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- /* $Id: xmesaP.h,v 1.13 2000/09/26 20:54:13 brianp Exp $ */
-
- /*
- * Mesa 3-D graphics library
- * Version: 3.3
- *
- * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
- #ifndef XMESAP_H
- #define XMESAP_H
-
-
- #ifdef XFree86Server
- # include "GL/xf86glx.h"
- # include "xf86glx_util.h"
- #else
- # ifdef GLX_DIRECT_RENDERING
- # include "dri_mesa.h"
- # endif
- # ifdef USE_XSHM
- # include <X11/extensions/XShm.h>
- # endif
- #endif
- #include "GL/xmesa.h"
- #include "types.h"
- #if defined(FX) && !defined(GLX_DIRECT_RENDERING)
- #include "GL/fxmesa.h"
- #include "../FX/fxdrv.h"
- #endif
-
-
- #if defined(GLX_DIRECT_RENDERING) && !defined(XFree86Server)
- # include "xdriP.h"
- #else
- # define DRI_DRAWABLE_ARG
- # define DRI_DRAWABLE_PARM
- # define DRI_CTX_ARG
- #endif
-
-
- extern _glthread_Mutex _xmesa_lock;
-
-
- /* for PF_8R8G8B24 pixel format */
- typedef struct {
- GLubyte b;
- GLubyte g;
- GLubyte r;
- } bgr_t;
-
-
- /* Function pointer for clearing color buffers */
- typedef void (*clear_func)( GLcontext *ctx,
- GLboolean all, GLint x, GLint y,
- GLint width, GLint height );
-
-
- /*
- * "Derived" from gl_visual. Basically corresponds to an XVisualInfo.
- */
- struct xmesa_visual {
- GLvisual *gl_visual; /* Device independent visual parameters */
- XMesaDisplay *display; /* The X11 display */
- #ifdef XFree86Server
- GLint screen_depth; /* The depth of the screen */
- #else
- XVisualInfo *vishandle; /* The pointer returned by glXChooseVisual */
- #endif
- XMesaVisualInfo visinfo; /* X's visual info */
- GLint BitsPerPixel; /* True bits per pixel for XImages */
-
- GLint level; /* 0=normal, 1=overlay, etc */
- GLint VisualCaveat; /* for GLX_EXT_visual_rating extension */
-
- GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */
-
- GLuint dithered_pf; /* Pixel format when dithering */
- GLuint undithered_pf; /* Pixel format when not dithering */
-
- GLfloat RedGamma; /* Gamma values, 1.0 is default */
- GLfloat GreenGamma;
- GLfloat BlueGamma;
-
- GLint rmult, gmult, bmult; /* Range of color values */
- GLint index_bits; /* Bits per pixel in CI mode */
-
- /* For PF_TRUECOLOR */
- GLint rshift, gshift, bshift;/* Pixel color component shifts */
- GLubyte Kernel[16]; /* Dither kernel */
- unsigned long RtoPixel[512]; /* RGB to pixel conversion */
- unsigned long GtoPixel[512];
- unsigned long BtoPixel[512];
- GLubyte PixelToR[256]; /* Pixel to RGB conversion */
- GLubyte PixelToG[256];
- GLubyte PixelToB[256];
-
- /* For PF_HPCR */
- short hpcr_rgbTbl[3][256];
- GLboolean hpcr_clear_flag;
- GLubyte hpcr_clear_ximage_pattern[2][16];
- XMesaImage *hpcr_clear_ximage;
- XMesaPixmap hpcr_clear_pixmap;
-
- /* For PF_1BIT */
- int bitFlip;
- };
-
-
-
- /*
- * "Derived" from __GLcontextRec. Basically corresponds to a GLXContext.
- */
- struct xmesa_context {
- GLcontext *gl_ctx; /* the core library context */
- XMesaVisual xm_visual; /* Describes the buffers */
- XMesaBuffer xm_buffer; /* current draw framebuffer */
- XMesaBuffer xm_read_buffer; /* current read framebuffer */
- GLboolean use_read_buffer; /* read from the xm_read_buffer/ */
-
- XMesaDisplay *display; /* == xm_visual->display */
- GLboolean swapbytes; /* Host byte order != display byte order? */
- GLboolean direct; /* Direct rendering context? */
-
- GLuint pixelformat; /* Current pixel format */
-
- GLubyte red, green, blue, alpha; /* current drawing color */
- unsigned long pixel; /* current drawing pixel value */
-
- GLubyte clearcolor[4]; /* current clearing color */
- unsigned long clearpixel; /* current clearing pixel value */
-
- #if defined(GLX_DIRECT_RENDERING) && !defined(XFree86Server)
- __DRIcontextPrivate *driContextPriv; /* back pointer to DRI context
- * used for locking
- */
- void *private; /* device-specific private context */
- #endif
- };
-
-
-
- /*
- * "Derived" from gl_buffer. Basically corresponds to a GLXDrawable.
- */
- struct xmesa_buffer {
- GLboolean wasCurrent; /* was ever the current buffer? */
- GLframebuffer *gl_buffer; /* depth, stencil, accum, etc buffers */
- XMesaVisual xm_visual; /* the X/Mesa visual */
-
- XMesaContext xm_context; /* the context associated with this buffer */
- XMesaDisplay *display;
- GLboolean pixmap_flag; /* is the buffer a Pixmap? */
- XMesaDrawable frontbuffer; /* either a window or pixmap */
- XMesaPixmap backpixmap; /* back buffer Pixmap */
- XMesaImage *backimage; /* back buffer simulated XImage */
-
- XMesaDrawable buffer; /* the current buffer, either equal to */
- /* frontbuffer, backpixmap or XIMAGE (None) */
-
- XMesaColormap cmap; /* the X colormap */
-
- GLint db_state; /* 0 = single buffered */
- /* BACK_PIXMAP = use Pixmap for back buffer */
- /* BACK_XIMAGE = use XImage for back buffer */
-
- #ifndef XFree86Server
- GLuint shm; /* X Shared Memory extension status: */
- /* 0 = not available */
- /* 1 = XImage support available */
- /* 2 = Pixmap support available too */
- #ifdef USE_XSHM
- XShmSegmentInfo shminfo;
- #endif
- #endif
-
- XMesaImage *rowimage; /* Used for optimized span writing */
-
- GLuint width, height; /* size of buffer */
-
- GLint bottom; /* used for FLIP macro below */
- GLubyte *ximage_origin1; /* used for PIXELADDR1 macro */
- GLint ximage_width1;
- GLushort *ximage_origin2; /* used for PIXELADDR2 macro */
- GLint ximage_width2;
- GLubyte *ximage_origin3; /* used for PIXELADDR3 macro */
- GLint ximage_width3;
- GLuint *ximage_origin4; /* used for PIXELADDR4 macro */
- GLint ximage_width4;
-
- XMesaPixmap stipple_pixmap; /* For polygon stippling */
- XMesaGC stipple_gc; /* For polygon stippling */
-
- XMesaGC gc1; /* GC for infrequent color changes */
- XMesaGC gc2; /* GC for frequent color changes */
- XMesaGC cleargc; /* GC for clearing the color buffer */
-
- /* The following are here instead of in the XMesaVisual
- * because they depend on the window's colormap.
- */
-
- /* For PF_DITHER, PF_LOOKUP, PF_GRAYSCALE */
- unsigned long color_table[576]; /* RGB -> pixel value */
-
- /* For PF_DITHER, PF_LOOKUP, PF_GRAYSCALE */
- GLubyte pixel_to_r[65536]; /* pixel value -> red */
- GLubyte pixel_to_g[65536]; /* pixel value -> green */
- GLubyte pixel_to_b[65536]; /* pixel value -> blue */
-
- /* Used to do XAllocColor/XFreeColors accounting: */
- int num_alloced;
- unsigned long alloced_colors[256];
-
- #if defined(GLX_DIRECT_RENDERING) && !defined(XFree86Server)
- __DRIdrawablePrivate *driDrawPriv; /* back pointer to DRI drawable
- * used for direct access to framebuffer
- */
- void *private; /* device-specific private drawable */
- #endif
-
- #if defined( FX ) && !defined(GLX_DIRECT_RENDERING)
- /* For 3Dfx Glide only */
- GLboolean FXisHackUsable; /* Can we render into window? */
- GLboolean FXwindowHack; /* Are we rendering into a window? */
- fxMesaContext FXctx;
- #endif
-
- /* functions for clearing the front and back color buffers */
- clear_func front_clear_func;
- clear_func back_clear_func;
-
- struct xmesa_buffer *Next; /* Linked list pointer: */
- };
-
-
-
- /* Values for xmesa->dest: */
- #define FRONT_PIXMAP 1
- #define BACK_PIXMAP 2
- #define BACK_XIMAGE 4
-
-
- /* Values for xmesa->pixelformat: */
- #define PF_INDEX 1 /* Color Index mode */
- #define PF_TRUECOLOR 2 /* TrueColor or DirectColor, any depth */
- #define PF_TRUEDITHER 3 /* TrueColor with dithering */
- #define PF_8A8B8G8R 4 /* 32-bit TrueColor: 8-A, 8-B, 8-G, 8-R */
- #define PF_8R8G8B 5 /* 32-bit TrueColor: 8-R, 8-G, 8-B bits */
- #define PF_5R6G5B 6 /* 16-bit TrueColor: 5-R, 6-G, 5-B bits */
- #define PF_DITHER 7 /* Color-mapped RGB with dither */
- #define PF_LOOKUP 8 /* Color-mapped RGB without dither */
- #define PF_HPCR 9 /* HP Color Recovery (ad@lms.be 30/08/95) */
- #define PF_1BIT 10 /* monochrome dithering of RGB */
- #define PF_GRAYSCALE 11 /* Grayscale or StaticGray */
- #define PF_8R8G8B24 12 /* 24-bit TrueColor: 8-R, 8-G, 8-B bits */
- #define PF_DITHER_5R6G5B 13 /* 16-bit dithered TrueColor: 5-R, 6-G, 5-B */
-
-
- /*
- * If pixelformat==PF_TRUECOLOR:
- */
- #define PACK_TRUECOLOR( PIXEL, R, G, B ) \
- PIXEL = xmesa->xm_visual->RtoPixel[R] \
- | xmesa->xm_visual->GtoPixel[G] \
- | xmesa->xm_visual->BtoPixel[B]; \
-
-
- /*
- * If pixelformat==PF_TRUEDITHER:
- */
- #define PACK_TRUEDITHER( PIXEL, X, Y, R, G, B ) \
- { \
- int d = xmesa->xm_visual->Kernel[((X)&3) | (((Y)&3)<<2)]; \
- PIXEL = xmesa->xm_visual->RtoPixel[(R)+d] \
- | xmesa->xm_visual->GtoPixel[(G)+d] \
- | xmesa->xm_visual->BtoPixel[(B)+d]; \
- }
-
-
-
- /*
- * If pixelformat==PF_8A8B8G8R:
- */
- #define PACK_8A8B8G8R( R, G, B, A ) \
- ( ((A) << 24) | ((B) << 16) | ((G) << 8) | (R) )
-
-
- /*
- * Like PACK_8A8B8G8R() but don't use alpha. This is usually an acceptable
- * shortcut.
- */
- #define PACK_8B8G8R( R, G, B ) ( ((B) << 16) | ((G) << 8) | (R) )
-
-
-
- /*
- * If pixelformat==PF_8R8G8B:
- */
- #define PACK_8R8G8B( R, G, B) ( ((R) << 16) | ((G) << 8) | (B) )
-
-
- /*
- * If pixelformat==PF_5R6G5B:
- */
- #define PACK_5R6G5B( R, G, B) ( (((R) & 0xf8) << 8) | (((G) & 0xfc) << 3) | ((B) >> 3) )
-
-
-
-
- /*
- * If pixelformat==PF_DITHER:
- *
- * Improved 8-bit RGB dithering code contributed by Bob Mercier
- * (mercier@hollywood.cinenet.net). Thanks Bob!
- */
- #undef _R
- #undef _G
- #undef _B
- #undef _D
- #ifdef DITHER666
- # define _R 6
- # define _G 6
- # define _B 6
- # define _MIX(r,g,b) (((r)*_G+(g))*_B+(b))
- #else
- # define _R 5
- # define _G 9
- # define _B 5
- # define _MIX(r,g,b) ( ((g)<<6) | ((b)<<3) | (r) )
- #endif
- #define _DX 4
- #define _DY 4
- #define _D (_DX*_DY)
-
- /*#define _DITH(C,c,d) (((unsigned)((_D*(C-1)+1)*c+d))/(_D*256))*/
- #define _DITH(C,c,d) (((unsigned)((_D*(C-1)+1)*c+d)) >> 12)
-
- #define MAXC 256
- static int kernel8[_DY*_DX] = {
- 0 * MAXC, 8 * MAXC, 2 * MAXC, 10 * MAXC,
- 12 * MAXC, 4 * MAXC, 14 * MAXC, 6 * MAXC,
- 3 * MAXC, 11 * MAXC, 1 * MAXC, 9 * MAXC,
- 15 * MAXC, 7 * MAXC, 13 * MAXC, 5 * MAXC,
- };
- /*static int __d;*/
-
- /* Dither for random X,Y */
- #define DITHER_SETUP \
- int __d; \
- unsigned long *ctable = xmesa->xm_buffer->color_table;
-
- #define DITHER( X, Y, R, G, B ) \
- (__d = kernel8[(((Y)&3)<<2) | ((X)&3)], \
- ctable[_MIX(_DITH(_R, (R), __d), \
- _DITH(_G, (G), __d), \
- _DITH(_B, (B), __d))])
-
- /* Dither for random X, fixed Y */
- #define XDITHER_SETUP(Y) \
- int __d; \
- unsigned long *ctable = xmesa->xm_buffer->color_table; \
- int *kernel = &kernel8[ ((Y)&3) << 2 ];
-
- #define XDITHER( X, R, G, B ) \
- (__d = kernel[(X)&3], \
- ctable[_MIX(_DITH(_R, (R), __d), \
- _DITH(_G, (G), __d), \
- _DITH(_B, (B), __d))])
-
-
-
- /*
- * Dithering for flat-shaded triangles. Precompute all 16 possible
- * pixel values given the triangle's RGB color. Contributed by Martin Shenk.
- */
- static GLushort DitherValues[16]; /* array of (up to) 16-bit pixel values */
-
- #define FLAT_DITHER_SETUP( R, G, B ) \
- { \
- unsigned long *ctable = xmesa->xm_buffer->color_table; \
- int msdr = (_D*((_R)-1)+1) * (R); \
- int msdg = (_D*((_G)-1)+1) * (G); \
- int msdb = (_D*((_B)-1)+1) * (B); \
- int i; \
- for (i=0;i<16;i++) { \
- int k = kernel8[i]; \
- int j = _MIX( (msdr+k)>>12, (msdg+k)>>12, (msdb+k)>>12 ); \
- DitherValues[i] = (GLushort) ctable[j]; \
- } \
- }
-
- #define FLAT_DITHER_ROW_SETUP(Y) \
- GLushort *ditherRow = DitherValues + ( ((Y)&3) << 2);
-
- #define FLAT_DITHER(X) ditherRow[(X)&3]
-
-
-
- /*
- * If pixelformat==PF_LOOKUP:
- */
- #define _DITH0(C,c) (((unsigned)((_D*(C-1)+1)*c)) >> 12)
-
- #define LOOKUP_SETUP \
- unsigned long *ctable = xmesa->xm_buffer->color_table
-
- #define LOOKUP( R, G, B ) \
- ctable[_MIX(_DITH0(_R, (R)), \
- _DITH0(_G, (G)), \
- _DITH0(_B, (B)))]
-
-
-
- /*
- * If pixelformat==PF_HPCR:
- *
- * HP Color Recovery dithering (ad@lms.be 30/08/95)
- * HP has on it's 8-bit 700-series computers, a feature called
- * 'Color Recovery'. This allows near 24-bit output (so they say).
- * It is enabled by selecting the 8-bit TrueColor visual AND
- * corresponding colormap (see tkInitWindow) AND doing some special
- * dither.
- */
- static const short HPCR_DRGB[3][2][16] = {
- {
- { 16, -4, 1,-11, 14, -6, 3, -9, 15, -5, 2,-10, 13, -7, 4, -8},
- {-15, 5, 0, 12,-13, 7, -2, 10,-14, 6, -1, 11,-12, 8, -3, 9}
- },
- {
- {-11, 15, -7, 3, -8, 14, -4, 2,-10, 16, -6, 4, -9, 13, -5, 1},
- { 12,-14, 8, -2, 9,-13, 5, -1, 11,-15, 7, -3, 10,-12, 6, 0}
- },
- {
- { 6,-18, 26,-14, 2,-22, 30,-10, 8,-16, 28,-12, 4,-20, 32, -8},
- { -4, 20,-24, 16, 0, 24,-28, 12, -6, 18,-26, 14, -2, 22,-30, 10}
- }
- };
-
- #define DITHER_HPCR( X, Y, R, G, B ) \
- ( ((xmesa->xm_visual->hpcr_rgbTbl[0][R] + HPCR_DRGB[0][(Y)&1][(X)&15]) & 0xE0) \
- |(((xmesa->xm_visual->hpcr_rgbTbl[1][G] + HPCR_DRGB[1][(Y)&1][(X)&15]) & 0xE0)>>3) \
- | ((xmesa->xm_visual->hpcr_rgbTbl[2][B] + HPCR_DRGB[2][(Y)&1][(X)&15])>>6) \
- )
-
-
-
- /*
- * If pixelformat==PF_1BIT:
- */
- static int const kernel1[16] = {
- 0*47, 9*47, 4*47, 12*47, /* 47 = (255*3)/16 */
- 6*47, 2*47, 14*47, 8*47,
- 10*47, 1*47, 5*47, 11*47,
- 7*47, 13*47, 3*47, 15*47 };
-
- #define SETUP_1BIT int bitFlip = xmesa->xm_visual->bitFlip
- #define DITHER_1BIT( X, Y, R, G, B ) \
- (( ((int)(R)+(int)(G)+(int)(B)) > kernel1[(((Y)&3) << 2) | ((X)&3)] ) ^ bitFlip)
-
-
-
- /*
- * If pixelformat==PF_GRAYSCALE:
- */
- #define GRAY_RGB( R, G, B ) xmesa->xm_buffer->color_table[((R) + (G) + (B))/3]
-
-
-
- #define XIMAGE None
-
-
- /*
- * Converts a GL window Y coord to an X window Y coord:
- */
- #define FLIP(BUFFER, Y) ((BUFFER)->bottom-(Y))
-
-
- /*
- * Return the address of a 1, 2 or 4-byte pixel in the back XImage:
- * X==0 is left, Y==0 is bottom.
- */
- #define PIXELADDR1( BUFFER, X, Y ) \
- ( (BUFFER)->ximage_origin1 - (Y) * (BUFFER)->ximage_width1 + (X) )
-
- #define PIXELADDR2( BUFFER, X, Y ) \
- ( (BUFFER)->ximage_origin2 - (Y) * (BUFFER)->ximage_width2 + (X) )
-
- #define PIXELADDR3( BUFFER, X, Y ) \
- ( (bgr_t *) ( (BUFFER)->ximage_origin3 - (Y) * (BUFFER)->ximage_width3 + 3 * (X) ))
-
- #define PIXELADDR4( BUFFER, X, Y ) \
- ( (BUFFER)->ximage_origin4 - (Y) * (BUFFER)->ximage_width4 + (X) )
-
-
-
- /*
- * External functions:
- */
-
- extern unsigned long
- xmesa_color_to_pixel( XMesaContext xmesa,
- GLubyte r, GLubyte g, GLubyte b, GLubyte a,
- GLuint pixelFormat );
-
- extern void xmesa_alloc_back_buffer( XMesaBuffer b );
-
- extern void xmesa_update_state( GLcontext *ctx );
-
- extern points_func xmesa_get_points_func( GLcontext *ctx );
-
- extern line_func xmesa_get_line_func( GLcontext *ctx );
-
- extern triangle_func xmesa_get_triangle_func( GLcontext *ctx );
-
- extern void xmesa_update_span_funcs( GLcontext *ctx );
-
-
-
- /* XXX this is a hack to implement shared display lists with 3Dfx */
- extern XMesaBuffer XMesaCreateWindowBuffer2( XMesaVisual v,
- XMesaWindow w,
- XMesaContext c
- DRI_DRAWABLE_ARG
- );
-
- /*
- * These are the extra routines required for integration with XFree86.
- * None of these routines should be user visible. -KEM
- */
- extern void XMesaSetVisualDisplay( XMesaDisplay *dpy, XMesaVisual v );
- extern GLboolean XMesaForceCurrent(XMesaContext c);
- extern GLboolean XMesaLoseCurrent(XMesaContext c);
- extern void XMesaReset( void );
-
- #endif
|