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- #ifndef __gl_core_h_
- #define __gl_core_h_
-
- /*
- ** License Applicability. Except to the extent portions of this file are
- ** made subject to an alternative license as permitted in the SGI Free
- ** Software License B, Version 1.1 (the "License"), the contents of this
- ** file are subject only to the provisions of the License. You may not use
- ** this file except in compliance with the License. You may obtain a copy
- ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
- ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
- **
- ** http://oss.sgi.com/projects/FreeB
- **
- ** Note that, as provided in the License, the Software is distributed on an
- ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
- ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
- ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
- ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
- **
- ** Original Code. The Original Code is: OpenGL Sample Implementation,
- ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
- ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
- ** Copyright in any portions created by third parties is as indicated
- ** elsewhere herein. All Rights Reserved.
- **
- ** Additional Notice Provisions: The application programming interfaces
- ** established by SGI in conjunction with the Original Code are The
- ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
- ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
- ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
- ** Window System(R) (Version 1.3), released October 19, 1998. This software
- ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
- ** published by SGI, but has not been independently verified as being
- ** compliant with the OpenGL(R) version 1.2.1 Specification.
- **
- */
-
- #if !defined(_WIN32_WCE)
- #include <sys/types.h>
- #endif
-
- #define GL_CORE_SGI 1
- #define GL_CORE_MESA 2
- #define GL_CORE_APPLE 4
-
- typedef struct __GLcontextRec __GLcontext;
-
- /*
- ** This file defines the interface between the GL core and the surrounding
- ** "operating system" that supports it (currently the GLX or WGL extensions).
- **
- ** Members (data and function pointers) are documented as imported or
- ** exported according to how they are used by the core rendering functions.
- ** Imported members are initialized by the "operating system" and used by
- ** the core functions. Exported members are initialized by the core functions
- ** and used by the "operating system".
- */
-
- /**
- * Mode and limit information for a context. This information is
- * kept around in the context so that values can be used during
- * command execution, and for returning information about the
- * context to the application.
- *
- * Instances of this structure are shared by the driver and the loader. To
- * maintain binary compatability, new fields \b must be added only to the
- * end of the structure.
- *
- * \sa _gl_context_modes_create
- */
- typedef struct __GLcontextModesRec {
- struct __GLcontextModesRec * next;
-
- GLboolean rgbMode;
- GLboolean floatMode;
- GLboolean colorIndexMode;
- GLuint doubleBufferMode;
- GLuint stereoMode;
-
- GLboolean haveAccumBuffer;
- GLboolean haveDepthBuffer;
- GLboolean haveStencilBuffer;
-
- GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */
- GLuint redMask, greenMask, blueMask, alphaMask;
- GLint rgbBits; /* total bits for rgb */
- GLint indexBits; /* total bits for colorindex */
-
- GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits;
- GLint depthBits;
- GLint stencilBits;
-
- GLint numAuxBuffers;
-
- GLint level;
-
- GLint pixmapMode;
-
- /* GLX */
- GLint visualID;
- GLint visualType; /**< One of the GLX X visual types. (i.e.,
- * \c GLX_TRUE_COLOR, etc.)
- */
-
- /* EXT_visual_rating / GLX 1.2 */
- GLint visualRating;
-
- /* EXT_visual_info / GLX 1.2 */
- GLint transparentPixel;
- /* colors are floats scaled to ints */
- GLint transparentRed, transparentGreen, transparentBlue, transparentAlpha;
- GLint transparentIndex;
-
- /* ARB_multisample / SGIS_multisample */
- GLint sampleBuffers;
- GLint samples;
-
- /* SGIX_fbconfig / GLX 1.3 */
- GLint drawableType;
- GLint renderType;
- GLint xRenderable;
- GLint fbconfigID;
-
- /* SGIX_pbuffer / GLX 1.3 */
- GLint maxPbufferWidth;
- GLint maxPbufferHeight;
- GLint maxPbufferPixels;
- GLint optimalPbufferWidth; /* Only for SGIX_pbuffer. */
- GLint optimalPbufferHeight; /* Only for SGIX_pbuffer. */
-
- /* SGIX_visual_select_group */
- GLint visualSelectGroup;
-
- /* OML_swap_method */
- GLint swapMethod;
-
- GLint screen;
-
- /* EXT_texture_from_pixmap */
- GLint bindToTextureRgb;
- GLint bindToTextureRgba;
- GLint bindToMipmapTexture;
- GLint bindToTextureTargets;
- GLint yInverted;
- } __GLcontextModes;
-
- /* Several fields of __GLcontextModes can take these as values. Since
- * GLX header files may not be available everywhere they need to be used,
- * redefine them here.
- */
- #define GLX_NONE 0x8000
- #define GLX_SLOW_CONFIG 0x8001
- #define GLX_TRUE_COLOR 0x8002
- #define GLX_DIRECT_COLOR 0x8003
- #define GLX_PSEUDO_COLOR 0x8004
- #define GLX_STATIC_COLOR 0x8005
- #define GLX_GRAY_SCALE 0x8006
- #define GLX_STATIC_GRAY 0x8007
- #define GLX_TRANSPARENT_RGB 0x8008
- #define GLX_TRANSPARENT_INDEX 0x8009
- #define GLX_NON_CONFORMANT_CONFIG 0x800D
- #define GLX_SWAP_EXCHANGE_OML 0x8061
- #define GLX_SWAP_COPY_OML 0x8062
- #define GLX_SWAP_UNDEFINED_OML 0x8063
-
- #define GLX_DONT_CARE 0xFFFFFFFF
-
- #define GLX_RGBA_BIT 0x00000001
- #define GLX_COLOR_INDEX_BIT 0x00000002
- #define GLX_WINDOW_BIT 0x00000001
- #define GLX_PIXMAP_BIT 0x00000002
- #define GLX_PBUFFER_BIT 0x00000004
-
- #define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0
- #define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1
- #define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2
- #define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3
- #define GLX_Y_INVERTED_EXT 0x20D4
-
- #define GLX_TEXTURE_1D_BIT_EXT 0x00000001
- #define GLX_TEXTURE_2D_BIT_EXT 0x00000002
- #define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004
-
- #endif /* __gl_core_h_ */
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