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fd4_texture.h 2.2KB

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  1. /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
  2. /*
  3. * Copyright (C) 2014 Rob Clark <robclark@freedesktop.org>
  4. *
  5. * Permission is hereby granted, free of charge, to any person obtaining a
  6. * copy of this software and associated documentation files (the "Software"),
  7. * to deal in the Software without restriction, including without limitation
  8. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  9. * and/or sell copies of the Software, and to permit persons to whom the
  10. * Software is furnished to do so, subject to the following conditions:
  11. *
  12. * The above copyright notice and this permission notice (including the next
  13. * paragraph) shall be included in all copies or substantial portions of the
  14. * Software.
  15. *
  16. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  17. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  18. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  19. * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  20. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  21. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
  22. * SOFTWARE.
  23. *
  24. * Authors:
  25. * Rob Clark <robclark@freedesktop.org>
  26. */
  27. #ifndef FD4_TEXTURE_H_
  28. #define FD4_TEXTURE_H_
  29. #include "pipe/p_context.h"
  30. #include "freedreno_texture.h"
  31. #include "freedreno_resource.h"
  32. #include "fd4_context.h"
  33. #include "fd4_format.h"
  34. struct fd4_sampler_stateobj {
  35. struct pipe_sampler_state base;
  36. uint32_t texsamp0, texsamp1;
  37. };
  38. static INLINE struct fd4_sampler_stateobj *
  39. fd4_sampler_stateobj(struct pipe_sampler_state *samp)
  40. {
  41. return (struct fd4_sampler_stateobj *)samp;
  42. }
  43. struct fd4_pipe_sampler_view {
  44. struct pipe_sampler_view base;
  45. struct fd_resource *tex_resource;
  46. uint32_t texconst0, texconst1, texconst2, texconst3;
  47. };
  48. static INLINE struct fd4_pipe_sampler_view *
  49. fd4_pipe_sampler_view(struct pipe_sampler_view *pview)
  50. {
  51. return (struct fd4_pipe_sampler_view *)pview;
  52. }
  53. unsigned fd4_get_const_idx(struct fd_context *ctx,
  54. struct fd_texture_stateobj *tex, unsigned samp_id);
  55. void fd4_texture_init(struct pipe_context *pctx);
  56. #endif /* FD4_TEXTURE_H_ */