123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334 |
- <vcxml gen="2.1">
- <packet name="Halt" code="0"/>
- <packet name="NOP" code="1"/>
- <packet name="Flush" code="4" cl="B"/>
- <packet name="Flush All State" code="5" cl="B"/>
- <packet name="Start Tile Binning" code="6" cl="B"/>
- <packet name="Increment Semaphore" code="7"/>
- <packet name="Wait on Semaphore" code="8"/>
- <packet name="Branch" code="16">
- <field name="Address" size="32" start="0" type="address"/>
- </packet>
- <packet name="Branch to sub-list" code="17">
- <field name="Address" size="32" start="0" type="address"/>
- </packet>
- <packet name="Return from sub-list" code="18"/>
-
- <packet name="Store Multi-sample Resolved Tile Color Buffer" code="24" cl="R"/>
- <packet name="Store Multi-sample Resolved Tile Color Buffer and EOF" code="25" cl="R"/>
-
- <packet name="Store Full Resolution Tile Buffer" cl="R" code="26">
- <field name="Address" size="28" start="4" type="address"/>
- <field name="Last Tile" size="1" start="3" type="bool"/>
- <field name="Disable Clear on Write" size="1" start="2" type="bool"/>
- <field name="Disable Z/Stencil Buffer write" size="1" start="1" type="bool"/>
- <field name="Disable Color Buffer write" size="1" start="0" type="bool"/>
- </packet>
-
- <packet name="Re-load Full Resolution Tile Buffer" cl="R" code="27">
- <field name="Address" size="28" start="4" type="address"/>
- <field name="Disable Z/Stencil Buffer read" size="1" start="1" type="bool"/>
- <field name="Disable Color Buffer read" size="1" start="0" type="bool"/>
- </packet>
-
- <packet name="Store Tile Buffer General" code="28" cl="R">
- <field name="Memory base address of frame/tile dump buffer" size="28" start="20" type="address"/>
- <field name="Last Tile of Frame" size="1" start="19" type="bool"/>
- <field name="Disable VG-Mask buffer dump" size="1" start="18" type="bool"/>
- <field name="Disable Z/Stencil buffer dump" size="1" start="17" type="bool"/>
- <field name="Disable Color buffer dump" size="1" start="16" type="bool"/>
- <field name="Disable VG-Mask buffer clear on store/dump" size="1" start="15" type="bool"/>
- <field name="Disable Z/Stencil buffer clear on store/dump" size="1" start="14" type="bool"/>
- <field name="Disable Color buffer clear on store/dump" size="1" start="13" type="bool"/>
-
- <field name="Pixel Color Format" size="2" start="8" type="uint">
- <value name="rgba8888" value="0"/>
- <value name="bgr565 dithered" value="1"/>
- <value name="bgr565 no dither" value="2"/>
- </field>
-
- <field name="Mode" size="2" start="6" type="uint">
- <value name="Sample 0" value="0"/>
- <value name="Decimate x4" value="1"/>
- <value name="Decimate x16" value="2"/>
- </field>
-
- <field name="Format" size="2" start="4" type="uint">
- <value name="Raster" value="0"/>
- <value name="T" value="1"/>
- <value name="LT" value="2"/>
- </field>
-
- <field name="Buffer to Store" size="3" start="0" type="uint">
- <value name="None" value="0"/>
- <value name="Color" value="1"/>
- <value name="Z/stencil" value="2"/>
- <value name="Z" value="3"/>
- <value name="VG-Mask" value="4"/>
- </field>
- </packet>
-
- <packet name="Load Tile Buffer General" code="29" cl="R">
- <field name="Memory base address of frame/tile dump buffer" size="28" start="20" type="address"/>
- <field name="Disable VG-Mask buffer load" size="1" start="18" type="bool"/>
- <field name="Disable Z/Stencil buffer load" size="1" start="17" type="bool"/>
- <field name="Disable Color buffer load" size="1" start="16" type="bool"/>
-
- <field name="Pixel Color Format" size="2" start="8" type="uint">
- <value name="rgba8888" value="0"/>
- <value name="bgr565 dithered" value="1"/>
- <value name="bgr565 no dither" value="2"/>
- </field>
-
- <field name="Mode" size="2" start="6" type="uint">
- <value name="Sample 0" value="0"/>
- <value name="Decimate x4" value="1"/>
- <value name="Decimate x16" value="2"/>
- </field>
-
- <field name="Format" size="2" start="4" type="uint">
- <value name="Raster" value="0"/>
- <value name="T" value="1"/>
- <value name="LT" value="2"/>
- </field>
-
- <field name="Buffer to Store" size="3" start="0" type="uint">
- <value name="None" value="0"/>
- <value name="Color" value="1"/>
- <value name="Z/stencil" value="2"/>
- <value name="Z" value="3"/>
- <value name="VG-Mask" value="4"/>
- </field>
- </packet>
-
- <packet name="Indexed Primitive List" code="32">
- <field name="Maximum Index" size="32" start="72" type="uint"/>
- <field name="Address of Indices List" size="32" start="40" type="uint"/>
- <field name="Length" size="32" start="8" type="uint"/>
- <field name="Index type" size="4" start="4" type="uint">
- <value name="8-bit" value="0"/>
- <value name="16-bit" value="1"/>
- </field>
- <field name="Primitive mode" size="4" start="0" type="uint">
- <value name="points" value="0"/>
- <value name="lines" value="1"/>
- <value name="line loop" value="2"/>
- <value name="line strip" value="3"/>
- <value name="triangles" value="4"/>
- <value name="triangles strip" value="5"/>
- <value name="triangles fan" value="6"/>
- </field>
- </packet>
-
- <packet name="Vertex Array Primitives" code="33">
- <field name="Index of First Vertex" size="32" start="40" type="uint"/>
- <field name="Length" size="32" start="8" type="uint"/>
- <field name="Primitive mode" size="4" start="0" type="uint">
- <value name="points" value="0"/>
- <value name="lines" value="1"/>
- <value name="line loop" value="2"/>
- <value name="line strip" value="3"/>
- <value name="triangles" value="4"/>
- <value name="triangles strip" value="5"/>
- <value name="triangles fan" value="6"/>
- </field>
- </packet>
-
- <packet name="Primitive List Format" cl="R" code="56">
- <field name="Data Type" size="4" start="4" type="uint">
- <value name="16-bit index" value="1"/>
- <value name="32-bit x/y" value="3"/>
- </field>
-
- <field name="Primitive Type" size="4" start="0" type="uint">
- <value name="Points List" value="0"/>
- <value name="Lines List" value="1"/>
- <value name="Triangles List" value="2"/>
- <value name="RHY List" value="3"/>
- </field>
- </packet>
-
- <packet name="GL Shader State" code="64">
- <!-- The address field will be filled in by kernel validation code. -->
- <field name="Address" size="28" start="0" type="uint"/>
- <field name="Extended shader record" size="1" start="3" type="bool"/>
- <field name="Number of attribute arrays" size="3" start="0" type="uint"/>
- </packet>
-
- <packet name="Clear Colors" cl="R" code="114">
- <field name="Clear Stencil" size="8" start="96" type="uint"/>
- <field name="Clear VG Mask" size="8" start="88" type="uint"/>
- <field name="Clear ZS" size="24" start="64" type="uint"/>
- <field name="Clear Color" size="64" start="0" type="uint"/>
- </packet>
-
- <packet name="Configuration Bits" code="96">
- <field name="Early Z updates enable" size="1" start="17" type="bool"/>
- <field name="Early Z enable" size="1" start="16" type="bool"/>
- <field name="Z updates enable" size="1" start="15" type="bool"/>
- <field name="Depth-Test Function" size="3" start="12" type="uint"/>
- <!-- add values -->
- <field name="Coverage Read Mode" size="1" start="11" type="uint"/>
- <!-- add values -->
- <field name="Coverage Pipe Select" size="1" start="8" type="bool"/>
- <field name="Rasteriser Oversample Mode" size="2" start="6" type="bool"/>
- <!-- add values -->
- <field name="Coverage Read Type" size="1" start="5" type="uint"/>
- <!-- add values -->
- <field name="Antialiased Points and Lines" size="1" start="4" type="bool"/>
- <field name="Enable Depth Offset" size="1" start="3" type="bool"/>
- <field name="Clockwise Primitives" size="1" start="2" type="bool"/>
- <field name="Enable Reverse Facing Primitive" size="1" start="1" type="bool"/>
- <field name="Enable Forward Facing Primitive" size="1" start="0" type="bool"/>
- </packet>
-
- <packet name="Flat Shade Flags" code="97">
- <field name="Flat-shading Flags" size="32" start="0" type="uint"/>
- </packet>
-
- <packet name="Point size" code="98">
- <field name="Point Size" size="32" start="0" type="float"/>
- </packet>
-
- <packet name="Line width" code="99">
- <field name="Line width" size="32" start="0" type="float"/>
- </packet>
-
- <packet name="RHT X boundary" code="100">
- <field name="RHT primitive X boundary" size="16" start="0" type="int"/>
- </packet>
-
- <packet name="Depth Offset" code="101">
- <!-- these fields are both float-1-8-7 encoded (top 16 bits of a float32) -->
- <field name="Depth Offset Units" size="16" start="16" type="uint"/>
- <field name="Depth Offset Factor" size="16" start="0" type="uint"/>
- </packet>
-
- <packet name="Clip Window" code="102">
- <field name="Clip Window Height in pixels" size="16" start="48" type="uint"/>
- <field name="Clip Window Width in pixels" size="16" start="32" type="uint"/>
- <field name="Clip Window Bottom Pixel Coordinate" size="16" start="16" type="uint"/>
- <field name="Clip Window Left Pixel Coordinate" size="16" start="0" type="uint"/>
- </packet>
-
- <packet name="Viewport Offset" code="103">
- <field name="Viewport Centre Y-coordinate" size="16" start="16" type="s12.4"/>
- <field name="Viewport Centre X-coordinate" size="16" start="0" type="s12.4"/>
- </packet>
-
- <packet name="Z min and max clipping planes" code="104">
- <field name="Maximum Zw" size="32" start="32" type="float"/>
- <field name="Minimum Zw" size="32" start="0" type="float"/>
- </packet>
-
- <packet name="Clipper XY Scaling" code="105" cl="B">
- <field name="Viewport Half-Height in 1/16th of pixel" size="32" start="32" type="float"/>
- <field name="Viewport Half-Width in 1/16th of pixel" size="32" start="0" type="float"/>
- </packet>
-
- <packet name="Clipper Z Scale and Offset" code="106" cl="B">
- <field name="Viewport Z Offset (Zc to Zs)" size="32" start="32" type="float"/>
- <field name="Viewport Z Scale (Zc to Zs)" size="32" start="0" type="float"/>
- </packet>
-
- <packet name="Tile Binning Mode Configuration" code="112" cl="B">
- <field name="Double-buffer in non-ms mode" size="1" start="119" type="bool"/>
-
- <field name="Tile Allocation Block Size" size="2" start="117" type="uint">
- <value name="block size 32" value="0"/>
- <value name="block size 64" value="1"/>
- <value name="block size 128" value="2"/>
- <value name="block size 256" value="3"/>
- </field>
-
- <field name="Tile Allocation Initial Block Size" size="2" start="115" type="uint">
- <value name="block size 32" value="0"/>
- <value name="block size 64" value="1"/>
- <value name="block size 128" value="2"/>
- <value name="block size 256" value="3"/>
- </field>
-
- <field name="Auto-initialise Tile State Data Array" size="1" start="114" type="bool"/>
- <field name="Tile Buffer 64-bit Color Depth" size="1" start="113" type="bool"/>
- <field name="Multisample Mode (4x)" size="1" start="112" type="bool"/>
-
- <field name="Height (in tiles)" size="8" start="104" type="uint"/>
- <field name="Width (in tiles)" size="8" start="96" type="uint"/>
-
- <field name="Tile State Data Array Address" size="32" start="64" type="uint"/>
- <field name="Tile Allocation memory size" size="32" start="32" type="uint"/>
- <field name="Tile Allocation memory address" size="32" start="0" type="uint"/>
-
- </packet>
-
- <packet name="Tile Rendering Mode Configuration" code="113" cl="R">
- <field name="Double-buffer in non-ms mode" size="1" start="76" type="bool"/>
- <field name="Early-Z/Early-Cov disable" size="1" start="75" type="bool"/>
- <field name="Early-Z Update Direction GT/GE" size="1" start="74" type="bool"/>
- <field name="Select Coverage Mode" size="1" start="73" type="bool"/>
- <field name="Enable VG Mask Buffer" size="1" start="72" type="bool"/>
- <field name="Memory Format" size="2" start="70" type="uint">
- <value name="Raster" value="0"/>
- <value name="T" value="1"/>
- <value name="LT" value="2"/>
- </field>
- <field name="Decimate Mode" size="2" start="68" type="uint"/>
-
- <field name="Non-HDR Frame Buffer Color Format" size="2" start="66" type="uint">
- <value name="rendering config bgr565 dithered" value="0"/>
- <value name="rendering config rgba8888" value="1"/>
- <value name="rendering config bgr565 no dither" value="2"/>
- </field>
-
- <field name="Tile Buffer 64-bit Color Depth" size="1" start="65" type="bool"/>
- <field name="Multisample Mode (4x)" size="1" start="64" type="bool"/>
- <field name="Height (pixels)" size="16" start="48" type="uint"/>
- <field name="Width (pixels)" size="16" start="32" type="uint"/>
- <field name="Memory Address" size="32" start="0" type="address"/>
- </packet>
-
- <packet name="Tile Coordinates" code="115" cl="R">
- <field name="Tile Row Number" size="8" start="8" type="uint"/>
- <field name="Tile Column Number" size="8" start="0" type="uint"/>
- </packet>
-
- <packet name="Gem Relocations" code="254" cl="B">
- <field name="buffer 1" size="32" start="32" type="uint"/>
- <field name="buffer 0" size="32" start="0" type="uint"/>
- </packet>
-
- <struct name="Shader Record">
- <field name="Fragment Shader is single threaded" size="1" start="0" type="bool"/>
- <field name="Point Size included in shaded vertex data" size="1" start="1" type="bool"/>
- <field name="Enable Clipping" size="1" start="2" type="bool"/>
-
- <field name="Fragment Shader Number of Uniforms (not used currently)" size="16" start="2b" type="uint"/>
- <field name="Fragment Shader Number of Varyings" size="8" start="3b" type="uint"/>
- <field name="Fragment Shader Code Address" size="32" start="4b" type="address"/>
- <!-- set up by the kernel -->
- <field name="Fragment Shader Uniforms Address" size="32" start="8b" type="uint"/>
-
- <field name="Vertex Shader Number of Uniforms (not used currently)" size="16" start="12b" type="uint"/>
- <field name="Vertex Shader Attribute Array select bits" size="8" start="14b" type="uint"/>
- <field name="Vertex Shader Total Attributes Size" size="8" start="15b" type="uint"/>
- <field name="Vertex Shader Code Address" size="32" start="16b" type="address"/>
- <!-- set up by the kernel -->
- <field name="Vertex Shader Uniforms Address" size="32" start="16b" type="uint"/>
-
- <field name="Coordinate Shader Number of Uniforms (not used currently)" size="16" start="24b" type="uint"/>
- <field name="Coordinate Shader Attribute Array select bits" size="8" start="26b" type="uint"/>
- <field name="Coordinate Shader Total Attributes Size" size="8" start="27b" type="uint"/>
- <field name="Coordinate Shader Code Address" size="32" start="28b" type="address"/>
- <!-- set up by the kernel -->
- <field name="Coordinate Shader Uniforms Address" size="32" start="32b" type="uint"/>
- </struct>
-
- <struct name="Attribute Record">
- <field name="Address" size="32" start="0b" type="address"/>
- <field name="Number of Bytes minus 1" size="8" start="4b" type="uint"/>
- <field name="Stride" size="8" start="5b" type="uint"/>
- <field name="Vertex Shader VPM offset" size="8" start="6b" type="uint"/>
- <field name="Coordinate Shader VPM offset" size="8" start="7b" type="uint"/>
- </struct>
-
- </vcxml>
|