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- /**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
- /* Authors: Keith Whitwell <keith@tungstengraphics.com>
- */
-
- #include "pipe/p_util.h"
- #include "pipe/p_shader_tokens.h"
- #include "draw_private.h"
-
-
- /** subclass of draw_stage */
- struct flat_stage
- {
- struct draw_stage stage;
-
- uint num_color_attribs;
- uint color_attribs[4]; /* front/back primary/secondary colors */
- };
-
-
- static INLINE struct flat_stage *
- flat_stage(struct draw_stage *stage)
- {
- return (struct flat_stage *) stage;
- }
-
-
- static void flatshade_begin( struct draw_stage *stage )
- {
- struct flat_stage *flat = flat_stage(stage);
- const struct pipe_shader_state *vs = stage->draw->vertex_shader->state;
- uint i;
-
- /* Find which vertex shader outputs are colors, make a list */
- flat->num_color_attribs = 0;
- for (i = 0; i < vs->num_outputs; i++) {
- if (vs->output_semantic_name[i] == TGSI_SEMANTIC_COLOR ||
- vs->output_semantic_name[i] == TGSI_SEMANTIC_BCOLOR) {
- flat->color_attribs[flat->num_color_attribs++] = i;
- }
- }
-
- stage->next->begin( stage->next );
- }
-
-
- /** Copy all the color attributes from 'src' vertex to 'dst' vertex */
- static INLINE void copy_colors( struct draw_stage *stage,
- struct vertex_header *dst,
- const struct vertex_header *src )
- {
- const struct flat_stage *flat = flat_stage(stage);
- uint i;
-
- /* Look for constant/flat attribs and duplicate from src to dst vertex */
- /* skip attrib[0] which is vert pos */
- for (i = 0; i < flat->num_color_attribs; i++) {
- const uint attr = flat->color_attribs[i];
- memcpy(dst->data[attr], src->data[attr], sizeof(src->data[0]));
- }
- }
-
-
- /**
- * Flatshade tri. Required for clipping and when unfilled tris are
- * active, otherwise handled by hardware.
- */
- static void flatshade_tri( struct draw_stage *stage,
- struct prim_header *header )
- {
- struct prim_header tmp;
-
- tmp.det = header->det;
- tmp.edgeflags = header->edgeflags;
- tmp.v[0] = dup_vert(stage, header->v[0], 0);
- tmp.v[1] = dup_vert(stage, header->v[1], 1);
- tmp.v[2] = header->v[2];
-
- copy_colors(stage, tmp.v[0], tmp.v[2]);
- copy_colors(stage, tmp.v[1], tmp.v[2]);
-
- stage->next->tri( stage->next, &tmp );
- }
-
-
- /**
- * Flatshade line. Required for clipping.
- */
- static void flatshade_line( struct draw_stage *stage,
- struct prim_header *header )
- {
- struct prim_header tmp;
-
- tmp.v[0] = dup_vert(stage, header->v[0], 0);
- tmp.v[1] = header->v[1];
-
- copy_colors(stage, tmp.v[0], tmp.v[1]);
-
- stage->next->line( stage->next, &tmp );
- }
-
-
- static void flatshade_point( struct draw_stage *stage,
- struct prim_header *header )
- {
- stage->next->point( stage->next, header );
- }
-
-
- static void flatshade_end( struct draw_stage *stage )
- {
- stage->next->end( stage->next );
- }
-
-
- static void flatshade_reset_stipple_counter( struct draw_stage *stage )
- {
- stage->next->reset_stipple_counter( stage->next );
- }
-
-
- static void flatshade_destroy( struct draw_stage *stage )
- {
- draw_free_tmps( stage );
- FREE( stage );
- }
-
-
- /**
- * Create flatshading drawing stage.
- */
- struct draw_stage *draw_flatshade_stage( struct draw_context *draw )
- {
- struct flat_stage *flatshade = CALLOC_STRUCT(flat_stage);
-
- draw_alloc_tmps( &flatshade->stage, 2 );
-
- flatshade->stage.draw = draw;
- flatshade->stage.next = NULL;
- flatshade->stage.begin = flatshade_begin;
- flatshade->stage.point = flatshade_point;
- flatshade->stage.line = flatshade_line;
- flatshade->stage.tri = flatshade_tri;
- flatshade->stage.end = flatshade_end;
- flatshade->stage.reset_stipple_counter = flatshade_reset_stipple_counter;
- flatshade->stage.destroy = flatshade_destroy;
-
- return &flatshade->stage;
- }
-
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