Clone of mesa.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

VERSIONS 65KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337133813391340134113421343134413451346134713481349135013511352135313541355135613571358135913601361136213631364136513661367136813691370137113721373137413751376137713781379138013811382138313841385138613871388138913901391139213931394139513961397139813991400140114021403140414051406140714081409141014111412141314141415141614171418141914201421142214231424142514261427142814291430143114321433143414351436143714381439144014411442144314441445144614471448144914501451145214531454145514561457145814591460146114621463146414651466146714681469147014711472147314741475147614771478147914801481148214831484148514861487148814891490149114921493149414951496149714981499150015011502150315041505150615071508150915101511151215131514
  1. Mesa Version History
  2. ====================
  3. 1.0 beta February 1995
  4. Initial release
  5. 1.1 beta March 4, 1995
  6. Changes:
  7. faster point and line drawing (2x faster)
  8. more systems supported, better Makefiles
  9. Renamed lib*.a files to avoid collisions
  10. many small bug fixes
  11. New:
  12. pseudo-GLX functions added
  13. new implementation of evaluators (eval2.c)
  14. GLUT support
  15. 1.1.1 beta March 7, 1995
  16. Changes:
  17. Reverted from eval2.c to eval.c due to FPE on Linux
  18. more speed improvements
  19. more Makefile changes
  20. 1.1.2 beta March 14, 1995
  21. New:
  22. implementation of SGI's blending extensions
  23. glXUseXFont implemented
  24. added MESA_DEBUG environment variable support
  25. Changes:
  26. Using eval2.c again
  27. more FPE-prevention checks (0-length normals are OK)
  28. a few small bug fixes
  29. much faster pixel logic ops!
  30. faster transformation arithmetic
  31. 1.1.3 beta March 31, 1995
  32. New:
  33. gluScaleImage() and gluBuild2DMipMaps() implemented
  34. Mesa widgets for Xt/Motif
  35. blendEXT demos
  36. added environment variables for selecting visuals
  37. Changes:
  38. almost all GLUT demos work correctly now
  39. faster X device driver functions
  40. more bug fixes
  41. 1.1.4 beta April 20, 1995
  42. Bug fixes:
  43. - missing #define SEEK_SET in src-tk/image.c
  44. - compile glShadeModel into display lists
  45. - fixed pow() domain error in src/light.c
  46. - fixed "flickering bitmaps" in double buffer mode
  47. - fixed tk.h and aux.h for C++
  48. - state of LIGHT_MODEL_LOCAL_VIEWER was inverted
  49. New features:
  50. - MUCH, MUCH nicer dithering in 8-bit RGB mode
  51. - updated widgets and widget demos
  52. - Implemented GLXPixmap functions
  53. - Added GLU 1.1 and GLX 1.1 functions
  54. - Changed the X/Mesa interface API, more versatile
  55. - Implemented gluPartialDisk()
  56. 1.2 May 22, 1995
  57. Bug fixes:
  58. - IRIX 4.x makefile problem
  59. - modified tk to share root colormap as needed
  60. - gluLookAt normalization problem
  61. - suppress Expose, NoExpose events in swapbuffers
  62. - glBitmap() and glDrawPixels() clipping
  63. New features:
  64. - GL_BLEND, GL_MODULATE, GL_DECAL, and GL_REPLACE_EXT texture
  65. modes implemented
  66. - texture maps stored more efficiently
  67. - texture maps can be compiled into display lists
  68. - Bogdan Sikorski's GLU polygon tesselation code
  69. - Linas Vepstas's sweep and extrusion library
  70. - glXCreateContext()'s shareList parameter works as it's supposed to.
  71. XMesaCreateContext() updated to accept a shareList parameter too.
  72. - Mesa can be compiled with real OpenGL .h files
  73. - MESA_BACK_BUFFER environment variable
  74. - better GLX error checking
  75. 1.2.1 June 22, 1995
  76. Bug fixes:
  77. - X/Mesa double buffer window resize crash
  78. - widgets now pass PointerMotion events
  79. - X/Mesa incorrect default clear color and drawing color
  80. - more robust X MIT-SHM support in X/Mesa
  81. - glTexImage( format=GL_LUMINANCE ) didn't work
  82. - GL_LINE mode polygons with line width > 1.0 could cause a crash
  83. - numerous feedback bugs
  84. - glReadPixels() from depth buffer was wrong
  85. - error prone depth and stencil buffer allocation
  86. New features:
  87. - Preliminary Microsoft Windows driver
  88. - Implemented a number of missing functions: glEvalCoord[12][df]v(),
  89. glGet...(), etc.
  90. - Added a few missing symbols to gl.h and glu.h
  91. - Faster rendering of smooth-shaded, RGBA, depth-buffered polygons.
  92. - Faster rendering of lines when width=2.0
  93. - Stencil-related functions now work in display lists
  94. Changes:
  95. - renamed aux.h as glaux.h (MS-DOS names can't start with aux)
  96. - most filenames are in 8.3 format to accomodate MS-DOS
  97. - use GLubytes to store arrays of colors instead of GLints
  98. 1.2.2 August 2, 1995
  99. New features:
  100. - texture mapped points and lines
  101. - NURBS! (but not 100% complete)
  102. - viewports may safely extend beyond window boundaries
  103. - MESA_PRIVATE_CMAP environment variable
  104. - Grayscale X display support
  105. - two new demos: demos/gears.c and demos/shadow.c
  106. - MachTen for Macintosh configuration
  107. Bug fixes:
  108. - glGet*(GL_DEPTH_BITS) returned bytes, not bits
  109. - point, line, and bitmap rasterization suffered from roundoff errors
  110. - fixed a division by zero error in line clippping
  111. - occasional wrong default background color really fixed!
  112. - glDepthFunc(GL_ALWAYS) with glDepthMask(GL_FALSE) didn't work
  113. - gluBuild2DMipmaps malloc problem fixed
  114. - view volume clipping of smooth shaded lines resulted in bad colors
  115. Changes:
  116. - new visual selection method in glXChooseVisual()
  117. - improved GLU quadric functions
  118. - call XSync for glFinish and XFlush for glFlush
  119. - glVertex() calls now use a function pointer to avoid conditionals
  120. - removed contrib directory from Mesa tar file (available on ftp site)
  121. - AIX shared library support
  122. - Removed GLUenum type as it's not in OpenGL
  123. 1.2.3 September 26, 1995
  124. New features:
  125. - Mesa header files now equivalent to SGI OpenGL headers
  126. - Support for HP's Color Recovery dithering displays
  127. - Faster vertex transformation
  128. - Faster raster operations into X windows under certain conditions
  129. - New configurations: HP w/ shared libs, Ultrix w/ GCC, Data General
  130. - 4-bit visuals now supported
  131. Bug fixes:
  132. - glScissor bug fixed
  133. - round-off errors in clipping lines against clip planes fixed
  134. - byte swapping between hosts and display servers implemented
  135. - glGetError() can be called without a current rendering context
  136. - problem with accidentally culled polygons is fixed
  137. - fixed some widget compilation problems
  138. 1.2.4 November 17, 1995
  139. New features:
  140. - More speed improvements (lighting, fogging, polygon drawing)
  141. - Window system and OS-independent off-screen rendering
  142. - Preliminary Fortran bindings
  143. - glPolygonOffsetEXT implemented
  144. - glColorMask and glIndexMask now fully implemented
  145. - glPixelZoom implemented
  146. - display lists fully implemented
  147. - gamma correction
  148. - dithering in 8-bit TrueColor/DirectColor visuals
  149. Changes:
  150. - Improved device driver interface
  151. - tk.h renamed to gltk.h to avoid conflicts with Tcl's Tk
  152. - Dithering support moved from core into device driver
  153. Bug fixes:
  154. - glEnable/Disable( GL_LIGHTING ) didn't always take effect
  155. - glReadPixels byte swapping was broken
  156. - glMaterial with pname==GL_AMBIENT_AND_DIFFUSE was broken
  157. - duplicate glColor4b() prototype in GL/gl.h removed
  158. - stripes in wave -ci demo fixed
  159. - GL_LINEAR_MIPMAP_NEAREST had wrong value
  160. - bugs in HP Color Recovery support fixed
  161. - fixed bug when blending lines, points, bitmaps outside of window
  162. 1.2.5 November 30, 1995
  163. New Features:
  164. - updated MS Windows driver
  165. - new implementation of StaticGray/GrayScale visual support
  166. Bug fixes:
  167. - pixelzooming with gamma correction or blending didn't work
  168. - HP color recovery visual wasn't being picked by glXChooseVisual
  169. - glClear didn't always observe glColorMask changes
  170. - olympic and offset demos didn't compile on some Suns
  171. - texcoord clamping wasn't correct
  172. - a polygon optimization introduced an occasional sampling problem
  173. 1.2.6 January 26, 1996
  174. New Features:
  175. - faster line and polygon rendering under certain conditions. See
  176. Performance Tips 9 and 10 in README
  177. - profiling
  178. - lighting is a bit faster
  179. - better perspective corrected texture mapping
  180. - Amiga AmiWin (X11) support
  181. - preliminary Linux SVGA driver
  182. Changes:
  183. - now using a 16-bit depth buffer, faster, smaller
  184. - GL_NORMALIZE is disabled by default
  185. Bug fixes:
  186. - projective texture mapping
  187. - fixed a memory leak in the context destroy function
  188. - GL_POLYGON with less than 3 vertices caused a crash
  189. - glGet*() returned wrong result for GL_INDEX_MODE
  190. - reading pixels from an unmapped X window caused a BadMatch error
  191. 1.2.7 March 5, 1996
  192. New:
  193. - faster lighting
  194. - faster 16-bit TrueColor rendering on Linux
  195. - faster 32-bit TrueColor rendering on Linux, HP, IBM
  196. - non-depth-buffered XImage polygons are faster
  197. - vertex array extension
  198. - software alpha planes
  199. - updated Macintosh driver
  200. - new NeXT driver
  201. - GLU quadric functions generate texture coordinates
  202. - reflect.c demo - reflective, textured surface demo
  203. Changes:
  204. - gamma correction code moved into the X driver for better performance
  205. Bug fixes:
  206. - multiple glClipPlane()'s didn't work reliably
  207. - glPolygonMode() didn't always work
  208. - glCullFace( GL_FRONT_AND_BACK ) didn't work
  209. - texture mapping with gamma correction was buggy
  210. - floating point exceptions in texture coordinate interpolation
  211. - XImage byte swapping didn't always work
  212. - polygon edge flags weren't always used correctly
  213. 1.2.8 May 22, 1996
  214. New:
  215. - overlay planes on X servers with the SERVER_OVERLAY_VISUALS property
  216. - better monochrome output
  217. - more IRIX 6.x configurations
  218. - more robust RGB mode color allocation
  219. - added MESA_XSYNC environment variable
  220. - GLX_MESA_pixmap_colormap and GLX_EXT_visual_info extensions
  221. - GL_MESA_window_pos extension
  222. - faster glReadPixels/glDrawPixels for GL_DEPTH and GL_UNSIGNED_SHORT
  223. and GL_UNSIGNED_INT
  224. - driver for prototype Cirrus Mondello 3-D board
  225. - updated AmigaDOS driver
  226. - a few small speed optimizations in polygon rendering
  227. Changes:
  228. - internal device driver interface modified to simplify device
  229. driver implementations and to support hardware Z buffers
  230. - several changes to the X/Mesa interface (xmesa.h)
  231. Bug fixes:
  232. - fixed pow(0,0) domain error triggered on some systems
  233. - glStencilClear() in a display list caused an infinite loop
  234. - glRasterPos*() was sometimes off by +/-0.5 in X and Y
  235. - color masking and blending were performed in wrong order
  236. - auxSolidCylinder() sometimes drew a wire-frame cylinder
  237. - fixed file writing bug in osdemo.c
  238. - pixel mapping didn't always work
  239. - the GL_GEQUAL stencil func didn't work
  240. - the GL_INVERT stencil op didn't work
  241. - the stencil write mask didn't work
  242. - glPush/PopAttrib() didn't do enough error checking
  243. - glIsList() didn't always work correctly
  244. 2.0 October 10, 1996
  245. New:
  246. - Implements OpenGL 1.1 API functions
  247. - all texture filtering modes supported (mipmapping)
  248. - faster texture mapping, see Performance Tip 11 in README
  249. - antialiased RGB points
  250. - X support for line and polygon stippling
  251. - glDrawBuffer( GL_FRONT_AND_BACK ) works
  252. - util/ directory of useful stuff
  253. - demos/texobj demo of texture objects
  254. Changes:
  255. - major internal changes for thread-safeness
  256. - new device driver interface
  257. - MESA_ALPHA env variable removed
  258. - triangle rasterizer replaces polygon rasterizer
  259. Bug fixes:
  260. - glPopAttrib() bug
  261. - glDrawBuffer(GL_NONE) works now
  262. 2.1 December 14, 1996
  263. New:
  264. - VMS support
  265. - MS-DOS driver
  266. - OpenStep support
  267. - updated, combined Windows 95/NT driver
  268. - implemented glGetLighti() and glGetTexGen*()
  269. - GLX does garbage collection of ancillary buffers
  270. Bug fixes:
  271. - removed unused _EXT constants from gl.h
  272. - fixed polygon offset bugs
  273. - Z coordinates of clipped lines were incorrect
  274. - glEdgeFlag() in display lists didn't always work
  275. - glLight*() in display lists didn't work
  276. - fixed X line stipple bugs (Michael Pichler)
  277. - glXUseXfonts XFreeFont/XFreeFontInfo bug fixed
  278. - fixed a feedback bug
  279. - glTexGen*() now transforms GL_EYE_PLANE by inverse modelview matrix
  280. - polygons were sometimes culled instead of clipped
  281. - triangle rasterizer suffered from float/int overflow exceptions
  282. - fixed FP underflow exception in lighting (specular exponent)
  283. - glEnable/glDisable of GL_EXT_vertex_array enums didn't work
  284. - fixed free(NULL) in GLU tesselator code
  285. - using 24-bit color on some X servers resulted in garbage rendering
  286. - 32-bit per pixel mode for XFree86 now works
  287. - glRotate(a,0,0,0) gave unpredictable results
  288. - GL_LINE_STRIP with > 480 vertices had occasional clipping problems
  289. - 8-bit TrueColor GLXPixmap rendering incorrectly required a colormap
  290. - glMaterial() wasn't ignored when GL_COLOR_MATERIAL was enabled
  291. - glEnable(GL_COLOR_MATERIAL) followed by glColor() didn't work right
  292. - accumulation buffer was limited to positive values
  293. - projective textures didn't work
  294. - selection buffer overflows weren't handled correctly
  295. Changes:
  296. - restored the GL_EXT_polygon_offset extension
  297. - slightly faster RGB dithering
  298. - the SVGA driver works again
  299. - Amiga driver now distributed separately
  300. - NeXT driver updated for Mesa 2.x
  301. 2.2 March 14, 1997
  302. New:
  303. - better color selection when dithering
  304. - added GL_EXT_texture_object extension
  305. - updated MS-DOS driver for DJGPP
  306. - added openbsd make configuration
  307. - faster dithered flat-shaded triangles
  308. - various compilation problems with Motif widgets fixed
  309. - gl.h, glx.h and glu.h name mangling option
  310. - BeOS driver
  311. - 3D texture mapping extension
  312. - GL_MESA_resize_buffers extension
  313. - morph3d, stex3d and spectex demos
  314. - 3Dfx support
  315. Bug fixes:
  316. - glColorMaterial should finally work right in all respects
  317. - linear interpolation of mipmap levels was incorrectly weighted
  318. - readpix.c didn't compile on Macintosh
  319. - GL_INVERT and related logic ops didn't work right
  320. - glTexImage[12]D() didn't check its parameters consistantly
  321. - fixed a memory leak in glTexImage[12]D()
  322. - kludged around a SunOS 5.x/GCC compiler bug in the feedback code
  323. - glReadPixels aborted instead of normally catching some errors
  324. - a few 1.1 constants were missing or misnamed in gl.h
  325. - glBegin(p); glBegin(q); didn't generate an error
  326. - fixed a memory leak in GLX code
  327. - clipping of concave polygons could cause a core dump
  328. - 1-component alpha texture maps didn't work
  329. - fixed a GLU polygon tesselator bug
  330. - polygons with colinear vertices were sometimes culled
  331. - feedback triangle colors were wrong when using smooth shading
  332. - textures with borders didn't work correctly
  333. - colors returned in feedback mode were wrong when using lighting
  334. - spotlights didn't effect ambient lighting correctly
  335. - gluPartialDisk() had a few bugs
  336. Changes:
  337. - device driver interface expanded to support texture mapping
  338. - faster matrix inversion subroutine
  339. - commented out #include "wmesa_extend.h" from src/wmesa.c
  340. - fixed many compiler warnings in the demo programs
  341. 2.3 June 30, 1997
  342. New:
  343. - Mesa distribution divided into two pieces: library code and demos
  344. - faster vertex transformation, clip testing, lighting
  345. - faster line drawing
  346. - TrueColor visuals how have dithering (for depths < 24 bits)
  347. - added MESA_NO_DITHER environment variable
  348. - new device driver function: NearFar(), RenderVB(), RasterSetup()
  349. - added LynxOS configuration
  350. - added cygnus Win32 configuration
  351. - added texcyl.c GLUT demo
  352. - added XMesaDitherColor() to X/Mesa interface
  353. - new NURBS code from Bogdan Sikorski
  354. - added demos/shape.c (non-rectangular X window!)
  355. Bug fixes:
  356. - glEnable/DisableClientState() were missing from GL/gl.h
  357. - GL_SPHERE_MAP texcoord generation didn't work correctly
  358. - glXGetConfig() returned wrong number of depth, stencil, accum bits
  359. - glDrawPixels feedback/selection didn't examine RasterPos valid bit
  360. - black and white were reversed on some monochrome displays
  361. - fixed potential image memory leak (wasn't setting reference counter)
  362. - glDrawPixels sometimes didn't recognize some GL state changes
  363. - gluProject/UnProject() didn't check for divide by zero
  364. - stex3d demo called random() and srandom(), not portable
  365. - fixed memory leaks in context.c and drawpix.c
  366. - fixed NULL dereferencing problem in gl_update_texture_state()
  367. - glReadPixels between glBegin/glEnd didn't generate an error.
  368. - fixed memory leak in polygon tesselator (Randy Frank)
  369. - fixed seg fault bug drawing flat-shaded, depth-tested lines
  370. - clipped GL_TRIANGLE_STRIPs sometimes had wrong color when flat-shaded
  371. - glBindTexture sometimes didn't work
  372. - fixed a bug deep in glXReleaseBuffersMESA()
  373. - fog was mistakenly applied to alpha
  374. - glPopMatrix didn't set "dirty matrix" flag
  375. - glPolygonStipple pattern was sometimes wrong
  376. - glClear wasn't disabled during feedback and selection
  377. - fixed memory leak in glTexSubImage[123]D
  378. Changes:
  379. - many library source files reorganized
  380. - faster X color allocation, colors also freed when finished with them
  381. - new texture sampling function pointer in texture objects
  382. - incorporated 3Dfx VooDoo driver v0.16 into main source tree
  383. - many 3Dfx driver updates
  384. - cygnus Makefiles now included
  385. - updated DOS driver
  386. - made a few changes to dosmesa.c and wmesa.c (VB->Unclipped)
  387. - internally, colors now stored in GLubytes, not GLfixed
  388. - optimized changing of GL_SHININESS parameter
  389. 2.4 September 18, 1997
  390. New:
  391. - updated 3Dfx Glide driver
  392. - hacks for 3Dfx rendering into an X window or fullscreen
  393. - added depth buffer access functions to X/Mesa and OS/Mesa interfaces
  394. Bug fixes:
  395. - pixel buffer could overflow with long, wide lines
  396. - fixed FP underflow problems in lighting
  397. - glTexSubImage1D() had an unitialized variable
  398. - incomplete texture objects could cause a segfault
  399. - glDrawPixels with GL_COMPILE_AND_EXECUTE caused infinite loop
  400. - flat-shaded quads in a strip were miscolored if clipped
  401. - mipmapped triangle lod computation now works correctly
  402. - fixed a few under/overflow bugs in triangle rasterizer
  403. - glArrayElement() assigned bad normal if normal array disabled
  404. - changed argument to glXReleaseBuffersMESA()
  405. - fixed small triangle underflow bugs in tritemp.h (hopefully)
  406. - glBindTexture(target, 0) caused a crash
  407. - glTexImage[123]D() with NULL image pointer caused crash
  408. - glPixelStore parameters are now ignored during display list execution
  409. - fixed a two-sided lighting w/ clipping bug (black vertices)
  410. - textures with width!=height were sometimes mis-rendered
  411. - "weird" projection matrices could cause div by 0, other fp errors
  412. Changes:
  413. - changed precompiled header symbol from PCH to PC_HEADER
  414. - split api.c into api1.c and api2.c
  415. - added hash.c source file (but not used yet)
  416. - a few Sun and HP configuration file changes
  417. - MESA_GLX_FX env var replaces MESA_FX_WINDOW and MESA_FX_FULLSCREEN
  418. - fixed a few cygnus build problems (src/Makefile.cygnus, src/wmesa.c)
  419. 2.5 November 20, 1997
  420. New:
  421. - updated 3Dfx driver (v20) for GLQuake
  422. - added GL_EXT_paletted_texture extension
  423. - added GL_EXT_shared_texture_palette extension
  424. - added GL_EXT_point_parameters extension
  425. - now including Mark Kilgard's GLUT library v3.6
  426. - new GLUT-based demos in gdemos/
  427. - added a few more Unix config targets
  428. - added Intel X86 assembly language vertex transformation code
  429. - 3Dfx/Glide driver for Mesa now recognizes SST_SCREENREFRESH env var
  430. - Windows 95 S3 Virge driver
  431. Bug fixes:
  432. - glCopyTexImage?D would crash due to uninitialized variable
  433. - glColor w/ glColorMaterial in a display list caused a bug
  434. - fixed several glDrawPixels() and ReadPixels() bugs in 3Dfx driver
  435. - glVertex4*() vertices weren't always projected correctly
  436. - trying to use mipmapped textured points or lines caused crash
  437. - glColor[34][fd]() values now clamped to [0,1] before int conversion
  438. Changes:
  439. - new device driver functions for texture mapping
  440. - hash tables used for display list and texture object lookup
  441. - fixed GLX visual handling code to avoid saving redundant visuals
  442. - 3Dfx Glide libraries automatically linked to libMesaGL.so
  443. - dropped the Cirrus Logic Mondello code since it's obsolete
  444. - updated Cygnus Makefiles (Stephane Rehel)
  445. - updated Windows MSVC++ Makefiles (Oleg Letsinsky)
  446. - procedure for making library files has changed: scripts now take
  447. a major and minor version arguments. Make-config changed a lot.
  448. - new implementation of glTexSubImage2D()
  449. - updated widgets-mesa directory to create libMesaGLwM.a (Motif widget)
  450. - separate linux-glide and linux-386-glide configurations
  451. 2.6 February 12, 1998
  452. New:
  453. - Windows WGL functions
  454. - updated VMS, DOS, Windows, Cygnus, BeOS, Amiga compilation support
  455. - v0.22 of 3Dfx Glide driver
  456. - more X86 assembly language optimizations
  457. - faster blending for some modes
  458. - XMesaSetFXmode() to switch between 3Dfx window and full-screen mode
  459. - added preliminary thread support
  460. - added GLX_MESA_copy_sub_buffer extension
  461. - some clipping optimizations
  462. Bug fixes:
  463. - fixed shading/material bug when drawing long primitive strips
  464. - fixed clipping problem in long primitive strips
  465. - fixed clipping bug when using 3Dfx driver
  466. - fixed a problem when trying to use X fonts w/ 3Dfx driver
  467. - fixed a texture filter bug in 3Dfx/Glide driver
  468. - fixed bug in 3Dfx/Glide driver involving depth mask & clearing
  469. - glLoadMatrix to set projection matrix confused the 3Dfx driver
  470. - non-identity texture matrices didn't work with linux-386 configs
  471. - glGenTextures() didn't reserve the returned texture IDs
  472. - NULL proxy image sent to glTexImageXD() caused crash
  473. - added texture state validation optimization (Henk Kok)
  474. - fixed colormap reuse problem when using both RGB and CI windows
  475. - 32bpp True/DirectColor X visuals weren't recognized
  476. - fixed potential problem in evaluators memory allocation
  477. - fixed assorted demo compilation bugs
  478. Changes:
  479. - replaced old Mesa/windows/ directory with Mesa/WIN32/ directory
  480. - converted a few old glaux/gltk demos to GLUT
  481. - renamed directories: demos -> xdemos, gdemos -> demos
  482. 3.0 September 17, 1998
  483. New:
  484. - OpenGL 1.2 API
  485. - GL_EXT_abgr pixel format extension
  486. - GL_SGIS_texture_edge_clamp extension
  487. - GL_SGIS_multitexture extension (to be replaced by GL_ARB_multitex)
  488. - GL_EXT_multitexture extension (to be replaced by GL_ARB_multitex)
  489. - GL_EXT_rescale_normal extension and renormal.c demo
  490. - GLX_SGI_video_sync extension (a no-op)
  491. - antialiased lines
  492. - glGetTexImage() now implemented
  493. - glDraw/Copy/ReadPixels() optimizations
  494. - optimized textured triangle code (Marten Stromberg)
  495. - more optimization of dithered TrueColor triangles in X driver
  496. - Linux GGI driver
  497. - updated MGL driver
  498. Bug fixes:
  499. - lots of assorted compilation fixes
  500. - glInitNames didn't write initial hit record
  501. - glBitmap didn't always check for invalid raster position
  502. - switching between GLX and OSMesa contexts caused a crash
  503. - fixed uninitialized variable in Mesa widget code
  504. - fixed typo in texture code which caused book/texgen to crash
  505. - fixed texture sampling bug when filter=GL_LINEAR and wrap=GL_CLAMP
  506. - gluDisk() in POINT or LINE mode sometimes failed
  507. - fixed texture + fog bug
  508. - GL_COMPILE_AND_EXECUTE mode didn't work reliably
  509. - glMultMatrix in projection matrix mode w/ 3Dfx driver could fail
  510. - glDrawPixels(color index pixels) weren't converted to RGBA
  511. - fixed possible getenv() buffer overflow security bug
  512. - glBitmap in feedback mode was offset by xOrig, yOrig params
  513. - device driver's DrawPixels hook was never used
  514. - glDrawPixels with zoomY!=1 and top/bottom clipping didn't work
  515. - glDrawPixels optimized for GL_LUMINANCE, GL_LUMINANCE_ALPHA, GLubyte
  516. - fixed MakeCurrent bug in GLwRedrawObjects() in MesaWorkstation.c
  517. - glCopyTexSubImage2D() didn't work with 3Dfx driver
  518. - lines with width = 2 could cause crash
  519. - glClear with scissor rect sometimes cleared whole buffer
  520. - glTexSubImage2D( .. GL_COLOR_INDEX .. ) didn't work
  521. - glTexImageXD( .. GL_ABGR_EXT .. ) didn't work
  522. - computation of inverse modelview matrix sometimes failed
  523. - fixed GL_CLAMP mode texture sampling bug
  524. - textured line interpolation was somewhat broken
  525. - textured triangle interpolation was also somewhat broken
  526. - glGet(MODELVIEW/PROJECTION/TEXTURE_MATRIX_STACK_DEPTH) off by one
  527. - evaluator state wasn't fully initialized
  528. - texture coordinate clipping was buggy
  529. - evaluator surfaces could be mis-colored
  530. - glAccum(GL_RETURN, s) didn't obey glColorMask() settings
  531. - zero area polygons shouldn't be culled if polygon mode is point/line
  532. - clipped width and height of glReadPixels was sometimes off by one
  533. - blending with alpha = 0 or 1.0 wasn't always exact
  534. - reading of pixels from clipped region was buggy
  535. - minor tweaking of X visual management in GLX emulator
  536. - glPolygonStipple now obeys pixel unpacking parameters
  537. - glGetPolygonStipple now obeys pixel packing parameters
  538. - interleaved vertex array texture coordinates were broken
  539. - query of proxy texture internal format was broken
  540. - alpha channel wasn't reliably cleared
  541. - fixed divide by zero error in gluScaleImage if dest size = 1 x 1
  542. Conformance bug fixes:
  543. - GL_SELECTION_BUFFER_POINTER and GL_SELECTION_BUFFER_SIZE were missing
  544. - GL_TEXTURE_INTERNAL_FORMAT was missing
  545. - glGet*(GL_POLYGON_STIPPLE) was broken
  546. - glPush/PopAttrib() didn't save/restore all texture state
  547. - glBitmap in feedback mode didn't work
  548. - feedback of texture coords didn't always work
  549. - glDrawPixels w/ format=GL_DEPTH_COMPONENT, type=GLbyte was broke
  550. - glDrawPixels w/ format=GL_DEPTH_COMPONENT, type=GLubyte was broke
  551. - glDrawPixels w/ format=GL_STENCIL_INDEX, type=GL_BITMAP was broke
  552. Changes:
  553. - upgraded GLUT to version 3.7
  554. - only GL and GLU library code included in MesaLib.tar.gz
  555. - GLUT and all demos now in MesaDemos.tar.gz
  556. - glaux and gltk libraries removed
  557. - IRIX -n32 and -64 libs go in lib32/ and lib64/ directories
  558. 3.1 beta 1 November 19, 1998
  559. New:
  560. - GL_EXT_stencil_wrap extension
  561. - GL_INGR_blend_func_separate extension
  562. - GL_ARB_multitexture extension
  563. - GL_NV_texgen_reflection extension
  564. - newly optimized vertex transformation code
  565. - updated GLUT 3.7 code
  566. - better precision when using 32-bit Z buffer
  567. - Allegro DJGPP driver
  568. Bug fixes:
  569. - glCopyPixels between front/back buffers didn't copy alpha correctly
  570. - fixed out-of-bounds memory access in optimized 2-D texture code
  571. - glPixelStorei didn't accept GL_PACK/UNPACK_IMAGE_HEIGHT parameter
  572. - glGet*() didn't accept GL_MAX_3D_TEXTURE_SIZE parameter
  573. - clipping of texture coordinates sometimes had bad R,Q values
  574. - GL_CLAMP_TO_EDGE texture sampling was off by 0.5 texels
  575. - glEdgeFlagPointer() now takes a GLvoid * instead of GLboolean *
  576. - texture was sometimes applied twice with 3Dfx driver
  577. - glPush/PopAttrib() fouled up texture object reference counts
  578. - glDeleteLists(0, n) caused assertion failure
  579. - bilinear texture sampling wasn't accurate enough
  580. - glClear w/ glDepthMask(GL_FALSE) didn't work right on 3Dfx
  581. - color components were reversed on big endian 32 bpp X visuals
  582. Changes:
  583. - removed GL_EXT_multitexture extension
  584. 3.1 beta 2 May 24, 1999
  585. New:
  586. - multi-textured points and lines (mjk@nvidia.com)
  587. - optimized 24bpp X rendering (bernd.paysan@gmx.de)
  588. - added allegro support (bernie-t@geocities.com)
  589. - cleaned-up Windows-related stuff (Ted Jump)
  590. - minor stereo changes (KendallB@scitechsoft.com)
  591. - new BeOS driver which implements BGLView class
  592. - new Direct3D driver (see src/D3D)
  593. - more efficient filled gluCylinder() function
  594. - utilities: util/showbuffer.[ch] and util/glstate.[ch]
  595. - fixed some IRIX compiler warnings
  596. - added support for building Mesa in XFree86 with
  597. SGI's GLX (kevin@precisioninsight.com)
  598. Bug fixes:
  599. - a variety of Windows/Mesa bug fixes (mjk@nvidia.com)
  600. - packed pixel images weren't unpacked correctly
  601. - patches some win32 files in GLUT (mjk@nvidia.com)
  602. - glTexImage[123]D() didn't accept internalFormat == GL_COLOR_INDEX
  603. - fixed lighting bug in Keith's new shading code
  604. - fixed texture segfault seen in Lament screensaver
  605. - fixed miscellaneous low-memory bugs
  606. - glClear(GL_COLOR_BUFFER_BIT) with RGBA or CI masking was broken
  607. - GL_LINEAR sampling of 3D textures was broken
  608. - fixed SVR4 'cc' compiler macro problem (dawes@xfree86.org)
  609. - added GL_TEXTURE_PRIORITY fix (keithh@netcomuk.co.uk)
  610. - fixed wide point and wide line conformance bugs (brianp)
  611. Changes:
  612. - some device driver changes (see src/dd.h)
  613. - new copyright on core Mesa code
  614. 3.1 beta 3 September 17, 1999
  615. New:
  616. - optimized glAccum function
  617. - optimized 24bpp rendering in XMesa driver
  618. - GLU 1.2 polygon tessellator
  619. Bug Fixes:
  620. - glGetTexLevelParameter wasn't fully implemented
  621. - glXUseXFont now handles multi-byte fonts
  622. - glIsEnabled(GL_TEXTURE_2D / 3D) returned wrong result
  623. - alpha channel of blending points, lines was sometimes incorrect
  624. Changes:
  625. - New library names: "libGL" instead of "libMesaGL"
  626. - New library numbering: libGL.so.1.2.310
  627. - New subdirectories: docs/ and bin/
  628. - New Makefile-system (autoconf,automake,libtool)
  629. 3.1 final December 14, 1999
  630. New:
  631. - added demos/gloss.c
  632. - added xdemos/glxdpyinfo.c
  633. - added GLX_ARB_get_proc_address extension
  634. - rewritten glTexImage code paths (faster, less memory, bug fixes)
  635. Bug Fixes:
  636. - several vertex array bug fixes
  637. - overlapping glCopyPixels with pixel zooming now works
  638. - glXUseXFont() bitmaps were vertically shifted by one pixel
  639. - glCopyPixels with pixel zooming now works
  640. 3.2 final April 24, 2000
  641. Bug fixes:
  642. - fixed memcpy bugs in span.c
  643. - fixed missing glEnd problem in demos/tessdemo.c
  644. - fixed bug when clearing 24bpp Ximages
  645. - fixed clipping problem found in Unreal Tournament
  646. - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
  647. - fixed Loki's 3dfx RGB vs BGR bug
  648. - fixed Loki's 3dfx smooth/flat shading bug in SoF
  649. Changes:
  650. - updated docs/README file
  651. - use bcopy() optimizations on FreeBSD
  652. - re-enabled the optimized persp_textured_triangle() function
  653. 3.2.1 July 19, 2000
  654. Bug fixes:
  655. - gluBuild2DMipmaps() didn't accept GL_BGRA
  656. - Fixed compile/makefile problems on IRIX
  657. - fixed segfault in 3dfx driver when using GL selection/feedback
  658. - no longer cull very, very tiny triangles
  659. - blending w/ drawbuffer==GL_FRONT_BACK caused segfault (sw rendering)
  660. - fixed Motif detection code in widgets-mesa/configure.in
  661. - glColorMaterial and glMaterial updates to emissive and ambient
  662. didn't always work right
  663. - Specular highlights weren't always in the right place
  664. - clipped GL_LINE mode polygons had interior lines appear
  665. - blend term GL_ONE_MINUS_CONSTANT_ALPHA was broken
  666. - GL_NICEST fog didn't always work with flat shading
  667. - glRect commands in display lists were sometimes miscolored
  668. - Line Z offset didn't always work
  669. - fixed texgen normal vector problem (gloss's teapot)
  670. - numerous GL conformance bugs fixed
  671. Changes:
  672. - glColorMask(false, false, false, false) handled better/faster
  673. - reverted to old GLU polygon tessellator, GLU 1.1
  674. - updated Win32 build files
  675. 3.3 July 21, 2000
  676. New:
  677. - antialiased triangles now implemented
  678. - GL_EXT_texture_env_add texture mode extension
  679. - GLX 1.3 API
  680. - support for separate draw/read buffers (ie GL_SGI_make_current_read)
  681. - thread-safe API dispath
  682. - improved glxinfo program
  683. - demos/texdown program to measure texture download performance
  684. - glext.h header file
  685. - demos/geartrain program
  686. - GL_EXT_texture_lod_bias extension
  687. - demos/lodbias program
  688. - further optimized glRead/DrawPixels for 16-bit TrueColor X visuals
  689. - GLX_EXT_visual_rating extension (a no-op, however)
  690. - GL_HP_occlusion_test extension (for X and OS/Mesa drivers)
  691. - demos/occlude program
  692. - GL_SGIS_pixel_texture and GL_SGIX_pixel_texture extensions
  693. - demos/pixeltex program
  694. - GL_SGI_color_matrix extension
  695. - GL_SGI_color_table extension
  696. - GL_EXT_histogram extension
  697. - GL_ARB_texture_cube_map extension
  698. - added xdemos/glxheads and xdemos/manywin
  699. - demos/texenv.c demo
  700. - GL_EXT_texture_env_combine extension (by Holger Waechtler)
  701. - Xlib driver is now thread-safe (see xdemos/glthreads)
  702. Bug Fixes:
  703. - various GL conformance failures fixed since 3.2.1
  704. Changes:
  705. - gl.h now uses #defines instead of C enums for all tokens
  706. - glu.h now uses #defines instead of C enums for all tokens
  707. - moved programs from 3Dfx/demos/ into demos/ directory
  708. 3.4 November 3, 2000
  709. New:
  710. - optimized glDrawPixels for glPixelZoom(1,-1)
  711. Bug Fixes:
  712. - widgets-mesa/src/*.c files were missing from 3.3 distro
  713. - include/GL/mesa_wgl.h file was missing from 3.3 distro
  714. - fixed some Win32 compile problems
  715. - texture object priorities weren't getting initialized to 1.0
  716. - glAreTexturesResident return value was wrong when using hardware
  717. - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
  718. - glReadPixels with GLushort packed types was broken
  719. - fixed a few bugs in the GL_EXT_texture_env_combine texture code
  720. - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
  721. - fixed some typos/bugs in the VB code
  722. - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
  723. - optimized glDrawPixels paths weren't being used
  724. - per-fragment fog calculation didn't work without a Z buffer
  725. - improved blending accuracy, fixes Glean blendFunc test failures
  726. - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
  727. - glXGetProcAddressARB() didn't always return the right address
  728. - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
  729. - texture matrix changes weren't always detected (GLUT projtex demo)
  730. - fixed random color problem in vertex fog code
  731. - fixed Glide-related bug that let Quake get a 24-bit Z buffer
  732. Changes:
  733. - finished internal support for compressed textures for DRI
  734. 3.4.1 February 14, 2001
  735. New:
  736. - fixed some Linux build problems
  737. - fixed some Windows build problems
  738. - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
  739. Bug fixes:
  740. - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
  741. - various state-update code changes needed for DRI bugs
  742. - disabled pixel transfer ops in glColorTable commands, not needed
  743. - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
  744. - updated sources and fixed compile problems in widgets-mesa/
  745. - GLX_PBUFFER enum value was wrong in glx.h
  746. - fixed a glColorMaterial lighting bug
  747. - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
  748. - glXCopySubBufferMESA() Y position was off by one
  749. - Error checking of glTexSubImage3D() was broken (bug 128775)
  750. - glPopAttrib() didn't restore all derived Mesa state correctly
  751. - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
  752. conformance problems at 16bpp.
  753. - clearing depth buffer with scissoring was broken, would segfault
  754. - OSMesaGetDepthBuffer() returned bad bytesPerValue value
  755. - fixed a line clipping bug (reported by Craig McDaniel)
  756. - fixed RGB color over/underflow bug for very tiny triangles
  757. Known problems:
  758. - NURBS or evaluator surfaces inside display lists don't always work
  759. 3.4.2 May 17, 2001
  760. Bug fixes:
  761. - deleting the currently bound texture could cause bad problems
  762. - using fog could result in random vertex alpha values
  763. - AA triangle rendering could touch pixels outside right window bound
  764. - fixed byteswapping problem in clear_32bit_ximage() function
  765. - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
  766. - fixed memory leak in glXUseXFont()
  767. - fragment sampling in AA triangle function was off by 1/2 pixel
  768. - Windows: reading pixels from framebuffer didn't always work
  769. - glConvolutionFilter2D could segfault or cause FP exception
  770. - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
  771. - GL_NAND logicop didn't work right in RGBA mode
  772. - fixed a memory corruption bug in vertex buffer reset code
  773. - clearing the softwara alpha buffer with scissoring was broken
  774. - fixed a few color index mode fog bugs
  775. - fixed some bad assertions in color index mode
  776. - fixed FX line 'stipple' bug #420091
  777. - fixed stencil buffer clear width/height typo
  778. - fixed GL error glitches in gl[Client]ActiveTextureARB()
  779. - fixed Windows compilation problem in texutil.c
  780. - fixed 1/8-pixel AA triangle sampling error
  781. Changes:
  782. - optimized writing mono-colored pixel spans to X pixmaps
  783. - increased max viewport size to 2048 x 2048
  784. 3.5 June 21, 2001
  785. New:
  786. - internals of Mesa divided into modular pieces (Keith Whitwell)
  787. - 100% OpenGL 1.2 conformance (passes all conformance tests)
  788. - new AA line algorithm
  789. - GL_EXT_convolution extension
  790. - GL_ARB_imaging subset
  791. - OSMesaCreateContextExt() function
  792. - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
  793. - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
  794. - GL_EXT_fog_coord extension (Keith Whitwell)
  795. - GL_EXT_secondary_color extension (Keith Whitwell)
  796. - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
  797. - GL_SGIX_depth_texture extension
  798. - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
  799. - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
  800. - GL_ARB_texture_env_combine extension
  801. - GL_ARB_texture_env_dot3 extension
  802. - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
  803. - OSMesaCreateContextExt() function
  804. - libOSMesa.so library, contains the OSMesa driver interface
  805. - GL/glxext.h header file for GLX extensions
  806. - somewhat faster software texturing, fogging, depth testing
  807. - all color-index conformance tests now pass (only 8bpp tested)
  808. - SPARC assembly language TCL optimizations (David Miller)
  809. - GL_SGIS_generate_mipmap extension
  810. Bug Fixes:
  811. - fbiRev and tmuRev were unitialized when using Glide3
  812. - fixed a few color index mode conformance failures; all pass now
  813. - now appling antialiasing coverage to alpha after texturing
  814. - colors weren't getting clamped to [0,1] before color table lookup
  815. - fixed RISC alignment errors caused by COPY_4UBV macro
  816. - drawing wide, flat-shaded lines could cause a segfault
  817. - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
  818. Changes:
  819. - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
  820. - new libOSMesa.so library, contains the OSMesa driver interface
  821. 4.0 October 22, 2001
  822. New:
  823. - Mesa 4.0 implements the OpenGL 1.3 specification
  824. - GL_IBM_rasterpos_clip extension
  825. - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
  826. - GL_ARB_texture_mirrored_repeat extension
  827. - WindML UGL driver (Stephane Raimbault)
  828. - added OSMESA_MAX_WIDTH/HEIGHT queries
  829. - attempted compiliation fixes for Solaris 5, 7 and 8
  830. - updated glext.h and glxext.h files
  831. - updated Windows driver (Karl Schultz)
  832. Bug fixes:
  833. - added some missing GLX 1.3 tokens to include/GL/glx.h
  834. - GL_COLOR_MATRIX changes weren't recognized by teximage functions
  835. - glCopyPixels with scale and bias was broken
  836. - glRasterPos with lighting could segfault
  837. - glDeleteTextures could leave a dangling pointer
  838. - Proxy textures for cube maps didn't work
  839. - fixed a number of 16-bit color channel bugs
  840. - fixed a few minor memory leaks
  841. - GLX context sharing was broken in 3.5
  842. - fixed state-update bugs in glPopClientAttrib()
  843. - fixed glDrawRangeElements() bug
  844. - fixed a glPush/PopAttrib() bug related to texture binding
  845. - flat-shaded, textured lines were broken
  846. - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
  847. - lighting didn't always produce the correct alpha value
  848. - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
  849. 4.0.1 December 17, 2001
  850. New:
  851. - better sub-pixel sample positions for AA triangles (Ray Tice)
  852. - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
  853. Bug fixes:
  854. - added missing break statements in glGet*() for multisample cases
  855. - fixed uninitialized hash table mutex bug (display lists / texobjs)
  856. - fixed bad teximage error check conditional (bug 476846)
  857. - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
  858. - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
  859. - silence some compiler warnings (gcc 2.96)
  860. - enable the #define GL_VERSION_1_3 in GL/gl.h
  861. - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
  862. - fixed glu.h typedef problem found with MSDev 6.0
  863. - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
  864. - added missing 'const' to glXGetContextIDEXT() in glxext.h
  865. - fixed a few glXGetProcAddress() errors (texture compression, etc)
  866. - fixed start index bug in compiled vertex arrays (Keith)
  867. - fixed compilation problems in src/SPARC/glapi_sparc.S
  868. - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
  869. - use glXGetProcAddressARB in GLUT to avoid extension linking problems
  870. - provoking vertex of flat-shaded, color-index triangles was wrong
  871. - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
  872. - glTexParameter didn't flush the vertex buffer (Ray Tice)
  873. - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
  874. - fixed bug in normal length caching (ParaView lighting bug)
  875. - fixed separate_specular color bug found in Chimera (18 Dec 2001)
  876. 4.0.2 April 2, 2002
  877. New:
  878. - New DOS (DJGPP) driver written by Daniel Borca
  879. - New driver interface functions for TCL drivers (such as Radeon DRI)
  880. - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
  881. if using deep color channels
  882. - latest GL/glext.h and GL/glxext.h headers from SGI
  883. Bug fixes:
  884. - GL_BLEND with non-black texture env color wasn't always correct
  885. - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
  886. - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
  887. - glReadPixels was sometimes mistakenly clipped by the scissor box
  888. - glDraw/ReadPixels didn't catch all the errors that they should have
  889. - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
  890. - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
  891. - Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP)
  892. - glColorMask as sometimes effecting glXSwapBuffers()
  893. - fixed a potential bug in XMesaGarbageCollect()
  894. - N threads rendering into one window didn't work reliably
  895. - glCopyPixels didn't work for deep color channels
  896. - improved 8 -> 16bit/channel texture image conversion (Gerk Huisma)
  897. - glPopAttrib() didn't correctly restore user clip planes
  898. - user clip planes failed for some perspective projections (Chromium)
  899. Known bugs:
  900. - mipmap LOD computation
  901. 4.0.3 June 25, 2002
  902. New:
  903. - updated GL/glext.h file (version 15)
  904. - corrected MMX blend code (Jose Fonseca)
  905. - support for software-based alpha planes in Windows driver
  906. - updated GGI driver (Filip Spacek)
  907. Bug fixes:
  908. - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
  909. - OSMesaMakeCurrent() didn't recognize buffer size changes
  910. - assorted conformance fixes for 16-bit/channel rendering
  911. - texcombine alpha subtraction mode was broken
  912. - fixed lighting bug with non-uniform scaling and display lists
  913. - fixed bug when deleting shared display lists
  914. - disabled SPARC cliptest assembly code (Mesa bug 544665)
  915. - fixed a couple Solaris compilation/link problems
  916. - blending clipped glDrawPixels didn't always work
  917. - glGetTexImage() didn't accept packed pixel types
  918. - glPixelMapu[is]v() could explode given too large of pixelmap
  919. - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
  920. - glXCopyContext() could lead to segfaults
  921. - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
  922. Changes:
  923. - lots of C++ (g++) code clean-ups
  924. - lots of T&L updates for the Radeon DRI driver
  925. Known bugs:
  926. - mipmap LOD computation (fixed for Mesa 4.1)
  927. 4.0.4 October 3, 2002
  928. New:
  929. - GL_NV_texture_rectangle extension
  930. - updated glext.h header (version 17)
  931. - updated DOS driver (Daniel Borca)
  932. - updated BeOS R5 driver (Philippe Houdoin)
  933. - added GL_IBM_texture_mirror_repeat
  934. - glxinfo now takes -l option to print interesting OpenGL limits info
  935. - GL_MESA_ycbcr_texture extension
  936. - GL_APPLE_client_storage extension (for some DRI drivers only)
  937. - GL_MESA_pack_invert extension
  938. Bug fixes:
  939. - fixed GL_LINEAR fog bug by adding clamping
  940. - fixed FP exceptions found using Alpha CPU
  941. - 3dfx MESA_GLX_FX=window (render to window) didn't work
  942. - fixed memory leak in wglCreateContest (Karl Schultz)
  943. - define GLAPIENTRY and GLAPI if undefined in glu.h
  944. - wglGetProcAddress didn't handle all API functions
  945. - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
  946. - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
  947. - error checking in compressed tex image functions had some glitches
  948. - fixed AIX compile problem in src/config.c
  949. - glGetTexImage was using pixel unpacking instead of packing params
  950. - auto-mipmap generation for cube maps was incorrect
  951. Changes:
  952. - max texture units reduced to six to accomodate texture rectangles
  953. - removed unfinished GL_MESA_sprite_point extension code
  954. 4.1 October 29, 2002
  955. New:
  956. - GL_NV_vertex_program extension
  957. - GL_NV_vertex_program1_1 extension
  958. - GL_ARB_window_pos extension
  959. - GL_ARB_depth_texture extension
  960. - GL_ARB_shadow extension
  961. - GL_ARB_shadow_ambient extension
  962. - GL_EXT_shadow_funcs extension
  963. - GL_ARB_point_parameters extension
  964. - GL_ARB_texture_env_crossbar
  965. - GL_NV_point_sprite extension
  966. - GL_NV_texture_rectangle extension
  967. - GL_EXT_multi_draw_arrays extension
  968. - GL_EXT_stencil_two_side extension
  969. - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
  970. - GL_ATI_texture_mirror_once extension (Ian Romanick)
  971. - massive overhaul/simplification of software rasterizer module,
  972. many contributions from Klaus Niederkrueger
  973. - faster software texturing in some cases (i.e. trilinear filtering)
  974. - new OSMesaGetProcAddress() function
  975. - more blend modes implemented with MMX code (Jose Fonseca)
  976. - added glutGetProcAddress() to GLUT
  977. - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
  978. - pbinfo and pbdemo PBuffer programs
  979. - glxinfo -v prints transprent pixel info (Gerd Sussner)
  980. Bug fixes:
  981. - better mipmap LOD computation (prevents excessive blurriness)
  982. - OSMesaMakeCurrent() didn't recognize buffer size changes
  983. - assorted conformance fixes for 16-bit/channel rendering
  984. - texcombine alpha subtraction mode was broken
  985. - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
  986. - clamp colors to [0,inf] in OSMesa if GLchan==GLfloat (Gerk Huisma)
  987. - fixed divide by zero error in NURBS tessellator (Jon Perry)
  988. - fixed GL_LINEAR fog bug by adding clamping
  989. - fixed FP exceptions found using Alpha CPU
  990. - 3dfx/glide driver render-to-window feature was broken
  991. - added missing GLX_TRANSPARENT_RGB token to glx.h
  992. - fixed error checking related to paletted textures
  993. - fixed reference count error in glDeleteTextures (Randy Fayan)
  994. Changes:
  995. - New spec file and Python code to generate some GL dispatch files
  996. - Glide driver defaults to "no" with autoconf/automake
  997. - updated demos/stex3d with new options
  998. 5.0 November 13, 2002
  999. New:
  1000. - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
  1001. - removed some overlooked debugging code
  1002. - glxinfo updated to support GLX_ARB_multisample
  1003. - GLUT now support GLX_ARB_multisample
  1004. - updated DOS driver (Daniel Borca)
  1005. Bug fixes:
  1006. - GL_POINT and GL_LINE-mode polygons didn't obey cull state
  1007. - fixed potential bug in _mesa_align_malloc/calloc()
  1008. - fixed missing triangle bug when running vertex programs
  1009. - fixed a few HPUX compilation problems
  1010. - FX (Glide) driver didn't compile
  1011. - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
  1012. - a few EXT functions, like glGenTexturesEXT, were no-ops
  1013. - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
  1014. glMultiDrawArrays and glMultiDrawElements were missing
  1015. - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
  1016. - Pentium 4 Mobile was mistakenly identified as having 3DNow!
  1017. - fixed one-bit error in point/line fragment Z calculation
  1018. - fixed potential segfault in fakeglx code
  1019. - fixed color overflow problem in DOT3 texture env mode
  1020. 5.0.1 March 30, 2003
  1021. New:
  1022. - DOS driver updates from Daniel Borca
  1023. - updated GL/gl_mangle.h file (Bill Hoffman)
  1024. Bug fixes:
  1025. - auto mipmap generation for cube maps was broken (bug 641363)
  1026. - writing/clearing software alpha channels was unreliable
  1027. - minor compilation fixes for OS/2 (Evgeny Kotsuba)
  1028. - fixed some bad assertions found with shadowtex demo
  1029. - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
  1030. - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
  1031. - fixed potential segfault in texture object validation (bug 659012)
  1032. - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
  1033. - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
  1034. - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
  1035. - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
  1036. - fixed compilation problem on Solaris7/x86 (bug 536406)
  1037. - fixed prefetch bug in 3DNow! code (Felix Kuhling)
  1038. - fixed NeXT build problem (FABSF macro)
  1039. - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
  1040. - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
  1041. - AA line and triangle Z values are now rounded, not truncated
  1042. - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
  1043. - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
  1044. - fixed a minor GL_COLOR_MATERIAL bug
  1045. - NV vertex program EXP instruction was broken
  1046. - glColorMask misbehaved with X window / pixmap rendering
  1047. - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
  1048. - attempt to fix GGI compilation problem when MesaDemos not present
  1049. - NV vertex program ARL-relative fetches didn't work
  1050. Changes:
  1051. - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
  1052. - updated winpos and pointblast demos to use ARB extensions
  1053. - disable SPARC normal transformation code (bug 673938)
  1054. - GLU fixes for OS/2 (Evgeny Kotsuba)
  1055. 5.0.2 September 5, 2003
  1056. Bug fixes:
  1057. - fixed texgen problem causing texcoord's Q to be zero (stex3d)
  1058. - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
  1059. - GL_CURRENT_MATRIX_NV query was wrong
  1060. - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
  1061. - GL_LIST_MODE query wasn't correct
  1062. - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
  1063. - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
  1064. - blended, wide lines didn't always work correctly (bug 711595)
  1065. - glVertexAttrib4svNV w component was always 1
  1066. - fixed bug in GL_IBM_rasterpos_clip (missing return)
  1067. - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
  1068. - a few Solaris compilation fixes
  1069. - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
  1070. - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
  1071. - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
  1072. - glFog() didn't clamp fog colors
  1073. - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
  1074. gl[Get]TexParameteri[v] functions
  1075. - fixed invalid memory references in glTexGen functions (bug 781602)
  1076. - integer-valued color arrays weren't handled correctly
  1077. - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
  1078. - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
  1079. Changes:
  1080. - build GLUT with -fexceptions so C++ apps propogate exceptions
  1081. 5.1 December 17, 2003
  1082. New:
  1083. - reorganized directory tree
  1084. - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
  1085. - GL_ATI_texture_env_combine3 extension (Ian Romanick)
  1086. - GL_SGI_texture_color_table extension (Eric Plante)
  1087. - GL_NV_fragment_program extension
  1088. - GL_NV_light_max_exponent extension
  1089. - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
  1090. - GL_ARB_occlusion_query extension
  1091. - GL_ARB_point_sprite extension
  1092. - GL_ARB_texture_non_power_of_two extension
  1093. - GL_IBM_multimode_draw_arrays extension
  1094. - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
  1095. - GL_ARB_vertex_buffer_object extension
  1096. - new X86 feature detection code (Petr Sebor)
  1097. - less memory used for display lists and vertex buffers
  1098. - demo of per-pixel lighting with a fragment program (demos/fplight.c)
  1099. - new version (18) of glext.h header
  1100. - new spriteblast.c demo of GL_ARB_point_sprite
  1101. - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
  1102. - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
  1103. Bug fixes:
  1104. - really enable OpenGL 1.4 features in DOS driver.
  1105. - fixed issues in glDrawPixels and glCopyPixels for very wide images
  1106. - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
  1107. - fixed some texgen bugs reported by Daniel Borca
  1108. - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
  1109. - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
  1110. - fixed RGBA blend enable bug (Ville Syrjala)
  1111. - glAccum is supposed to be a no-op in selection/feedback mode
  1112. - fixed texgen bug #597589 (John Popplewell)
  1113. Changes:
  1114. - dropped API trace feature (src/Trace/)
  1115. - documentation overhaul. merged with website content. more html.
  1116. - glxgears.c demo updated to use GLX swap rate extensions
  1117. - glTexImage1/2/3D now allows width/height/depth = 0
  1118. - disable SPARC asm code on Linux (bug 852204)
  1119. 6.0 January 16, 2004
  1120. New:
  1121. - full OpenGL 1.5 support
  1122. - updated GL/glext.h file to version 21
  1123. Changes:
  1124. - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
  1125. Bug fixes:
  1126. - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
  1127. clamping issue
  1128. - updated suno5-gcc configs
  1129. - glColor3 functions sometimes resulted in undefined alpha values
  1130. - fixed FP divide by zero error seen on VMS with xlockmore, others
  1131. - fixed vertex/fragment program debug problem (bug 873011)
  1132. - building on AIX with gcc works now
  1133. - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
  1134. - glDrawRangeElements tried to modify potentially read-only storage
  1135. - updated files for building on Windows
  1136. 6.0.1 April 2, 2004
  1137. New:
  1138. - upgraded glext.h to version 22
  1139. - new build targets (Dan Schikore)
  1140. - new linux-x86-opteron build target (Heath Feather)
  1141. Bug fixes:
  1142. - glBindProgramARB didn't update all necessary state
  1143. - fixed build problems on OpenBSD
  1144. - omit CVS directories from tarballs
  1145. - glGetTexImage(GL_COLOR_INDEX) was broken
  1146. - fixed an infinite loop in t&l module
  1147. - silenced some valgrind warnings about using unitialized memory
  1148. - fixed some compilation/link glitches on IRIX (Mike Stephens)
  1149. - glBindProgram wasn't getting compiled into display lists
  1150. - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
  1151. - two-sided lighting and vertex program didn't work (bug 887330)
  1152. - stores to program parameter registers in vertex state programs
  1153. didn't work.
  1154. - fixed glOrtho bug found with gcc 3.2.2 (RH9)
  1155. - glXCreateWindow() wasn't fully implemented (bug 890894)
  1156. - generic vertex attribute arrays didn't work in display lists
  1157. - vertex buffer objects' default usage and access fields were wrong
  1158. - glDrawArrays with start!=0 was broken
  1159. - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
  1160. - linux-osmesa16-static config didn't work
  1161. - fixed a few color index rendering problems (bug 910687)
  1162. - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
  1163. - OSMesa RGB and BGR modes were broken
  1164. - glProgramStringARB mistakenly required a null-terminated string
  1165. - fragment program XPD instruction was incorrect
  1166. - glGetMaterial() didn't work reliably
  1167. - ARB_fragment_program KIL instruction was incorrect
  1168. 6.1 August 18, 2004
  1169. New:
  1170. - Revamped Makefile system
  1171. - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
  1172. - internal driver interface changes related to texture object
  1173. allocation, vertex/fragment programs, BlendEquationSeparate, etc.
  1174. - option to walk triangle edges with double-precision floats
  1175. (Justin Novosad of Discreet) (see config.h file)
  1176. - support for AUX buffers in software GLX driver
  1177. - updated glext.h to version 24 and glxext.h to version 6
  1178. - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
  1179. - updated BeOS support (Philippe Houdoin)
  1180. Changes:
  1181. - fragment fog interpolation is perspective corrected now
  1182. - new glTexImage code, much cleaner, may be a bit faster
  1183. Bug fixes:
  1184. - glArrayElement in display lists didn't handle generic vertex attribs
  1185. - glFogCoord didn't always work properly
  1186. - ARB_fragment_program fog options didn't work
  1187. - frag prog TEX instruction no longer incorrectly divides s,t,r by q
  1188. - ARB frag prog TEX and TEXP instructions now use LOD=0
  1189. - glTexEnviv in display lists didn't work
  1190. - glRasterPos didn't do texgen or apply texture matrix
  1191. - GL_DOUBLE-valued vertex arrays were broken in some cases
  1192. - fixed texture rectangle edge/border sampling bugs
  1193. - sampling an incomplete texture in a fragment program would segfault
  1194. - glTexImage was missing a few error checks
  1195. - fixed some minor glGetTexParameter glitches
  1196. - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
  1197. - fragment program writes to RC/HC register were broken
  1198. - fixed a few glitches in GL_HP_occlusion_test extension
  1199. - glBeginQueryARB and glEndQueryARB didn't work inside display lists
  1200. - vertex program state references were broken
  1201. - fixed triangle color interpolation bug on AIX (Shane Blackett)
  1202. - fixed a number of minor memory leaks (bug #1002030)
  1203. 6.2 October 2, 2004
  1204. New:
  1205. - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
  1206. - updated Doxygen support (Jose Fonseca)
  1207. Changes:
  1208. - some GGI driver updates (Christoph Egger, bug 1025977)
  1209. Bug fixes:
  1210. - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
  1211. - fixed a few compilation issues on IRIX
  1212. - fixed a matrix classification bug (reported by Wes Bethel)
  1213. - we weren't reseting the vertex/fragment program error state
  1214. before parsing (Dave Reveman)
  1215. - adjust texcoords for sampling texture rectangles (Dave Reveman)
  1216. - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
  1217. - repeated calls to glDeleteTexture(t) could lead to a crash
  1218. - fixed potential ref count bugs in VBOs and vertex/fragment programs
  1219. - spriteblast demo didn't handle window size changes correctly
  1220. - glTexSubImage didn't handle pixels=NULL correctly for PBOs
  1221. - fixed color index mode glDrawPixels bug (Karl Schultz)
  1222. 6.2.1 December 9, 2004
  1223. Bug fixes:
  1224. - don't apply regular fog or color sum when using a fragment program
  1225. - glProgramEnvParameter4fARB always generated an error on
  1226. GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
  1227. - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
  1228. - fixed width/height mix-up in glSeparableFilter2D()
  1229. - fixed regression in glCopyPixels + convolution
  1230. - glReadPixels from a clipped front color buffer didn't always work
  1231. - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
  1232. - Attempting queries/accesses of VBO 0 weren't detected as errors
  1233. - paletted textures failed if the palette had fewer than 256 entries
  1234. Changes:
  1235. - fixed a bunch of compiler warnings found with gcc 3.4
  1236. - bug reports should to go bugzilla.freedesktop.org
  1237. 6.3 July 20, 2005
  1238. New:
  1239. - GL_EXT_framebuffer_object extension
  1240. - GL_ARB_draw_buffers extension
  1241. - GL_ARB_pixel_buffer_object extension
  1242. - GL_OES_read_format extension (Ian Romanick)
  1243. - DirectFB driver (Claudio Ciccani)
  1244. - x86_64 vertex transformation code (Mikko T.)
  1245. - Updated GL/glext.h to version 29
  1246. Changes:
  1247. - added -stereo option for glxgears demo (Jacek Rosik)
  1248. - updated the PBuffer demo code in xdemos/ directory
  1249. - glDeleteTextures/Programs/Buffers() now makes the object ID
  1250. available for immediate re-use
  1251. - assorted 64-bit clean-ups fixes (x86_64 and Win64)
  1252. - lots of internal changes for GL_EXT_framebuffer_object
  1253. Bug fixes:
  1254. - some functions didn't support PBO functionality
  1255. - glGetTexImage didn't convert color index images to RGBA as required
  1256. - fragment program texcoords were sometimes wrong for points and lines
  1257. - fixed problem with negative dot product in arbfplight, fplight demos
  1258. - fixed bug in perspective correction of antialiased, textured lines
  1259. - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
  1260. - fixed a couple per-pixel fog bugs (Soju Matsumoto)
  1261. - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
  1262. - fixed float parsing bug in ARB frag/vert programs (bug 2520)
  1263. - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
  1264. - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
  1265. - glXChooseFBConfig() crashed if attribList pointer was NULL
  1266. - program state.light[n].spot.direction.w was wrong value (bug 3083)
  1267. - fragment program fog option required glEnable(GL_FOG) - wrong.
  1268. - glColorTable() could produce a Mesa implementation error (bug 3135)
  1269. - RasterPos could get corrupted by color index rendering path
  1270. - Removed bad XTranslateCoordinates call when rendering to Pixmaps
  1271. - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
  1272. - fixed a few Darwin compilation problems
  1273. 6.3.1
  1274. This was an intermediate release for X.org which wasn't otherwise released.
  1275. 6.3.2 August 19, 2005
  1276. New:
  1277. - The distribution now includes the DRI drivers and GLX code
  1278. Changes:
  1279. - Made the DRI "new" driver interface standard, remove old code
  1280. Bug fixes:
  1281. - GL_ARB_vertex/fragment_shader were mistakenly listed in the
  1282. extensions string
  1283. - negative relative addressing in vertex programs was broken
  1284. - update/fix SPARC assembly code for vertex transformation
  1285. - fixed memory leak when freeing GLX drawables/renderbuffers
  1286. - fixed display list memory leak
  1287. - the GL_PIXEL_MAP_I_TO_I table is now floating point, not integer
  1288. - wglGetProcAddress() didn't handle wgl-functions
  1289. - fixed glxext.h cross-compile issue (Colin Harrison)
  1290. - assorted DRI driver fixes
  1291. 6.4 October 24, 2005
  1292. New:
  1293. - Added a fast XOR line drawing function in Xlib driver
  1294. - Added support for GL_ARB_texture_mirrored_repeat to savage
  1295. driver (supported only on Savage4 hardware).
  1296. Changes:
  1297. - Mesa now packaged in three parts: Library, Demos and GLUT
  1298. Bug fixes:
  1299. - GLX_X_RENDERABLE token wasn't accepted by glXChooseFBConfig
  1300. - Some files were present multiple times in the 6.3.2 tarballs
  1301. - r200_vtxtmp_x86.S file was missing from 6.3.2 tarball (bug 4207)
  1302. - glxgears_fbconfig demo didn't work (bug 4237)
  1303. - fixed bug when bilinear sampling 2d textures with borders
  1304. - glXCreatePbuffer() could segfault instead of returning 0 (bug 4235)
  1305. - fixed undefined frexp and rand in X.org libGLcore.a (bug 4242)
  1306. - fixed a few problems with proxy color tables (bug 4270)
  1307. - fixed precision problem in Z clearing (bug 4395)
  1308. - glBitmap, glDraw/CopyPixels mistakenly generated selection hits
  1309. - fixed potential segfault caused by reading pixels outside
  1310. of renderbuffer bounds
  1311. - glGetTexLevelParameter didn't accept GL_TEXTURE_DEPTH_SIZE_ARB
  1312. - fixed memory corruption bug involving software alpha buffers
  1313. - glReadPixels clipped by window bounds was sometimes broken
  1314. - glDraw/CopyPixels of stencil data ignored the stencil write mask
  1315. - glReadPixels from a texture bound to a framebuffer object didn't work
  1316. - glIsRender/FramebufferEXT weren't totally correct
  1317. - fixed a number of point size attenuation/fade bugs
  1318. - fixed glFogCoord bug 4729
  1319. - GLX encoding for transpose matrix functions was broken
  1320. - fixed broken fragment program KIL and SWZ instructions
  1321. - fragment programs that wrote result.depth.z didn't work
  1322. 6.4.1 November 30, 2005
  1323. Bug fixes:
  1324. - redefining a vertex program string didn't take effect in TNL module
  1325. - fixed occasional segfault upon vertex/fragment parsing error
  1326. - vertex program LIT instruction didn't handle 0^0=1 correctly
  1327. - fragment program fog option didn't work with glDrawPixels, glBitmap
  1328. - USE_MGL_NAMESPACE didn't work for x86-64
  1329. - OSMesa demos were missing from previous release tarballs
  1330. - fixed problem with float->ushort conversion in glClear (bug 4992)
  1331. - popping of GL_EYE_PLANE texgen state was broken (bug 4996)
  1332. - popping of GL_SPOT_DIRECTION light state was broken (bug 5005)
  1333. - fixed occasional triangle color interpolation problem on VMS
  1334. - work around invalid free() call (bug 5131)
  1335. - fixed BSD X server compilation problem by including stdint.h
  1336. 6.4.2 February 2, 2006
  1337. New:
  1338. - added OSMesaColorClamp() function/feature
  1339. - added wglGetExtensionStringARB() function
  1340. Bug fixes:
  1341. - fixed some problems when building on Windows
  1342. - GLw header files weren't installed by installmesa script (bug 5396)
  1343. - GL/glfbdev.h file was missing from tarballs
  1344. - fixed TNL initialization bug which could lead to crash (bug 5791)
  1345. 6.5 March 31, 2006
  1346. New:
  1347. - OpenGL Shading Language support through GL_ARB_shader_objects,
  1348. GL_ARB_shading_language_100, GL_ARB_vertex_shader and
  1349. GL_ARB_fragment_shader (done by Michal Krol)
  1350. - GL_EXT_packed_depth_stencil extension
  1351. - GL_EXT_timer_query extension
  1352. - GL_EXT_framebuffer_blit extension
  1353. - GL_ARB_half_float_pixel
  1354. - reflect demo improved to support multiple windows
  1355. - singlebuffer demo (shows no/little-flicker single-buffered rendering)
  1356. - r200: enable GL_ARB_texture_env_crossbar, separate the texture
  1357. sampling unit bits from the texture env combine enable bits
  1358. - r200: add support for GL_ATI_fragment_shader
  1359. - added fast XOR-mode line drawing optimization
  1360. - radeon: add support for all 3 tmus, GL_ARB_texture_cube_map
  1361. and GL_EXT_fog_coord
  1362. - MESA_GLX_ALPHA_BITS env var for xlib driver
  1363. - many DRI driver updates (including screen rotation support
  1364. for the Intel DRI driver)
  1365. Changes:
  1366. - removed GL_HP_occlusion_test (use GL_ARB_occlusion_query instead)
  1367. - removed GL_SGIX/SGIS_pixel_texture extensions
  1368. Bug fixes:
  1369. - fixed glxcontextmodes.c datatype problem (bug 5835)
  1370. - fixed aix-gcc build/install bugs (bug 5874)
  1371. - fixed some bugs in texture env program generation
  1372. - glXCopyContext() didn't handle texture object bindings properly
  1373. - glXCopyContext() didn't copy all lighting state
  1374. - fixed FreeBSD config (Pedro Giffuni)
  1375. - fixed some minor framebuffer object bugs
  1376. - replaced dprintf() with _glu_printf() in GLU (bug 6244)
  1377. - fixed a number of thread safety bugs/regressions
  1378. - fixed a number of GLU tesselator bugs (John Shell, bug 6339)
  1379. - paletted texturing was broken w/ floating point palettes (K. Schultz)
  1380. - lots of assorted framebuffer object bug fixes
  1381. 6.5.1 August 31, 2006
  1382. New:
  1383. - Intel i965 DRI driver
  1384. - GL_APPLE_vertex_array_object extension (Ian Romanick)
  1385. - GL_EXT_texture_sRGB extension
  1386. - GL_EXT_gpu_program_parameters (Ian Romanick)
  1387. - "engine" demo
  1388. - updated fbdev driver and GLUT for fbdev (Sean D'Epagnier)
  1389. - many updates to the DRI drivers
  1390. Changes:
  1391. - The glVertexAttribARB functions no longer alias the conventional
  1392. vertex attributes.
  1393. - glxinfo program prints more info with -l option
  1394. - GL_FRAGMENT_PROGRAM_NV and GL_FRAGMENT_PROGRAM_ARB are now
  1395. compatible, in terms of glBindProgramARB()
  1396. Bug fixes:
  1397. - fixed broken texture border handling for depth textures (bug 6498)
  1398. - removed the test for duplicated framebuffer attachments, per
  1399. version 117 of the GL_EXT_framebuffer_object specification
  1400. - fixed a few render-to-texture bugs, including render to depth texture
  1401. - clipping of lines against user-defined clip planes was broken (6512)
  1402. - assembly language dispatch for SPARC was broken (bug 6484)
  1403. - assorted compilation fixes on various Unix platforms (Dan Schikore)
  1404. - glPopAttrib could restore an invalid value for GL_DRAW_BUFFER
  1405. - assorted minor fixes for 16 and 32 bit/channel modes
  1406. - fixed assorted bugs in texture compression paths
  1407. - fixed indirect rendering vertex array crashes (bug 6863)
  1408. - glDrawPixels GL_INDEX_OFFSET didn't always work
  1409. - fixed convolution memory leak (bug 7077)
  1410. - rectangular depth textures didn't work
  1411. - invalid mode to glBegin didn't generate an error (bug 7142)
  1412. - 'normalized' parameter to glVertexAttribPointerARB didn't work
  1413. - disable bogus GLX_SGI_video_sync extension in xlib driver
  1414. - fixed R128 driver locking bug (Martijn van Oosterhout)
  1415. - using evaluators with vertex programs caused crashes (bug 7564)
  1416. - fragment.position wasn't set correctly for point/line primitives
  1417. - fixed parser bug for scalar sources for GL_NV_fragment_program
  1418. - max fragment program length was incorrectly 128, now 1024
  1419. - writes to result.depth in fragment programs weren't clamped to [0,1]
  1420. - fixed potential dangling pointer bug in glBindProgram()
  1421. - fixed some memory leaks (and potential crashes) in Xlib driver