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- <h1>The Mesa 3D Graphics Library</h1>
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- <h1>Mesa 7.0.3 Release Notes / April 4, 2008</h1>
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- <p>
- Mesa 7.0.3 is a stable release with bug fixes since version 7.0.2.
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- <h2>MD5 checksums</h2>
- <pre>
- 3fd1cb76531b2515ef7db92d9a93dbf8 MesaLib-7.0.3.tar.gz
- e6e6379d7793af40a6bc3ce1bace572e MesaLib-7.0.3.tar.bz2
- 97882bac195229ee0b78cab82e0e3be1 MesaLib-7.0.3.zip
- 8abf6bbcb1661e7dd4ce73b3fbb85898 MesaDemos-7.0.3.tar.gz
- 47fd6863621d3c9c7dbb870ab7f0c303 MesaDemos-7.0.3.tar.bz2
- 99e442e14da1928f76a7297bb421a3af MesaDemos-7.0.3.zip
- 2b50fe9fadc4709b57c52adef09fce3c MesaGLUT-7.0.3.tar.gz
- 0ff23c4e91b238abae63a5fc9fa003e7 MesaGLUT-7.0.3.tar.bz2
- 70e83554a4462dad28e0d6e20f79aada MesaGLUT-7.0.3.zip
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- <h2>Bug fixes</h2>
- <ul>
- <li>Added missing glw.pc.in file to release tarball
- <li>Fix GLUT/Fortran issues
- <li>GLSL gl_FrontLightModelProduct.sceneColor variable wasn't defined
- <li>Fix crash upon GLSL variable array indexes (not yet supported)
- <li>Two-sided stencil test didn't work in software rendering
- <li>Fix two-sided lighting bugs/crashes (bug 13368)
- <li>GLSL gl_FrontFacing didn't work properly
- <li>glGetActiveUniform returned incorrect sizes (bug 13751)
- <li>Fix several bugs relating to uniforms and attributes in GLSL API (Bruce Merry, bug 13753)
- <li>glTexImage3D(GL_PROXY_TEXTURE_3D) mis-set teximage depth field
- <li>Fixed GLX indirect vertex array rendering bug (14197)
- <li>Fixed crash when deleting framebuffer objects (bugs 13507, 14293)
- <li>User-defined clip planes enabled for R300 (bug 9871)
- <li>Fixed glBindTexture() crash upon bad target (bug 14514)
- <li>Fixed potential crash in glDrawPixels(GL_DEPTH_COMPONENT) (bug 13915)
- <li>Bad strings given to glProgramStringARB() didn't generate GL_INVALID_OPERATION
- <li>Fixed minor point rasterization regression (bug 11016)
- <li>state.texenv.color state var didn't work in GL_ARB_fragment_program (bug 14931)
- <li>glBitmap from a PBO didn't always work
- <li>glGetTexImage into a PBO didn't always work
- <li>Comments at the end of ARB vertex/fragment programs crashed the parser
- </ul>
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- <h2>Changes</h2>
- <ul>
- <li>Updated glext.h to version 40
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- <h2>Driver Status</h2>
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- <pre>
- Driver Status
- ---------------------- ----------------------
- DRI drivers varies with the driver
- XMesa/GLX (on Xlib) implements OpenGL 2.1
- OSMesa (off-screen) implements OpenGL 2.1
- Windows/Win32 implements OpenGL 2.1
- Glide (3dfx Voodoo1/2) implements OpenGL 1.3
- SVGA unsupported
- Wind River UGL unsupported
- DJGPP unsupported
- GGI unsupported
- BeOS unsupported
- Allegro unsupported
- D3D unsupported
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