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- #include "nvfx_context.h"
-
- static boolean
- nvfx_fragtex_validate(struct nvfx_context *nvfx)
- {
- struct nvfx_fragment_program *fp = nvfx->fragprog;
- struct nvfx_state *state = &nvfx->state;
- struct nouveau_stateobj *so;
- unsigned samplers, unit;
-
- samplers = state->fp_samplers & ~fp->samplers;
- while (samplers) {
- unit = ffs(samplers) - 1;
- samplers &= ~(1 << unit);
-
- so = so_new(1, 1, 0);
- so_method(so, nvfx->screen->eng3d, NV34TCL_TX_ENABLE(unit), 1);
- so_data (so, 0);
- so_ref(so, &nvfx->state.hw[NVFX_STATE_FRAGTEX0 + unit]);
- so_ref(NULL, &so);
- state->dirty |= (1ULL << (NVFX_STATE_FRAGTEX0 + unit));
- }
-
- samplers = nvfx->dirty_samplers & fp->samplers;
- while (samplers) {
- unit = ffs(samplers) - 1;
- samplers &= ~(1 << unit);
-
- if(!nvfx->is_nv4x)
- so = nv30_fragtex_build(nvfx, unit);
- else
- so = nv40_fragtex_build(nvfx, unit);
-
- so_ref(so, &nvfx->state.hw[NVFX_STATE_FRAGTEX0 + unit]);
- so_ref(NULL, &so);
- state->dirty |= (1ULL << (NVFX_STATE_FRAGTEX0 + unit));
- }
-
- nvfx->state.fp_samplers = fp->samplers;
- return FALSE;
- }
-
- struct nvfx_state_entry nvfx_state_fragtex = {
- .validate = nvfx_fragtex_validate,
- .dirty = {
- .pipe = NVFX_NEW_SAMPLER | NVFX_NEW_FRAGPROG,
- .hw = 0
- }
- };
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