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							- 
 - #include <assert.h>
 - #include <stdio.h>
 - #include <string.h>
 - #include <stdlib.h>
 - #define GL_GLEXT_PROTOTYPES
 - #include <GL/glut.h>
 - 
 - #include "readtex.c"
 - 
 - 
 - #define TEXTURE_FILE "../images/girl.rgb"
 - 
 - 
 - 
 - static void Init( void )
 - {
 -    static const char *modulate2D =
 -       "!!ARBfp1.0\n"
 -       "TEX result.color, fragment.color, texture[0], 2D; \n"
 -       "END"
 -       ;
 -    GLuint modulateProg;
 -    GLuint Texture;
 - 
 -    if (!glutExtensionSupported("GL_ARB_fragment_program")) {
 -       printf("Error: GL_ARB_fragment_program not supported!\n");
 -       exit(1);
 -    }
 -    printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
 - 
 -    /* Setup the fragment program */
 -    glGenProgramsARB(1, &modulateProg);
 -    glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg);
 -    glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
 -                         strlen(modulate2D), (const GLubyte *)modulate2D);
 - 
 -    printf("glGetError = 0x%x\n", (int) glGetError());
 -    printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n",
 -           (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB));
 -    assert(glIsProgramARB(modulateProg));
 - 
 -    glEnable(GL_FRAGMENT_PROGRAM_ARB);
 - 
 -    /* Load texture */
 -    glGenTextures(1, &Texture);
 -    glBindTexture(GL_TEXTURE_2D, Texture);
 -    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
 -    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
 -    glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
 -    if (!LoadRGBMipmaps(TEXTURE_FILE, GL_RGB)) {
 -       printf("Error: couldn't load texture image file %s\n", TEXTURE_FILE);
 -       exit(1);
 -    }
 -    /* XXX this enable shouldn't really be needed!!! */
 -    glEnable(GL_TEXTURE_2D);
 - 
 -    glClearColor(.3, .3, .3, 0);
 - }
 - 
 - static void Reshape(int width, int height)
 - {
 - 
 -     glViewport(0, 0, (GLint)width, (GLint)height);
 - 
 -     glMatrixMode(GL_PROJECTION);
 -     glLoadIdentity();
 -     glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
 -     glMatrixMode(GL_MODELVIEW);
 - }
 - 
 - static void Key(unsigned char key, int x, int y)
 - {
 - 
 -     switch (key) {
 -       case 27:
 - 	exit(1);
 -       default:
 - 	return;
 -     }
 - 
 -     glutPostRedisplay();
 - }
 - 
 - static void Draw(void)
 - {
 -    glClear(GL_COLOR_BUFFER_BIT); 
 - 
 -    glBegin(GL_TRIANGLES);
 -    glColor3f(0,0,1); 
 - /*    glTexCoord2f(1, 0); */
 -    glVertex3f( 0.9, -0.9, -30.0);
 -    glColor3f(1,0,0); 
 - /*    glTexCoord2f(1, 1); */
 -    glVertex3f( 0.9,  0.9, -30.0);
 -    glColor3f(0,1,0); 
 - /*    glTexCoord2f(0, .5); */
 -    glVertex3f(-0.9,  0.0, -30.0);
 -    glEnd();
 - 
 -    glFlush();
 - }
 - 
 - 
 - int main(int argc, char **argv)
 - {
 -     GLenum type;
 - 
 -     glutInit(&argc, argv);
 - 
 - 
 - 
 -     glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
 - 
 -     type = GLUT_RGB;
 -     type |= GLUT_SINGLE;
 -     glutInitDisplayMode(type);
 - 
 -     if (glutCreateWindow("First Tri") == GL_FALSE) {
 - 	exit(1);
 -     }
 - 
 -     Init();
 - 
 -     glutReshapeFunc(Reshape);
 -     glutKeyboardFunc(Key);
 -     glutDisplayFunc(Draw);
 -     glutMainLoop();
 - 	return 0;
 - }
 
 
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