| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158 | /*
 * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
 *
 * Permission to use, copy, modify, distribute, and sell this software and
 * its documentation for any purpose is hereby granted without fee, provided
 * that (i) the above copyright notices and this permission notice appear in
 * all copies of the software and related documentation, and (ii) the name of
 * Silicon Graphics may not be used in any advertising or
 * publicity relating to the software without the specific, prior written
 * permission of Silicon Graphics.
 *
 * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
 * ANY KIND,
 * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
 * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
 *
 * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
 * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
 * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
 * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
 * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
 * OF THIS SOFTWARE.
 */
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <GL/glut.h>
static void Init(void)
{
}
static void Reshape(int width, int height)
{
    glViewport(0, 0, (GLint)width, (GLint)height);
    glMatrixMode(GL_PROJECTION);
    glLoadIdentity();
    glOrtho(-5.0, 5.0, -5.0, 5.0, -5.0, 5.0);
    glMatrixMode(GL_MODELVIEW);
}
static void Key(unsigned char key, int x, int y)
{
    switch (key) {
      case 27:
        printf("Exiting...\n");
	exit(1);
      case 'r':
        printf("Redisplaying...\n");
        glutPostRedisplay();
        break;
      default:
        printf("No such key '%c'...\n", key);
        break;
    }
}
static void Draw(void)
{
   glShadeModel(GL_FLAT);
   {
      glClearColor(0.0, 0.0, 0.0, 0.0);
      glClearStencil(0);
      glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT);
   }
   glStencilMask(1);
   glEnable(GL_STENCIL_TEST);
   glStencilFunc(GL_ALWAYS, 1, 1);
   glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
   glColor3ub(200, 0, 0);
   glBegin(GL_POLYGON);        
   glVertex3i(-4, -4, 0);
   glVertex3i( 4, -4, 0);
   glVertex3i( 0,  4, 0);
   glEnd();
#if 1
   glStencilFunc(GL_EQUAL, 1, 1);
   glStencilOp(GL_INCR, GL_KEEP, GL_DECR);
   glColor3ub(0, 200, 0);
   glBegin(GL_POLYGON);
   glVertex3i(3, 3, 0);
   glVertex3i(-3, 3, 0);
   glVertex3i(-3, -3, 0);
   glVertex3i(3, -3, 0);
   glEnd();
#endif
#if 1
   glStencilFunc(GL_EQUAL, 1, 1);
   glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
   glColor3ub(0, 0, 200);
   glBegin(GL_POLYGON);
   glVertex3f(2.5, 2.5, 0);
   glVertex3f(-2.5, 2.5, 0);
   glVertex3f(-2.5, -2.5, 0);
   glVertex3f(2.5, -2.5, 0);
   glEnd();
#endif
   glFlush();
}
static GLenum Args(int argc, char **argv)
{
    GLint i;
    for (i = 1; i < argc; i++) {
	if (strcmp(argv[i], "-dr") == 0) {
	} else {
	    printf("%s (Bad option).\n", argv[i]);
	    return GL_FALSE;
	}
    }
    return GL_TRUE;
}
int main(int argc, char **argv)
{
    GLenum type;
    glutInit(&argc, argv);
    if (Args(argc, argv) == GL_FALSE) {
	exit(1);
    }
    glutInitWindowPosition(0, 0); 
    glutInitWindowSize( 300, 300);
    type = GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH | GLUT_STENCIL;
    glutInitDisplayMode(type);
    if (glutCreateWindow(*argv) == GL_FALSE) {
	exit(1);
    }
    Init();
    glutReshapeFunc(Reshape);
    glutKeyboardFunc(Key);
    glutDisplayFunc(Draw);
    glutMainLoop();
	return 0;
}
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