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- /*
- * Copyright © 2015 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- */
-
- #include <assert.h>
- #include <stdbool.h>
- #include <string.h>
- #include <unistd.h>
- #include <fcntl.h>
-
- #include "anv_private.h"
- #include "anv_nir_builder.h"
-
- static nir_shader *
- build_nir_vertex_shader(bool attr_flat)
- {
- nir_builder b;
-
- const struct glsl_type *vertex_type = glsl_vec4_type();
-
- nir_builder_init_simple_shader(&b, MESA_SHADER_VERTEX);
-
- nir_variable *pos_in = nir_variable_create(b.shader, "a_pos",
- vertex_type,
- nir_var_shader_in);
- pos_in->data.location = VERT_ATTRIB_GENERIC0;
- nir_variable *pos_out = nir_variable_create(b.shader, "gl_Position",
- vertex_type,
- nir_var_shader_out);
- pos_in->data.location = VARYING_SLOT_POS;
- nir_copy_var(&b, pos_out, pos_in);
-
- /* Add one more pass-through attribute. For clear shaders, this is used
- * to store the color and for blit shaders it's the texture coordinate.
- */
- const struct glsl_type *attr_type = glsl_vec4_type();
- nir_variable *attr_in = nir_variable_create(b.shader, "a_attr", attr_type,
- nir_var_shader_in);
- attr_in->data.location = VERT_ATTRIB_GENERIC1;
- nir_variable *attr_out = nir_variable_create(b.shader, "v_attr", attr_type,
- nir_var_shader_out);
- attr_out->data.location = VARYING_SLOT_VAR0;
- attr_out->data.interpolation = attr_flat ? INTERP_QUALIFIER_FLAT :
- INTERP_QUALIFIER_SMOOTH;
- nir_copy_var(&b, attr_out, attr_in);
-
- return b.shader;
- }
-
- static nir_shader *
- build_nir_clear_fragment_shader(void)
- {
- nir_builder b;
-
- const struct glsl_type *color_type = glsl_vec4_type();
-
- nir_builder_init_simple_shader(&b, MESA_SHADER_FRAGMENT);
-
- nir_variable *color_in = nir_variable_create(b.shader, "v_attr",
- color_type,
- nir_var_shader_in);
- color_in->data.location = VARYING_SLOT_VAR0;
- color_in->data.interpolation = INTERP_QUALIFIER_FLAT;
- nir_variable *color_out = nir_variable_create(b.shader, "f_color",
- color_type,
- nir_var_shader_out);
- color_out->data.location = FRAG_RESULT_DATA0;
- nir_copy_var(&b, color_out, color_in);
-
- return b.shader;
- }
-
- static nir_shader *
- build_nir_copy_fragment_shader(enum glsl_sampler_dim tex_dim)
- {
- nir_builder b;
-
- nir_builder_init_simple_shader(&b, MESA_SHADER_FRAGMENT);
-
- const struct glsl_type *color_type = glsl_vec4_type();
-
- nir_variable *tex_pos_in = nir_variable_create(b.shader, "v_attr",
- glsl_vec4_type(),
- nir_var_shader_in);
- tex_pos_in->data.location = VARYING_SLOT_VAR0;
-
- const struct glsl_type *sampler_type =
- glsl_sampler_type(tex_dim, false, false, glsl_get_base_type(color_type));
- nir_variable *sampler = nir_variable_create(b.shader, "s_tex", sampler_type,
- nir_var_uniform);
- sampler->data.descriptor_set = 0;
- sampler->data.binding = 0;
-
- nir_tex_instr *tex = nir_tex_instr_create(b.shader, 1);
- tex->sampler_dim = tex_dim;
- tex->op = nir_texop_tex;
- tex->src[0].src_type = nir_tex_src_coord;
- tex->src[0].src = nir_src_for_ssa(nir_load_var(&b, tex_pos_in));
- tex->dest_type = nir_type_float; /* TODO */
-
- switch (tex_dim) {
- case GLSL_SAMPLER_DIM_2D:
- tex->coord_components = 2;
- break;
- case GLSL_SAMPLER_DIM_3D:
- tex->coord_components = 3;
- break;
- default:
- assert(!"Unsupported texture dimension");
- }
-
- tex->sampler = nir_deref_var_create(tex, sampler);
-
- nir_ssa_dest_init(&tex->instr, &tex->dest, 4, "tex");
- nir_builder_instr_insert(&b, &tex->instr);
-
- nir_variable *color_out = nir_variable_create(b.shader, "f_color",
- color_type,
- nir_var_shader_out);
- color_out->data.location = FRAG_RESULT_DATA0;
- nir_store_var(&b, color_out, &tex->dest.ssa);
-
- return b.shader;
- }
-
- static void
- anv_device_init_meta_clear_state(struct anv_device *device)
- {
- struct anv_shader_module vsm = {
- .nir = build_nir_vertex_shader(true),
- };
-
- struct anv_shader_module fsm = {
- .nir = build_nir_clear_fragment_shader(),
- };
-
- VkShader vs;
- anv_CreateShader(anv_device_to_handle(device),
- &(VkShaderCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_SHADER_CREATE_INFO,
- .module = anv_shader_module_to_handle(&vsm),
- .pName = "main",
- }, &vs);
-
- VkShader fs;
- anv_CreateShader(anv_device_to_handle(device),
- &(VkShaderCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_SHADER_CREATE_INFO,
- .module = anv_shader_module_to_handle(&fsm),
- .pName = "main",
- }, &fs);
-
- /* We use instanced rendering to clear multiple render targets. We have two
- * vertex buffers: the first vertex buffer holds per-vertex data and
- * provides the vertices for the clear rectangle. The second one holds
- * per-instance data, which consists of the VUE header (which selects the
- * layer) and the color (Vulkan supports per-RT clear colors).
- */
- VkPipelineVertexInputStateCreateInfo vi_create_info = {
- .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
- .bindingCount = 2,
- .pVertexBindingDescriptions = (VkVertexInputBindingDescription[]) {
- {
- .binding = 0,
- .strideInBytes = 12,
- .stepRate = VK_VERTEX_INPUT_STEP_RATE_VERTEX
- },
- {
- .binding = 1,
- .strideInBytes = 32,
- .stepRate = VK_VERTEX_INPUT_STEP_RATE_INSTANCE
- },
- },
- .attributeCount = 3,
- .pVertexAttributeDescriptions = (VkVertexInputAttributeDescription[]) {
- {
- /* VUE Header */
- .location = 0,
- .binding = 1,
- .format = VK_FORMAT_R32G32B32A32_UINT,
- .offsetInBytes = 0
- },
- {
- /* Position */
- .location = 1,
- .binding = 0,
- .format = VK_FORMAT_R32G32B32_SFLOAT,
- .offsetInBytes = 0
- },
- {
- /* Color */
- .location = 2,
- .binding = 1,
- .format = VK_FORMAT_R32G32B32A32_SFLOAT,
- .offsetInBytes = 16
- }
- }
- };
-
- anv_graphics_pipeline_create(anv_device_to_handle(device),
- &(VkGraphicsPipelineCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
-
- .stageCount = 2,
- .pStages = (VkPipelineShaderStageCreateInfo[]) {
- {
- .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
- .stage = VK_SHADER_STAGE_VERTEX,
- .shader = vs,
- .pSpecializationInfo = NULL
- }, {
- .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
- .stage = VK_SHADER_STAGE_FRAGMENT,
- .shader = fs,
- .pSpecializationInfo = NULL,
- }
- },
- .pVertexInputState = &vi_create_info,
- .pInputAssemblyState = &(VkPipelineInputAssemblyStateCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
- .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
- .primitiveRestartEnable = false,
- },
- .pRasterState = &(VkPipelineRasterStateCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTER_STATE_CREATE_INFO,
- .depthClipEnable = true,
- .rasterizerDiscardEnable = false,
- .fillMode = VK_FILL_MODE_SOLID,
- .cullMode = VK_CULL_MODE_NONE,
- .frontFace = VK_FRONT_FACE_CCW
- },
- .pDepthStencilState = &(VkPipelineDepthStencilStateCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
- .depthTestEnable = true,
- .depthWriteEnable = true,
- .depthCompareOp = VK_COMPARE_OP_ALWAYS,
- .depthBoundsTestEnable = false,
- .stencilTestEnable = true,
- .front = (VkStencilOpState) {
- .stencilPassOp = VK_STENCIL_OP_REPLACE,
- .stencilCompareOp = VK_COMPARE_OP_ALWAYS,
- },
- .back = (VkStencilOpState) {
- .stencilPassOp = VK_STENCIL_OP_REPLACE,
- .stencilCompareOp = VK_COMPARE_OP_ALWAYS,
- },
- },
- .pColorBlendState = &(VkPipelineColorBlendStateCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
- .attachmentCount = 1,
- .pAttachments = (VkPipelineColorBlendAttachmentState []) {
- { .channelWriteMask = VK_CHANNEL_A_BIT |
- VK_CHANNEL_R_BIT | VK_CHANNEL_G_BIT | VK_CHANNEL_B_BIT },
- }
- },
- .flags = 0,
- },
- &(struct anv_graphics_pipeline_create_info) {
- .use_repclear = true,
- .disable_viewport = true,
- .disable_vs = true,
- .use_rectlist = true
- },
- &device->meta_state.clear.pipeline);
-
- anv_DestroyShader(anv_device_to_handle(device), vs);
- anv_DestroyShader(anv_device_to_handle(device), fs);
- ralloc_free(vsm.nir);
- ralloc_free(fsm.nir);
- }
-
- #define NUM_VB_USED 2
- struct anv_saved_state {
- struct anv_vertex_binding old_vertex_bindings[NUM_VB_USED];
- struct anv_descriptor_set *old_descriptor_set0;
- struct anv_pipeline *old_pipeline;
- uint32_t dynamic_flags;
- struct anv_dynamic_state dynamic;
- };
-
- static void
- anv_cmd_buffer_save(struct anv_cmd_buffer *cmd_buffer,
- struct anv_saved_state *state,
- uint32_t dynamic_state)
- {
- state->old_pipeline = cmd_buffer->state.pipeline;
- state->old_descriptor_set0 = cmd_buffer->state.descriptors[0].set;
- memcpy(state->old_vertex_bindings, cmd_buffer->state.vertex_bindings,
- sizeof(state->old_vertex_bindings));
- state->dynamic_flags = dynamic_state;
- anv_dynamic_state_copy(&state->dynamic, &cmd_buffer->state.dynamic,
- dynamic_state);
- }
-
- static void
- anv_cmd_buffer_restore(struct anv_cmd_buffer *cmd_buffer,
- const struct anv_saved_state *state)
- {
- cmd_buffer->state.pipeline = state->old_pipeline;
- cmd_buffer->state.descriptors[0].set = state->old_descriptor_set0;
- memcpy(cmd_buffer->state.vertex_bindings, state->old_vertex_bindings,
- sizeof(state->old_vertex_bindings));
-
- cmd_buffer->state.vb_dirty |= (1 << NUM_VB_USED) - 1;
- cmd_buffer->state.dirty |= ANV_CMD_BUFFER_PIPELINE_DIRTY;
- cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_VERTEX_BIT;
-
- anv_dynamic_state_copy(&cmd_buffer->state.dynamic, &state->dynamic,
- state->dynamic_flags);
- cmd_buffer->state.dirty |= state->dynamic_flags;
- }
-
- struct vue_header {
- uint32_t Reserved;
- uint32_t RTAIndex;
- uint32_t ViewportIndex;
- float PointWidth;
- };
-
- struct clear_instance_data {
- struct vue_header vue_header;
- VkClearColorValue color;
- };
-
- static void
- meta_emit_clear(struct anv_cmd_buffer *cmd_buffer,
- int num_instances,
- struct clear_instance_data *instance_data,
- VkClearDepthStencilValue ds_clear_value)
- {
- struct anv_device *device = cmd_buffer->device;
- struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
- struct anv_state state;
- uint32_t size;
-
- const float vertex_data[] = {
- /* Rect-list coordinates */
- 0.0, 0.0, ds_clear_value.depth,
- fb->width, 0.0, ds_clear_value.depth,
- fb->width, fb->height, ds_clear_value.depth,
-
- /* Align to 16 bytes */
- 0.0, 0.0, 0.0,
- };
-
- size = sizeof(vertex_data) + num_instances * sizeof(*instance_data);
- state = anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, size, 16);
-
- /* Copy in the vertex and instance data */
- memcpy(state.map, vertex_data, sizeof(vertex_data));
- memcpy(state.map + sizeof(vertex_data), instance_data,
- num_instances * sizeof(*instance_data));
-
- struct anv_buffer vertex_buffer = {
- .device = cmd_buffer->device,
- .size = size,
- .bo = &device->dynamic_state_block_pool.bo,
- .offset = state.offset
- };
-
- anv_CmdBindVertexBuffers(anv_cmd_buffer_to_handle(cmd_buffer), 0, 2,
- (VkBuffer[]) {
- anv_buffer_to_handle(&vertex_buffer),
- anv_buffer_to_handle(&vertex_buffer)
- },
- (VkDeviceSize[]) {
- 0,
- sizeof(vertex_data)
- });
-
- if (cmd_buffer->state.pipeline != anv_pipeline_from_handle(device->meta_state.clear.pipeline))
- anv_CmdBindPipeline(anv_cmd_buffer_to_handle(cmd_buffer),
- VK_PIPELINE_BIND_POINT_GRAPHICS,
- device->meta_state.clear.pipeline);
-
- ANV_CALL(CmdDraw)(anv_cmd_buffer_to_handle(cmd_buffer),
- 3, num_instances, 0, 0);
- }
-
- void
- anv_cmd_buffer_clear_attachments(struct anv_cmd_buffer *cmd_buffer,
- struct anv_render_pass *pass,
- const VkClearValue *clear_values)
- {
- struct anv_saved_state saved_state;
-
- if (pass->has_stencil_clear_attachment)
- anv_finishme("stencil clear");
-
- /* FINISHME: Rethink how we count clear attachments in light of
- * 0.138.2 -> 0.170.2 diff.
- */
- if (pass->num_color_clear_attachments == 0 &&
- !pass->has_depth_clear_attachment)
- return;
-
- struct clear_instance_data instance_data[pass->num_color_clear_attachments];
- uint32_t color_attachments[pass->num_color_clear_attachments];
- uint32_t ds_attachment = VK_ATTACHMENT_UNUSED;
- VkClearDepthStencilValue ds_clear_value = {0};
-
- int layer = 0;
- for (uint32_t i = 0; i < pass->attachment_count; i++) {
- const struct anv_render_pass_attachment *att = &pass->attachments[i];
-
- if (att->load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) {
- if (anv_format_is_color(att->format)) {
- instance_data[layer] = (struct clear_instance_data) {
- .vue_header = {
- .RTAIndex = i,
- .ViewportIndex = 0,
- .PointWidth = 0.0
- },
- .color = clear_values[i].color,
- };
- color_attachments[layer] = i;
- layer++;
- } else if (att->format->depth_format) {
- assert(ds_attachment == VK_ATTACHMENT_UNUSED);
- ds_attachment = i;
- ds_clear_value = clear_values[ds_attachment].depthStencil;
- }
- } else if (att->stencil_load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) {
- assert(att->format->has_stencil);
- anv_finishme("stencil clear");
- }
- }
-
- anv_cmd_buffer_save(cmd_buffer, &saved_state,
- (1 << VK_DYNAMIC_STATE_VIEWPORT));
- cmd_buffer->state.dynamic.viewport.count = 0;
-
- struct anv_subpass subpass = {
- .input_count = 0,
- .color_count = pass->num_color_clear_attachments,
- .color_attachments = color_attachments,
- .depth_stencil_attachment = ds_attachment,
- };
-
- anv_cmd_buffer_begin_subpass(cmd_buffer, &subpass);
-
- meta_emit_clear(cmd_buffer, pass->num_color_clear_attachments,
- instance_data, ds_clear_value);
-
- /* Restore API state */
- anv_cmd_buffer_restore(cmd_buffer, &saved_state);
- }
-
- static VkImageViewType
- meta_blit_get_src_image_view_type(const struct anv_image *src_image)
- {
- switch (src_image->type) {
- case VK_IMAGE_TYPE_1D:
- return VK_IMAGE_VIEW_TYPE_1D;
- case VK_IMAGE_TYPE_2D:
- return VK_IMAGE_VIEW_TYPE_2D;
- case VK_IMAGE_TYPE_3D:
- return VK_IMAGE_VIEW_TYPE_3D;
- default:
- assert(!"bad VkImageType");
- return 0;
- }
- }
-
- static uint32_t
- meta_blit_get_dest_view_base_array_slice(const struct anv_image *dest_image,
- const VkImageSubresourceCopy *dest_subresource,
- const VkOffset3D *dest_offset)
- {
- switch (dest_image->type) {
- case VK_IMAGE_TYPE_1D:
- case VK_IMAGE_TYPE_2D:
- return dest_subresource->arrayLayer;
- case VK_IMAGE_TYPE_3D:
- /* HACK: Vulkan does not allow attaching a 3D image to a framebuffer,
- * but meta does it anyway. When doing so, we translate the
- * destination's z offset into an array offset.
- */
- return dest_offset->z;
- default:
- assert(!"bad VkImageType");
- return 0;
- }
- }
-
- static void
- anv_device_init_meta_blit_state(struct anv_device *device)
- {
- /* We don't use a vertex shader for clearing, but instead build and pass
- * the VUEs directly to the rasterization backend. However, we do need
- * to provide GLSL source for the vertex shader so that the compiler
- * does not dead-code our inputs.
- */
- struct anv_shader_module vsm = {
- .nir = build_nir_vertex_shader(false),
- };
-
- struct anv_shader_module fsm_2d = {
- .nir = build_nir_copy_fragment_shader(GLSL_SAMPLER_DIM_2D),
- };
-
- struct anv_shader_module fsm_3d = {
- .nir = build_nir_copy_fragment_shader(GLSL_SAMPLER_DIM_3D),
- };
-
- VkShader vs;
- anv_CreateShader(anv_device_to_handle(device),
- &(VkShaderCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_SHADER_CREATE_INFO,
- .module = anv_shader_module_to_handle(&vsm),
- .pName = "main",
- }, &vs);
-
- VkShader fs_2d;
- anv_CreateShader(anv_device_to_handle(device),
- &(VkShaderCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_SHADER_CREATE_INFO,
- .module = anv_shader_module_to_handle(&fsm_2d),
- .pName = "main",
- }, &fs_2d);
-
- VkShader fs_3d;
- anv_CreateShader(anv_device_to_handle(device),
- &(VkShaderCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_SHADER_CREATE_INFO,
- .module = anv_shader_module_to_handle(&fsm_3d),
- .pName = "main",
- }, &fs_3d);
-
- VkPipelineVertexInputStateCreateInfo vi_create_info = {
- .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
- .bindingCount = 2,
- .pVertexBindingDescriptions = (VkVertexInputBindingDescription[]) {
- {
- .binding = 0,
- .strideInBytes = 0,
- .stepRate = VK_VERTEX_INPUT_STEP_RATE_VERTEX
- },
- {
- .binding = 1,
- .strideInBytes = 5 * sizeof(float),
- .stepRate = VK_VERTEX_INPUT_STEP_RATE_VERTEX
- },
- },
- .attributeCount = 3,
- .pVertexAttributeDescriptions = (VkVertexInputAttributeDescription[]) {
- {
- /* VUE Header */
- .location = 0,
- .binding = 0,
- .format = VK_FORMAT_R32G32B32A32_UINT,
- .offsetInBytes = 0
- },
- {
- /* Position */
- .location = 1,
- .binding = 1,
- .format = VK_FORMAT_R32G32_SFLOAT,
- .offsetInBytes = 0
- },
- {
- /* Texture Coordinate */
- .location = 2,
- .binding = 1,
- .format = VK_FORMAT_R32G32B32_SFLOAT,
- .offsetInBytes = 8
- }
- }
- };
-
- VkDescriptorSetLayoutCreateInfo ds_layout_info = {
- .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
- .count = 1,
- .pBinding = (VkDescriptorSetLayoutBinding[]) {
- {
- .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
- .arraySize = 1,
- .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
- .pImmutableSamplers = NULL
- },
- }
- };
- anv_CreateDescriptorSetLayout(anv_device_to_handle(device), &ds_layout_info,
- &device->meta_state.blit.ds_layout);
-
- anv_CreatePipelineLayout(anv_device_to_handle(device),
- &(VkPipelineLayoutCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
- .descriptorSetCount = 1,
- .pSetLayouts = &device->meta_state.blit.ds_layout,
- },
- &device->meta_state.blit.pipeline_layout);
-
- VkPipelineShaderStageCreateInfo pipeline_shader_stages[] = {
- {
- .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
- .stage = VK_SHADER_STAGE_VERTEX,
- .shader = vs,
- .pSpecializationInfo = NULL
- }, {
- .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
- .stage = VK_SHADER_STAGE_FRAGMENT,
- .shader = {0}, /* TEMPLATE VALUE! FILL ME IN! */
- .pSpecializationInfo = NULL
- },
- };
-
- const VkGraphicsPipelineCreateInfo vk_pipeline_info = {
- .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
- .stageCount = ARRAY_SIZE(pipeline_shader_stages),
- .pStages = pipeline_shader_stages,
- .pVertexInputState = &vi_create_info,
- .pInputAssemblyState = &(VkPipelineInputAssemblyStateCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
- .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
- .primitiveRestartEnable = false,
- },
- .pRasterState = &(VkPipelineRasterStateCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTER_STATE_CREATE_INFO,
- .depthClipEnable = true,
- .rasterizerDiscardEnable = false,
- .fillMode = VK_FILL_MODE_SOLID,
- .cullMode = VK_CULL_MODE_NONE,
- .frontFace = VK_FRONT_FACE_CCW
- },
- .pColorBlendState = &(VkPipelineColorBlendStateCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
- .attachmentCount = 1,
- .pAttachments = (VkPipelineColorBlendAttachmentState []) {
- { .channelWriteMask = VK_CHANNEL_A_BIT |
- VK_CHANNEL_R_BIT | VK_CHANNEL_G_BIT | VK_CHANNEL_B_BIT },
- }
- },
- .flags = 0,
- .layout = device->meta_state.blit.pipeline_layout,
- };
-
- const struct anv_graphics_pipeline_create_info anv_pipeline_info = {
- .use_repclear = false,
- .disable_viewport = true,
- .disable_scissor = true,
- .disable_vs = true,
- .use_rectlist = true
- };
-
- pipeline_shader_stages[1].shader = fs_2d;
- anv_graphics_pipeline_create(anv_device_to_handle(device),
- &vk_pipeline_info, &anv_pipeline_info,
- &device->meta_state.blit.pipeline_2d_src);
-
- pipeline_shader_stages[1].shader = fs_3d;
- anv_graphics_pipeline_create(anv_device_to_handle(device),
- &vk_pipeline_info, &anv_pipeline_info,
- &device->meta_state.blit.pipeline_3d_src);
-
- anv_DestroyShader(anv_device_to_handle(device), vs);
- anv_DestroyShader(anv_device_to_handle(device), fs_2d);
- anv_DestroyShader(anv_device_to_handle(device), fs_3d);
- ralloc_free(vsm.nir);
- ralloc_free(fsm_2d.nir);
- ralloc_free(fsm_3d.nir);
- }
-
- static void
- meta_prepare_blit(struct anv_cmd_buffer *cmd_buffer,
- struct anv_saved_state *saved_state)
- {
- anv_cmd_buffer_save(cmd_buffer, saved_state,
- (1 << VK_DYNAMIC_STATE_VIEWPORT));
- }
-
- struct blit_region {
- VkOffset3D src_offset;
- VkExtent3D src_extent;
- VkOffset3D dest_offset;
- VkExtent3D dest_extent;
- };
-
- static void
- meta_emit_blit(struct anv_cmd_buffer *cmd_buffer,
- struct anv_image *src_image,
- struct anv_image_view *src_iview,
- VkOffset3D src_offset,
- VkExtent3D src_extent,
- struct anv_image *dest_image,
- struct anv_image_view *dest_iview,
- VkOffset3D dest_offset,
- VkExtent3D dest_extent)
- {
- struct anv_device *device = cmd_buffer->device;
- VkDescriptorPool dummy_desc_pool = { .handle = 1 };
-
- struct blit_vb_data {
- float pos[2];
- float tex_coord[3];
- } *vb_data;
-
- unsigned vb_size = sizeof(struct vue_header) + 3 * sizeof(*vb_data);
-
- struct anv_state vb_state =
- anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, vb_size, 16);
- memset(vb_state.map, 0, sizeof(struct vue_header));
- vb_data = vb_state.map + sizeof(struct vue_header);
-
- vb_data[0] = (struct blit_vb_data) {
- .pos = {
- dest_offset.x + dest_extent.width,
- dest_offset.y + dest_extent.height,
- },
- .tex_coord = {
- (float)(src_offset.x + src_extent.width) / (float)src_iview->extent.width,
- (float)(src_offset.y + src_extent.height) / (float)src_iview->extent.height,
- (float)(src_offset.z + src_extent.depth) / (float)src_iview->extent.depth,
- },
- };
-
- vb_data[1] = (struct blit_vb_data) {
- .pos = {
- dest_offset.x,
- dest_offset.y + dest_extent.height,
- },
- .tex_coord = {
- (float)src_offset.x / (float)src_iview->extent.width,
- (float)(src_offset.y + src_extent.height) / (float)src_iview->extent.height,
- (float)(src_offset.z + src_extent.depth) / (float)src_iview->extent.depth,
- },
- };
-
- vb_data[2] = (struct blit_vb_data) {
- .pos = {
- dest_offset.x,
- dest_offset.y,
- },
- .tex_coord = {
- (float)src_offset.x / (float)src_iview->extent.width,
- (float)src_offset.y / (float)src_iview->extent.height,
- (float)src_offset.z / (float)src_iview->extent.depth,
- },
- };
-
- struct anv_buffer vertex_buffer = {
- .device = device,
- .size = vb_size,
- .bo = &device->dynamic_state_block_pool.bo,
- .offset = vb_state.offset,
- };
-
- anv_CmdBindVertexBuffers(anv_cmd_buffer_to_handle(cmd_buffer), 0, 2,
- (VkBuffer[]) {
- anv_buffer_to_handle(&vertex_buffer),
- anv_buffer_to_handle(&vertex_buffer)
- },
- (VkDeviceSize[]) {
- 0,
- sizeof(struct vue_header),
- });
-
- VkDescriptorSet set;
- anv_AllocDescriptorSets(anv_device_to_handle(device), dummy_desc_pool,
- VK_DESCRIPTOR_SET_USAGE_ONE_SHOT,
- 1, &device->meta_state.blit.ds_layout, &set);
- anv_UpdateDescriptorSets(anv_device_to_handle(device),
- 1, /* writeCount */
- (VkWriteDescriptorSet[]) {
- {
- .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
- .destSet = set,
- .destBinding = 0,
- .destArrayElement = 0,
- .count = 1,
- .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
- .pDescriptors = (VkDescriptorInfo[]) {
- {
- .imageView = anv_image_view_to_handle(src_iview),
- .imageLayout = VK_IMAGE_LAYOUT_GENERAL
- },
- }
- }
- }, 0, NULL);
-
- VkFramebuffer fb;
- anv_CreateFramebuffer(anv_device_to_handle(device),
- &(VkFramebufferCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
- .attachmentCount = 1,
- .pAttachments = (VkImageView[]) {
- anv_image_view_to_handle(dest_iview),
- },
- .width = dest_iview->extent.width,
- .height = dest_iview->extent.height,
- .layers = 1
- }, &fb);
-
- VkRenderPass pass;
- anv_CreateRenderPass(anv_device_to_handle(device),
- &(VkRenderPassCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
- .attachmentCount = 1,
- .pAttachments = &(VkAttachmentDescription) {
- .sType = VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION,
- .format = dest_iview->format->vk_format,
- .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
- .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
- .initialLayout = VK_IMAGE_LAYOUT_GENERAL,
- .finalLayout = VK_IMAGE_LAYOUT_GENERAL,
- },
- .subpassCount = 1,
- .pSubpasses = &(VkSubpassDescription) {
- .sType = VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION,
- .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
- .inputCount = 0,
- .colorCount = 1,
- .pColorAttachments = &(VkAttachmentReference) {
- .attachment = 0,
- .layout = VK_IMAGE_LAYOUT_GENERAL,
- },
- .pResolveAttachments = NULL,
- .depthStencilAttachment = (VkAttachmentReference) {
- .attachment = VK_ATTACHMENT_UNUSED,
- .layout = VK_IMAGE_LAYOUT_GENERAL,
- },
- .preserveCount = 1,
- .pPreserveAttachments = &(VkAttachmentReference) {
- .attachment = 0,
- .layout = VK_IMAGE_LAYOUT_GENERAL,
- },
- },
- .dependencyCount = 0,
- }, &pass);
-
- ANV_CALL(CmdBeginRenderPass)(anv_cmd_buffer_to_handle(cmd_buffer),
- &(VkRenderPassBeginInfo) {
- .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
- .renderPass = pass,
- .framebuffer = fb,
- .renderArea = {
- .offset = { dest_offset.x, dest_offset.y },
- .extent = { dest_extent.width, dest_extent.height },
- },
- .clearValueCount = 0,
- .pClearValues = NULL,
- }, VK_RENDER_PASS_CONTENTS_INLINE);
-
- VkPipeline pipeline;
-
- switch (src_image->type) {
- case VK_IMAGE_TYPE_1D:
- anv_finishme("VK_IMAGE_TYPE_1D");
- pipeline = device->meta_state.blit.pipeline_2d_src;
- break;
- case VK_IMAGE_TYPE_2D:
- pipeline = device->meta_state.blit.pipeline_2d_src;
- break;
- case VK_IMAGE_TYPE_3D:
- pipeline = device->meta_state.blit.pipeline_3d_src;
- break;
- default:
- unreachable(!"bad VkImageType");
- }
-
- if (cmd_buffer->state.pipeline != anv_pipeline_from_handle(pipeline)) {
- anv_CmdBindPipeline(anv_cmd_buffer_to_handle(cmd_buffer),
- VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
- }
-
- anv_CmdSetViewport(anv_cmd_buffer_to_handle(cmd_buffer), 1,
- &(VkViewport) {
- .originX = 0.0f,
- .originY = 0.0f,
- .width = dest_iview->extent.width,
- .height = dest_iview->extent.height,
- .minDepth = 0.0f,
- .maxDepth = 1.0f,
- });
-
- anv_CmdBindDescriptorSets(anv_cmd_buffer_to_handle(cmd_buffer),
- VK_PIPELINE_BIND_POINT_GRAPHICS,
- device->meta_state.blit.pipeline_layout, 0, 1,
- &set, 0, NULL);
-
- ANV_CALL(CmdDraw)(anv_cmd_buffer_to_handle(cmd_buffer), 3, 1, 0, 0);
-
- ANV_CALL(CmdEndRenderPass)(anv_cmd_buffer_to_handle(cmd_buffer));
-
- /* At the point where we emit the draw call, all data from the
- * descriptor sets, etc. has been used. We are free to delete it.
- */
- anv_descriptor_set_destroy(device, anv_descriptor_set_from_handle(set));
- anv_DestroyFramebuffer(anv_device_to_handle(device), fb);
- anv_DestroyRenderPass(anv_device_to_handle(device), pass);
- }
-
- static void
- meta_finish_blit(struct anv_cmd_buffer *cmd_buffer,
- const struct anv_saved_state *saved_state)
- {
- anv_cmd_buffer_restore(cmd_buffer, saved_state);
- }
-
- static VkFormat
- vk_format_for_cpp(int cpp)
- {
- switch (cpp) {
- case 1: return VK_FORMAT_R8_UINT;
- case 2: return VK_FORMAT_R8G8_UINT;
- case 3: return VK_FORMAT_R8G8B8_UINT;
- case 4: return VK_FORMAT_R8G8B8A8_UINT;
- case 6: return VK_FORMAT_R16G16B16_UINT;
- case 8: return VK_FORMAT_R16G16B16A16_UINT;
- case 12: return VK_FORMAT_R32G32B32_UINT;
- case 16: return VK_FORMAT_R32G32B32A32_UINT;
- default:
- unreachable("Invalid format cpp");
- }
- }
-
- static void
- do_buffer_copy(struct anv_cmd_buffer *cmd_buffer,
- struct anv_bo *src, uint64_t src_offset,
- struct anv_bo *dest, uint64_t dest_offset,
- int width, int height, VkFormat copy_format)
- {
- VkDevice vk_device = anv_device_to_handle(cmd_buffer->device);
-
- VkImageCreateInfo image_info = {
- .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
- .imageType = VK_IMAGE_TYPE_2D,
- .format = copy_format,
- .extent = {
- .width = width,
- .height = height,
- .depth = 1,
- },
- .mipLevels = 1,
- .arraySize = 1,
- .samples = 1,
- .tiling = VK_IMAGE_TILING_LINEAR,
- .usage = 0,
- .flags = 0,
- };
-
- VkImage src_image;
- image_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
- anv_CreateImage(vk_device, &image_info, &src_image);
-
- VkImage dest_image;
- image_info.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
- anv_CreateImage(vk_device, &image_info, &dest_image);
-
- /* We could use a vk call to bind memory, but that would require
- * creating a dummy memory object etc. so there's really no point.
- */
- anv_image_from_handle(src_image)->bo = src;
- anv_image_from_handle(src_image)->offset = src_offset;
- anv_image_from_handle(dest_image)->bo = dest;
- anv_image_from_handle(dest_image)->offset = dest_offset;
-
- struct anv_image_view src_iview;
- anv_image_view_init(&src_iview, cmd_buffer->device,
- &(VkImageViewCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
- .image = src_image,
- .viewType = VK_IMAGE_VIEW_TYPE_2D,
- .format = copy_format,
- .channels = {
- VK_CHANNEL_SWIZZLE_R,
- VK_CHANNEL_SWIZZLE_G,
- VK_CHANNEL_SWIZZLE_B,
- VK_CHANNEL_SWIZZLE_A
- },
- .subresourceRange = {
- .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
- .baseMipLevel = 0,
- .mipLevels = 1,
- .baseArrayLayer = 0,
- .arraySize = 1
- },
- },
- cmd_buffer);
-
- struct anv_image_view dest_iview;
- anv_image_view_init(&dest_iview, cmd_buffer->device,
- &(VkImageViewCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
- .image = dest_image,
- .viewType = VK_IMAGE_VIEW_TYPE_2D,
- .format = copy_format,
- .channels = {
- .r = VK_CHANNEL_SWIZZLE_R,
- .g = VK_CHANNEL_SWIZZLE_G,
- .b = VK_CHANNEL_SWIZZLE_B,
- .a = VK_CHANNEL_SWIZZLE_A,
- },
- .subresourceRange = {
- .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
- .baseMipLevel = 0,
- .mipLevels = 1,
- .baseArrayLayer = 0,
- .arraySize = 1,
- },
- },
- cmd_buffer);
-
- meta_emit_blit(cmd_buffer,
- anv_image_from_handle(src_image),
- &src_iview,
- (VkOffset3D) { 0, 0, 0 },
- (VkExtent3D) { width, height, 1 },
- anv_image_from_handle(dest_image),
- &dest_iview,
- (VkOffset3D) { 0, 0, 0 },
- (VkExtent3D) { width, height, 1 });
-
- anv_DestroyImage(vk_device, src_image);
- anv_DestroyImage(vk_device, dest_image);
- }
-
- void anv_CmdCopyBuffer(
- VkCmdBuffer cmdBuffer,
- VkBuffer srcBuffer,
- VkBuffer destBuffer,
- uint32_t regionCount,
- const VkBufferCopy* pRegions)
- {
- ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
- ANV_FROM_HANDLE(anv_buffer, src_buffer, srcBuffer);
- ANV_FROM_HANDLE(anv_buffer, dest_buffer, destBuffer);
-
- struct anv_saved_state saved_state;
-
- meta_prepare_blit(cmd_buffer, &saved_state);
-
- for (unsigned r = 0; r < regionCount; r++) {
- uint64_t src_offset = src_buffer->offset + pRegions[r].srcOffset;
- uint64_t dest_offset = dest_buffer->offset + pRegions[r].destOffset;
- uint64_t copy_size = pRegions[r].copySize;
-
- /* First, we compute the biggest format that can be used with the
- * given offsets and size.
- */
- int cpp = 16;
-
- int fs = ffs(src_offset) - 1;
- if (fs != -1)
- cpp = MIN2(cpp, 1 << fs);
- assert(src_offset % cpp == 0);
-
- fs = ffs(dest_offset) - 1;
- if (fs != -1)
- cpp = MIN2(cpp, 1 << fs);
- assert(dest_offset % cpp == 0);
-
- fs = ffs(pRegions[r].copySize) - 1;
- if (fs != -1)
- cpp = MIN2(cpp, 1 << fs);
- assert(pRegions[r].copySize % cpp == 0);
-
- VkFormat copy_format = vk_format_for_cpp(cpp);
-
- /* This is maximum possible width/height our HW can handle */
- uint64_t max_surface_dim = 1 << 14;
-
- /* First, we make a bunch of max-sized copies */
- uint64_t max_copy_size = max_surface_dim * max_surface_dim * cpp;
- while (copy_size > max_copy_size) {
- do_buffer_copy(cmd_buffer, src_buffer->bo, src_offset,
- dest_buffer->bo, dest_offset,
- max_surface_dim, max_surface_dim, copy_format);
- copy_size -= max_copy_size;
- src_offset += max_copy_size;
- dest_offset += max_copy_size;
- }
-
- uint64_t height = copy_size / (max_surface_dim * cpp);
- assert(height < max_surface_dim);
- if (height != 0) {
- uint64_t rect_copy_size = height * max_surface_dim * cpp;
- do_buffer_copy(cmd_buffer, src_buffer->bo, src_offset,
- dest_buffer->bo, dest_offset,
- max_surface_dim, height, copy_format);
- copy_size -= rect_copy_size;
- src_offset += rect_copy_size;
- dest_offset += rect_copy_size;
- }
-
- if (copy_size != 0) {
- do_buffer_copy(cmd_buffer, src_buffer->bo, src_offset,
- dest_buffer->bo, dest_offset,
- copy_size / cpp, 1, copy_format);
- }
- }
-
- meta_finish_blit(cmd_buffer, &saved_state);
- }
-
- void anv_CmdCopyImage(
- VkCmdBuffer cmdBuffer,
- VkImage srcImage,
- VkImageLayout srcImageLayout,
- VkImage destImage,
- VkImageLayout destImageLayout,
- uint32_t regionCount,
- const VkImageCopy* pRegions)
- {
- ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
- ANV_FROM_HANDLE(anv_image, src_image, srcImage);
- ANV_FROM_HANDLE(anv_image, dest_image, destImage);
-
- const VkImageViewType src_iview_type =
- meta_blit_get_src_image_view_type(src_image);
-
- struct anv_saved_state saved_state;
-
- meta_prepare_blit(cmd_buffer, &saved_state);
-
- for (unsigned r = 0; r < regionCount; r++) {
- struct anv_image_view src_iview;
- anv_image_view_init(&src_iview, cmd_buffer->device,
- &(VkImageViewCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
- .image = srcImage,
- .viewType = src_iview_type,
- .format = src_image->format->vk_format,
- .channels = {
- VK_CHANNEL_SWIZZLE_R,
- VK_CHANNEL_SWIZZLE_G,
- VK_CHANNEL_SWIZZLE_B,
- VK_CHANNEL_SWIZZLE_A
- },
- .subresourceRange = {
- .aspectMask = 1 << pRegions[r].srcSubresource.aspect,
- .baseMipLevel = pRegions[r].srcSubresource.mipLevel,
- .mipLevels = 1,
- .baseArrayLayer = pRegions[r].srcSubresource.arrayLayer,
- .arraySize = 1
- },
- },
- cmd_buffer);
-
- const VkOffset3D dest_offset = {
- .x = pRegions[r].destOffset.x,
- .y = pRegions[r].destOffset.y,
- .z = 0,
- };
-
- const uint32_t dest_array_slice =
- meta_blit_get_dest_view_base_array_slice(dest_image,
- &pRegions[r].destSubresource,
- &pRegions[r].destOffset);
-
- if (pRegions[r].srcSubresource.arraySize > 1)
- anv_finishme("FINISHME: copy multiple array layers");
-
- if (pRegions[r].extent.depth > 1)
- anv_finishme("FINISHME: copy multiple depth layers");
-
- struct anv_image_view dest_iview;
- anv_image_view_init(&dest_iview, cmd_buffer->device,
- &(VkImageViewCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
- .image = destImage,
- .viewType = VK_IMAGE_VIEW_TYPE_2D,
- .format = dest_image->format->vk_format,
- .channels = {
- VK_CHANNEL_SWIZZLE_R,
- VK_CHANNEL_SWIZZLE_G,
- VK_CHANNEL_SWIZZLE_B,
- VK_CHANNEL_SWIZZLE_A
- },
- .subresourceRange = {
- .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
- .baseMipLevel = pRegions[r].destSubresource.mipLevel,
- .mipLevels = 1,
- .baseArrayLayer = dest_array_slice,
- .arraySize = 1
- },
- },
- cmd_buffer);
-
- meta_emit_blit(cmd_buffer,
- src_image, &src_iview,
- pRegions[r].srcOffset,
- pRegions[r].extent,
- dest_image, &dest_iview,
- dest_offset,
- pRegions[r].extent);
- }
-
- meta_finish_blit(cmd_buffer, &saved_state);
- }
-
- void anv_CmdBlitImage(
- VkCmdBuffer cmdBuffer,
- VkImage srcImage,
- VkImageLayout srcImageLayout,
- VkImage destImage,
- VkImageLayout destImageLayout,
- uint32_t regionCount,
- const VkImageBlit* pRegions,
- VkTexFilter filter)
-
- {
- ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
- ANV_FROM_HANDLE(anv_image, src_image, srcImage);
- ANV_FROM_HANDLE(anv_image, dest_image, destImage);
-
- const VkImageViewType src_iview_type =
- meta_blit_get_src_image_view_type(src_image);
-
- struct anv_saved_state saved_state;
-
- anv_finishme("respect VkTexFilter");
-
- meta_prepare_blit(cmd_buffer, &saved_state);
-
- for (unsigned r = 0; r < regionCount; r++) {
- struct anv_image_view src_iview;
- anv_image_view_init(&src_iview, cmd_buffer->device,
- &(VkImageViewCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
- .image = srcImage,
- .viewType = src_iview_type,
- .format = src_image->format->vk_format,
- .channels = {
- VK_CHANNEL_SWIZZLE_R,
- VK_CHANNEL_SWIZZLE_G,
- VK_CHANNEL_SWIZZLE_B,
- VK_CHANNEL_SWIZZLE_A
- },
- .subresourceRange = {
- .aspectMask = 1 << pRegions[r].srcSubresource.aspect,
- .baseMipLevel = pRegions[r].srcSubresource.mipLevel,
- .mipLevels = 1,
- .baseArrayLayer = pRegions[r].srcSubresource.arrayLayer,
- .arraySize = 1
- },
- },
- cmd_buffer);
-
- const VkOffset3D dest_offset = {
- .x = pRegions[r].destOffset.x,
- .y = pRegions[r].destOffset.y,
- .z = 0,
- };
-
- const uint32_t dest_array_slice =
- meta_blit_get_dest_view_base_array_slice(dest_image,
- &pRegions[r].destSubresource,
- &pRegions[r].destOffset);
-
- if (pRegions[r].srcSubresource.arraySize > 1)
- anv_finishme("FINISHME: copy multiple array layers");
-
- if (pRegions[r].destExtent.depth > 1)
- anv_finishme("FINISHME: copy multiple depth layers");
-
- struct anv_image_view dest_iview;
- anv_image_view_init(&dest_iview, cmd_buffer->device,
- &(VkImageViewCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
- .image = destImage,
- .viewType = VK_IMAGE_VIEW_TYPE_2D,
- .format = dest_image->format->vk_format,
- .channels = {
- VK_CHANNEL_SWIZZLE_R,
- VK_CHANNEL_SWIZZLE_G,
- VK_CHANNEL_SWIZZLE_B,
- VK_CHANNEL_SWIZZLE_A
- },
- .subresourceRange = {
- .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
- .baseMipLevel = pRegions[r].destSubresource.mipLevel,
- .mipLevels = 1,
- .baseArrayLayer = dest_array_slice,
- .arraySize = 1
- },
- },
- cmd_buffer);
-
- meta_emit_blit(cmd_buffer,
- src_image, &src_iview,
- pRegions[r].srcOffset,
- pRegions[r].srcExtent,
- dest_image, &dest_iview,
- dest_offset,
- pRegions[r].destExtent);
- }
-
- meta_finish_blit(cmd_buffer, &saved_state);
- }
-
- static VkImage
- make_image_for_buffer(VkDevice vk_device, VkBuffer vk_buffer, VkFormat format,
- VkImageUsageFlags usage,
- const VkBufferImageCopy *copy)
- {
- ANV_FROM_HANDLE(anv_buffer, buffer, vk_buffer);
-
- VkExtent3D extent = copy->imageExtent;
- if (copy->bufferRowLength)
- extent.width = copy->bufferRowLength;
- if (copy->bufferImageHeight)
- extent.height = copy->bufferImageHeight;
- extent.depth = 1;
-
- VkImage vk_image;
- VkResult result = anv_CreateImage(vk_device,
- &(VkImageCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
- .imageType = VK_IMAGE_TYPE_2D,
- .format = format,
- .extent = extent,
- .mipLevels = 1,
- .arraySize = 1,
- .samples = 1,
- .tiling = VK_IMAGE_TILING_LINEAR,
- .usage = usage,
- .flags = 0,
- }, &vk_image);
- assert(result == VK_SUCCESS);
-
- ANV_FROM_HANDLE(anv_image, image, vk_image);
-
- /* We could use a vk call to bind memory, but that would require
- * creating a dummy memory object etc. so there's really no point.
- */
- image->bo = buffer->bo;
- image->offset = buffer->offset + copy->bufferOffset;
-
- return anv_image_to_handle(image);
- }
-
- void anv_CmdCopyBufferToImage(
- VkCmdBuffer cmdBuffer,
- VkBuffer srcBuffer,
- VkImage destImage,
- VkImageLayout destImageLayout,
- uint32_t regionCount,
- const VkBufferImageCopy* pRegions)
- {
- ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
- ANV_FROM_HANDLE(anv_image, dest_image, destImage);
- VkDevice vk_device = anv_device_to_handle(cmd_buffer->device);
- const VkFormat orig_format = dest_image->format->vk_format;
- struct anv_saved_state saved_state;
-
- meta_prepare_blit(cmd_buffer, &saved_state);
-
- for (unsigned r = 0; r < regionCount; r++) {
- VkFormat proxy_format = orig_format;
- VkImageAspect proxy_aspect = pRegions[r].imageSubresource.aspect;
-
- if (orig_format == VK_FORMAT_S8_UINT) {
- proxy_format = VK_FORMAT_R8_UINT;
- proxy_aspect = VK_IMAGE_ASPECT_COLOR;
- }
-
- VkImage srcImage = make_image_for_buffer(vk_device, srcBuffer,
- proxy_format, VK_IMAGE_USAGE_SAMPLED_BIT, &pRegions[r]);
-
- struct anv_image_view src_iview;
- anv_image_view_init(&src_iview, cmd_buffer->device,
- &(VkImageViewCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
- .image = srcImage,
- .viewType = VK_IMAGE_VIEW_TYPE_2D,
- .format = proxy_format,
- .channels = {
- VK_CHANNEL_SWIZZLE_R,
- VK_CHANNEL_SWIZZLE_G,
- VK_CHANNEL_SWIZZLE_B,
- VK_CHANNEL_SWIZZLE_A
- },
- .subresourceRange = {
- .aspectMask = 1 << proxy_aspect,
- .baseMipLevel = 0,
- .mipLevels = 1,
- .baseArrayLayer = 0,
- .arraySize = 1
- },
- },
- cmd_buffer);
-
- const VkOffset3D dest_offset = {
- .x = pRegions[r].imageOffset.x,
- .y = pRegions[r].imageOffset.y,
- .z = 0,
- };
-
- const uint32_t dest_array_slice =
- meta_blit_get_dest_view_base_array_slice(dest_image,
- &pRegions[r].imageSubresource,
- &pRegions[r].imageOffset);
-
- if (pRegions[r].imageExtent.depth > 1)
- anv_finishme("FINISHME: copy multiple depth layers");
-
- struct anv_image_view dest_iview;
- anv_image_view_init(&dest_iview, cmd_buffer->device,
- &(VkImageViewCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
- .image = anv_image_to_handle(dest_image),
- .viewType = VK_IMAGE_VIEW_TYPE_2D,
- .format = proxy_format,
- .channels = {
- VK_CHANNEL_SWIZZLE_R,
- VK_CHANNEL_SWIZZLE_G,
- VK_CHANNEL_SWIZZLE_B,
- VK_CHANNEL_SWIZZLE_A
- },
- .subresourceRange = {
- .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
- .baseMipLevel = pRegions[r].imageSubresource.mipLevel,
- .mipLevels = 1,
- .baseArrayLayer = dest_array_slice,
- .arraySize = 1
- },
- },
- cmd_buffer);
-
- meta_emit_blit(cmd_buffer,
- anv_image_from_handle(srcImage),
- &src_iview,
- (VkOffset3D) { 0, 0, 0 },
- pRegions[r].imageExtent,
- dest_image,
- &dest_iview,
- dest_offset,
- pRegions[r].imageExtent);
-
- anv_DestroyImage(vk_device, srcImage);
- }
-
- meta_finish_blit(cmd_buffer, &saved_state);
- }
-
- void anv_CmdCopyImageToBuffer(
- VkCmdBuffer cmdBuffer,
- VkImage srcImage,
- VkImageLayout srcImageLayout,
- VkBuffer destBuffer,
- uint32_t regionCount,
- const VkBufferImageCopy* pRegions)
- {
- ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
- ANV_FROM_HANDLE(anv_image, src_image, srcImage);
- VkDevice vk_device = anv_device_to_handle(cmd_buffer->device);
- struct anv_saved_state saved_state;
-
- const VkImageViewType src_iview_type =
- meta_blit_get_src_image_view_type(src_image);
-
- meta_prepare_blit(cmd_buffer, &saved_state);
-
- for (unsigned r = 0; r < regionCount; r++) {
- if (pRegions[r].imageSubresource.arraySize > 1)
- anv_finishme("FINISHME: copy multiple array layers");
-
- if (pRegions[r].imageExtent.depth > 1)
- anv_finishme("FINISHME: copy multiple depth layers");
-
- struct anv_image_view src_iview;
- anv_image_view_init(&src_iview, cmd_buffer->device,
- &(VkImageViewCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
- .image = srcImage,
- .viewType = src_iview_type,
- .format = src_image->format->vk_format,
- .channels = {
- VK_CHANNEL_SWIZZLE_R,
- VK_CHANNEL_SWIZZLE_G,
- VK_CHANNEL_SWIZZLE_B,
- VK_CHANNEL_SWIZZLE_A
- },
- .subresourceRange = {
- .aspectMask = 1 << pRegions[r].imageSubresource.aspect,
- .baseMipLevel = pRegions[r].imageSubresource.mipLevel,
- .mipLevels = 1,
- .baseArrayLayer = pRegions[r].imageSubresource.arrayLayer,
- .arraySize = 1
- },
- },
- cmd_buffer);
-
- VkFormat dest_format = src_image->format->vk_format;
- if (dest_format == VK_FORMAT_S8_UINT) {
- dest_format = VK_FORMAT_R8_UINT;
- }
-
- VkImage destImage = make_image_for_buffer(vk_device, destBuffer,
- dest_format, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, &pRegions[r]);
-
- struct anv_image_view dest_iview;
- anv_image_view_init(&dest_iview, cmd_buffer->device,
- &(VkImageViewCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
- .image = destImage,
- .viewType = VK_IMAGE_VIEW_TYPE_2D,
- .format = dest_format,
- .channels = {
- VK_CHANNEL_SWIZZLE_R,
- VK_CHANNEL_SWIZZLE_G,
- VK_CHANNEL_SWIZZLE_B,
- VK_CHANNEL_SWIZZLE_A
- },
- .subresourceRange = {
- .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
- .baseMipLevel = 0,
- .mipLevels = 1,
- .baseArrayLayer = 0,
- .arraySize = 1
- },
- },
- cmd_buffer);
-
- meta_emit_blit(cmd_buffer,
- anv_image_from_handle(srcImage),
- &src_iview,
- pRegions[r].imageOffset,
- pRegions[r].imageExtent,
- anv_image_from_handle(destImage),
- &dest_iview,
- (VkOffset3D) { 0, 0, 0 },
- pRegions[r].imageExtent);
-
- anv_DestroyImage(vk_device, destImage);
- }
-
- meta_finish_blit(cmd_buffer, &saved_state);
- }
-
- void anv_CmdUpdateBuffer(
- VkCmdBuffer cmdBuffer,
- VkBuffer destBuffer,
- VkDeviceSize destOffset,
- VkDeviceSize dataSize,
- const uint32_t* pData)
- {
- stub();
- }
-
- void anv_CmdFillBuffer(
- VkCmdBuffer cmdBuffer,
- VkBuffer destBuffer,
- VkDeviceSize destOffset,
- VkDeviceSize fillSize,
- uint32_t data)
- {
- stub();
- }
-
- void anv_CmdClearColorImage(
- VkCmdBuffer cmdBuffer,
- VkImage _image,
- VkImageLayout imageLayout,
- const VkClearColorValue* pColor,
- uint32_t rangeCount,
- const VkImageSubresourceRange* pRanges)
- {
- ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
- ANV_FROM_HANDLE(anv_image, image, _image);
- struct anv_saved_state saved_state;
-
- anv_cmd_buffer_save(cmd_buffer, &saved_state,
- (1 << VK_DYNAMIC_STATE_VIEWPORT));
- cmd_buffer->state.dynamic.viewport.count = 0;
-
- for (uint32_t r = 0; r < rangeCount; r++) {
- for (uint32_t l = 0; l < pRanges[r].mipLevels; l++) {
- for (uint32_t s = 0; s < pRanges[r].arraySize; s++) {
- struct anv_image_view iview;
- anv_image_view_init(&iview, cmd_buffer->device,
- &(VkImageViewCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
- .image = _image,
- .viewType = VK_IMAGE_VIEW_TYPE_2D,
- .format = image->format->vk_format,
- .channels = {
- VK_CHANNEL_SWIZZLE_R,
- VK_CHANNEL_SWIZZLE_G,
- VK_CHANNEL_SWIZZLE_B,
- VK_CHANNEL_SWIZZLE_A
- },
- .subresourceRange = {
- .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
- .baseMipLevel = pRanges[r].baseMipLevel + l,
- .mipLevels = 1,
- .baseArrayLayer = pRanges[r].baseArrayLayer + s,
- .arraySize = 1
- },
- },
- cmd_buffer);
-
- VkFramebuffer fb;
- anv_CreateFramebuffer(anv_device_to_handle(cmd_buffer->device),
- &(VkFramebufferCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
- .attachmentCount = 1,
- .pAttachments = (VkImageView[]) {
- anv_image_view_to_handle(&iview),
- },
- .width = iview.extent.width,
- .height = iview.extent.height,
- .layers = 1
- }, &fb);
-
- VkRenderPass pass;
- anv_CreateRenderPass(anv_device_to_handle(cmd_buffer->device),
- &(VkRenderPassCreateInfo) {
- .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
- .attachmentCount = 1,
- .pAttachments = &(VkAttachmentDescription) {
- .sType = VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION,
- .format = iview.format->vk_format,
- .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
- .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
- .initialLayout = VK_IMAGE_LAYOUT_GENERAL,
- .finalLayout = VK_IMAGE_LAYOUT_GENERAL,
- },
- .subpassCount = 1,
- .pSubpasses = &(VkSubpassDescription) {
- .sType = VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION,
- .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
- .inputCount = 0,
- .colorCount = 1,
- .pColorAttachments = &(VkAttachmentReference) {
- .attachment = 0,
- .layout = VK_IMAGE_LAYOUT_GENERAL,
- },
- .pResolveAttachments = NULL,
- .depthStencilAttachment = (VkAttachmentReference) {
- .attachment = VK_ATTACHMENT_UNUSED,
- .layout = VK_IMAGE_LAYOUT_GENERAL,
- },
- .preserveCount = 1,
- .pPreserveAttachments = &(VkAttachmentReference) {
- .attachment = 0,
- .layout = VK_IMAGE_LAYOUT_GENERAL,
- },
- },
- .dependencyCount = 0,
- }, &pass);
-
- ANV_CALL(CmdBeginRenderPass)(anv_cmd_buffer_to_handle(cmd_buffer),
- &(VkRenderPassBeginInfo) {
- .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
- .renderArea = {
- .offset = { 0, 0, },
- .extent = {
- .width = iview.extent.width,
- .height = iview.extent.height,
- },
- },
- .renderPass = pass,
- .framebuffer = fb,
- .clearValueCount = 1,
- .pClearValues = NULL,
- }, VK_RENDER_PASS_CONTENTS_INLINE);
-
- struct clear_instance_data instance_data = {
- .vue_header = {
- .RTAIndex = 0,
- .ViewportIndex = 0,
- .PointWidth = 0.0
- },
- .color = *pColor,
- };
-
- meta_emit_clear(cmd_buffer, 1, &instance_data,
- (VkClearDepthStencilValue) {0});
-
- ANV_CALL(CmdEndRenderPass)(anv_cmd_buffer_to_handle(cmd_buffer));
- }
- }
- }
-
- /* Restore API state */
- anv_cmd_buffer_restore(cmd_buffer, &saved_state);
- }
-
- void anv_CmdClearDepthStencilImage(
- VkCmdBuffer cmdBuffer,
- VkImage image,
- VkImageLayout imageLayout,
- const VkClearDepthStencilValue* pDepthStencil,
- uint32_t rangeCount,
- const VkImageSubresourceRange* pRanges)
- {
- stub();
- }
-
- void anv_CmdClearColorAttachment(
- VkCmdBuffer cmdBuffer,
- uint32_t colorAttachment,
- VkImageLayout imageLayout,
- const VkClearColorValue* pColor,
- uint32_t rectCount,
- const VkRect3D* pRects)
- {
- stub();
- }
-
- void anv_CmdClearDepthStencilAttachment(
- VkCmdBuffer cmdBuffer,
- VkImageAspectFlags aspectMask,
- VkImageLayout imageLayout,
- const VkClearDepthStencilValue* pDepthStencil,
- uint32_t rectCount,
- const VkRect3D* pRects)
- {
- stub();
- }
-
- void anv_CmdResolveImage(
- VkCmdBuffer cmdBuffer,
- VkImage srcImage,
- VkImageLayout srcImageLayout,
- VkImage destImage,
- VkImageLayout destImageLayout,
- uint32_t regionCount,
- const VkImageResolve* pRegions)
- {
- stub();
- }
-
- void
- anv_device_init_meta(struct anv_device *device)
- {
- anv_device_init_meta_clear_state(device);
- anv_device_init_meta_blit_state(device);
- }
-
- void
- anv_device_finish_meta(struct anv_device *device)
- {
- /* Clear */
- anv_DestroyPipeline(anv_device_to_handle(device),
- device->meta_state.clear.pipeline);
-
- /* Blit */
- anv_DestroyPipeline(anv_device_to_handle(device),
- device->meta_state.blit.pipeline_2d_src);
- anv_DestroyPipeline(anv_device_to_handle(device),
- device->meta_state.blit.pipeline_3d_src);
- anv_DestroyPipelineLayout(anv_device_to_handle(device),
- device->meta_state.blit.pipeline_layout);
- anv_DestroyDescriptorSetLayout(anv_device_to_handle(device),
- device->meta_state.blit.ds_layout);
- }
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