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- /*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
- struct builtin_variable {
- enum ir_variable_mode mode;
- const char *type;
- const char *name;
- };
-
- static const builtin_variable builtin_core_vs_variables[] = {
- { ir_var_out, "vec4", "gl_Position" },
- { ir_var_out, "float", "gl_PointSize" },
- };
-
- static const builtin_variable builtin_110_deprecated_vs_variables[] = {
- { ir_var_in, "vec4", "gl_Vertex" },
- { ir_var_in, "vec4", "gl_Normal" },
- { ir_var_in, "vec4", "gl_Color" },
- { ir_var_in, "vec4", "gl_SecondaryColor" },
- { ir_var_in, "vec4", "gl_MultiTexCoord0" },
- { ir_var_in, "vec4", "gl_MultiTexCoord1" },
- { ir_var_in, "vec4", "gl_MultiTexCoord2" },
- { ir_var_in, "vec4", "gl_MultiTexCoord3" },
- { ir_var_in, "vec4", "gl_MultiTexCoord4" },
- { ir_var_in, "vec4", "gl_MultiTexCoord5" },
- { ir_var_in, "vec4", "gl_MultiTexCoord6" },
- { ir_var_in, "vec4", "gl_MultiTexCoord7" },
- { ir_var_in, "float", "gl_FogCoord" },
- { ir_var_out, "vec4", "gl_ClipVertex" },
- { ir_var_out, "vec4", "gl_FrontColor" },
- { ir_var_out, "vec4", "gl_BackColor" },
- { ir_var_out, "vec4", "gl_FrontSecondaryColor" },
- { ir_var_out, "vec4", "gl_BackSecondaryColor" },
- { ir_var_out, "vec4", "gl_FogFragCoord" },
- };
-
- static const builtin_variable builtin_130_vs_variables[] = {
- { ir_var_in, "int", "gl_VertexID" },
- };
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