Clone of mesa.
Вы не можете выбрать более 25 тем Темы должны начинаться с буквы или цифры, могут содержать дефисы(-) и должны содержать не более 35 символов.

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199
  1. <HTML>
  2. <TITLE>Mesa News</TITLE>
  3. <head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
  4. <BODY>
  5. <body bgcolor="#eeeeee">
  6. <H1>News</H1>
  7. <h2>January 22, 2009</h2>
  8. <p>
  9. <a href="relnotes-7.3.html">Mesa 7.3</a> is released.
  10. This is a new development release.
  11. Mesa 7.4 will follow and will have bug fixes relative to 7.3.
  12. </p>
  13. <h2>September 20, 2008</h2>
  14. <p>
  15. <a href="relnotes-7.2.html">Mesa 7.2</a> is released.
  16. This is a stable, bug-fix release.
  17. </p>
  18. <h2>August 26, 2008</h2>
  19. <p>
  20. <a href="relnotes-7.1.html">Mesa 7.1</a> is released.
  21. This is a new development release.
  22. It should be relatively stable, but those especially concerned about
  23. stability should wait for the 7.2 release or use Mesa 7.0.4 (the
  24. previous stable release).
  25. </p>
  26. <h2>August 16, 2008</h2>
  27. <p>
  28. <a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released.
  29. This is a bug-fix release.
  30. </p>
  31. <h2>April 4, 2008</h2>
  32. <p>
  33. <a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released.
  34. This is a bug-fix release.
  35. </p>
  36. <h2>January 24, 2008</h2>
  37. <p>
  38. Added a new page describing the <a href="cell.html">Mesa Cell driver</a>.
  39. </p>
  40. <h2>November 13, 2007</h2>
  41. <p>
  42. Gallium3D is the codename for the new Mesa device driver architecture
  43. which is currently under development.
  44. A <a href="http://www.tungstengraphics.com/wiki/index.php/Gallium3D"
  45. target="_parent"> summary</a> of the architecture can be found on the
  46. Tungsten Graphics website.
  47. </p>
  48. <p>
  49. Gallium3D development is taking place on the <em>gallium-0.1</em> branch
  50. of the git repository.
  51. Currently, there's only a software-only driver and an Intel i915/945 driver
  52. but other drivers will be coming...
  53. </p>
  54. <h2>November 10, 2007</h2>
  55. <p>
  56. <a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released.
  57. This is a bug-fix release.
  58. </p>
  59. <h2>August 3, 2007</h2>
  60. <p>
  61. <a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released.
  62. This is a bug-fix release.
  63. </p>
  64. <h2>June 22, 2007</h2>
  65. <p>
  66. <a href="relnotes-7.0.html">Mesa 7.0</a> is released.
  67. This is a stable release featuring OpenGL 2.1 support.
  68. </p>
  69. <h2>April 27, 2007</h2>
  70. <p>
  71. <a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released.
  72. This is a development release which will lead up to the Mesa 7.0 release
  73. (which will advertise OpenGL 2.1 API support).
  74. </p>
  75. <h2>March 26, 2007</h2>
  76. <p>
  77. The new Shading Language compiler branch has been merged into the git
  78. master branch. This is a step toward hardware support for the OpenGL
  79. 2.0 Shading Language and will be included in the next Mesa release.
  80. In conjunction, <a href="http://glean.sf.net" target="_parent">Glean
  81. </a> has been updated with a new test that does over 130 tests of the
  82. shading language and built-in functions.
  83. </p>
  84. <h2>April 2007</h2>
  85. <p>
  86. Thomas Hellstr&ouml;m of
  87. <a href="http://www.tungstengraphics.com" target="_parent">
  88. Tungsten Graphics</a> has written a whitepaper describing the new
  89. <a href="http://www.tungstengraphics.com/mm.pdf">DRI memory management
  90. system</a>.
  91. </p>
  92. <h2>December 5, 2006</h2>
  93. <p>
  94. Mesa is now using git as its source code management system.
  95. The previous CVS repository should no longer be used.
  96. See the <a href="repository.html">repository page</a> for more information.
  97. </p>
  98. <h2>December 2, 2006</h2>
  99. <p>
  100. <a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released.
  101. This is a new development release.
  102. </p>
  103. <h2>September 15, 2006</h2>
  104. <p>
  105. <a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released.
  106. This is a new development release.
  107. </p>
  108. <h2>March 31, 2006</h2>
  109. <p>
  110. <a href="relnotes-6.5.html">Mesa 6.5</a> has been released.
  111. This is a new development release.
  112. </p>
  113. <h2>February 2, 2006</h2>
  114. <p>
  115. <a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released.
  116. This is stable, bug-fix release.
  117. </p>
  118. <h2>November 29, 2005</h2>
  119. <p>
  120. <a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released.
  121. This is stable, bug-fix release.
  122. </p>
  123. <h2>October 24, 2005</h2>
  124. <p>
  125. <a href="relnotes-6.4.html">Mesa 6.4</a> has been released.
  126. This is stable, bug-fix release.
  127. </p>
  128. <h2>August 19, 2005</h2>
  129. <p>
  130. Mesa 6.3.2 has been released.
  131. Note: there was no public release of version 6.3.1.
  132. </p>
  133. <a href="versions.html#6.3.2">Changes in version 6.3.1</a>
  134. <p>
  135. The MD5 checksums are:
  136. </p>
  137. <pre>
  138. 98192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz
  139. 0df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2
  140. ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip
  141. 9d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz
  142. 96708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2
  143. c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip
  144. </pre>
  145. <h2>July 20, 2005</h2>
  146. <p>
  147. Mesa 6.3 has been released.
  148. This is a development release with new features, changes and bug fixes.
  149. </p>
  150. <pre>
  151. New:
  152. - GL_EXT_framebuffer_object extension
  153. - GL_ARB_draw_buffers extension
  154. - GL_ARB_pixel_buffer_object extension
  155. - GL_OES_read_format extension (Ian Romanick)
  156. - DirectFB driver (Claudio Ciccani)
  157. - x86_64 vertex transformation code (Mikko T.)
  158. Changes:
  159. - added -stereo option for glxgears demo (Jacek Rosik)
  160. - updated the PBuffer demo code in xdemos/ directory
  161. - glDeleteTextures/Programs/Buffers() now makes the object ID
  162. available for immediate re-use
  163. - assorted 64-bit clean-ups fixes (x86_64 and Win64)
  164. - lots of internal changes for GL_EXT_framebuffer_object
  165. Bug fixes:
  166. - some functions didn't support PBO functionality
  167. - glGetTexImage didn't convert color index images to RGBA as required
  168. - fragment program texcoords were sometimes wrong for points and lines
  169. - fixed problem with negative dot product in arbfplight, fplight demos
  170. - fixed bug in perspective correction of antialiased, textured lines
  171. - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
  172. - fixed a couple per-pixel fog bugs (Soju Matsumoto)
  173. - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
  174. - fixed float parsing bug in ARB frag/vert programs (bug 2520)
  175. - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
  176. - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
  177. - glXChooseFBConfig() crashed if attribList pointer was NULL
  178. - program state.light[n].spot.direction.w was wrong value (bug 3083)
  179. - fragment program fog option required glEnable(GL_FOG) - wrong.
  180. - glColorTable() could produce a Mesa implementation error (bug 3135)
  181. - RasterPos could get corrupted by color index rendering path
  182. - Removed bad XTranslateCoordinates call when rendering to Pixmaps
  183. - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
  184. - fixed a few Darwin compilation problems
  185. </pre>
  186. <p>
  187. The MD5 checksums are:
  188. </p>
  189. <pre>
  190. 0236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz
  191. 60e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2
  192. ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip
  193. 25ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz
  194. 9248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2
  195. 8537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip
  196. </pre>
  197. <h2>December 9, 2004</h2>
  198. <p>
  199. Mesa 6.2.1 has been released.
  200. This is a stable release which just fixes bugs since the 6.2 release.
  201. </p>
  202. <pre>
  203. Bug fixes:
  204. - don't apply regular fog or color sum when using a fragment program
  205. - glProgramEnvParameter4fARB always generated an error on
  206. GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
  207. - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
  208. - fixed width/height mix-up in glSeparableFilter2D()
  209. - fixed regression in glCopyPixels + convolution
  210. - glReadPixels from a clipped front color buffer didn't always work
  211. - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
  212. - Attempting queries/accesses of VBO 0 weren't detected as errors
  213. - paletted textures failed if the palette had fewer than 256 entries
  214. Changes:
  215. - fixed a bunch of compiler warnings found with gcc 3.4
  216. - bug reports should to go bugzilla.freedesktop.org
  217. </pre>
  218. <p>
  219. The MD5 checksums are:
  220. </p>
  221. <pre>
  222. 80008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz
  223. f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2
  224. dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip
  225. 2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz
  226. 3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2
  227. 75b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip
  228. </pre>
  229. <h2>October 2, 2004</h2>
  230. <p>
  231. Mesa 6.2 has been released.
  232. This is a stable release which just fixes bugs since the 6.1 release.
  233. </p>
  234. <pre>
  235. New:
  236. - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
  237. - updated Doxygen support (Jose Fonseca)
  238. Changes:
  239. - some GGI driver updates (Christoph Egger, bug 1025977)
  240. Bug fixes:
  241. - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
  242. - fixed a few compilation issues on IRIX
  243. - fixed a matrix classification bug (reported by Wes Bethel)
  244. - we weren't reseting the vertex/fragment program error state
  245. before parsing (Dave Reveman)
  246. - adjust texcoords for sampling texture rectangles (Dave Reveman)
  247. - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
  248. - repeated calls to glDeleteTexture(t) could lead to a crash
  249. - fixed potential ref count bugs in VBOs and vertex/fragment programs
  250. - spriteblast demo didn't handle window size changes correctly
  251. - glTexSubImage didn't handle pixels=NULL correctly for PBOs
  252. - fixed color index mode glDrawPixels bug (Karl Schultz)
  253. </pre>
  254. <p>
  255. The MD5 checksums are:
  256. </p>
  257. <pre>
  258. 9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz
  259. 3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2
  260. 6cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip
  261. 3e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz
  262. 9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2
  263. 856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip
  264. </pre>
  265. <h2>August 18, 2004</h2>
  266. <p>
  267. Mesa 6.1 has been released.
  268. This is a new development release (version 6.2 will be a stabilization
  269. release).
  270. </p>
  271. <pre>
  272. New:
  273. - Revamped Makefile system
  274. - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
  275. - internal driver interface changes related to texture object
  276. allocation, vertex/fragment programs, BlendEquationSeparate, etc.
  277. - option to walk triangle edges with double-precision floats
  278. (Justin Novosad of Discreet) (see config.h file)
  279. - support for AUX buffers in software GLX driver
  280. - updated glext.h to version 24 and glxext.h to version 6
  281. - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
  282. - updated BeOS support (Philippe Houdoin)
  283. Changes:
  284. - fragment fog interpolation is perspective corrected now
  285. - new glTexImage code, much cleaner, may be a bit faster
  286. Bug fixes:
  287. - glArrayElement in display lists didn't handle generic vertex attribs
  288. - glFogCoord didn't always work properly
  289. - ARB_fragment_program fog options didn't work
  290. - frag prog TEX instruction no longer incorrectly divides s,t,r by q
  291. - ARB frag prog TEX and TEXP instructions now use LOD=0
  292. - glTexEnviv in display lists didn't work
  293. - glRasterPos didn't do texgen or apply texture matrix
  294. - GL_DOUBLE-valued vertex arrays were broken in some cases
  295. - fixed texture rectangle edge/border sampling bugs
  296. - sampling an incomplete texture in a fragment program would segfault
  297. - glTexImage was missing a few error checks
  298. - fixed some minor glGetTexParameter glitches
  299. - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
  300. - fragment program writes to RC/HC register were broken
  301. - fixed a few glitches in GL_HP_occlusion_test extension
  302. - glBeginQueryARB and glEndQueryARB didn't work inside display lists
  303. - vertex program state references were broken
  304. - fixed triangle color interpolation bug on AIX (Shane Blackett)
  305. - fixed a number of minor memory leaks (bug #1002030)
  306. </pre>
  307. The MD5 checksums are:
  308. </p>
  309. <pre>
  310. c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
  311. 5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
  312. 483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
  313. 8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
  314. 89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
  315. 161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
  316. </pre>
  317. <h2>April 2, 2004</h2>
  318. <p>
  319. Mesa 6.0.1 has been released.
  320. This release basically just fixes bugs since the 6.0. release.
  321. </p>
  322. <pre>
  323. New:
  324. - upgraded glext.h to version 22
  325. - new build targets (Dan Schikore)
  326. - new linux-x86-opteron build target (Heath Feather)
  327. Bug fixes:
  328. - glBindProgramARB didn't update all necessary state
  329. - fixed build problems on OpenBSD
  330. - omit CVS directories from tarballs
  331. - glGetTexImage(GL_COLOR_INDEX) was broken
  332. - fixed an infinite loop in t&l module
  333. - silenced some valgrind warnings about using unitialized memory
  334. - fixed some compilation/link glitches on IRIX (Mike Stephens)
  335. - glBindProgram wasn't getting compiled into display lists
  336. - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
  337. - two-sided lighting and vertex program didn't work (bug 887330)
  338. - stores to program parameter registers in vertex state programs
  339. didn't work.
  340. - fixed glOrtho bug found with gcc 3.2.2 (RH9)
  341. - glXCreateWindow() wasn't fully implemented (bug 890894)
  342. - generic vertex attribute arrays didn't work in display lists
  343. - vertex buffer objects' default usage and access fields were wrong
  344. - glDrawArrays with start!=0 was broken
  345. - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
  346. - linux-osmesa16-static config didn't work
  347. - fixed a few color index rendering problems (bug 910687)
  348. - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
  349. - OSMesa RGB and BGR modes were broken
  350. - glProgramStringARB mistakenly required a null-terminated string
  351. - fragment program XPD instruction was incorrect
  352. - glGetMaterial() didn't work reliably
  353. </pre>
  354. The MD5 checksums are:
  355. </p>
  356. <pre>
  357. 011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
  358. b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
  359. bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
  360. b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
  361. dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
  362. eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
  363. </pre>
  364. <h2>January 16, 2004</h2>
  365. <p>
  366. Mesa 6.0 has been released. This is a stabilization of the 5.1 release
  367. and primarily just incorporates bug fixes.
  368. </p>
  369. <pre>
  370. New:
  371. - full OpenGL 1.5 support
  372. - updated GL/glext.h file to version 21
  373. Changes:
  374. - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
  375. Bug fixes:
  376. - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
  377. clamping issue
  378. - updated suno5-gcc configs
  379. - glColor3 functions sometimes resulted in undefined alpha values
  380. - fixed FP divide by zero error seen on VMS with xlockmore, others
  381. - fixed vertex/fragment program debug problem (bug 873011)
  382. - building on AIX with gcc works now
  383. - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
  384. - glDrawRangeElements tried to modify potentially read-only storage
  385. - updated files for building on Windows
  386. </pre>
  387. <h2>December 28, 2003</h2>
  388. <p>
  389. The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
  390. target="_parent">
  391. freedesktop.org</a> because of problems with SourceForge's anonymous
  392. CVS service.
  393. </p>
  394. <p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
  395. </p>
  396. <h2>December 17, 2003</h2>
  397. <p>
  398. Mesa 5.1 has been released. This is a new development release.
  399. Mesa 6.0 will be the next stable release and will support all
  400. OpenGL 1.5 features.
  401. </p>
  402. <pre>
  403. New features:
  404. - reorganized directory tree
  405. - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
  406. - GL_ATI_texture_env_combine3 extension (Ian Romanick)
  407. - GL_SGI_texture_color_table extension (Eric Plante)
  408. - GL_NV_fragment_program extension
  409. - GL_NV_light_max_exponent extension
  410. - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
  411. - GL_ARB_occlusion_query extension
  412. - GL_ARB_point_sprite extension
  413. - GL_ARB_texture_non_power_of_two extension
  414. - GL_IBM_multimode_draw_arrays extension
  415. - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
  416. - GL_ARB_vertex_buffer_object extension
  417. - new X86 feature detection code (Petr Sebor)
  418. - less memory used for display lists and vertex buffers
  419. - demo of per-pixel lighting with a fragment program (demos/fplight.c)
  420. - new version (18) of glext.h header
  421. - new spriteblast.c demo of GL_ARB_point_sprite
  422. - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
  423. - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
  424. Bug fixes:
  425. - really enable OpenGL 1.4 features in DOS driver.
  426. - fixed issues in glDrawPixels and glCopyPixels for very wide images
  427. - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
  428. - fixed some texgen bugs reported by Daniel Borca
  429. - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
  430. - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
  431. - fixed RGBA blend enable bug (Ville Syrjala)
  432. - glAccum is supposed to be a no-op in selection/feedback mode
  433. - fixed texgen bug #597589 (John Popplewell)
  434. Changes:
  435. - dropped API trace feature (src/Trace/)
  436. - documentation overhaul. merged with website content. more html.
  437. - glxgears.c demo updated to use GLX swap rate extensions
  438. - glTexImage1/2/3D now allows width/height/depth = 0
  439. - disable SPARC asm code on Linux (bug 852204)
  440. </pre>
  441. The MD5 checksums are:
  442. </p>
  443. <pre>
  444. 78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
  445. 67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
  446. 6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
  447. e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
  448. 066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
  449. d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
  450. </pre>
  451. <H2>November 12, 2003</H2>
  452. <p>
  453. New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
  454. number of automake/libtool problems.
  455. </p>
  456. <p>
  457. The new MD5 checksums are:
  458. </p>
  459. <pre>
  460. a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
  461. 7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
  462. 79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
  463. 952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
  464. b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
  465. a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
  466. </pre>
  467. <h2>September 5, 2003</h2>
  468. <p>
  469. Mesa 5.0.2 has been released. This is a stable, bug-fix release.
  470. </p>
  471. <pre>
  472. Bug fixes:
  473. - fixed texgen problem causing texcoord's Q to be zero (stex3d)
  474. - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
  475. - GL_CURRENT_MATRIX_NV query was wrong
  476. - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
  477. - GL_LIST_MODE query wasn't correct
  478. - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
  479. - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
  480. - blended, wide lines didn't always work correctly (bug 711595)
  481. - glVertexAttrib4svNV w component was always 1
  482. - fixed bug in GL_IBM_rasterpos_clip (missing return)
  483. - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
  484. - a few Solaris compilation fixes
  485. - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
  486. - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
  487. - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
  488. - glFog() didn't clamp fog colors
  489. - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
  490. gl[Get]TexParameteri[v] functions
  491. - fixed invalid memory references in glTexGen functions (bug 781602)
  492. - integer-valued color arrays weren't handled correctly
  493. - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
  494. - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
  495. Changes:
  496. - build GLUT with -fexceptions so C++ apps propogate exceptions
  497. </pre>
  498. <h2>June 2003</h2>
  499. <p>
  500. Mesa's directory tree has been overhauled.
  501. Things are better organized now with some thought toward future needs.
  502. </p>
  503. <p>
  504. In CVS, the latest Mesa 5.1 development code is now rooted under the
  505. <b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
  506. holds the Mesa 5.0.x code which will be abandoned at some point.
  507. </p>
  508. <h2>March 30, 2003</h2>
  509. <p>
  510. Mesa 5.0.1 has been released. This is a stable, bug-fix release.
  511. </p>
  512. <pre>
  513. New:
  514. - DOS driver updates from Daniel Borca
  515. - updated GL/gl_mangle.h file (Bill Hoffman)
  516. Bug fixes:
  517. - auto mipmap generation for cube maps was broken (bug 641363)
  518. - writing/clearing software alpha channels was unreliable
  519. - minor compilation fixes for OS/2 (Evgeny Kotsuba)
  520. - fixed some bad assertions found with shadowtex demo
  521. - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
  522. - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
  523. - fixed potential segfault in texture object validation (bug 659012)
  524. - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
  525. - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
  526. - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
  527. - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
  528. - fixed compilation problem on Solaris7/x86 (bug 536406)
  529. - fixed prefetch bug in 3DNow! code (Felix Kuhling)
  530. - fixed NeXT build problem (FABSF macro)
  531. - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
  532. - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
  533. - AA line and triangle Z values are now rounded, not truncated
  534. - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
  535. - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
  536. - fixed a minor GL_COLOR_MATERIAL bug
  537. - NV vertex program EXP instruction was broken
  538. - glColorMask misbehaved with X window / pixmap rendering
  539. - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
  540. - attempt to fix GGI compilation problem when MesaDemos not present
  541. - NV vertex program ARL-relative fetches didn't work
  542. Changes:
  543. - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
  544. - updated winpos and pointblast demos to use ARB extensions
  545. - disable SPARC normal transformation code (bug 673938)
  546. - GLU fixes for OS/2 (Evgeny Kotsuba)
  547. </pre>
  548. <p>
  549. MD5 checksums follow:
  550. </p>
  551. <pre>
  552. b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
  553. 513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
  554. eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
  555. 49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
  556. 37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
  557. becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
  558. </pre>
  559. <h2>March 7, 2003</h2>
  560. <p>
  561. Website and documentation overhaul.
  562. </p>
  563. <p>
  564. The website content and Mesa documentation (from the doc/ directory) have
  565. been merged together.
  566. All the documentation files have been entered into the CVS repository.
  567. Many of the old plain-text files have been converted to html and modernized.
  568. </p>
  569. <h2>November 13, 2002</h2>
  570. <p>Mesa 5.0 has been released. This is a stable release which
  571. implements the OpenGL 1.4 specification.
  572. </p><pre>New:
  573. - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
  574. - removed some overlooked debugging code
  575. - glxinfo updated to support GLX_ARB_multisample
  576. - GLUT now support GLX_ARB_multisample
  577. - updated DOS driver (Daniel Borca)
  578. Bug fixes:
  579. - GL_POINT and GL_LINE-mode polygons didn't obey cull state
  580. - fixed potential bug in _mesa_align_malloc/calloc()
  581. - fixed missing triangle bug when running vertex programs
  582. - fixed a few HPUX compilation problems
  583. - FX (Glide) driver didn't compile
  584. - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
  585. - a few EXT functions, like glGenTexturesEXT, were no-ops
  586. - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
  587. glMultiDrawArrays and glMultiDrawElements were missing
  588. - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
  589. - Pentium 4 Mobile was mistakenly identified as having 3DNow!
  590. - fixed one-bit error in point/line fragment Z calculation
  591. - fixed potential segfault in fakeglx code
  592. - fixed color overflow problem in DOT3 texture env mode
  593. </pre>
  594. <h2>October 29, 2002</h2>
  595. <p>Mesa 4.1 has been released. This is a new development release.
  596. For a stable release, get 4.0.4.
  597. </p><pre>New:
  598. - GL_NV_vertex_program extension
  599. - GL_NV_vertex_program1_1 extension
  600. - GL_ARB_window_pos extension
  601. - GL_ARB_depth_texture extension
  602. - GL_ARB_shadow extension
  603. - GL_ARB_shadow_ambient extension
  604. - GL_EXT_shadow_funcs extension
  605. - GL_ARB_point_parameters extension
  606. - GL_ARB_texture_env_crossbar
  607. - GL_NV_point_sprite extension
  608. - GL_NV_texture_rectangle extension
  609. - GL_EXT_multi_draw_arrays extension
  610. - GL_EXT_stencil_two_side extension
  611. - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
  612. - GL_ATI_texture_mirror_once extension (Ian Romanick)
  613. - massive overhaul/simplification of software rasterizer module,
  614. many contributions from Klaus Niederkrueger
  615. - faster software texturing in some cases (i.e. trilinear filtering)
  616. - new OSMesaGetProcAddress() function
  617. - more blend modes implemented with MMX code (Jose Fonseca)
  618. - added glutGetProcAddress() to GLUT
  619. - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
  620. - pbinfo and pbdemo PBuffer programs
  621. - glxinfo -v prints transprent pixel info (Gerd Sussner)
  622. Bug fixes:
  623. - better mipmap LOD computation (prevents excessive blurriness)
  624. - OSMesaMakeCurrent() didn't recognize buffer size changes
  625. - assorted conformance fixes for 16-bit/channel rendering
  626. - texcombine alpha subtraction mode was broken
  627. - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
  628. - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
  629. - fixed divide by zero error in NURBS tessellator (Jon Perry)
  630. - fixed GL_LINEAR fog bug by adding clamping
  631. - fixed FP exceptions found using Alpha CPU
  632. - 3dfx/glide driver render-to-window feature was broken
  633. - added missing GLX_TRANSPARENT_RGB token to glx.h
  634. - fixed error checking related to paletted textures
  635. - fixed reference count error in glDeleteTextures (Randy Fayan)
  636. Changes:
  637. - New spec file and Python code to generate some GL dispatch files
  638. - Glide driver defaults to "no" with autoconf/automake
  639. - floating point color channels now clamped to [0,inf)
  640. - updated demos/stex3d with new options
  641. </pre>
  642. <h2>October 4, 2002</h2>
  643. <p>
  644. The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
  645. </p>
  646. <h2>October 3, 2002</h2>
  647. <p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
  648. </p><pre> New:
  649. - GL_NV_texture_rectangle extension
  650. - updated glext.h header (version 17)
  651. - updated DOS driver (Daniel Borca)
  652. - updated BeOS R5 driver (Philippe Houdoin)
  653. - added GL_IBM_texture_mirror_repeat
  654. - glxinfo now takes -l option to print interesting OpenGL limits info
  655. - GL_MESA_ycbcr_texture extension
  656. - GL_APPLE_client_storage extension (for some DRI drivers only)
  657. - GL_MESA_pack_invert extension
  658. Bug fixes:
  659. - fixed GL_LINEAR fog bug by adding clamping
  660. - fixed FP exceptions found using Alpha CPU
  661. - 3dfx MESA_GLX_FX=window (render to window) didn't work
  662. - fixed memory leak in wglCreateContest (Karl Schultz)
  663. - define GLAPIENTRY and GLAPI if undefined in glu.h
  664. - wglGetProcAddress didn't handle all API functions
  665. - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
  666. - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
  667. - error checking in compressed tex image functions had some glitches
  668. - fixed AIX compile problem in src/config.c
  669. - glGetTexImage was using pixel unpacking instead of packing params
  670. - auto-mipmap generation for cube maps was incorrect
  671. Changes:
  672. - max texture units reduced to six to accomodate texture rectangles
  673. - removed unfinished GL_MESA_sprite_point extension code
  674. </pre>
  675. <h2>June 25, 2002</h2>
  676. <p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
  677. </p><pre> New:
  678. - updated GL/glext.h file (version 15)
  679. - corrected MMX blend code (Jose Fonseca)
  680. - support for software-based alpha planes in Windows driver
  681. - updated GGI driver (Filip Spacek)
  682. Bug fixes:
  683. - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
  684. - OSMesaMakeCurrent() didn't recognize buffer size changes
  685. - assorted conformance fixes for 16-bit/channel rendering
  686. - texcombine alpha subtraction mode was broken
  687. - fixed lighting bug with non-uniform scaling and display lists
  688. - fixed bug when deleting shared display lists
  689. - disabled SPARC cliptest assembly code (Mesa bug 544665)
  690. - fixed a couple Solaris compilation/link problems
  691. - blending clipped glDrawPixels didn't always work
  692. - glGetTexImage() didn't accept packed pixel types
  693. - glPixelMapu[is]v() could explode given too large of pixelmap
  694. - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
  695. - glXCopyContext() could lead to segfaults
  696. - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
  697. Changes:
  698. - lots of C++ (g++) code clean-ups
  699. - lots of T&amp;L updates for the Radeon DRI driver
  700. Known bugs:
  701. - mipmap LOD computation (fixed for Mesa 4.1)
  702. </pre>
  703. <h2>April 2, 2002</h2>
  704. <p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
  705. </p><pre> New:
  706. - New DOS (DJGPP) driver written by Daniel Borca
  707. - New driver interface functions for TCL drivers (such as Radeon DRI)
  708. - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
  709. if using deep color channels
  710. - latest GL/glext.h and GL/glxext.h headers from SGI
  711. Bug fixes:
  712. - GL_BLEND with non-black texture env color wasn't always correct
  713. - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
  714. - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
  715. - glReadPixels was sometimes mistakenly clipped by the scissor box
  716. - glDraw/ReadPixels didn't catch all the errors that they should have
  717. - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
  718. - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
  719. - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
  720. - glColorMask as sometimes effecting glXSwapBuffers()
  721. - fixed a potential bug in XMesaGarbageCollect()
  722. - N threads rendering into one window didn't work reliably
  723. - glCopyPixels didn't work for deep color channels
  724. - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
  725. - glPopAttrib() didn't correctly restore user clip planes
  726. - user clip planes failed for some perspective projections (Chromium)
  727. </pre>
  728. <h2>December 17, 2001</h2>
  729. <p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
  730. </p><pre> New:
  731. - better sub-pixel sample positions for AA triangles (Ray Tice)
  732. - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
  733. Bug fixes:
  734. - added missing break statements in glGet*() for multisample cases
  735. - fixed uninitialized hash table mutex bug (display lists / texobjs)
  736. - fixed bad teximage error check conditional (bug 476846)
  737. - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
  738. - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
  739. - silence some compiler warnings (gcc 2.96)
  740. - enable the #define GL_VERSION_1_3 in GL/gl.h
  741. - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
  742. - fixed glu.h typedef problem found with MSDev 6.0
  743. - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
  744. - added missing 'const' to glXGetContextIDEXT() in glxext.h
  745. - fixed a few glXGetProcAddress() errors (texture compression, etc)
  746. - fixed start index bug in compiled vertex arrays (Keith)
  747. - fixed compilation problems in src/SPARC/glapi_sparc.S
  748. - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
  749. - use glXGetProcAddressARB in GLUT to avoid extension linking problems
  750. - provoking vertex of flat-shaded, color-index triangles was wrong
  751. - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
  752. - glTexParameter didn't flush the vertex buffer (Ray Tice)
  753. - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
  754. - fixed bug in normal length caching (ParaView lighting bug)
  755. </pre>
  756. <h2>October 22, 2001</h2>
  757. <p>Mesa 4.0 has been released. This is a stable release.
  758. </p><pre> New:
  759. - Mesa 4.0 implements the OpenGL 1.3 specification
  760. - GL_IBM_rasterpos_clip extension
  761. - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
  762. - GL_ARB_texture_mirrored_repeat extension
  763. - WindML UGL driver (Stephane Raimbault)
  764. - added OSMESA_MAX_WIDTH/HEIGHT queries
  765. - attempted compiliation fixes for Solaris 5, 7 and 8
  766. - updated glext.h and glxext.h files
  767. - updated Windows driver (Karl Schultz)
  768. Bug fixes:
  769. - added some missing GLX 1.3 tokens to include/GL/glx.h
  770. - GL_COLOR_MATRIX changes weren't recognized by teximage functions
  771. - glCopyPixels with scale and bias was broken
  772. - glRasterPos with lighting could segfault
  773. - glDeleteTextures could leave a dangling pointer
  774. - Proxy textures for cube maps didn't work
  775. - fixed a number of 16-bit color channel bugs
  776. - fixed a few minor memory leaks
  777. - GLX context sharing was broken in 3.5
  778. - fixed state-update bugs in glPopClientAttrib()
  779. - fixed glDrawRangeElements() bug
  780. - fixed a glPush/PopAttrib() bug related to texture binding
  781. - flat-shaded, textured lines were broken
  782. - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
  783. - lighting didn't always produce the correct alpha value
  784. - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
  785. </pre>
  786. <h2>June 21, 2001</h2>
  787. <p>Mesa 3.5 has been released. This is a new development release.
  788. </p><pre> New:
  789. - internals of Mesa divided into modular pieces (Keith Whitwell)
  790. - 100% OpenGL 1.2 conformance (passes all conformance tests)
  791. - new AA line algorithm
  792. - GL_EXT_convolution extension
  793. - GL_ARB_imaging subset
  794. - OSMesaCreateContextExt() function
  795. - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
  796. - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
  797. - GL_EXT_fog_coord extension (Keith Whitwell)
  798. - GL_EXT_secondary_color extension (Keith Whitwell)
  799. - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
  800. - GL_SGIX_depth_texture extension
  801. - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
  802. - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
  803. - GL_ARB_texture_env_combine extension
  804. - GL_ARB_texture_env_dot3 extension
  805. - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
  806. - OSMesaCreateContextExt() function
  807. - libOSMesa.so library, contains the OSMesa driver interface
  808. - GL/glxext.h header file for GLX extensions
  809. - somewhat faster software texturing, fogging, depth testing
  810. - all color-index conformance tests now pass (only 8bpp tested)
  811. - SPARC assembly language TCL optimizations (David Miller)
  812. - GL_SGIS_generate_mipmap extension
  813. Bug Fixes:
  814. - fbiRev and tmuRev were unitialized when using Glide3
  815. - fixed a few color index mode conformance failures; all pass now
  816. - now appling antialiasing coverage to alpha after texturing
  817. - colors weren't getting clamped to [0,1] before color table lookup
  818. - fixed RISC alignment errors caused by COPY_4UBV macro
  819. - drawing wide, flat-shaded lines could cause a segfault
  820. - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
  821. Changes:
  822. - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
  823. - new libOSMesa.so library, contains the OSMesa driver interface
  824. </pre>
  825. <h2>May 17, 2001</h2>
  826. <p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
  827. Here's what's new:</p>
  828. <pre> Bug fixes:
  829. - deleting the currently bound texture could cause bad problems
  830. - using fog could result in random vertex alpha values
  831. - AA triangle rendering could touch pixels outside right window bound
  832. - fixed byteswapping problem in clear_32bit_ximage() function
  833. - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
  834. - fixed memory leak in glXUseXFont()
  835. - fragment sampling in AA triangle function was off by 1/2 pixel
  836. - Windows: reading pixels from framebuffer didn't always work
  837. - glConvolutionFilter2D could segfault or cause FP exception
  838. - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
  839. - GL_NAND logicop didn't work right in RGBA mode
  840. - fixed a memory corruption bug in vertex buffer reset code
  841. - clearing the softwara alpha buffer with scissoring was broken
  842. - fixed a few color index mode fog bugs
  843. - fixed some bad assertions in color index mode
  844. - fixed FX line 'stipple' bug #420091
  845. Changes:
  846. - optimized writing mono-colored pixel spans to X pixmaps
  847. - increased max viewport size to 2048 x 2048
  848. </pre>
  849. <h2>April 29, 2001</h2>
  850. <p>New Mesa website</p>
  851. <p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
  852. <h2>February 14, 2001</h2>
  853. <p>Mesa 3.4.1 has been released. Here's what's new:</p>
  854. <pre> New:
  855. - fixed some Linux build problems
  856. - fixed some Windows build problems
  857. - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
  858. Bug fixes:
  859. - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
  860. - various state-update code changes needed for DRI bugs
  861. - disabled pixel transfer ops in glColorTable commands, not needed
  862. - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
  863. - updated sources and fixed compile problems in widgets-mesa/
  864. - GLX_PBUFFER enum value was wrong in glx.h
  865. - fixed a glColorMaterial lighting bug
  866. - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
  867. - glXCopySubBufferMESA() Y position was off by one
  868. - Error checking of glTexSubImage3D() was broken (bug 128775)
  869. - glPopAttrib() didn't restore all derived Mesa state correctly
  870. - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
  871. conformance problems at 16bpp.
  872. - clearing depth buffer with scissoring was broken, would segfault
  873. - OSMesaGetDepthBuffer() returned bad bytesPerValue value
  874. - fixed a line clipping bug (reported by Craig McDaniel)
  875. - fixed RGB color over/underflow bug for very tiny triangles
  876. Known problems:
  877. - NURBS or evaluator surfaces inside display lists don't always work
  878. </pre>
  879. <p>
  880. </p><h2>November 3, 2000</h2>
  881. <p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
  882. <pre> New:
  883. - optimized glDrawPixels for glPixelZoom(1,-1)
  884. Bug Fixes:
  885. - widgets-mesa/src/*.c files were missing from 3.3 distro
  886. - include/GL/mesa_wgl.h file was missing from 3.3 distro
  887. - fixed some Win32 compile problems
  888. - texture object priorities weren't getting initialized to 1.0
  889. - glAreTexturesResident return value was wrong when using hardware
  890. - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
  891. - glReadPixels with GLushort packed types was broken
  892. - fixed a few bugs in the GL_EXT_texture_env_combine texture code
  893. - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
  894. - fixed some typos/bugs in the VB code
  895. - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
  896. - optimized glDrawPixels paths weren't being used
  897. - per-fragment fog calculation didn't work without a Z buffer
  898. - improved blending accuracy, fixes Glean blendFunc test failures
  899. - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
  900. - glXGetProcAddressARB() didn't always return the right address
  901. - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
  902. - texture matrix changes weren't always detected (GLUT projtex demo)
  903. - fixed random color problem in vertex fog code
  904. - fixed Glide-related bug that let Quake get a 24-bit Z buffer
  905. Changes:
  906. - finished internal support for compressed textures for DRI
  907. </pre>
  908. <p>
  909. </p><h2>April 24, 2000</h2>
  910. <p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
  911. <pre> Bug fixes:
  912. - fixed memcpy bugs in span.c
  913. - fixed missing glEnd problem in demos/tessdemo.c
  914. - fixed bug when clearing 24bpp Ximages
  915. - fixed clipping problem found in Unreal Tournament
  916. - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
  917. - fixed Loki's 3dfx RGB vs BGR bug
  918. - fixed Loki's 3dfx smooth/flat shading bug in SoF
  919. Changes:
  920. - updated docs/README file
  921. - use bcopy() optimizations on FreeBSD
  922. - re-enabled the optimized persp_textured_triangle() function
  923. </pre>
  924. <p>
  925. </p><h2>March 23, 2000</h2>
  926. <p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
  927. <p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
  928. just bug fixes.</p>
  929. <p>Here's what's changed:
  930. </p><ul>
  931. Bug fixes:
  932. <ul>
  933. - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
  934. - added missing glHintPGI() function<br>
  935. - fixed a polygon culling bug<br>
  936. - fixed bugs in gluPartialDisk()<br>
  937. - Z values in selection mode were wrong<br>
  938. - added missing tokens:
  939. <ul>
  940. GL_SMOOTH_POINT_SIZE_RANGE<br>
  941. GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
  942. GL_SMOOTH_LINE_WIDTH_RANGE<br>
  943. GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
  944. GL_ALIASED_POINT_SIZE_RANGE<br>
  945. GL_ALIASED_LINE_WIDTH_RANGE
  946. </ul>
  947. - fixed glCopyPixels when copying from back to front buffer<br>
  948. - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
  949. - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
  950. - glDeleteTextures() didn't decrement reference count correctly<br>
  951. - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
  952. - Actual depth of transformation matrix stacks was off by one<br>
  953. - 24bpp visuals didn't address pixels correctly<br>
  954. - mipmap level of detail (lambda) calculation simplified, more accurate<br>
  955. - 101691 - Polygon clipping and GL_LINE<br>
  956. - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
  957. - 101808 - Non-glVertexArrays tristrip bug<br>
  958. - 101971 - find_last_3f on Dec OSF (worked around)<br>
  959. - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
  960. - 102893 - orientations of modelview cause segfault
  961. </ul>
  962. New:
  963. <ul>
  964. - updated SVGA Linux driver<br>
  965. - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
  966. - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
  967. - changed -O2 to -O3 for a number of gcc configs
  968. </ul>
  969. Changes:
  970. <ul>
  971. - glXCopyContext's mask parameter is now unsigned long, per GLX spec
  972. </ul>
  973. </ul>
  974. <p>Please report any problems with this release ASAP. Bugs should be filed on the
  975. Mesa3D website at sourceforge.<br>
  976. After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
  977. <p>-- Brian</p>
  978. <p>
  979. </p><h2>December 17, 1999</h2>
  980. <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
  981. can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
  982. <p>
  983. </p><h2>December 14, 1999</h2>
  984. <p>Mesa 3.1 is released!</p>
  985. <p>
  986. </p><h2>September 21, 1999</h2>
  987. <p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
  988. and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
  989. that seem to be... yes, I've just received confirmation from the beta center, they
  990. are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
  991. Keith Whitwell for preparing these for us during Brian's absence.</p>
  992. <p>
  993. </p><h2>August 30, 1999</h2>
  994. <p>I'm pleased to announce that I've accepted a position with Precision Insight,
  995. Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
  996. <p>I've been working on Mesa in my spare time for over five years. With Precision
  997. Insight I now have the opportunity to devote my full attention to advancing Mesa
  998. and OpenGL on Linux.</p>
  999. <p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
  1000. my work will continue to be open sourced and available to any other programmers who
  1001. may want to contribute to it, or use it for other projects or platforms</p>
  1002. <p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
  1003. <p>
  1004. </p><h2>August 23, 1999</h2>
  1005. <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
  1006. Note that this is a new archive, so you will need to re-checkout the archive. That
  1007. means don't <i>cvs update</i> from a previous download.</p>
  1008. <p>
  1009. </p><h2>August 17, 1999</h2>
  1010. <p>A report from the SIGGRAPH '99 Linux/OpenGL
  1011. BOF meeting is now available.</p>
  1012. <p>-Brian</p>
  1013. <p>
  1014. </p><h2>August 14, 1999</h2>
  1015. <p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
  1016. systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
  1017. patient.</p>
  1018. <p>-Brian</p>
  1019. <p>
  1020. </p><h2>June 7, 1999</h2>
  1021. <p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
  1022. <p>
  1023. </p><h2>June 2, 1999</h2>
  1024. <p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
  1025. xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
  1026. based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
  1027. <p>
  1028. </p><h2>May 24, 1999</h2>
  1029. <p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
  1030. If you are into the quake scene, you may want to try this out, as it contains some
  1031. optimizations specifically in the Q3A rendering path.
  1032. <p>
  1033. </p><h2>May 13, 1999</h2>
  1034. <p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
  1035. has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
  1036. <p>
  1037. </p><h2>May 13, 1999</h2>
  1038. <pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
  1039. US$10,000 to the Mesa project to support its continuing development.
  1040. Mesa is a free implementation of the OpenGL 3D graphics library and id's
  1041. newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
  1042. The donation will go to Keith Whitwell, who has been optimizing Mesa to
  1043. improve performance on 3d hardware. Thanks to Keith's work, many
  1044. applications using Mesa 3.1 will see a dramatic performance increase
  1045. over Mesa 3.0. The donation will allow Keith to continue working on
  1046. Mesa full time for some time to come.
  1047. For more information about Mesa see www.mesa3d.org. For more
  1048. information about id Software, Inc. see www.idsoftware.com.
  1049. --------------------------------
  1050. This donation from John/id is very generous. Keith and I are very
  1051. grateful.
  1052. </pre>
  1053. <p>
  1054. </p><h2>May 1, 1999</h2>
  1055. <p>John Carmack made an interesting .plan update yesterday:
  1056. </p><ul>
  1057. <i>"I put together a document on optimizing OpenGL drivers for Q3 that
  1058. should be helpful to the various Linux 3D teams. <br>
  1059. </i>http://www.quake3arena.com/news/glopt.html</i>"
  1060. </ul>
  1061. <p>
  1062. </p><h2>April 7, 1999</h2>
  1063. <p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
  1064. <p>
  1065. </p><h2>March 18, 1999</h2>
  1066. <p>The new webpages are now online. Enjoy, and let me know if you find any errors.
  1067. For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
  1068. <p>
  1069. </p><h2>February 16, 1999</h2>
  1070. <p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
  1071. source code</a>.</p>
  1072. <p>
  1073. </p><h2>January 22, 1999</h2>
  1074. <p>www.mesa3d.org established</p>
  1075. </p>
  1076. <hr>
  1077. </body>
  1078. </html>