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							- /*
 -  * This program is under the GNU GPL.
 -  * Use at your own risk.
 -  *
 -  * written by David Bucciarelli (tech.hmw@plus.it)
 -  *            Humanware s.r.l.
 -  */
 - 
 - #include <stdio.h>
 - #include <stdlib.h>
 - #include <math.h>
 - #include <time.h>
 - 
 - #ifdef WIN32
 - #include <windows.h>
 - #endif
 - 
 - #include <GL/glut.h>
 - #include "readtex.c"
 - #include "tunneldat.h"
 - 
 - #ifdef XMESA
 - #include "GL/xmesa.h"
 - static int fullscreen = 1;
 - #endif
 - 
 - static int WIDTH = 640;
 - static int HEIGHT = 480;
 - 
 - static GLint T0 = 0;
 - static GLint Frames = 0;
 - static GLint NiceFog = 1;
 - 
 - #define NUMBLOC 5
 - 
 - #ifndef M_PI
 - #define M_PI 3.1415926535
 - #endif
 - 
 - /*
 - extern int striplength_skin_13[];
 - extern float stripdata_skin_13[];
 - 
 - extern int striplength_skin_12[];
 - extern float stripdata_skin_12[];
 - 
 - extern int striplength_skin_11[];
 - extern float stripdata_skin_11[];
 - 
 - extern int striplength_skin_9[];
 - extern float stripdata_skin_9[];
 - */
 - 
 - static int win = 0;
 - 
 - static float obs[3] = { 1000.0, 0.0, 2.0 };
 - static float dir[3];
 - static float v = 0.5;
 - static float alpha = 90.0;
 - static float beta = 90.0;
 - 
 - static int fog = 1;
 - static int bfcull = 1;
 - static int usetex = 1;
 - static int cstrip = 0;
 - static int help = 1;
 - static int joyavailable = 0;
 - static int joyactive = 0;
 - 
 - static GLuint t1id, t2id;
 - 
 - static void
 - inittextures(void)
 - {
 -    glGenTextures(1, &t1id);
 -    glBindTexture(GL_TEXTURE_2D, t1id);
 - 
 -    if (!LoadRGBMipmaps("../images/tile.rgb", GL_RGB)) {
 -       fprintf(stderr, "Error reading a texture.\n");
 -       exit(-1);
 -    }
 - 
 -    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
 -    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
 - 
 -    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
 - 		   GL_LINEAR_MIPMAP_LINEAR);
 -    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
 - 
 -    glGenTextures(1, &t2id);
 -    glBindTexture(GL_TEXTURE_2D, t2id);
 - 
 -    if (!LoadRGBMipmaps("../images/bw.rgb", GL_RGB)) {
 -       fprintf(stderr, "Error reading a texture.\n");
 -       exit(-1);
 -    }
 - 
 -    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
 -    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
 - 
 -    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
 - 		   GL_LINEAR_MIPMAP_LINEAR);
 -    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
 - 
 -    glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
 - }
 - 
 - static void
 - drawobjs(const int *l, const float *f)
 - {
 -    int mend, j;
 - 
 -    if (cstrip) {
 -       float r = 0.33, g = 0.33, b = 0.33;
 - 
 -       for (; (*l) != 0;) {
 - 	 mend = *l++;
 - 
 - 	 r += 0.33;
 - 	 if (r > 1.0) {
 - 	    r = 0.33;
 - 	    g += 0.33;
 - 	    if (g > 1.0) {
 - 	       g = 0.33;
 - 	       b += 0.33;
 - 	       if (b > 1.0)
 - 		  b = 0.33;
 - 	    }
 - 	 }
 - 
 - 	 glColor3f(r, g, b);
 - 	 glBegin(GL_TRIANGLE_STRIP);
 - 	 for (j = 0; j < mend; j++) {
 - 	    f += 4;
 - 	    glTexCoord2fv(f);
 - 	    f += 2;
 - 	    glVertex3fv(f);
 - 	    f += 3;
 - 	 }
 - 	 glEnd();
 -       }
 -    }
 -    else
 -       for (; (*l) != 0;) {
 - 	 mend = *l++;
 - 
 - 	 glBegin(GL_TRIANGLE_STRIP);
 - 	 for (j = 0; j < mend; j++) {
 - 	    glColor4fv(f);
 - 	    f += 4;
 - 	    glTexCoord2fv(f);
 - 	    f += 2;
 - 	    glVertex3fv(f);
 - 	    f += 3;
 - 	 }
 - 	 glEnd();
 -       }
 - }
 - 
 - static void
 - calcposobs(void)
 - {
 -    dir[0] = sin(alpha * M_PI / 180.0);
 -    dir[1] = cos(alpha * M_PI / 180.0) * sin(beta * M_PI / 180.0);
 -    dir[2] = cos(beta * M_PI / 180.0);
 - 
 -    obs[0] += v * dir[0];
 -    obs[1] += v * dir[1];
 -    obs[2] += v * dir[2];
 - }
 - 
 - static void
 - special(int k, int x, int y)
 - {
 -    switch (k) {
 -    case GLUT_KEY_LEFT:
 -       alpha -= 2.0;
 -       break;
 -    case GLUT_KEY_RIGHT:
 -       alpha += 2.0;
 -       break;
 -    case GLUT_KEY_DOWN:
 -       beta -= 2.0;
 -       break;
 -    case GLUT_KEY_UP:
 -       beta += 2.0;
 -       break;
 -    }
 - }
 - 
 - static void
 - key(unsigned char k, int x, int y)
 - {
 -    switch (k) {
 -    case 27:
 -       exit(0);
 -       break;
 - 
 -    case 'a':
 -       v += 0.01;
 -       break;
 -    case 'z':
 -       v -= 0.01;
 -       break;
 - 
 - #ifdef XMESA
 -    case ' ':
 -       fullscreen = (!fullscreen);
 -       XMesaSetFXmode(fullscreen ? XMESA_FX_FULLSCREEN : XMESA_FX_WINDOW);
 -       break;
 - #endif
 -    case 'j':
 -       joyactive = (!joyactive);
 -       break;
 -    case 'h':
 -       help = (!help);
 -       break;
 -    case 'f':
 -       fog = (!fog);
 -       break;
 -    case 't':
 -       usetex = (!usetex);
 -       break;
 -    case 'b':
 -       if (bfcull) {
 - 	 glDisable(GL_CULL_FACE);
 - 	 bfcull = 0;
 -       }
 -       else {
 - 	 glEnable(GL_CULL_FACE);
 - 	 bfcull = 1;
 -       }
 -       break;
 -    case 'm':
 -       cstrip = (!cstrip);
 -       break;
 - 
 -    case 'd':
 -       fprintf(stderr, "Deleting textures...\n");
 -       glDeleteTextures(1, &t1id);
 -       glDeleteTextures(1, &t2id);
 -       fprintf(stderr, "Loading textures...\n");
 -       inittextures();
 -       fprintf(stderr, "Done.\n");
 -       break;
 -    case 'n':
 -       NiceFog = !NiceFog;
 -       printf("NiceFog %d\n", NiceFog);
 -       break;
 -    }
 -    glutPostRedisplay();
 - }
 - 
 - static void
 - reshape(int w, int h)
 - {
 -    WIDTH = w;
 -    HEIGHT = h;
 -    glMatrixMode(GL_PROJECTION);
 -    glLoadIdentity();
 -    gluPerspective(80.0, w / (float) h, 1.0, 50.0);
 -    glMatrixMode(GL_MODELVIEW);
 -    glLoadIdentity();
 -    glViewport(0, 0, w, h);
 - }
 - 
 - static void
 - printstring(void *font, char *string)
 - {
 -    int len, i;
 - 
 -    len = (int) strlen(string);
 -    for (i = 0; i < len; i++)
 -       glutBitmapCharacter(font, string[i]);
 - }
 - 
 - static void
 - printhelp(void)
 - {
 -    glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 -    glColor4f(0.0, 0.0, 0.0, 0.5);
 -    glRecti(40, 40, 600, 440);
 - 
 -    glColor3f(1.0, 0.0, 0.0);
 -    glRasterPos2i(300, 420);
 -    printstring(GLUT_BITMAP_TIMES_ROMAN_24, "Help");
 - 
 -    glRasterPos2i(60, 390);
 -    printstring(GLUT_BITMAP_TIMES_ROMAN_24, "h - Togle Help");
 -    glRasterPos2i(60, 360);
 -    printstring(GLUT_BITMAP_TIMES_ROMAN_24, "t - Togle Textures");
 -    glRasterPos2i(60, 330);
 -    printstring(GLUT_BITMAP_TIMES_ROMAN_24, "f - Togle Fog");
 -    glRasterPos2i(60, 300);
 -    printstring(GLUT_BITMAP_TIMES_ROMAN_24, "m - Togle strips");
 -    glRasterPos2i(60, 270);
 -    printstring(GLUT_BITMAP_TIMES_ROMAN_24, "b - Togle Back face culling");
 -    glRasterPos2i(60, 240);
 -    printstring(GLUT_BITMAP_TIMES_ROMAN_24, "Arrow Keys - Rotate");
 -    glRasterPos2i(60, 210);
 -    printstring(GLUT_BITMAP_TIMES_ROMAN_24, "a - Increase velocity");
 -    glRasterPos2i(60, 180);
 -    printstring(GLUT_BITMAP_TIMES_ROMAN_24, "z - Decrease velocity");
 - 
 -    glRasterPos2i(60, 150);
 -    if (joyavailable)
 -       printstring(GLUT_BITMAP_TIMES_ROMAN_24,
 - 		  "j - Togle jostick control (Joystick control available)");
 -    else
 -       printstring(GLUT_BITMAP_TIMES_ROMAN_24,
 - 		  "(No Joystick control available)");
 - }
 - 
 - static void
 - dojoy(void)
 - {
 - #ifdef WIN32
 -    static UINT max[2] = { 0, 0 };
 -    static UINT min[2] = { 0xffffffff, 0xffffffff }, center[2];
 -    MMRESULT res;
 -    JOYINFO joy;
 - 
 -    res = joyGetPos(JOYSTICKID1, &joy);
 - 
 -    if (res == JOYERR_NOERROR) {
 -       joyavailable = 1;
 - 
 -       if (max[0] < joy.wXpos)
 - 	 max[0] = joy.wXpos;
 -       if (min[0] > joy.wXpos)
 - 	 min[0] = joy.wXpos;
 -       center[0] = (max[0] + min[0]) / 2;
 - 
 -       if (max[1] < joy.wYpos)
 - 	 max[1] = joy.wYpos;
 -       if (min[1] > joy.wYpos)
 - 	 min[1] = joy.wYpos;
 -       center[1] = (max[1] + min[1]) / 2;
 - 
 -       if (joyactive) {
 - 	 if (fabs(center[0] - (float) joy.wXpos) > 0.1 * (max[0] - min[0]))
 - 	    alpha -=
 - 	       2.0 * (center[0] - (float) joy.wXpos) / (max[0] - min[0]);
 - 	 if (fabs(center[1] - (float) joy.wYpos) > 0.1 * (max[1] - min[1]))
 - 	    beta += 2.0 * (center[1] - (float) joy.wYpos) / (max[1] - min[1]);
 - 
 - 	 if (joy.wButtons & JOY_BUTTON1)
 - 	    v += 0.01;
 - 	 if (joy.wButtons & JOY_BUTTON2)
 - 	    v -= 0.01;
 -       }
 -    }
 -    else
 -       joyavailable = 0;
 - #endif
 - }
 - 
 - static void
 - draw(void)
 - {
 -    static char frbuf[80] = "";
 -    int i;
 -    float base, offset;
 - 
 -    if (NiceFog)
 -       glHint(GL_FOG_HINT, GL_NICEST);
 -    else
 -       glHint(GL_FOG_HINT, GL_DONT_CARE);
 - 
 -    dojoy();
 - 
 -    glClear(GL_COLOR_BUFFER_BIT);
 - 
 -    if (usetex)
 -       glEnable(GL_TEXTURE_2D);
 -    else
 -       glDisable(GL_TEXTURE_2D);
 - 
 -    if (fog)
 -       glEnable(GL_FOG);
 -    else
 -       glDisable(GL_FOG);
 - 
 -    glShadeModel(GL_SMOOTH);
 - 
 -    glPushMatrix();
 -    calcposobs();
 -    gluLookAt(obs[0], obs[1], obs[2],
 - 	     obs[0] + dir[0], obs[1] + dir[1], obs[2] + dir[2],
 - 	     0.0, 0.0, 1.0);
 - 
 -    if (dir[0] > 0) {
 -       offset = 8.0;
 -       base = obs[0] - fmod(obs[0], 8.0);
 -    }
 -    else {
 -       offset = -8.0;
 -       base = obs[0] + (8.0 - fmod(obs[0], 8.0));
 -    }
 - 
 -    glPushMatrix();
 -    glTranslatef(base - offset / 2.0, 0.0, 0.0);
 -    for (i = 0; i < NUMBLOC; i++) {
 -       glTranslatef(offset, 0.0, 0.0);
 -       glBindTexture(GL_TEXTURE_2D, t1id);
 -       drawobjs(striplength_skin_11, stripdata_skin_11);
 -       glBindTexture(GL_TEXTURE_2D, t2id);
 -       drawobjs(striplength_skin_12, stripdata_skin_12);
 -       drawobjs(striplength_skin_9, stripdata_skin_9);
 -       drawobjs(striplength_skin_13, stripdata_skin_13);
 -    }
 -    glPopMatrix();
 -    glPopMatrix();
 - 
 -    glDisable(GL_TEXTURE_2D);
 -    glDisable(GL_FOG);
 -    glShadeModel(GL_FLAT);
 - 
 -    glMatrixMode(GL_PROJECTION);
 -    glPushMatrix();
 -    glLoadIdentity();
 -    glOrtho(-0.5, 639.5, -0.5, 479.5, -1.0, 1.0);
 - 
 -    glMatrixMode(GL_MODELVIEW);
 -    glLoadIdentity();
 - 
 -    glColor3f(1.0, 0.0, 0.0);
 -    glRasterPos2i(10, 10);
 -    printstring(GLUT_BITMAP_HELVETICA_18, frbuf);
 -    glRasterPos2i(350, 470);
 -    printstring(GLUT_BITMAP_HELVETICA_10,
 - 	       "Tunnel V1.5 Written by David Bucciarelli (tech.hmw@plus.it)");
 - 
 -    if (help)
 -       printhelp();
 - 
 -    glMatrixMode(GL_PROJECTION);
 -    glPopMatrix();
 -    glMatrixMode(GL_MODELVIEW);
 - 
 -    glutSwapBuffers();
 - 
 -    Frames++;
 -    {
 -       GLint t = glutGet(GLUT_ELAPSED_TIME);
 -       if (t - T0 >= 2000) {
 -          GLfloat seconds = (t - T0) / 1000.0;
 -          GLfloat fps = Frames / seconds;
 -          sprintf(frbuf, "Frame rate: %f", fps);
 -          T0 = t;
 -          Frames = 0;
 -       }
 -    }
 - }
 - 
 - static void
 - idle(void)
 - {
 -    glutPostRedisplay();
 - }
 - 
 - 
 - 
 - int
 - main(int ac, char **av)
 - {
 -    float fogcolor[4] = { 0.7, 0.7, 0.7, 1.0 };
 - 
 -    fprintf(stderr,
 - 	   "Tunnel V1.5\nWritten by David Bucciarelli (tech.hmw@plus.it)\n");
 - 
 -    glutInitWindowPosition(0, 0);
 -    glutInitWindowSize(WIDTH, HEIGHT);
 -    glutInit(&ac, av);
 - 
 -    glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
 - 
 -    if (!(win = glutCreateWindow("Tunnel"))) {
 -       fprintf(stderr, "Error, couldn't open window\n");
 -       return -1;
 -    }
 - 
 -    glMatrixMode(GL_PROJECTION);
 -    glLoadIdentity();
 -    gluPerspective(80.0, WIDTH / (float) HEIGHT, 1.0, 50.0);
 - 
 -    glMatrixMode(GL_MODELVIEW);
 - 
 -    glShadeModel(GL_SMOOTH);
 -    glDisable(GL_DEPTH_TEST);
 -    glEnable(GL_CULL_FACE);
 -    glEnable(GL_TEXTURE_2D);
 - 
 -    glEnable(GL_FOG);
 -    glFogi(GL_FOG_MODE, GL_EXP2);
 -    glFogfv(GL_FOG_COLOR, fogcolor);
 - 
 -    glFogf(GL_FOG_DENSITY, 0.06);
 -    glHint(GL_FOG_HINT, GL_NICEST);
 - 
 -    inittextures();
 - 
 -    glClearColor(fogcolor[0], fogcolor[1], fogcolor[2], fogcolor[3]);
 -    glClear(GL_COLOR_BUFFER_BIT);
 - 
 -    calcposobs();
 - 
 -    glutReshapeFunc(reshape);
 -    glutDisplayFunc(draw);
 -    glutKeyboardFunc(key);
 -    glutSpecialFunc(special);
 -    glutIdleFunc(idle);
 - 
 -    glEnable(GL_BLEND);
 -    /*glBlendFunc(GL_SRC_ALPHA_SATURATE,GL_ONE); */
 -    /*glEnable(GL_POLYGON_SMOOTH); */
 - 
 -    glutMainLoop();
 - 
 -    return 0;
 - }
 
 
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