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							- 
 -                            Mesa 4.0 release notes
 - 
 -                              October 18, 2001
 - 
 -                               PLEASE READ!!!!
 - 
 - 
 - 
 - Introduction
 - ------------
 - 
 - Mesa uses an even/odd version number scheme like the Linux kernel.
 - Odd numbered versions (such as 3.3) designate new developmental releases.
 - Even numbered versions (such as 3.4) designate stable releases.
 - 
 - Mesa version 4.0 signifies two things:
 - 
 -   1. A stabilization of the 3.5 development release
 -   2. Implementation of the OpenGL 1.3 specification
 - 
 - 
 - Note that the Mesa major version number is incremented with the OpenGL
 - minor version number:
 - 
 -    Mesa 1.x  ==  OpenGL 1.0
 -    Mesa 2.x  ==  OpenGL 1.1
 -    Mesa 3.x  ==  OpenGL 1.2
 -    Mesa 4.x  ==  OpenGL 1.3
 - 
 - 
 - 
 - New Features
 - ------------
 - 
 - Mesa 3.5 already had all the new features of OpenGL 1.3, implemented as
 - extensions.  These extensions were simply promoted to standard features:
 - 
 -    GL_ARB_multisample
 -    GL_ARB_multitexture
 -    GL_ARB_texture_border_clamp
 -    GL_ARB_texture_compression
 -    GL_ARB_texture_cube_map
 -    GL_ARB_texture_env_add
 -    GL_ARB_texture_env_combine
 -    GL_ARB_texture_env_dot3
 -    GL_ARB_transpose_matrix
 - 
 - In Mesa 4.0 the functions defined by these extensions are now available
 - without the "ARB" suffix.  For example, glLoadTransposeMatrixf() is now
 - a standard API function.  The new functions in OpenGL 1.3 and Mesa 4.0 are:
 - 
 -    glActiveTexture
 -    glClientActiveTexture
 -    glCompressedTexImage1D
 -    glCompressedTexImage2D
 -    glCompressedTexImage3D
 -    glCompressedTexSubImage1D
 -    glCompressedTexSubImage2D
 -    glCompressedTexSubImage3D
 -    glGetCompressedTexImage
 -    glLoadTransposeMatrixd
 -    glLoadTransposeMatrixf
 -    glMultiTexCoord1d
 -    glMultiTexCoord1dv
 -    glMultiTexCoord1f
 -    glMultiTexCoord1fv
 -    glMultiTexCoord1i
 -    glMultiTexCoord1iv
 -    glMultiTexCoord1s
 -    glMultiTexCoord1sv
 -    glMultiTexCoord2d
 -    glMultiTexCoord2dv
 -    glMultiTexCoord2f
 -    glMultiTexCoord2fv
 -    glMultiTexCoord2i
 -    glMultiTexCoord2iv
 -    glMultiTexCoord2s
 -    glMultiTexCoord2sv
 -    glMultiTexCoord3d
 -    glMultiTexCoord3dv
 -    glMultiTexCoord3f
 -    glMultiTexCoord3fv
 -    glMultiTexCoord3i
 -    glMultiTexCoord3iv
 -    glMultiTexCoord3s
 -    glMultiTexCoord3sv
 -    glMultiTexCoord4d
 -    glMultiTexCoord4dv
 -    glMultiTexCoord4f
 -    glMultiTexCoord4fv
 -    glMultiTexCoord4i
 -    glMultiTexCoord4iv
 -    glMultiTexCoord4s
 -    glMultiTexCoord4sv
 -    glMultTransposeMatrixd
 -    glMultTransposeMatrixf
 -    glSampleCoverage
 -    glSamplePass
 - 
 - 
 - GLX 1.4 is the companion to OpenGL 1.3.  The only new features in GLX 1.4
 - are support for multisampling and the GLX_ARB_get_proc_address extension.
 - glXGetProcAddress() is the only new function in GLX 1.4.
 - 
 - 
 - 
 - Multisample and Texture Compression
 - -----------------------------------
 - 
 - The OpenGL 1.3 specification allows the multisample and texture compression
 - features to essentially be no-ops.  For example, if you query for multisample
 - support you'll find none, but the API functions work.
 - 
 - Similarly, texture compression is not implemented by any of the software
 - drivers but you can specify a generic compressed texture format (like
 - GL_COMPRESSED_RGBA) to glTexImage2D and it'll be accepted.
 - 
 - 
 - 
 - Device Drivers
 - --------------
 - 
 - Mesa advertises itself as either OpenGL 1.2 or OpenGL 1.3 depending on the
 - device driver.  If the driver enables all the ARB extensions which are part
 - of OpenGL 1.3 then glGetString(GL_VERSION) will return "1.3".  Otherwise,
 - it'll return "1.2".
 - 
 - A number of Mesa's software drivers haven't been actively maintained for
 - some time.  We rely on volunteers to maintain many of the drivers.
 - Here's the current status of all included drivers:
 - 
 - 
 - Driver			Status
 - ----------------------	---------------------
 - XMesa (Xlib)		implements OpenGL 1.3
 - OSMesa (off-screen)	implements OpenGL 1.3
 - FX (3dfx Voodoo1/2)	implements OpenGL 1.3
 - SVGA			implements OpenGL 1.3
 - Wind River UGL		implements OpenGL 1.3
 - Windows/Win32		implements OpenGL 1.3
 - GGI			needs updating
 - DOS/DJGPP		needs updating
 - BeOS			needs updating
 - Allegro			needs updating
 - D3D			needs updating
 - DOS			needs updating
 - 
 - Special thanks go to Karl Schultz for updating the Windows driver.
 - 
 - The XFree86/DRI drivers	have not yet been updated to use Mesa 4.0 as of
 - September 2001, but that should happen eventually.
 - 
 - 
 - 
 - Other Changes
 - -------------
 - 
 - See the VERSIONS file for more details about bug fixes, etc. in Mesa 4.0.
 - 
 - 
 - ----------------------------------------------------------------------
 - $Id: RELNOTES-4.0,v 3.2 2001/10/17 14:59:21 brianp Exp $
 
 
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