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  1. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
  2. <html lang="en">
  3. <head>
  4. <title>Mesa Release Notes</title>
  5. <link rel="stylesheet" type="text/css" href="mesa.css">
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  8. <body>
  9. <div class="header">
  10. <h1>The Mesa 3D Graphics Library</h1>
  11. </div>
  12. <iframe src="contents.html"></iframe>
  13. <div class="content">
  14. <h1>Mesa 7.0.3 Release Notes / April 4, 2008</h1>
  15. <p>
  16. Mesa 7.0.3 is a stable release with bug fixes since version 7.0.2.
  17. </p>
  18. <h2>MD5 checksums</h2>
  19. <pre>
  20. 3fd1cb76531b2515ef7db92d9a93dbf8 MesaLib-7.0.3.tar.gz
  21. e6e6379d7793af40a6bc3ce1bace572e MesaLib-7.0.3.tar.bz2
  22. 97882bac195229ee0b78cab82e0e3be1 MesaLib-7.0.3.zip
  23. 8abf6bbcb1661e7dd4ce73b3fbb85898 MesaDemos-7.0.3.tar.gz
  24. 47fd6863621d3c9c7dbb870ab7f0c303 MesaDemos-7.0.3.tar.bz2
  25. 99e442e14da1928f76a7297bb421a3af MesaDemos-7.0.3.zip
  26. 2b50fe9fadc4709b57c52adef09fce3c MesaGLUT-7.0.3.tar.gz
  27. 0ff23c4e91b238abae63a5fc9fa003e7 MesaGLUT-7.0.3.tar.bz2
  28. 70e83554a4462dad28e0d6e20f79aada MesaGLUT-7.0.3.zip
  29. </pre>
  30. <h2>Bug fixes</h2>
  31. <ul>
  32. <li>Added missing glw.pc.in file to release tarball
  33. <li>Fix GLUT/Fortran issues
  34. <li>GLSL gl_FrontLightModelProduct.sceneColor variable wasn't defined
  35. <li>Fix crash upon GLSL variable array indexes (not yet supported)
  36. <li>Two-sided stencil test didn't work in software rendering
  37. <li>Fix two-sided lighting bugs/crashes (bug 13368)
  38. <li>GLSL gl_FrontFacing didn't work properly
  39. <li>glGetActiveUniform returned incorrect sizes (bug 13751)
  40. <li>Fix several bugs relating to uniforms and attributes in GLSL API (Bruce Merry, bug 13753)
  41. <li>glTexImage3D(GL_PROXY_TEXTURE_3D) mis-set teximage depth field
  42. <li>Fixed GLX indirect vertex array rendering bug (14197)
  43. <li>Fixed crash when deleting framebuffer objects (bugs 13507, 14293)
  44. <li>User-defined clip planes enabled for R300 (bug 9871)
  45. <li>Fixed glBindTexture() crash upon bad target (bug 14514)
  46. <li>Fixed potential crash in glDrawPixels(GL_DEPTH_COMPONENT) (bug 13915)
  47. <li>Bad strings given to glProgramStringARB() didn't generate GL_INVALID_OPERATION
  48. <li>Fixed minor point rasterization regression (bug 11016)
  49. <li>state.texenv.color state var didn't work in GL_ARB_fragment_program (bug 14931)
  50. <li>glBitmap from a PBO didn't always work
  51. <li>glGetTexImage into a PBO didn't always work
  52. <li>Comments at the end of ARB vertex/fragment programs crashed the parser
  53. </ul>
  54. <h2>Changes</h2>
  55. <ul>
  56. <li>Updated glext.h to version 40
  57. </ul>
  58. <h2>Driver Status</h2>
  59. <pre>
  60. Driver Status
  61. ---------------------- ----------------------
  62. DRI drivers varies with the driver
  63. XMesa/GLX (on Xlib) implements OpenGL 2.1
  64. OSMesa (off-screen) implements OpenGL 2.1
  65. Windows/Win32 implements OpenGL 2.1
  66. Glide (3dfx Voodoo1/2) implements OpenGL 1.3
  67. SVGA unsupported
  68. Wind River UGL unsupported
  69. DJGPP unsupported
  70. GGI unsupported
  71. BeOS unsupported
  72. Allegro unsupported
  73. D3D unsupported
  74. </pre>
  75. </div>
  76. </body>
  77. </html>