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line-smooth.c 3.9KB

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  1. /*
  2. * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
  3. *
  4. * Permission to use, copy, modify, distribute, and sell this software and
  5. * its documentation for any purpose is hereby granted without fee, provided
  6. * that (i) the above copyright notices and this permission notice appear in
  7. * all copies of the software and related documentation, and (ii) the name of
  8. * Silicon Graphics may not be used in any advertising or
  9. * publicity relating to the software without the specific, prior written
  10. * permission of Silicon Graphics.
  11. *
  12. * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
  13. * ANY KIND,
  14. * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
  15. * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
  16. *
  17. * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
  18. * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
  19. * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
  20. * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
  21. * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
  22. * OF THIS SOFTWARE.
  23. */
  24. #include <math.h>
  25. #include <stdio.h>
  26. #include <string.h>
  27. #include <stdlib.h>
  28. #include <GL/glut.h>
  29. #define CI_OFFSET_1 16
  30. #define CI_OFFSET_2 32
  31. GLenum doubleBuffer;
  32. GLboolean smooth = GL_TRUE;
  33. GLfloat width = 1.0;
  34. static void Init(void)
  35. {
  36. float range[2], aarange[2];
  37. fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
  38. fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
  39. fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
  40. glGetFloatv(GL_LINE_WIDTH_RANGE, aarange);
  41. glGetFloatv(GL_ALIASED_LINE_WIDTH_RANGE, range);
  42. printf("Non-AA line width range: %f .. %f\n", range[0], range[1]);
  43. printf("AA line width range: %f .. %f\n", aarange[0], aarange[1]);
  44. }
  45. static void Reshape(int width, int height)
  46. {
  47. glViewport(0, 0, (GLint)width, (GLint)height);
  48. glMatrixMode(GL_PROJECTION);
  49. glLoadIdentity();
  50. glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
  51. glMatrixMode(GL_MODELVIEW);
  52. glLoadIdentity();
  53. glTranslatef(0, 0, -30);
  54. }
  55. static void Key(unsigned char key, int x, int y)
  56. {
  57. switch (key) {
  58. case 'w':
  59. width -= 0.5;
  60. if (width < 0.5)
  61. width = 0.5;
  62. break;
  63. case 'W':
  64. width += 0.5;
  65. break;
  66. case 's':
  67. smooth = !smooth;
  68. break;
  69. case 27:
  70. exit(1);
  71. default:
  72. return;
  73. }
  74. printf("LineWidth: %g\n", width);
  75. glutPostRedisplay();
  76. }
  77. static void Draw(void)
  78. {
  79. float a;
  80. glClear(GL_COLOR_BUFFER_BIT);
  81. glLineWidth(width);
  82. if (smooth) {
  83. glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
  84. glEnable(GL_BLEND);
  85. glEnable(GL_LINE_SMOOTH);
  86. }
  87. glColor3f(1, 1, 1);
  88. glBegin(GL_LINES);
  89. for (a = 0; a < 3.14159; a += 0.2) {
  90. float x = .9 * cos(a);
  91. float y = .9 * sin(a);
  92. glVertex2f(-x, -y);
  93. glVertex2f( x, y);
  94. }
  95. glEnd();
  96. glDisable(GL_LINE_SMOOTH);
  97. glDisable(GL_BLEND);
  98. glFlush();
  99. if (doubleBuffer) {
  100. glutSwapBuffers();
  101. }
  102. }
  103. static GLenum Args(int argc, char **argv)
  104. {
  105. GLint i;
  106. doubleBuffer = GL_FALSE;
  107. for (i = 1; i < argc; i++) {
  108. if (strcmp(argv[i], "-sb") == 0) {
  109. doubleBuffer = GL_FALSE;
  110. } else if (strcmp(argv[i], "-db") == 0) {
  111. doubleBuffer = GL_TRUE;
  112. } else {
  113. fprintf(stderr, "%s (Bad option).\n", argv[i]);
  114. return GL_FALSE;
  115. }
  116. }
  117. return GL_TRUE;
  118. }
  119. int main(int argc, char **argv)
  120. {
  121. GLenum type;
  122. glutInit(&argc, argv);
  123. if (Args(argc, argv) == GL_FALSE) {
  124. exit(1);
  125. }
  126. glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
  127. type = GLUT_RGB;
  128. type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
  129. glutInitDisplayMode(type);
  130. if (glutCreateWindow(argv[0]) == GL_FALSE) {
  131. exit(1);
  132. }
  133. Init();
  134. glutReshapeFunc(Reshape);
  135. glutKeyboardFunc(Key);
  136. glutDisplayFunc(Draw);
  137. glutMainLoop();
  138. return 0;
  139. }