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- /*
- * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
- * Copyright 2010 Marek Olšák <maraeo@gmail.com>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE. */
-
- #include "pipe/p_screen.h"
-
- #include "util/u_format.h"
- #include "util/u_math.h"
- #include "util/u_memory.h"
-
- #include "r300_context.h"
- #include "r300_texture.h"
- #include "r300_screen.h"
- #include "r300_state_inlines.h"
-
- #include "radeon_winsys.h"
-
- #define TILE_WIDTH 0
- #define TILE_HEIGHT 1
-
- static const unsigned microblock_table[5][3][2] = {
- /*linear tiled square-tiled */
- {{32, 1}, {8, 4}, {0, 0}}, /* 8 bits per pixel */
- {{16, 1}, {8, 2}, {4, 4}}, /* 16 bits per pixel */
- {{ 8, 1}, {4, 2}, {0, 0}}, /* 32 bits per pixel */
- {{ 4, 1}, {0, 0}, {2, 2}}, /* 64 bits per pixel */
- {{ 2, 1}, {0, 0}, {0, 0}} /* 128 bits per pixel */
- };
-
- /* Translate a pipe_format into a useful texture format for sampling.
- *
- * Some special formats are translated directly using R300_EASY_TX_FORMAT,
- * but the majority of them is translated in a generic way, automatically
- * supporting all the formats hw can support.
- *
- * R300_EASY_TX_FORMAT swizzles the texture.
- * Note the signature of R300_EASY_TX_FORMAT:
- * R300_EASY_TX_FORMAT(B, G, R, A, FORMAT);
- *
- * The FORMAT specifies how the texture sampler will treat the texture, and
- * makes available X, Y, Z, W, ZERO, and ONE for swizzling. */
- static uint32_t r300_translate_texformat(enum pipe_format format)
- {
- uint32_t result = 0;
- const struct util_format_description *desc;
- unsigned components = 0, i;
- boolean uniform = TRUE;
- const uint32_t swizzle_shift[4] = {
- R300_TX_FORMAT_R_SHIFT,
- R300_TX_FORMAT_G_SHIFT,
- R300_TX_FORMAT_B_SHIFT,
- R300_TX_FORMAT_A_SHIFT
- };
- const uint32_t swizzle[4] = {
- R300_TX_FORMAT_X,
- R300_TX_FORMAT_Y,
- R300_TX_FORMAT_Z,
- R300_TX_FORMAT_W
- };
- const uint32_t sign_bit[4] = {
- R300_TX_FORMAT_SIGNED_X,
- R300_TX_FORMAT_SIGNED_Y,
- R300_TX_FORMAT_SIGNED_Z,
- R300_TX_FORMAT_SIGNED_W,
- };
-
- desc = util_format_description(format);
-
- /* Colorspace (return non-RGB formats directly). */
- switch (desc->colorspace) {
- /* Depth stencil formats. */
- case UTIL_FORMAT_COLORSPACE_ZS:
- switch (format) {
- case PIPE_FORMAT_Z16_UNORM:
- return R300_EASY_TX_FORMAT(X, X, X, X, X16);
- case PIPE_FORMAT_X8Z24_UNORM:
- case PIPE_FORMAT_S8Z24_UNORM:
- return R300_EASY_TX_FORMAT(X, X, X, X, W24_FP);
- default:
- return ~0; /* Unsupported. */
- }
-
- /* YUV formats. */
- case UTIL_FORMAT_COLORSPACE_YUV:
- result |= R300_TX_FORMAT_YUV_TO_RGB;
-
- switch (format) {
- case PIPE_FORMAT_UYVY:
- return R300_EASY_TX_FORMAT(X, Y, Z, ONE, YVYU422) | result;
- case PIPE_FORMAT_YUYV:
- return R300_EASY_TX_FORMAT(X, Y, Z, ONE, VYUY422) | result;
- default:
- return ~0; /* Unsupported/unknown. */
- }
-
- /* Add gamma correction. */
- case UTIL_FORMAT_COLORSPACE_SRGB:
- result |= R300_TX_FORMAT_GAMMA;
- break;
-
- default:;
- }
-
- /* Add swizzle. */
- for (i = 0; i < 4; i++) {
- switch (desc->swizzle[i]) {
- case UTIL_FORMAT_SWIZZLE_X:
- case UTIL_FORMAT_SWIZZLE_NONE:
- result |= swizzle[0] << swizzle_shift[i];
- break;
- case UTIL_FORMAT_SWIZZLE_Y:
- result |= swizzle[1] << swizzle_shift[i];
- break;
- case UTIL_FORMAT_SWIZZLE_Z:
- result |= swizzle[2] << swizzle_shift[i];
- break;
- case UTIL_FORMAT_SWIZZLE_W:
- result |= swizzle[3] << swizzle_shift[i];
- break;
- case UTIL_FORMAT_SWIZZLE_0:
- result |= R300_TX_FORMAT_ZERO << swizzle_shift[i];
- break;
- case UTIL_FORMAT_SWIZZLE_1:
- result |= R300_TX_FORMAT_ONE << swizzle_shift[i];
- break;
- default:
- return ~0; /* Unsupported. */
- }
- }
-
- /* Compressed formats. */
- if (desc->layout == UTIL_FORMAT_LAYOUT_COMPRESSED) {
- switch (format) {
- case PIPE_FORMAT_DXT1_RGB:
- case PIPE_FORMAT_DXT1_RGBA:
- case PIPE_FORMAT_DXT1_SRGB:
- case PIPE_FORMAT_DXT1_SRGBA:
- return R300_TX_FORMAT_DXT1 | result;
- case PIPE_FORMAT_DXT3_RGBA:
- case PIPE_FORMAT_DXT3_SRGBA:
- return R300_TX_FORMAT_DXT3 | result;
- case PIPE_FORMAT_DXT5_RGBA:
- case PIPE_FORMAT_DXT5_SRGBA:
- return R300_TX_FORMAT_DXT5 | result;
- default:
- return ~0; /* Unsupported/unknown. */
- }
- }
-
- /* Get the number of components. */
- for (i = 0; i < 4; i++) {
- if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
- ++components;
- }
- }
-
- /* Add sign. */
- for (i = 0; i < components; i++) {
- if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
- result |= sign_bit[i];
- }
- }
-
- /* See whether the components are of the same size. */
- for (i = 1; i < components; i++) {
- uniform = uniform && desc->channel[0].size == desc->channel[i].size;
- }
-
- /* Non-uniform formats. */
- if (!uniform) {
- switch (components) {
- case 3:
- if (desc->channel[0].size == 5 &&
- desc->channel[1].size == 6 &&
- desc->channel[2].size == 5) {
- return R300_TX_FORMAT_Z5Y6X5 | result;
- }
- if (desc->channel[0].size == 5 &&
- desc->channel[1].size == 5 &&
- desc->channel[2].size == 6) {
- return R300_TX_FORMAT_Z6Y5X5 | result;
- }
- return ~0; /* Unsupported/unknown. */
-
- case 4:
- if (desc->channel[0].size == 5 &&
- desc->channel[1].size == 5 &&
- desc->channel[2].size == 5 &&
- desc->channel[3].size == 1) {
- return R300_TX_FORMAT_W1Z5Y5X5 | result;
- }
- if (desc->channel[0].size == 10 &&
- desc->channel[1].size == 10 &&
- desc->channel[2].size == 10 &&
- desc->channel[3].size == 2) {
- return R300_TX_FORMAT_W2Z10Y10X10 | result;
- }
- }
- return ~0; /* Unsupported/unknown. */
- }
-
- /* And finally, uniform formats. */
- switch (desc->channel[0].type) {
- case UTIL_FORMAT_TYPE_UNSIGNED:
- case UTIL_FORMAT_TYPE_SIGNED:
- if (!desc->channel[0].normalized &&
- desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
- return ~0;
- }
-
- switch (desc->channel[0].size) {
- case 4:
- switch (components) {
- case 2:
- return R300_TX_FORMAT_Y4X4 | result;
- case 4:
- return R300_TX_FORMAT_W4Z4Y4X4 | result;
- }
- return ~0;
-
- case 8:
- switch (components) {
- case 1:
- return R300_TX_FORMAT_X8 | result;
- case 2:
- return R300_TX_FORMAT_Y8X8 | result;
- case 4:
- return R300_TX_FORMAT_W8Z8Y8X8 | result;
- }
- return ~0;
-
- case 16:
- switch (components) {
- case 1:
- return R300_TX_FORMAT_X16 | result;
- case 2:
- return R300_TX_FORMAT_Y16X16 | result;
- case 4:
- return R300_TX_FORMAT_W16Z16Y16X16 | result;
- }
- }
- return ~0;
-
- /* XXX Enable float textures here. */
- #if 0
- case UTIL_FORMAT_TYPE_FLOAT:
- switch (desc->channel[0].size) {
- case 16:
- switch (components) {
- case 1:
- return R300_TX_FORMAT_16F | result;
- case 2:
- return R300_TX_FORMAT_16F_16F | result;
- case 4:
- return R300_TX_FORMAT_16F_16F_16F_16F | result;
- }
- return ~0;
-
- case 32:
- switch (components) {
- case 1:
- return R300_TX_FORMAT_32F | result;
- case 2:
- return R300_TX_FORMAT_32F_32F | result;
- case 4:
- return R300_TX_FORMAT_32F_32F_32F_32F | result;
- }
- }
- #endif
- }
-
- return ~0; /* Unsupported/unknown. */
- }
-
- /* Buffer formats. */
-
- /* Colorbuffer formats. This is the unswizzled format of the RB3D block's
- * output. For the swizzling of the targets, check the shader's format. */
- static uint32_t r300_translate_colorformat(enum pipe_format format)
- {
- switch (format) {
- /* 8-bit buffers. */
- case PIPE_FORMAT_A8_UNORM:
- case PIPE_FORMAT_I8_UNORM:
- case PIPE_FORMAT_L8_UNORM:
- case PIPE_FORMAT_L8_SRGB:
- case PIPE_FORMAT_R8_UNORM:
- case PIPE_FORMAT_R8_SNORM:
- return R300_COLOR_FORMAT_I8;
-
- /* 16-bit buffers. */
- case PIPE_FORMAT_B5G6R5_UNORM:
- return R300_COLOR_FORMAT_RGB565;
- case PIPE_FORMAT_B5G5R5A1_UNORM:
- return R300_COLOR_FORMAT_ARGB1555;
- case PIPE_FORMAT_B4G4R4A4_UNORM:
- return R300_COLOR_FORMAT_ARGB4444;
-
- /* 32-bit buffers. */
- case PIPE_FORMAT_B8G8R8A8_UNORM:
- case PIPE_FORMAT_B8G8R8A8_SRGB:
- case PIPE_FORMAT_B8G8R8X8_UNORM:
- case PIPE_FORMAT_B8G8R8X8_SRGB:
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case PIPE_FORMAT_A8R8G8B8_SRGB:
- case PIPE_FORMAT_X8R8G8B8_UNORM:
- case PIPE_FORMAT_X8R8G8B8_SRGB:
- case PIPE_FORMAT_A8B8G8R8_UNORM:
- case PIPE_FORMAT_R8G8B8A8_SNORM:
- case PIPE_FORMAT_A8B8G8R8_SRGB:
- case PIPE_FORMAT_X8B8G8R8_UNORM:
- case PIPE_FORMAT_X8B8G8R8_SRGB:
- case PIPE_FORMAT_R8SG8SB8UX8U_NORM:
- return R300_COLOR_FORMAT_ARGB8888;
- case PIPE_FORMAT_R10G10B10A2_UNORM:
- return R500_COLOR_FORMAT_ARGB2101010; /* R5xx-only? */
-
- /* 64-bit buffers. */
- case PIPE_FORMAT_R16G16B16A16_UNORM:
- case PIPE_FORMAT_R16G16B16A16_SNORM:
- //case PIPE_FORMAT_R16G16B16A16_FLOAT: /* not in pipe_format */
- return R300_COLOR_FORMAT_ARGB16161616;
-
- /* XXX Enable float textures here. */
- #if 0
- /* 128-bit buffers. */
- case PIPE_FORMAT_R32G32B32A32_FLOAT:
- return R300_COLOR_FORMAT_ARGB32323232;
- #endif
-
- /* YUV buffers. */
- case PIPE_FORMAT_UYVY:
- return R300_COLOR_FORMAT_YVYU;
- case PIPE_FORMAT_YUYV:
- return R300_COLOR_FORMAT_VYUY;
- default:
- return ~0; /* Unsupported. */
- }
- }
-
- /* Depthbuffer and stencilbuffer. Thankfully, we only support two flavors. */
- static uint32_t r300_translate_zsformat(enum pipe_format format)
- {
- switch (format) {
- /* 16-bit depth, no stencil */
- case PIPE_FORMAT_Z16_UNORM:
- return R300_DEPTHFORMAT_16BIT_INT_Z;
- /* 24-bit depth, ignored stencil */
- case PIPE_FORMAT_X8Z24_UNORM:
- /* 24-bit depth, 8-bit stencil */
- case PIPE_FORMAT_S8Z24_UNORM:
- return R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
- default:
- return ~0; /* Unsupported. */
- }
- }
-
- /* Shader output formats. This is essentially the swizzle from the shader
- * to the RB3D block.
- *
- * Note that formats are stored from C3 to C0. */
- static uint32_t r300_translate_out_fmt(enum pipe_format format)
- {
- uint32_t modifier = 0;
- unsigned i;
- const struct util_format_description *desc;
- static const uint32_t sign_bit[4] = {
- R300_OUT_SIGN(0x1),
- R300_OUT_SIGN(0x2),
- R300_OUT_SIGN(0x4),
- R300_OUT_SIGN(0x8),
- };
-
- desc = util_format_description(format);
-
- /* Specifies how the shader output is written to the fog unit. */
- if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
- /* The gamma correction causes precision loss so we need
- * higher precision to maintain reasonable quality.
- * It has nothing to do with the colorbuffer format. */
- modifier |= R300_US_OUT_FMT_C4_10_GAMMA;
- } else if (desc->channel[0].type == UTIL_FORMAT_TYPE_FLOAT) {
- if (desc->channel[0].size == 32) {
- modifier |= R300_US_OUT_FMT_C4_32_FP;
- } else {
- modifier |= R300_US_OUT_FMT_C4_16_FP;
- }
- } else {
- if (desc->channel[0].size == 16) {
- modifier |= R300_US_OUT_FMT_C4_16;
- } else {
- /* C4_8 seems to be used for the formats whose pixel size
- * is <= 32 bits. */
- modifier |= R300_US_OUT_FMT_C4_8;
- }
- }
-
- /* Add sign. */
- for (i = 0; i < 4; i++)
- if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
- modifier |= sign_bit[i];
- }
-
- /* Add swizzles and return. */
- switch (format) {
- /* 8-bit outputs.
- * COLORFORMAT_I8 stores the C2 component. */
- case PIPE_FORMAT_A8_UNORM:
- return modifier | R300_C2_SEL_A;
- case PIPE_FORMAT_I8_UNORM:
- case PIPE_FORMAT_L8_UNORM:
- case PIPE_FORMAT_L8_SRGB:
- case PIPE_FORMAT_R8_UNORM:
- case PIPE_FORMAT_R8_SNORM:
- return modifier | R300_C2_SEL_R;
-
- /* ARGB 32-bit outputs. */
- case PIPE_FORMAT_B5G6R5_UNORM:
- case PIPE_FORMAT_B5G5R5A1_UNORM:
- case PIPE_FORMAT_B4G4R4A4_UNORM:
- case PIPE_FORMAT_B8G8R8A8_UNORM:
- case PIPE_FORMAT_B8G8R8A8_SRGB:
- case PIPE_FORMAT_B8G8R8X8_UNORM:
- case PIPE_FORMAT_B8G8R8X8_SRGB:
- return modifier |
- R300_C0_SEL_B | R300_C1_SEL_G |
- R300_C2_SEL_R | R300_C3_SEL_A;
-
- /* BGRA 32-bit outputs. */
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case PIPE_FORMAT_A8R8G8B8_SRGB:
- case PIPE_FORMAT_X8R8G8B8_UNORM:
- case PIPE_FORMAT_X8R8G8B8_SRGB:
- return modifier |
- R300_C0_SEL_A | R300_C1_SEL_R |
- R300_C2_SEL_G | R300_C3_SEL_B;
-
- /* RGBA 32-bit outputs. */
- case PIPE_FORMAT_A8B8G8R8_UNORM:
- case PIPE_FORMAT_R8G8B8A8_SNORM:
- case PIPE_FORMAT_A8B8G8R8_SRGB:
- case PIPE_FORMAT_X8B8G8R8_UNORM:
- case PIPE_FORMAT_X8B8G8R8_SRGB:
- return modifier |
- R300_C0_SEL_A | R300_C1_SEL_B |
- R300_C2_SEL_G | R300_C3_SEL_R;
-
- /* ABGR 32-bit outputs. */
- case PIPE_FORMAT_R8SG8SB8UX8U_NORM:
- case PIPE_FORMAT_R10G10B10A2_UNORM:
- /* RGBA high precision outputs (same swizzles as ABGR low precision) */
- case PIPE_FORMAT_R16G16B16A16_UNORM:
- case PIPE_FORMAT_R16G16B16A16_SNORM:
- //case PIPE_FORMAT_R16G16B16A16_FLOAT: /* not in pipe_format */
- case PIPE_FORMAT_R32G32B32A32_FLOAT:
- return modifier |
- R300_C0_SEL_R | R300_C1_SEL_G |
- R300_C2_SEL_B | R300_C3_SEL_A;
-
- default:
- return ~0; /* Unsupported. */
- }
- }
-
- boolean r300_is_colorbuffer_format_supported(enum pipe_format format)
- {
- return r300_translate_colorformat(format) != ~0 &&
- r300_translate_out_fmt(format) != ~0;
- }
-
- boolean r300_is_zs_format_supported(enum pipe_format format)
- {
- return r300_translate_zsformat(format) != ~0;
- }
-
- boolean r300_is_sampler_format_supported(enum pipe_format format)
- {
- return r300_translate_texformat(format) != ~0;
- }
-
- static void r300_setup_texture_state(struct r300_screen* screen, struct r300_texture* tex)
- {
- struct r300_texture_format_state* state = &tex->state;
- struct pipe_texture *pt = &tex->tex;
- unsigned i;
- boolean is_r500 = screen->caps->is_r500;
-
- /* Set sampler state. */
- state->format0 = R300_TX_WIDTH((pt->width0 - 1) & 0x7ff) |
- R300_TX_HEIGHT((pt->height0 - 1) & 0x7ff);
-
- if (tex->is_npot) {
- /* rectangles love this */
- state->format0 |= R300_TX_PITCH_EN;
- state->format2 = (tex->pitch[0] - 1) & 0x1fff;
- } else {
- /* power of two textures (3D, mipmaps, and no pitch) */
- state->format0 |= R300_TX_DEPTH(util_logbase2(pt->depth0) & 0xf);
- }
-
- state->format1 = r300_translate_texformat(pt->format);
- if (pt->target == PIPE_TEXTURE_CUBE) {
- state->format1 |= R300_TX_FORMAT_CUBIC_MAP;
- }
- if (pt->target == PIPE_TEXTURE_3D) {
- state->format1 |= R300_TX_FORMAT_3D;
- }
-
- /* large textures on r500 */
- if (is_r500)
- {
- if (pt->width0 > 2048) {
- state->format2 |= R500_TXWIDTH_BIT11;
- }
- if (pt->height0 > 2048) {
- state->format2 |= R500_TXHEIGHT_BIT11;
- }
- }
-
- SCREEN_DBG(screen, DBG_TEX, "r300: Set texture state (%dx%d, %d levels)\n",
- pt->width0, pt->height0, pt->last_level);
-
- /* Set framebuffer state. */
- if (util_format_is_depth_or_stencil(tex->tex.format)) {
- for (i = 0; i <= tex->tex.last_level; i++) {
- tex->fb_state.depthpitch[i] =
- tex->pitch[i] |
- R300_DEPTHMACROTILE(tex->mip_macrotile[i]) |
- R300_DEPTHMICROTILE(tex->microtile);
- }
- tex->fb_state.zb_format = r300_translate_zsformat(tex->tex.format);
- } else {
- for (i = 0; i <= tex->tex.last_level; i++) {
- tex->fb_state.colorpitch[i] =
- tex->pitch[i] |
- r300_translate_colorformat(tex->tex.format) |
- R300_COLOR_TILE(tex->mip_macrotile[i]) |
- R300_COLOR_MICROTILE(tex->microtile);
- }
- tex->fb_state.us_out_fmt = r300_translate_out_fmt(tex->tex.format);
- }
- }
-
- void r300_texture_reinterpret_format(struct pipe_screen *screen,
- struct pipe_texture *tex,
- enum pipe_format new_format)
- {
- struct r300_screen *r300screen = r300_screen(screen);
-
- SCREEN_DBG(r300screen, DBG_TEX, "r300: Reinterpreting format: %s -> %s\n",
- util_format_name(tex->format), util_format_name(new_format));
-
- tex->format = new_format;
-
- r300_setup_texture_state(r300_screen(screen), (struct r300_texture*)tex);
- }
-
- unsigned r300_texture_get_offset(struct r300_texture* tex, unsigned level,
- unsigned zslice, unsigned face)
- {
- unsigned offset = tex->offset[level];
-
- switch (tex->tex.target) {
- case PIPE_TEXTURE_3D:
- assert(face == 0);
- return offset + zslice * tex->layer_size[level];
-
- case PIPE_TEXTURE_CUBE:
- assert(zslice == 0);
- return offset + face * tex->layer_size[level];
-
- default:
- assert(zslice == 0 && face == 0);
- return offset;
- }
- }
-
- /**
- * Return the width (dim==TILE_WIDTH) or height (dim==TILE_HEIGHT) of one tile
- * of the given texture.
- */
- static unsigned r300_texture_get_tile_size(struct r300_texture* tex,
- int dim, boolean macrotile)
- {
- unsigned pixsize, tile_size;
-
- pixsize = util_format_get_blocksize(tex->tex.format);
- tile_size = microblock_table[util_logbase2(pixsize)][tex->microtile][dim];
-
- if (macrotile) {
- tile_size *= 8;
- }
-
- assert(tile_size);
- return tile_size;
- }
-
- /* Return true if macrotiling should be enabled on the miplevel. */
- static boolean r300_texture_macro_switch(struct r300_texture *tex,
- unsigned level,
- boolean rv350_mode,
- int dim)
- {
- unsigned tile, texdim;
-
- tile = r300_texture_get_tile_size(tex, dim, TRUE);
- if (dim == TILE_WIDTH) {
- texdim = u_minify(tex->tex.width0, level);
- } else {
- texdim = u_minify(tex->tex.height0, level);
- }
-
- /* See TX_FILTER1_n.MACRO_SWITCH. */
- if (rv350_mode) {
- return texdim >= tile;
- } else {
- return texdim > tile;
- }
- }
-
- /**
- * Return the stride, in bytes, of the texture images of the given texture
- * at the given level.
- */
- unsigned r300_texture_get_stride(struct r300_screen* screen,
- struct r300_texture* tex, unsigned level)
- {
- unsigned tile_width, width;
-
- if (tex->stride_override)
- return tex->stride_override;
-
- /* Check the level. */
- if (level > tex->tex.last_level) {
- SCREEN_DBG(screen, DBG_TEX, "%s: level (%u) > last_level (%u)\n",
- __FUNCTION__, level, tex->tex.last_level);
- return 0;
- }
-
- width = u_minify(tex->tex.width0, level);
-
- if (!util_format_is_compressed(tex->tex.format)) {
- tile_width = r300_texture_get_tile_size(tex, TILE_WIDTH,
- tex->mip_macrotile[level]);
- width = align(width, tile_width);
-
- return util_format_get_stride(tex->tex.format, width);
- } else {
- return align(util_format_get_stride(tex->tex.format, width), 32);
- }
- }
-
- static unsigned r300_texture_get_nblocksy(struct r300_texture* tex,
- unsigned level)
- {
- unsigned height, tile_height;
-
- height = u_minify(tex->tex.height0, level);
-
- if (!util_format_is_compressed(tex->tex.format)) {
- tile_height = r300_texture_get_tile_size(tex, TILE_HEIGHT,
- tex->mip_macrotile[level]);
- height = align(height, tile_height);
- }
-
- return util_format_get_nblocksy(tex->tex.format, height);
- }
-
- static void r300_setup_miptree(struct r300_screen* screen,
- struct r300_texture* tex)
- {
- struct pipe_texture* base = &tex->tex;
- unsigned stride, size, layer_size, nblocksy, i;
- boolean rv350_mode = screen->caps->family >= CHIP_FAMILY_RV350;
-
- SCREEN_DBG(screen, DBG_TEX, "r300: Making miptree for texture, format %s\n",
- util_format_name(base->format));
-
- for (i = 0; i <= base->last_level; i++) {
- /* Let's see if this miplevel can be macrotiled. */
- tex->mip_macrotile[i] =
- (tex->macrotile == R300_BUFFER_TILED &&
- r300_texture_macro_switch(tex, i, rv350_mode, TILE_WIDTH)) ?
- R300_BUFFER_TILED : R300_BUFFER_LINEAR;
-
- stride = r300_texture_get_stride(screen, tex, i);
- nblocksy = r300_texture_get_nblocksy(tex, i);
- layer_size = stride * nblocksy;
-
- if (base->target == PIPE_TEXTURE_CUBE)
- size = layer_size * 6;
- else
- size = layer_size * u_minify(base->depth0, i);
-
- tex->offset[i] = tex->size;
- tex->size = tex->offset[i] + size;
- tex->layer_size[i] = layer_size;
- tex->pitch[i] = stride / util_format_get_blocksize(base->format);
-
- SCREEN_DBG(screen, DBG_TEX, "r300: Texture miptree: Level %d "
- "(%dx%dx%d px, pitch %d bytes) %d bytes total, macrotiled %s\n",
- i, u_minify(base->width0, i), u_minify(base->height0, i),
- u_minify(base->depth0, i), stride, tex->size,
- tex->mip_macrotile[i] ? "TRUE" : "FALSE");
- }
- }
-
- static void r300_setup_flags(struct r300_texture* tex)
- {
- tex->is_npot = !util_is_power_of_two(tex->tex.width0) ||
- !util_is_power_of_two(tex->tex.height0);
- }
-
- static void r300_setup_tiling(struct pipe_screen *screen,
- struct r300_texture *tex)
- {
- enum pipe_format format = tex->tex.format;
- boolean rv350_mode = r300_screen(screen)->caps->family >= CHIP_FAMILY_RV350;
-
- if (util_format_is_compressed(format)) {
- return;
- }
-
- if (tex->tex.width0 == 1 ||
- tex->tex.height0 == 1) {
- return;
- }
-
- /* Set microtiling. */
- switch (util_format_get_blocksize(format)) {
- case 1:
- case 4:
- tex->microtile = R300_BUFFER_TILED;
- break;
-
- /* XXX Square-tiling doesn't work with kernel older than 2.6.34,
- * XXX need to check the DRM version */
- /*case 2:
- case 8:
- tex->microtile = R300_BUFFER_SQUARETILED;
- break;*/
- }
-
- /* Set macrotiling. */
- if (r300_texture_macro_switch(tex, 0, rv350_mode, TILE_WIDTH) &&
- r300_texture_macro_switch(tex, 0, rv350_mode, TILE_HEIGHT)) {
- tex->macrotile = R300_BUFFER_TILED;
- }
- }
-
- /* Create a new texture. */
- static struct pipe_texture* r300_texture_create(struct pipe_screen* screen,
- const struct pipe_texture* template)
- {
- struct r300_texture* tex = CALLOC_STRUCT(r300_texture);
- struct r300_screen* rscreen = r300_screen(screen);
- struct r300_winsys_screen *rws = (struct r300_winsys_screen *)screen->winsys;
-
- if (!tex) {
- return NULL;
- }
-
- tex->tex = *template;
- pipe_reference_init(&tex->tex.reference, 1);
- tex->tex.screen = screen;
-
- r300_setup_flags(tex);
- if (!(template->tex_usage & R300_TEXTURE_USAGE_TRANSFER)) {
- r300_setup_tiling(screen, tex);
- }
- r300_setup_miptree(rscreen, tex);
- r300_setup_texture_state(rscreen, tex);
-
- tex->buffer = rws->buffer_create(rws, 2048,
- PIPE_BUFFER_USAGE_PIXEL,
- tex->size);
- rws->buffer_set_tiling(rws, tex->buffer,
- tex->pitch[0],
- tex->microtile != R300_BUFFER_LINEAR,
- tex->macrotile != R300_BUFFER_LINEAR);
-
- if (!tex->buffer) {
- FREE(tex);
- return NULL;
- }
-
- return (struct pipe_texture*)tex;
- }
-
- static void r300_texture_destroy(struct pipe_texture* texture)
- {
- struct r300_texture* tex = (struct r300_texture*)texture;
- struct r300_winsys_screen *rws = (struct r300_winsys_screen *)texture->screen->winsys;
-
- rws->buffer_reference(rws, &tex->buffer, NULL);
- FREE(tex);
- }
-
- static struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen,
- struct pipe_texture* texture,
- unsigned face,
- unsigned level,
- unsigned zslice,
- unsigned flags)
- {
- struct r300_texture* tex = (struct r300_texture*)texture;
- struct pipe_surface* surface = CALLOC_STRUCT(pipe_surface);
- unsigned offset;
-
- offset = r300_texture_get_offset(tex, level, zslice, face);
-
- if (surface) {
- pipe_reference_init(&surface->reference, 1);
- pipe_texture_reference(&surface->texture, texture);
- surface->format = texture->format;
- surface->width = u_minify(texture->width0, level);
- surface->height = u_minify(texture->height0, level);
- surface->offset = offset;
- surface->usage = flags;
- surface->zslice = zslice;
- surface->texture = texture;
- surface->face = face;
- surface->level = level;
- }
-
- return surface;
- }
-
- static void r300_tex_surface_destroy(struct pipe_surface* s)
- {
- pipe_texture_reference(&s->texture, NULL);
- FREE(s);
- }
-
-
- static struct pipe_texture*
- r300_texture_from_handle(struct pipe_screen* screen,
- const struct pipe_texture* base,
- struct winsys_handle *whandle)
- {
- struct r300_winsys_screen *rws = (struct r300_winsys_screen*)screen->winsys;
- struct r300_screen* rscreen = r300_screen(screen);
- struct r300_winsys_buffer *buffer;
- struct r300_texture* tex;
- unsigned stride;
-
- /* Support only 2D textures without mipmaps */
- if (base->target != PIPE_TEXTURE_2D ||
- base->depth0 != 1 ||
- base->last_level != 0) {
- return NULL;
- }
-
- buffer = rws->buffer_from_handle(rws, screen, whandle, &stride);
- if (!buffer) {
- return NULL;
- }
-
- tex = CALLOC_STRUCT(r300_texture);
- if (!tex) {
- return NULL;
- }
-
- tex->tex = *base;
- pipe_reference_init(&tex->tex.reference, 1);
- tex->tex.screen = screen;
-
- tex->stride_override = stride;
- tex->pitch[0] = stride / util_format_get_blocksize(base->format);
-
- r300_setup_flags(tex);
- r300_setup_texture_state(rscreen, tex);
-
- /* one ref already taken */
- tex->buffer = buffer;
-
- return (struct pipe_texture*)tex;
- }
-
- static boolean
- r300_texture_get_handle(struct pipe_screen* screen,
- struct pipe_texture *texture,
- struct winsys_handle *whandle)
- {
- struct r300_winsys_screen *rws = (struct r300_winsys_screen *)screen->winsys;
- struct r300_texture* tex = (struct r300_texture*)texture;
- unsigned stride;
-
- if (!tex) {
- return FALSE;
- }
-
- stride = r300_texture_get_stride(r300_screen(screen), tex, 0);
-
- rws->buffer_get_handle(rws, tex->buffer, stride, whandle);
-
- return TRUE;
- }
-
- static struct pipe_video_surface *
- r300_video_surface_create(struct pipe_screen *screen,
- enum pipe_video_chroma_format chroma_format,
- unsigned width, unsigned height)
- {
- struct r300_video_surface *r300_vsfc;
- struct pipe_texture template;
-
- assert(screen);
- assert(width && height);
-
- r300_vsfc = CALLOC_STRUCT(r300_video_surface);
- if (!r300_vsfc)
- return NULL;
-
- pipe_reference_init(&r300_vsfc->base.reference, 1);
- r300_vsfc->base.screen = screen;
- r300_vsfc->base.chroma_format = chroma_format;
- r300_vsfc->base.width = width;
- r300_vsfc->base.height = height;
-
- memset(&template, 0, sizeof(struct pipe_texture));
- template.target = PIPE_TEXTURE_2D;
- template.format = PIPE_FORMAT_B8G8R8X8_UNORM;
- template.last_level = 0;
- template.width0 = util_next_power_of_two(width);
- template.height0 = util_next_power_of_two(height);
- template.depth0 = 1;
- template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER |
- PIPE_TEXTURE_USAGE_RENDER_TARGET;
-
- r300_vsfc->tex = screen->texture_create(screen, &template);
- if (!r300_vsfc->tex)
- {
- FREE(r300_vsfc);
- return NULL;
- }
-
- return &r300_vsfc->base;
- }
-
- static void r300_video_surface_destroy(struct pipe_video_surface *vsfc)
- {
- struct r300_video_surface *r300_vsfc = r300_video_surface(vsfc);
- pipe_texture_reference(&r300_vsfc->tex, NULL);
- FREE(r300_vsfc);
- }
-
- void r300_init_screen_texture_functions(struct pipe_screen* screen)
- {
- screen->texture_create = r300_texture_create;
- screen->texture_from_handle = r300_texture_from_handle;
- screen->texture_get_handle = r300_texture_get_handle;
- screen->texture_destroy = r300_texture_destroy;
- screen->get_tex_surface = r300_get_tex_surface;
- screen->tex_surface_destroy = r300_tex_surface_destroy;
-
- screen->video_surface_create = r300_video_surface_create;
- screen->video_surface_destroy= r300_video_surface_destroy;
- }
-
- boolean r300_get_texture_buffer(struct pipe_screen* screen,
- struct pipe_texture* texture,
- struct r300_winsys_buffer** buffer,
- unsigned* stride)
- {
- struct r300_texture* tex = (struct r300_texture*)texture;
- struct r300_winsys_screen *rws = (struct r300_winsys_screen *)screen->winsys;
- struct r300_winsys_buffer *buf;
-
- if (!tex) {
- return FALSE;
- }
-
- rws->buffer_reference(rws, &buf, tex->buffer);
-
- if (stride) {
- *stride = r300_texture_get_stride(r300_screen(screen), tex, 0);
- }
-
- *buffer = buf;
- return TRUE;
- }
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