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- Import('*')
-
-
- if env['platform'] == 'windows':
- SConscript('getopt/SConscript')
-
- SConscript('util/SConscript')
- SConscript('glsl/SConscript')
-
- if env['hostonly']:
- # We are just compiling the things necessary on the host for cross
- # compilation
- Return()
-
- if env['platform'] != 'windows':
- SConscript('loader/SConscript')
-
- # When env['gles'] is set, the targets defined in mapi/glapi/SConscript are not
- # used. libgl-xlib and libgl-gdi adapt themselves to use the targets defined
- # in mapi/glapi-shared/SConscript. mesa/SConscript also adapts itself to
- # enable OpenGL ES support.
- SConscript('mapi/glapi/gen/SConscript')
- SConscript('mapi/glapi/SConscript')
-
- # Haiku C++ libGL dispatch (renderers depend on libgl)
- if env['platform'] in ['haiku']:
- SConscript('hgl/SConscript')
-
- SConscript('mesa/SConscript')
-
- if not env['embedded']:
- if env['platform'] not in ('cygwin', 'darwin', 'freebsd', 'haiku', 'windows'):
- SConscript('glx/SConscript')
- if env['platform'] == 'haiku':
- SConscript('egl/SConscript')
-
- if env['gles']:
- SConscript('mapi/shared-glapi/SConscript')
-
- SConscript('gallium/SConscript')
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