Clone of mesa.
Вы не можете выбрать более 25 тем Темы должны начинаться с буквы или цифры, могут содержать дефисы(-) и должны содержать не более 35 символов.

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485
  1. # Mesa 3-D graphics library
  2. # Version: 4.0
  3. #
  4. # Copyright (C) 1999 Brian Paul All Rights Reserved.
  5. #
  6. # Permission is hereby granted, free of charge, to any person obtaining a
  7. # copy of this software and associated documentation files (the "Software"),
  8. # to deal in the Software without restriction, including without limitation
  9. # the rights to use, copy, modify, merge, publish, distribute, sublicense,
  10. # and/or sell copies of the Software, and to permit persons to whom the
  11. # Software is furnished to do so, subject to the following conditions:
  12. #
  13. # The above copyright notice and this permission notice shall be included
  14. # in all copies or substantial portions of the Software.
  15. #
  16. # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  17. # OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  18. # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  19. # BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
  20. # AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
  21. # CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  22. # DOS/DJGPP samples makefile v1.6 for Mesa
  23. #
  24. # Copyright (C) 2002 - Daniel Borca
  25. # Email : dborca@users.sourceforge.net
  26. # Web : http://www.geocities.com/dborca
  27. #
  28. # Available options:
  29. #
  30. # Environment variables:
  31. # GLIDE path to Glide3 SDK; used with FX.
  32. # default = $(TOP)/glide3
  33. # FX=1 build for 3dfx Glide3. Note that this disables
  34. # compilation of most DMesa code and requires fxMesa.
  35. # As a consequence, you'll need the DJGPP Glide3
  36. # library to build any application.
  37. # default = no
  38. # DXE=1 use DXE modules (see README.DJ for details).
  39. # default = no
  40. #
  41. # Targets:
  42. # <file.exe> build a specific file
  43. #
  44. .PHONY: all
  45. .SUFFIXES: .c .o .exe
  46. .SECONDARY: ../util/readtex.o ../util/showbuffer.o
  47. TOP = ../..
  48. GLIDE ?= $(TOP)/glide3
  49. CC = gcc
  50. CFLAGS = -Wall -W -pedantic
  51. CFLAGS += -O2 -ffast-math
  52. CFLAGS += -I$(TOP)/include -I../util
  53. CFLAGS += -DGLUT_IMPORT_LIB
  54. ifeq ($(FX),1)
  55. CFLAGS += -DFX
  56. endif
  57. LD = gxx
  58. LDFLAGS = -s -L$(TOP)/lib
  59. ifeq ($(DXE),1)
  60. LDLIBS += -liglut -liglu -ligl
  61. else
  62. LDLIBS = -lglut -lglu -lgl
  63. ifeq ($(FX),1)
  64. LDFLAGS += -L$(GLIDE)/lib
  65. LDLIBS += -lgld3x
  66. endif
  67. endif
  68. .c.o:
  69. $(CC) -o $@ $(CFLAGS) -c $<
  70. %.exe: ../util/readtex.o ../util/showbuffer.o %.o
  71. $(LD) -o $@ $(LDFLAGS) $^ $(LDLIBS)
  72. all:
  73. $(error Must specify <filename.exe> to build)