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  1. <HTML>
  2. <TITLE>Mesa Release Notes</TITLE>
  3. <head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
  4. <BODY>
  5. <body bgcolor="#eeeeee">
  6. <H1>Mesa 7.6.1 Release Notes, (date tbd)</H1>
  7. <p>
  8. Mesa 7.6.1 is a bug-fix release fixing issues since version 7.6.
  9. </p>
  10. <p>
  11. Mesa 7.6.1 implements the OpenGL 2.1 API, but the version reported by
  12. glGetString(GL_VERSION) depends on the particular driver being used.
  13. Some drivers don't support all the features required in OpenGL 2.1.
  14. </p>
  15. <p>
  16. See the <a href="install.html">Compiling/Installing page</a> for prerequisites
  17. for DRI hardware acceleration.
  18. </p>
  19. <h2>MD5 checksums</h2>
  20. <pre>
  21. tbd
  22. </pre>
  23. <h2>New features</h2>
  24. <ul>
  25. <li>Upgraded GL/glext.h to version 56, GL/glxext.h to version 25,
  26. GL/wglext.h to version 17
  27. <li>New 3D driver, r600, for Radeon R6xx, R7xx hardware
  28. </ul>
  29. <h2>Bug fixes</h2>
  30. <ul>
  31. <li>Fixed crash caused by glXCopyContext() and glXDestroyContext(), bug 24217
  32. <li>glXQueryContext(GLX_RENDER_TYPE) returned wrong values (bug 24211)
  33. <li>GLSL sqrt(0) returned unpredictable results
  34. <li>Fixed default texture binding bug when a bound texture was deleted.
  35. <li>r300: Work around an issue with very large fragment programs on R500.
  36. <li>Fake glXQueryDrawable() didn't return good values (bug 24320)
  37. <li>Fixed AUX buffer breakage (bug 24426).
  38. <li>Fixed locale-dependent float parsing bug in GLSL compiler (bug 24531)
  39. <li>Fixed Gallium Cell driver compilation failure.
  40. <li>Fixed glGetTexLevelParameter(GL_TEXTURE_INTERNAL_FORMAT) query so that
  41. it returns the actual compressed format chosen.
  42. <li>Fixed glBitmap bugs in Intel drivers.
  43. <li>Fixed a number of Microsoft Visual Studio compilation problems.
  44. <li>Fixed clipping / provoking vertex bugs in i965 driver.
  45. </ul>
  46. </body>
  47. </html>