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- /*
- * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE. */
-
- #ifndef R300_CONTEXT_H
- #define R300_CONTEXT_H
-
- #include "draw/draw_context.h"
- #include "draw/draw_vertex.h"
-
- #include "pipe/p_context.h"
-
- #include "tgsi/tgsi_scan.h"
-
- #include "util/u_memory.h"
- #include "util/u_simple_list.h"
-
- #include "r300_clear.h"
- #include "r300_query.h"
- #include "r300_screen.h"
- #include "r300_winsys.h"
-
- struct r300_fragment_shader;
- struct r300_vertex_shader;
-
- struct r300_blend_state {
- uint32_t blend_control; /* R300_RB3D_CBLEND: 0x4e04 */
- uint32_t alpha_blend_control; /* R300_RB3D_ABLEND: 0x4e08 */
- uint32_t rop; /* R300_RB3D_ROPCNTL: 0x4e18 */
- uint32_t dither; /* R300_RB3D_DITHER_CTL: 0x4e50 */
- };
-
- struct r300_blend_color_state {
- /* RV515 and earlier */
- uint32_t blend_color; /* R300_RB3D_BLEND_COLOR: 0x4e10 */
- /* R520 and newer */
- uint32_t blend_color_red_alpha; /* R500_RB3D_CONSTANT_COLOR_AR: 0x4ef8 */
- uint32_t blend_color_green_blue; /* R500_RB3D_CONSTANT_COLOR_GB: 0x4efc */
- };
-
- struct r300_dsa_state {
- uint32_t alpha_function; /* R300_FG_ALPHA_FUNC: 0x4bd4 */
- uint32_t alpha_reference; /* R500_FG_ALPHA_VALUE: 0x4be0 */
- uint32_t z_buffer_control; /* R300_ZB_CNTL: 0x4f00 */
- uint32_t z_stencil_control; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */
- uint32_t stencil_ref_mask; /* R300_ZB_STENCILREFMASK: 0x4f08 */
- uint32_t z_buffer_top; /* R300_ZB_ZTOP: 0x4f14 */
- uint32_t stencil_ref_bf; /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */
- };
-
- struct r300_rs_state {
- /* Draw-specific rasterizer state */
- struct pipe_rasterizer_state rs;
-
- /* Whether or not to enable the VTE. This is referenced at the very
- * last moment during emission of VTE state, to decide whether or not
- * the VTE should be used for transformation. */
- boolean enable_vte;
-
- uint32_t vap_control_status; /* R300_VAP_CNTL_STATUS: 0x2140 */
- uint32_t point_size; /* R300_GA_POINT_SIZE: 0x421c */
- uint32_t point_minmax; /* R300_GA_POINT_MINMAX: 0x4230 */
- uint32_t line_control; /* R300_GA_LINE_CNTL: 0x4234 */
- uint32_t depth_scale_front; /* R300_SU_POLY_OFFSET_FRONT_SCALE: 0x42a4 */
- uint32_t depth_offset_front;/* R300_SU_POLY_OFFSET_FRONT_OFFSET: 0x42a8 */
- uint32_t depth_scale_back; /* R300_SU_POLY_OFFSET_BACK_SCALE: 0x42ac */
- uint32_t depth_offset_back; /* R300_SU_POLY_OFFSET_BACK_OFFSET: 0x42b0 */
- uint32_t polygon_offset_enable; /* R300_SU_POLY_OFFSET_ENABLE: 0x42b4 */
- uint32_t cull_mode; /* R300_SU_CULL_MODE: 0x42b8 */
- uint32_t line_stipple_config; /* R300_GA_LINE_STIPPLE_CONFIG: 0x4328 */
- uint32_t line_stipple_value; /* R300_GA_LINE_STIPPLE_VALUE: 0x4260 */
- uint32_t color_control; /* R300_GA_COLOR_CONTROL: 0x4278 */
- };
-
- struct r300_rs_block {
- uint32_t ip[8]; /* R300_RS_IP_[0-7], R500_RS_IP_[0-7] */
- uint32_t count; /* R300_RS_COUNT */
- uint32_t inst_count; /* R300_RS_INST_COUNT */
- uint32_t inst[8]; /* R300_RS_INST_[0-7] */
- };
-
- struct r300_sampler_state {
- uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */
- uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */
- uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */
- };
-
- struct r300_scissor_state {
- uint32_t scissor_top_left; /* R300_SC_SCISSORS_TL: 0x43e0 */
- uint32_t scissor_bottom_right; /* R300_SC_SCISSORS_BR: 0x43e4 */
- };
-
- struct r300_texture_state {
- uint32_t format0; /* R300_TX_FORMAT0: 0x4480 */
- uint32_t format1; /* R300_TX_FORMAT1: 0x44c0 */
- uint32_t format2; /* R300_TX_FORMAT2: 0x4500 */
- };
-
- struct r300_viewport_state {
- float xscale; /* R300_VAP_VPORT_XSCALE: 0x2098 */
- float xoffset; /* R300_VAP_VPORT_XOFFSET: 0x209c */
- float yscale; /* R300_VAP_VPORT_YSCALE: 0x20a0 */
- float yoffset; /* R300_VAP_VPORT_YOFFSET: 0x20a4 */
- float zscale; /* R300_VAP_VPORT_ZSCALE: 0x20a8 */
- float zoffset; /* R300_VAP_VPORT_ZOFFSET: 0x20ac */
- uint32_t vte_control; /* R300_VAP_VTE_CNTL: 0x20b0 */
- };
-
- #define R300_NEW_BLEND 0x00000001
- #define R300_NEW_BLEND_COLOR 0x00000002
- #define R300_NEW_CLIP 0x00000004
- #define R300_NEW_CONSTANTS 0x00000008
- #define R300_NEW_DSA 0x00000010
- #define R300_NEW_FRAMEBUFFERS 0x00000020
- #define R300_NEW_FRAGMENT_SHADER 0x00000040
- #define R300_NEW_RASTERIZER 0x00000080
- #define R300_NEW_RS_BLOCK 0x00000100
- #define R300_NEW_SAMPLER 0x00000200
- #define R300_ANY_NEW_SAMPLERS 0x0001fe00
- #define R300_NEW_SCISSOR 0x00020000
- #define R300_NEW_TEXTURE 0x00040000
- #define R300_ANY_NEW_TEXTURES 0x03fc0000
- #define R300_NEW_VERTEX_FORMAT 0x04000000
- #define R300_NEW_VERTEX_SHADER 0x08000000
- #define R300_NEW_VIEWPORT 0x10000000
- #define R300_NEW_QUERY 0x20000000
- #define R300_NEW_KITCHEN_SINK 0x3fffffff
-
- /* The next several objects are not pure Radeon state; they inherit from
- * various Gallium classes. */
-
- struct r300_constant_buffer {
- /* Buffer of constants */
- /* XXX first number should be raised */
- float constants[32][4];
- /* Total number of constants */
- unsigned count;
- };
-
- /* Query object.
- *
- * This is not a subclass of pipe_query because pipe_query is never
- * actually fully defined. So, rather than have it as a member, and do
- * subclass-style casting, we treat pipe_query as an opaque, and just
- * trust that our state tracker does not ever mess up query objects.
- */
- struct r300_query {
- /* The kind of query. Currently only OQ is supported. */
- unsigned type;
- /* Whether this query is currently active. Only active queries will
- * get emitted into the command stream, and only active queries get
- * tallied. */
- boolean active;
- /* The current count of this query. Required to be at least 32 bits. */
- unsigned int count;
- /* The offset of this query into the query buffer, in bytes. */
- unsigned offset;
- /* if we've flushed the query */
- boolean flushed;
- /* if begin has been emitted */
- boolean begin_emitted;
- /* Linked list members. */
- struct r300_query* prev;
- struct r300_query* next;
- };
-
- struct r300_texture {
- /* Parent class */
- struct pipe_texture tex;
-
- /* Offsets into the buffer. */
- unsigned offset[PIPE_MAX_TEXTURE_LEVELS];
-
- /**
- * If non-zero, override the natural texture layout with
- * a custom stride (in bytes).
- *
- * \note Mipmapping fails for textures with a non-natural layout!
- *
- * \sa r300_texture_get_stride
- */
- unsigned stride_override;
-
- /* Total size of this texture, in bytes. */
- unsigned size;
-
- /* Pipe buffer backing this texture. */
- struct pipe_buffer* buffer;
-
- /* Registers carrying texture format data. */
- struct r300_texture_state state;
- };
-
- struct r300_vertex_format {
- /* Parent class */
- struct vertex_info vinfo;
- /* R300_VAP_PROG_STREAK_CNTL_[0-7] */
- uint32_t vap_prog_stream_cntl[8];
- /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */
- uint32_t vap_prog_stream_cntl_ext[8];
- /* Map of vertex attributes into PVS memory for HW TCL,
- * or GA memory for SW TCL. */
- int vs_tab[16];
- /* Map of rasterizer attributes from GB through RS to US. */
- int fs_tab[16];
- };
-
- extern struct pipe_viewport_state r300_viewport_identity;
-
- struct r300_context {
- /* Parent class */
- struct pipe_context context;
-
- /* The interface to the windowing system, etc. */
- struct r300_winsys* winsys;
- /* Draw module. Used mostly for SW TCL. */
- struct draw_context* draw;
-
- /* Vertex buffer for rendering. */
- struct pipe_buffer* vbo;
- /* Offset into the VBO. */
- size_t vbo_offset;
-
- /* Occlusion query buffer. */
- struct pipe_buffer* oqbo;
- /* Query list. */
- struct r300_query *query_current;
- struct r300_query query_list;
-
- /* Various CSO state objects. */
- /* Blend state. */
- struct r300_blend_state* blend_state;
- /* Blend color state. */
- struct r300_blend_color_state* blend_color_state;
- /* User clip planes. */
- struct pipe_clip_state clip_state;
- /* Shader constants. */
- struct r300_constant_buffer shader_constants[PIPE_SHADER_TYPES];
- /* Depth, stencil, and alpha state. */
- struct r300_dsa_state* dsa_state;
- /* Fragment shader. */
- struct r300_fragment_shader* fs;
- /* Framebuffer state. We currently don't need our own version of this. */
- struct pipe_framebuffer_state framebuffer_state;
- /* Rasterizer state. */
- struct r300_rs_state* rs_state;
- /* RS block state. */
- struct r300_rs_block* rs_block;
- /* Sampler states. */
- struct r300_sampler_state* sampler_states[8];
- int sampler_count;
- /* Scissor state. */
- struct r300_scissor_state* scissor_state;
- /* Texture states. */
- struct r300_texture* textures[8];
- int texture_count;
- /* Vertex buffers for Gallium. */
- struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
- int vertex_buffer_count;
- /* Vertex information. */
- struct r300_vertex_format vertex_info;
- /* Vertex shader. */
- struct r300_vertex_shader* vs;
- /* Viewport state. */
- struct r300_viewport_state* viewport_state;
- /* Bitmask of dirty state objects. */
- uint32_t dirty_state;
- /* Flag indicating whether or not the HW is dirty. */
- uint32_t dirty_hw;
-
- /** Combination of DBG_xxx flags */
- unsigned debug;
- };
-
- /* Convenience cast wrapper. */
- static INLINE struct r300_context* r300_context(struct pipe_context* context)
- {
- return (struct r300_context*)context;
- }
-
- /* Context initialization. */
- struct draw_stage* r300_draw_stage(struct r300_context* r300);
- void r300_init_state_functions(struct r300_context* r300);
- void r300_init_surface_functions(struct r300_context* r300);
-
- /* Debug functionality. */
-
- /**
- * Debug flags to disable/enable certain groups of debugging outputs.
- *
- * \note These may be rather coarse, and the grouping may be impractical.
- * If you find, while debugging the driver, that a different grouping
- * of these flags would be beneficial, just feel free to change them
- * but make sure to update the documentation in r300_debug.c to reflect
- * those changes.
- */
- /*@{*/
- #define DBG_HELP 0x0000001
- #define DBG_FP 0x0000002
- #define DBG_VP 0x0000004
- #define DBG_CS 0x0000008
- #define DBG_DRAW 0x0000010
- #define DBG_SURF 0x0000020
- #define DBG_TEX 0x0000040
- #define DBG_FALL 0x0000080
- /*@}*/
-
- static INLINE boolean DBG_ON(struct r300_context * ctx, unsigned flags)
- {
- return (ctx->debug & flags) ? true : false;
- }
-
- static INLINE void DBG(struct r300_context * ctx, unsigned flags, const char * fmt, ...)
- {
- if (DBG_ON(ctx, flags)) {
- va_list va;
- va_start(va, fmt);
- debug_vprintf(fmt, va);
- va_end(va);
- }
- }
-
- void r300_init_debug(struct r300_context * ctx);
-
- #endif /* R300_CONTEXT_H */
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