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- /*
- * Exercise GL_EXT_fog_coord
- */
-
-
- #define GL_GLEXT_PROTOTYPES
- #include <stdio.h>
- #include <stdlib.h>
- #include <math.h>
- #include <GL/glut.h>
-
- static int Width = 600;
- static int Height = 200;
- static GLfloat Near = 5.0, Far = 25.0;
-
-
- static void Display( void )
- {
- GLfloat t;
-
- glClearColor(0.2, 0.2, 0.8, 0);
- glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
-
- for (t = 0.0; t <= 1.0; t += 0.25) {
- GLfloat f = -(Near + t * (Far - Near));
- glFogCoordfEXT(f);
-
- glPushMatrix();
- glTranslatef(t * 10.0 - 5.0, 0, 0);
- glBegin(GL_POLYGON);
- glVertex2f(-1, -1);
- glVertex2f( 1, -1);
- glVertex2f( 1, 1);
- glVertex2f(-1, 1);
- glEnd();
- glPopMatrix();
- }
- glutSwapBuffers();
- }
-
-
- static void Reshape( int width, int height )
- {
- GLfloat ar = (float) width / (float) height;
- Width = width;
- Height = height;
- glViewport( 0, 0, width, height );
- glMatrixMode( GL_PROJECTION );
- glLoadIdentity();
- glFrustum( -ar, ar, -1.0, 1.0, Near, Far );
- glMatrixMode( GL_MODELVIEW );
- glLoadIdentity();
- glTranslatef( 0.0, 0.0, -15.0 );
- }
-
-
- static void Key( unsigned char key, int x, int y )
- {
- (void) x;
- (void) y;
- switch (key) {
- case 27:
- exit(0);
- break;
- }
- glutPostRedisplay();
- }
-
-
- static void Init( void )
- {
- /* setup lighting, etc */
- if (!glutExtensionSupported("GL_EXT_fog_coord")) {
- printf("Sorry, this program requires GL_EXT_fog_coord\n");
- exit(1);
- }
- glFogi(GL_FOG_COORDINATE_SOURCE_EXT, GL_FOG_COORDINATE_EXT);
- glFogi(GL_FOG_MODE, GL_LINEAR);
- glFogf(GL_FOG_START, Near);
- glFogf(GL_FOG_END, Far);
- glEnable(GL_FOG);
- printf("Squares should be colored from white -> gray -> black.\n");
- }
-
-
- int main( int argc, char *argv[] )
- {
- glutInit( &argc, argv );
- glutInitWindowPosition( 0, 0 );
- glutInitWindowSize( Width, Height );
- glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
- glutCreateWindow(argv[0]);
- glutReshapeFunc( Reshape );
- glutKeyboardFunc( Key );
- glutDisplayFunc( Display );
- Init();
- glutMainLoop();
- return 0;
- }
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