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tri-tex.c 4.0KB

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  1. /*
  2. * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
  3. *
  4. * Permission to use, copy, modify, distribute, and sell this software and
  5. * its documentation for any purpose is hereby granted without fee, provided
  6. * that (i) the above copyright notices and this permission notice appear in
  7. * all copies of the software and related documentation, and (ii) the name of
  8. * Silicon Graphics may not be used in any advertising or
  9. * publicity relating to the software without the specific, prior written
  10. * permission of Silicon Graphics.
  11. *
  12. * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
  13. * ANY KIND,
  14. * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
  15. * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
  16. *
  17. * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
  18. * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
  19. * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
  20. * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
  21. * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
  22. * OF THIS SOFTWARE.
  23. */
  24. #include <stdio.h>
  25. #include <string.h>
  26. #include <stdlib.h>
  27. #include <GL/glut.h>
  28. GLenum doubleBuffer;
  29. static void Init(void)
  30. {
  31. fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
  32. fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
  33. fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
  34. glClearColor(0.0, 0.0, 1.0, 0.0);
  35. #define SIZE 32
  36. {
  37. GLubyte tex2d[SIZE][SIZE][3];
  38. GLint s, t;
  39. for (s = 0; s < SIZE; s++) {
  40. for (t = 0; t < SIZE; t++) {
  41. #if 0
  42. tex2d[t][s][0] = (s < SIZE/2) ? 0 : 255;
  43. tex2d[t][s][1] = (t < SIZE/2) ? 0 : 255;
  44. tex2d[t][s][2] = 0;
  45. #else
  46. tex2d[t][s][0] = s*255/(SIZE-1);
  47. tex2d[t][s][1] = t*255/(SIZE-1);
  48. tex2d[t][s][2] = 0;
  49. #endif
  50. }
  51. }
  52. glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
  53. glTexImage2D(GL_TEXTURE_2D, 0, 3, SIZE, SIZE, 0,
  54. GL_RGB, GL_UNSIGNED_BYTE, tex2d);
  55. glEnable(GL_TEXTURE_2D);
  56. glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
  57. glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT);
  58. glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
  59. glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
  60. glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
  61. }
  62. }
  63. static void Reshape(int width, int height)
  64. {
  65. glViewport(0, 0, (GLint)width, (GLint)height);
  66. glMatrixMode(GL_PROJECTION);
  67. glLoadIdentity();
  68. /* glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); */
  69. glMatrixMode(GL_MODELVIEW);
  70. }
  71. static void Key(unsigned char key, int x, int y)
  72. {
  73. switch (key) {
  74. case 27:
  75. exit(1);
  76. default:
  77. return;
  78. }
  79. glutPostRedisplay();
  80. }
  81. static void Draw(void)
  82. {
  83. glClear(GL_COLOR_BUFFER_BIT);
  84. glBegin(GL_TRIANGLES);
  85. glTexCoord2f(1,-1);
  86. glVertex3f( 0.9, -0.9, -0.0);
  87. glTexCoord2f(1,1);
  88. glVertex3f( 0.9, 0.9, -0.0);
  89. glTexCoord2f(-1,0);
  90. glVertex3f(-0.9, 0.0, -0.0);
  91. glEnd();
  92. glFlush();
  93. if (doubleBuffer) {
  94. glutSwapBuffers();
  95. }
  96. }
  97. static GLenum Args(int argc, char **argv)
  98. {
  99. GLint i;
  100. doubleBuffer = GL_FALSE;
  101. for (i = 1; i < argc; i++) {
  102. if (strcmp(argv[i], "-sb") == 0) {
  103. doubleBuffer = GL_FALSE;
  104. } else if (strcmp(argv[i], "-db") == 0) {
  105. doubleBuffer = GL_TRUE;
  106. } else {
  107. fprintf(stderr, "%s (Bad option).\n", argv[i]);
  108. return GL_FALSE;
  109. }
  110. }
  111. return GL_TRUE;
  112. }
  113. int main(int argc, char **argv)
  114. {
  115. GLenum type;
  116. glutInit(&argc, argv);
  117. if (Args(argc, argv) == GL_FALSE) {
  118. exit(1);
  119. }
  120. glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
  121. type = GLUT_RGB | GLUT_ALPHA;
  122. type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
  123. glutInitDisplayMode(type);
  124. if (glutCreateWindow("First Tri") == GL_FALSE) {
  125. exit(1);
  126. }
  127. Init();
  128. glutReshapeFunc(Reshape);
  129. glutKeyboardFunc(Key);
  130. glutDisplayFunc(Draw);
  131. glutMainLoop();
  132. return 0;
  133. }