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- /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
-
- /*
- * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Authors:
- * Rob Clark <robclark@freedesktop.org>
- */
-
- #include "pipe/p_state.h"
- #include "util/u_string.h"
- #include "util/u_memory.h"
- #include "util/u_helpers.h"
-
- #include "freedreno_state.h"
- #include "freedreno_context.h"
- #include "freedreno_zsa.h"
- #include "freedreno_rasterizer.h"
- #include "freedreno_blend.h"
- #include "freedreno_program.h"
- #include "freedreno_resource.h"
- #include "freedreno_texture.h"
- #include "freedreno_gmem.h"
- #include "freedreno_util.h"
-
- static void
- fd_set_blend_color(struct pipe_context *pctx,
- const struct pipe_blend_color *blend_color)
- {
- struct fd_context *ctx = fd_context(pctx);
- ctx->blend_color = *blend_color;
- ctx->dirty |= FD_DIRTY_BLEND_COLOR;
- }
-
- static void
- fd_set_stencil_ref(struct pipe_context *pctx,
- const struct pipe_stencil_ref *stencil_ref)
- {
- struct fd_context *ctx = fd_context(pctx);
- ctx->stencil_ref =* stencil_ref;
- ctx->dirty |= FD_DIRTY_STENCIL_REF;
- }
-
- static void
- fd_set_clip_state(struct pipe_context *pctx,
- const struct pipe_clip_state *clip)
- {
- DBG("TODO: ");
- }
-
- static void
- fd_set_sample_mask(struct pipe_context *pctx, unsigned sample_mask)
- {
- struct fd_context *ctx = fd_context(pctx);
- ctx->sample_mask = (uint16_t)sample_mask;
- ctx->dirty |= FD_DIRTY_SAMPLE_MASK;
- }
-
- /* notes from calim on #dri-devel:
- * index==0 will be non-UBO (ie. glUniformXYZ()) all packed together padded
- * out to vec4's
- * I should be able to consider that I own the user_ptr until the next
- * set_constant_buffer() call, at which point I don't really care about the
- * previous values.
- * index>0 will be UBO's.. well, I'll worry about that later
- */
- static void
- fd_set_constant_buffer(struct pipe_context *pctx, uint shader, uint index,
- struct pipe_constant_buffer *cb)
- {
- struct fd_context *ctx = fd_context(pctx);
- struct fd_constbuf_stateobj *so = &ctx->constbuf[shader];
-
- /* Note that the state tracker can unbind constant buffers by
- * passing NULL here.
- */
- if (unlikely(!cb)) {
- so->enabled_mask &= ~(1 << index);
- so->dirty_mask &= ~(1 << index);
- pipe_resource_reference(&so->cb[index].buffer, NULL);
- return;
- }
-
- pipe_resource_reference(&so->cb[index].buffer, cb->buffer);
- so->cb[index].buffer_offset = cb->buffer_offset;
- so->cb[index].buffer_size = cb->buffer_size;
- so->cb[index].user_buffer = cb->user_buffer;
-
- so->enabled_mask |= 1 << index;
- so->dirty_mask |= 1 << index;
- ctx->dirty |= FD_DIRTY_CONSTBUF;
- }
-
- static void
- fd_set_framebuffer_state(struct pipe_context *pctx,
- const struct pipe_framebuffer_state *framebuffer)
- {
- struct fd_context *ctx = fd_context(pctx);
- struct pipe_framebuffer_state *cso = &ctx->framebuffer;
- unsigned i;
-
- DBG("%d: cbufs[0]=%p, zsbuf=%p", ctx->needs_flush,
- cso->cbufs[0], cso->zsbuf);
-
- fd_context_render(pctx);
-
- for (i = 0; i < framebuffer->nr_cbufs; i++)
- pipe_surface_reference(&cso->cbufs[i], framebuffer->cbufs[i]);
- for (; i < ctx->framebuffer.nr_cbufs; i++)
- pipe_surface_reference(&cso->cbufs[i], NULL);
-
- cso->nr_cbufs = framebuffer->nr_cbufs;
- cso->width = framebuffer->width;
- cso->height = framebuffer->height;
-
- pipe_surface_reference(&cso->zsbuf, framebuffer->zsbuf);
-
- ctx->dirty |= FD_DIRTY_FRAMEBUFFER;
-
- /* also need to reset the scissor.. mesa/gl state tracker
- * does this for us, but u_blitter doesn't and other
- * state trackers might not..
- */
- ctx->scissor.minx = 0;
- ctx->scissor.miny = 0;
- ctx->scissor.maxx = cso->width;
- ctx->scissor.maxy = cso->height;
-
- ctx->dirty |= FD_DIRTY_SCISSOR;
- }
-
- static void
- fd_set_polygon_stipple(struct pipe_context *pctx,
- const struct pipe_poly_stipple *stipple)
- {
- struct fd_context *ctx = fd_context(pctx);
- ctx->stipple = *stipple;
- ctx->dirty |= FD_DIRTY_STIPPLE;
- }
-
- static void
- fd_set_scissor_states(struct pipe_context *pctx,
- unsigned start_slot,
- unsigned num_scissors,
- const struct pipe_scissor_state *scissor)
- {
- struct fd_context *ctx = fd_context(pctx);
-
- ctx->scissor = *scissor;
- ctx->dirty |= FD_DIRTY_SCISSOR;
- }
-
- static void
- fd_set_viewport_states(struct pipe_context *pctx,
- unsigned start_slot,
- unsigned num_viewports,
- const struct pipe_viewport_state *viewport)
- {
- struct fd_context *ctx = fd_context(pctx);
- ctx->viewport = *viewport;
- ctx->dirty |= FD_DIRTY_VIEWPORT;
- }
-
- static void
- fd_set_vertex_buffers(struct pipe_context *pctx,
- unsigned start_slot, unsigned count,
- const struct pipe_vertex_buffer *vb)
- {
- struct fd_context *ctx = fd_context(pctx);
- struct fd_vertexbuf_stateobj *so = &ctx->vertexbuf;
- int i;
-
- /* on a2xx, pitch is encoded in the vtx fetch instruction, so
- * we need to mark VTXSTATE as dirty as well to trigger patching
- * and re-emitting the vtx shader:
- */
- for (i = 0; i < count; i++) {
- bool new_enabled = vb && (vb[i].buffer || vb[i].user_buffer);
- bool old_enabled = so->vb[i].buffer || so->vb[i].user_buffer;
- uint32_t new_stride = vb ? vb[i].stride : 0;
- uint32_t old_stride = so->vb[i].stride;
- if ((new_enabled != old_enabled) || (new_stride != old_stride)) {
- ctx->dirty |= FD_DIRTY_VTXSTATE;
- break;
- }
- }
-
- util_set_vertex_buffers_mask(so->vb, &so->enabled_mask, vb, start_slot, count);
- so->count = util_last_bit(so->enabled_mask);
-
- ctx->dirty |= FD_DIRTY_VTXBUF;
- }
-
- static void
- fd_set_index_buffer(struct pipe_context *pctx,
- const struct pipe_index_buffer *ib)
- {
- struct fd_context *ctx = fd_context(pctx);
-
- if (ib) {
- pipe_resource_reference(&ctx->indexbuf.buffer, ib->buffer);
- ctx->indexbuf.index_size = ib->index_size;
- ctx->indexbuf.offset = ib->offset;
- ctx->indexbuf.user_buffer = ib->user_buffer;
- } else {
- pipe_resource_reference(&ctx->indexbuf.buffer, NULL);
- }
-
- ctx->dirty |= FD_DIRTY_INDEXBUF;
- }
-
- void
- fd_state_init(struct pipe_context *pctx)
- {
- pctx->set_blend_color = fd_set_blend_color;
- pctx->set_stencil_ref = fd_set_stencil_ref;
- pctx->set_clip_state = fd_set_clip_state;
- pctx->set_sample_mask = fd_set_sample_mask;
- pctx->set_constant_buffer = fd_set_constant_buffer;
- pctx->set_framebuffer_state = fd_set_framebuffer_state;
- pctx->set_polygon_stipple = fd_set_polygon_stipple;
- pctx->set_scissor_states = fd_set_scissor_states;
- pctx->set_viewport_states = fd_set_viewport_states;
-
- pctx->set_vertex_buffers = fd_set_vertex_buffers;
- pctx->set_index_buffer = fd_set_index_buffer;
- }
-
- /* NOTE: just define the position for const regs statically.. the blob
- * driver doesn't seem to change these dynamically, and I can't really
- * think of a good reason to so..
- */
- #define VS_CONST_BASE 0x20
- #define PS_CONST_BASE 0x120
-
- static void
- emit_constants(struct fd_ringbuffer *ring, uint32_t base,
- struct fd_constbuf_stateobj *constbuf,
- struct fd_shader_stateobj *shader)
- {
- uint32_t enabled_mask = constbuf->enabled_mask;
- uint32_t start_base = base;
- unsigned i;
-
- // XXX TODO only emit dirty consts.. but we need to keep track if
- // they are clobbered by a clear, gmem2mem, or mem2gmem..
- constbuf->dirty_mask = enabled_mask;
-
- /* emit user constants: */
- while (enabled_mask) {
- unsigned index = ffs(enabled_mask) - 1;
- struct pipe_constant_buffer *cb = &constbuf->cb[index];
- unsigned size = align(cb->buffer_size, 4) / 4; /* size in dwords */
-
- // I expect that size should be a multiple of vec4's:
- assert(size == align(size, 4));
-
- /* hmm, sometimes we still seem to end up with consts bound,
- * even if shader isn't using them, which ends up overwriting
- * const reg's used for immediates.. this is a hack to work
- * around that:
- */
- if (shader && ((base - start_base) >= (shader->first_immediate * 4)))
- break;
-
- if (constbuf->dirty_mask & (1 << index)) {
- const uint32_t *dwords;
-
- if (cb->user_buffer) {
- dwords = cb->user_buffer;
- } else {
- struct fd_resource *rsc = fd_resource(cb->buffer);
- dwords = fd_bo_map(rsc->bo);
- }
-
- dwords = (uint32_t *)(((uint8_t *)dwords) + cb->buffer_offset);
-
- OUT_PKT3(ring, CP_SET_CONSTANT, size + 1);
- OUT_RING(ring, base);
- for (i = 0; i < size; i++)
- OUT_RING(ring, *(dwords++));
-
- constbuf->dirty_mask &= ~(1 << index);
- }
-
- base += size;
- enabled_mask &= ~(1 << index);
- }
-
- /* emit shader immediates: */
- if (shader) {
- for (i = 0; i < shader->num_immediates; i++) {
- OUT_PKT3(ring, CP_SET_CONSTANT, 5);
- OUT_RING(ring, start_base + (4 * (shader->first_immediate + i)));
- OUT_RING(ring, shader->immediates[i].val[0]);
- OUT_RING(ring, shader->immediates[i].val[1]);
- OUT_RING(ring, shader->immediates[i].val[2]);
- OUT_RING(ring, shader->immediates[i].val[3]);
- base += 4;
- }
- }
- }
-
- /* this works at least for a220 and earlier.. if later gpu's gain more than
- * 32 texture units, might need to bump this up to uint64_t
- */
- typedef uint32_t texmask;
-
- static texmask
- emit_texture(struct fd_ringbuffer *ring, struct fd_context *ctx,
- struct fd_texture_stateobj *tex, unsigned samp_id, texmask emitted)
- {
- unsigned const_idx = fd_get_const_idx(ctx, tex, samp_id);
- struct fd_sampler_stateobj *sampler;
- struct fd_pipe_sampler_view *view;
-
- if (emitted & (1 << const_idx))
- return 0;
-
- sampler = tex->samplers[samp_id];
- view = fd_pipe_sampler_view(tex->textures[samp_id]);
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 7);
- OUT_RING(ring, 0x00010000 + (0x6 * const_idx));
-
- OUT_RING(ring, sampler->tex0 | view->tex0);
- OUT_RELOC(ring, view->tex_resource->bo, 0, view->fmt);
- OUT_RING(ring, view->tex2);
- OUT_RING(ring, sampler->tex3 | view->tex3);
- OUT_RING(ring, sampler->tex4);
- OUT_RING(ring, sampler->tex5);
-
- return (1 << const_idx);
- }
-
- static void
- emit_textures(struct fd_ringbuffer *ring, struct fd_context *ctx)
- {
- texmask emitted = 0;
- unsigned i;
-
- for (i = 0; i < ctx->verttex.num_samplers; i++)
- if (ctx->verttex.samplers[i])
- emitted |= emit_texture(ring, ctx, &ctx->verttex, i, emitted);
-
- for (i = 0; i < ctx->fragtex.num_samplers; i++)
- if (ctx->fragtex.samplers[i])
- emitted |= emit_texture(ring, ctx, &ctx->fragtex, i, emitted);
- }
-
- void
- fd_emit_vertex_bufs(struct fd_ringbuffer *ring, uint32_t val,
- struct fd_vertex_buf *vbufs, uint32_t n)
- {
- unsigned i;
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 1 + (2 * n));
- OUT_RING(ring, (0x1 << 16) | (val & 0xffff));
- for (i = 0; i < n; i++) {
- struct fd_resource *rsc = fd_resource(vbufs[i].prsc);
- OUT_RELOC(ring, rsc->bo, vbufs[i].offset, 3);
- OUT_RING (ring, vbufs[i].size);
- }
- }
-
- void
- fd_state_emit(struct pipe_context *pctx, uint32_t dirty)
- {
- struct fd_context *ctx = fd_context(pctx);
- struct fd_ringbuffer *ring = ctx->ring;
-
- /* NOTE: we probably want to eventually refactor this so each state
- * object handles emitting it's own state.. although the mapping of
- * state to registers is not always orthogonal, sometimes a single
- * register contains bitfields coming from multiple state objects,
- * so not sure the best way to deal with that yet.
- */
-
- if (dirty & FD_DIRTY_SAMPLE_MASK) {
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_AA_MASK));
- OUT_RING(ring, ctx->sample_mask);
- }
-
- if (dirty & FD_DIRTY_ZSA) {
- struct pipe_stencil_ref *sr = &ctx->stencil_ref;
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_RB_DEPTHCONTROL));
- OUT_RING(ring, ctx->zsa->rb_depthcontrol);
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 4);
- OUT_RING(ring, CP_REG(REG_A2XX_RB_STENCILREFMASK_BF));
- OUT_RING(ring, ctx->zsa->rb_stencilrefmask_bf |
- A2XX_RB_STENCILREFMASK_STENCILREF(sr->ref_value[1]));
- OUT_RING(ring, ctx->zsa->rb_stencilrefmask |
- A2XX_RB_STENCILREFMASK_STENCILREF(sr->ref_value[0]));
- OUT_RING(ring, ctx->zsa->rb_alpha_ref);
- }
-
- if (dirty & (FD_DIRTY_RASTERIZER | FD_DIRTY_FRAMEBUFFER)) {
- OUT_PKT3(ring, CP_SET_CONSTANT, 3);
- OUT_RING(ring, CP_REG(REG_A2XX_PA_CL_CLIP_CNTL));
- OUT_RING(ring, ctx->rasterizer->pa_cl_clip_cntl);
- OUT_RING(ring, ctx->rasterizer->pa_su_sc_mode_cntl |
- A2XX_PA_SU_SC_MODE_CNTL_VTX_WINDOW_OFFSET_ENABLE);
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 5);
- OUT_RING(ring, CP_REG(REG_A2XX_PA_SU_POINT_SIZE));
- OUT_RING(ring, ctx->rasterizer->pa_su_point_size);
- OUT_RING(ring, ctx->rasterizer->pa_su_point_minmax);
- OUT_RING(ring, ctx->rasterizer->pa_su_line_cntl);
- OUT_RING(ring, ctx->rasterizer->pa_sc_line_stipple);
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 6);
- OUT_RING(ring, CP_REG(REG_A2XX_PA_SU_VTX_CNTL));
- OUT_RING(ring, ctx->rasterizer->pa_su_vtx_cntl);
- OUT_RING(ring, fui(1.0)); /* PA_CL_GB_VERT_CLIP_ADJ */
- OUT_RING(ring, fui(1.0)); /* PA_CL_GB_VERT_DISC_ADJ */
- OUT_RING(ring, fui(1.0)); /* PA_CL_GB_HORZ_CLIP_ADJ */
- OUT_RING(ring, fui(1.0)); /* PA_CL_GB_HORZ_DISC_ADJ */
- }
-
- if (dirty & FD_DIRTY_SCISSOR) {
- OUT_PKT3(ring, CP_SET_CONSTANT, 3);
- OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_WINDOW_SCISSOR_TL));
- OUT_RING(ring, xy2d(ctx->scissor.minx, /* PA_SC_WINDOW_SCISSOR_TL */
- ctx->scissor.miny));
- OUT_RING(ring, xy2d(ctx->scissor.maxx, /* PA_SC_WINDOW_SCISSOR_BR */
- ctx->scissor.maxy));
-
- ctx->max_scissor.minx = MIN2(ctx->max_scissor.minx, ctx->scissor.minx);
- ctx->max_scissor.miny = MIN2(ctx->max_scissor.miny, ctx->scissor.miny);
- ctx->max_scissor.maxx = MAX2(ctx->max_scissor.maxx, ctx->scissor.maxx);
- ctx->max_scissor.maxy = MAX2(ctx->max_scissor.maxy, ctx->scissor.maxy);
- }
-
- if (dirty & FD_DIRTY_VIEWPORT) {
- OUT_PKT3(ring, CP_SET_CONSTANT, 7);
- OUT_RING(ring, CP_REG(REG_A2XX_PA_CL_VPORT_XSCALE));
- OUT_RING(ring, fui(ctx->viewport.scale[0])); /* PA_CL_VPORT_XSCALE */
- OUT_RING(ring, fui(ctx->viewport.translate[0])); /* PA_CL_VPORT_XOFFSET */
- OUT_RING(ring, fui(ctx->viewport.scale[1])); /* PA_CL_VPORT_YSCALE */
- OUT_RING(ring, fui(ctx->viewport.translate[1])); /* PA_CL_VPORT_YOFFSET */
- OUT_RING(ring, fui(ctx->viewport.scale[2])); /* PA_CL_VPORT_ZSCALE */
- OUT_RING(ring, fui(ctx->viewport.translate[2])); /* PA_CL_VPORT_ZOFFSET */
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_PA_CL_VTE_CNTL));
- OUT_RING(ring, A2XX_PA_CL_VTE_CNTL_VTX_W0_FMT |
- A2XX_PA_CL_VTE_CNTL_VPORT_X_SCALE_ENA |
- A2XX_PA_CL_VTE_CNTL_VPORT_X_OFFSET_ENA |
- A2XX_PA_CL_VTE_CNTL_VPORT_Y_SCALE_ENA |
- A2XX_PA_CL_VTE_CNTL_VPORT_Y_OFFSET_ENA |
- A2XX_PA_CL_VTE_CNTL_VPORT_Z_SCALE_ENA |
- A2XX_PA_CL_VTE_CNTL_VPORT_Z_OFFSET_ENA);
- }
-
- if (dirty & (FD_DIRTY_PROG | FD_DIRTY_VTXSTATE | FD_DIRTY_TEXSTATE)) {
- fd_program_validate(ctx);
- fd_program_emit(ring, &ctx->prog);
- }
-
- if (dirty & (FD_DIRTY_PROG | FD_DIRTY_CONSTBUF)) {
- emit_constants(ring, VS_CONST_BASE * 4,
- &ctx->constbuf[PIPE_SHADER_VERTEX],
- (dirty & FD_DIRTY_PROG) ? ctx->prog.vp : NULL);
- emit_constants(ring, PS_CONST_BASE * 4,
- &ctx->constbuf[PIPE_SHADER_FRAGMENT],
- (dirty & FD_DIRTY_PROG) ? ctx->prog.fp : NULL);
- }
-
- if (dirty & (FD_DIRTY_BLEND | FD_DIRTY_ZSA)) {
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_RB_COLORCONTROL));
- OUT_RING(ring, ctx->zsa->rb_colorcontrol | ctx->blend->rb_colorcontrol);
- }
-
- if (dirty & FD_DIRTY_BLEND) {
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_RB_BLEND_CONTROL));
- OUT_RING(ring, ctx->blend->rb_blendcontrol);
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_RB_COLOR_MASK));
- OUT_RING(ring, ctx->blend->rb_colormask);
- }
-
- if (dirty & (FD_DIRTY_VERTTEX | FD_DIRTY_FRAGTEX | FD_DIRTY_PROG))
- emit_textures(ring, ctx);
-
- ctx->dirty &= ~dirty;
- }
-
- /* emit per-context initialization:
- */
- void
- fd_state_emit_setup(struct pipe_context *pctx)
- {
- struct fd_context *ctx = fd_context(pctx);
- struct fd_ringbuffer *ring = ctx->ring;
-
- OUT_PKT0(ring, REG_A2XX_TP0_CHICKEN, 1);
- OUT_RING(ring, 0x00000002);
-
- OUT_PKT3(ring, CP_INVALIDATE_STATE, 1);
- OUT_RING(ring, 0x00007fff);
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_SQ_VS_CONST));
- OUT_RING(ring, A2XX_SQ_VS_CONST_BASE(VS_CONST_BASE) |
- A2XX_SQ_VS_CONST_SIZE(0x100));
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_SQ_PS_CONST));
- OUT_RING(ring, A2XX_SQ_PS_CONST_BASE(PS_CONST_BASE) |
- A2XX_SQ_PS_CONST_SIZE(0xe0));
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 3);
- OUT_RING(ring, CP_REG(REG_A2XX_VGT_MAX_VTX_INDX));
- OUT_RING(ring, 0xffffffff); /* VGT_MAX_VTX_INDX */
- OUT_RING(ring, 0x00000000); /* VGT_MIN_VTX_INDX */
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_VGT_INDX_OFFSET));
- OUT_RING(ring, 0x00000000);
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_VGT_VERTEX_REUSE_BLOCK_CNTL));
- OUT_RING(ring, 0x0000003b);
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_SQ_CONTEXT_MISC));
- OUT_RING(ring, A2XX_SQ_CONTEXT_MISC_SC_SAMPLE_CNTL(CENTERS_ONLY));
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_SQ_INTERPOLATOR_CNTL));
- OUT_RING(ring, 0xffffffff);
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_AA_CONFIG));
- OUT_RING(ring, 0x00000000);
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_LINE_CNTL));
- OUT_RING(ring, 0x00000000);
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_WINDOW_OFFSET));
- OUT_RING(ring, 0x00000000);
-
- // XXX we change this dynamically for draw/clear.. vs gmem<->mem..
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_RB_MODECONTROL));
- OUT_RING(ring, A2XX_RB_MODECONTROL_EDRAM_MODE(COLOR_DEPTH));
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_RB_SAMPLE_POS));
- OUT_RING(ring, 0x88888888);
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_RB_COLOR_DEST_MASK));
- OUT_RING(ring, 0xffffffff);
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_RB_COPY_DEST_INFO));
- OUT_RING(ring, A2XX_RB_COPY_DEST_INFO_FORMAT(COLORX_4_4_4_4) |
- A2XX_RB_COPY_DEST_INFO_WRITE_RED |
- A2XX_RB_COPY_DEST_INFO_WRITE_GREEN |
- A2XX_RB_COPY_DEST_INFO_WRITE_BLUE |
- A2XX_RB_COPY_DEST_INFO_WRITE_ALPHA);
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 3);
- OUT_RING(ring, CP_REG(REG_A2XX_SQ_WRAPPING_0));
- OUT_RING(ring, 0x00000000); /* SQ_WRAPPING_0 */
- OUT_RING(ring, 0x00000000); /* SQ_WRAPPING_1 */
-
- OUT_PKT3(ring, CP_SET_DRAW_INIT_FLAGS, 1);
- OUT_RING(ring, 0x00000000);
-
- OUT_PKT3(ring, CP_WAIT_REG_EQ, 4);
- OUT_RING(ring, 0x000005d0);
- OUT_RING(ring, 0x00000000);
- OUT_RING(ring, 0x5f601000);
- OUT_RING(ring, 0x00000001);
-
- OUT_PKT0(ring, REG_A2XX_SQ_INST_STORE_MANAGMENT, 1);
- OUT_RING(ring, 0x00000180);
-
- OUT_PKT3(ring, CP_INVALIDATE_STATE, 1);
- OUT_RING(ring, 0x00000300);
-
- OUT_PKT3(ring, CP_SET_SHADER_BASES, 1);
- OUT_RING(ring, 0x80000180);
-
- /* not sure what this form of CP_SET_CONSTANT is.. */
- OUT_PKT3(ring, CP_SET_CONSTANT, 13);
- OUT_RING(ring, 0x00000000);
- OUT_RING(ring, 0x00000000);
- OUT_RING(ring, 0x00000000);
- OUT_RING(ring, 0x00000000);
- OUT_RING(ring, 0x00000000);
- OUT_RING(ring, 0x469c4000);
- OUT_RING(ring, 0x3f800000);
- OUT_RING(ring, 0x3f000000);
- OUT_RING(ring, 0x00000000);
- OUT_RING(ring, 0x40000000);
- OUT_RING(ring, 0x3f400000);
- OUT_RING(ring, 0x3ec00000);
- OUT_RING(ring, 0x3e800000);
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_RB_COLOR_MASK));
- OUT_RING(ring, A2XX_RB_COLOR_MASK_WRITE_RED |
- A2XX_RB_COLOR_MASK_WRITE_GREEN |
- A2XX_RB_COLOR_MASK_WRITE_BLUE |
- A2XX_RB_COLOR_MASK_WRITE_ALPHA);
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 5);
- OUT_RING(ring, CP_REG(REG_A2XX_RB_BLEND_RED));
- OUT_RING(ring, 0x00000000); /* RB_BLEND_RED */
- OUT_RING(ring, 0x00000000); /* RB_BLEND_GREEN */
- OUT_RING(ring, 0x00000000); /* RB_BLEND_BLUE */
- OUT_RING(ring, 0x000000ff); /* RB_BLEND_ALPHA */
-
- fd_ringbuffer_flush(ring);
- fd_ringmarker_mark(ctx->draw_start);
- }
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