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  1. <HTML>
  2. <TITLE>Mesa Release Notes</TITLE>
  3. <head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
  4. <BODY>
  5. <body bgcolor="#eeeeee">
  6. <H1>Mesa 7.0.3 Release Notes / April 4, 2008</H1>
  7. <p>
  8. Mesa 7.0.3 is a stable release with bug fixes since version 7.0.2.
  9. </p>
  10. <h2>MD5 checksums</h2>
  11. <pre>
  12. 3fd1cb76531b2515ef7db92d9a93dbf8 MesaLib-7.0.3.tar.gz
  13. e6e6379d7793af40a6bc3ce1bace572e MesaLib-7.0.3.tar.bz2
  14. 97882bac195229ee0b78cab82e0e3be1 MesaLib-7.0.3.zip
  15. 8abf6bbcb1661e7dd4ce73b3fbb85898 MesaDemos-7.0.3.tar.gz
  16. 47fd6863621d3c9c7dbb870ab7f0c303 MesaDemos-7.0.3.tar.bz2
  17. 99e442e14da1928f76a7297bb421a3af MesaDemos-7.0.3.zip
  18. 2b50fe9fadc4709b57c52adef09fce3c MesaGLUT-7.0.3.tar.gz
  19. 0ff23c4e91b238abae63a5fc9fa003e7 MesaGLUT-7.0.3.tar.bz2
  20. 70e83554a4462dad28e0d6e20f79aada MesaGLUT-7.0.3.zip
  21. </pre>
  22. <h2>Bug fixes</h2>
  23. <ul>
  24. <li>Added missing glw.pc.in file to release tarball
  25. <li>Fix GLUT/Fortran issues
  26. <li>GLSL gl_FrontLightModelProduct.sceneColor variable wasn't defined
  27. <li>Fix crash upon GLSL variable array indexes (not yet supported)
  28. <li>Two-sided stencil test didn't work in software rendering
  29. <li>Fix two-sided lighting bugs/crashes (bug 13368)
  30. <li>GLSL gl_FrontFacing didn't work properly
  31. <li>glGetActiveUniform returned incorrect sizes (bug 13751)
  32. <li>Fix several bugs relating to uniforms and attributes in GLSL API (Bruce Merry, bug 13753)
  33. <li>glTexImage3D(GL_PROXY_TEXTURE_3D) mis-set teximage depth field
  34. <li>Fixed GLX indirect vertex array rendering bug (14197)
  35. <li>Fixed crash when deleting framebuffer objects (bugs 13507, 14293)
  36. <li>User-defined clip planes enabled for R300 (bug 9871)
  37. <li>Fixed glBindTexture() crash upon bad target (bug 14514)
  38. <li>Fixed potential crash in glDrawPixels(GL_DEPTH_COMPONENT) (bug 13915)
  39. <li>Bad strings given to glProgramStringARB() didn't generate GL_INVALID_OPERATION
  40. <li>Fixed minor point rasterization regression (bug 11016)
  41. <li>state.texenv.color state var didn't work in GL_ARB_fragment_program (bug 14931)
  42. <li>glBitmap from a PBO didn't always work
  43. <li>glGetTexImage into a PBO didn't always work
  44. <li>Comments at the end of ARB vertex/fragment programs crashed the parser
  45. </ul>
  46. <h2>Changes</h2>
  47. <ul>
  48. <li>Updated glext.h to version 40
  49. </ul>
  50. <h2>Driver Status</h2>
  51. <pre>
  52. Driver Status
  53. ---------------------- ----------------------
  54. DRI drivers varies with the driver
  55. XMesa/GLX (on Xlib) implements OpenGL 2.1
  56. OSMesa (off-screen) implements OpenGL 2.1
  57. Windows/Win32 implements OpenGL 2.1
  58. Glide (3dfx Voodoo1/2) implements OpenGL 1.3
  59. SVGA unsupported
  60. Wind River UGL unsupported
  61. DJGPP unsupported
  62. GGI unsupported
  63. BeOS unsupported
  64. Allegro unsupported
  65. D3D unsupported
  66. </pre>
  67. </body>
  68. </html>