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							- /*
 -  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
 -  * 
 -  * Permission is hereby granted, free of charge, to any person obtaining a
 -  * copy of this software and associated documentation files (the "Software"),
 -  * to deal in the Software without restriction, including without limitation
 -  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 -  * and/or sell copies of the Software, and to permit persons to whom the
 -  * Software is furnished to do so, subject to the following conditions:
 -  * 
 -  * The above copyright notice and this permission notice shall be included
 -  * in all copies or substantial portions of the Software.
 -  * 
 -  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 -  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 -  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 -  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
 -  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 -  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 -  */
 - 
 - 
 - /*
 -  * This program is a work-alike of the IRIX glxinfo program.
 -  * Command line options:
 -  *  -t                     print wide table
 -  *  -v                     print verbose information
 -  *  -display DisplayName   specify the X display to interogate
 -  *  -b                     only print ID of "best" visual on screen 0
 -  *  -i                     use indirect rendering connection only
 -  *  -l                     print interesting OpenGL limits (added 5 Sep 2002)
 -  *
 -  * Brian Paul  26 January 2000
 -  */
 - 
 - #define GLX_GLXEXT_PROTOTYPES
 - 
 - #include <X11/Xlib.h>
 - #include <X11/Xutil.h>
 - #include <GL/gl.h>
 - #include <GL/glx.h>
 - #include <stdio.h>
 - #include <string.h>
 - #include <stdlib.h>
 - 
 - 
 - #ifndef GLX_NONE_EXT
 - #define GLX_NONE_EXT  0x8000
 - #endif
 - 
 - #ifndef GLX_TRANSPARENT_RGB
 - #define GLX_TRANSPARENT_RGB 0x8008
 - #endif
 - 
 - #ifndef GLX_RGBA_BIT
 - #define GLX_RGBA_BIT			0x00000001
 - #endif
 - 
 - #ifndef GLX_COLOR_INDEX_BIT
 - #define GLX_COLOR_INDEX_BIT		0x00000002
 - #endif
 - 
 - typedef enum
 - {
 -    Normal,
 -    Wide,
 -    Verbose
 - } InfoMode;
 - 
 - 
 - struct visual_attribs
 - {
 -    /* X visual attribs */
 -    int id;
 -    int klass;
 -    int depth;
 -    int redMask, greenMask, blueMask;
 -    int colormapSize;
 -    int bitsPerRGB;
 - 
 -    /* GL visual attribs */
 -    int supportsGL;
 -    int transparentType;
 -    int transparentRedValue;
 -    int transparentGreenValue;
 -    int transparentBlueValue;
 -    int transparentAlphaValue;
 -    int transparentIndexValue;
 -    int bufferSize;
 -    int level;
 -    int render_type;
 -    int doubleBuffer;
 -    int stereo;
 -    int auxBuffers;
 -    int redSize, greenSize, blueSize, alphaSize;
 -    int depthSize;
 -    int stencilSize;
 -    int accumRedSize, accumGreenSize, accumBlueSize, accumAlphaSize;
 -    int numSamples, numMultisample;
 -    int visualCaveat;
 - };
 - 
 -    
 - /*
 -  * Print a list of extensions, with word-wrapping.
 -  */
 - static void
 - print_extension_list(const char *ext)
 - {
 -    const char *indentString = "    ";
 -    const int indent = 4;
 -    const int max = 79;
 -    int width, i, j;
 - 
 -    if (!ext || !ext[0])
 -       return;
 - 
 -    width = indent;
 -    printf(indentString);
 -    i = j = 0;
 -    while (1) {
 -       if (ext[j] == ' ' || ext[j] == 0) {
 -          /* found end of an extension name */
 -          const int len = j - i;
 -          if (width + len > max) {
 -             /* start a new line */
 -             printf("\n");
 -             width = indent;
 -             printf(indentString);
 -          }
 -          /* print the extension name between ext[i] and ext[j] */
 -          while (i < j) {
 -             printf("%c", ext[i]);
 -             i++;
 -          }
 -          /* either we're all done, or we'll continue with next extension */
 -          width += len + 1;
 -          if (ext[j] == 0) {
 -             break;
 -          }
 -          else {
 -             i++;
 -             j++;
 -             if (ext[j] == 0)
 -                break;
 -             printf(", ");
 -             width += 2;
 -          }
 -       }
 -       j++;
 -    }
 -    printf("\n");
 - }
 - 
 - 
 - static void
 - print_display_info(Display *dpy)
 - {
 -    printf("name of display: %s\n", DisplayString(dpy));
 - }
 - 
 - 
 - /**
 -  * Print interesting limits for vertex/fragment programs.
 -  */
 - static void
 - print_program_limits(GLenum target)
 - {
 - #if defined(GL_ARB_vertex_program) || defined(GL_ARB_fragment_program)
 -    struct token_name {
 -       GLenum token;
 -       const char *name;
 -    };
 -    static const struct token_name limits[] = {
 -       { GL_MAX_PROGRAM_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_INSTRUCTIONS_ARB" },
 -       { GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB" },
 -       { GL_MAX_PROGRAM_TEMPORARIES_ARB, "GL_MAX_PROGRAM_TEMPORARIES_ARB" },
 -       { GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB, "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB" },
 -       { GL_MAX_PROGRAM_PARAMETERS_ARB, "GL_MAX_PROGRAM_PARAMETERS_ARB" },
 -       { GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB, "GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB" },
 -       { GL_MAX_PROGRAM_ATTRIBS_ARB, "GL_MAX_PROGRAM_ATTRIBS_ARB" },
 -       { GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB, "GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB" },
 -       { GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB, "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB" },
 -       { GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB, "GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" },
 -       { GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB, "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB" },
 -       { GL_MAX_PROGRAM_ENV_PARAMETERS_ARB, "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB" },
 -       { GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB" },
 -       { GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB" },
 -       { GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB, "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB" },
 -       { GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" },
 -       { GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" },
 -       { GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" },
 -       { (GLenum) 0, NULL }
 -    };
 -    PFNGLGETPROGRAMIVARBPROC GetProgramivARB_func = (PFNGLGETPROGRAMIVARBPROC)
 -       glXGetProcAddressARB((GLubyte *) "glGetProgramivARB");
 -    GLint max[1];
 -    int i;
 - 
 -    if (target == GL_VERTEX_PROGRAM_ARB) {
 -       printf("    GL_VERTEX_PROGRAM_ARB:\n");
 -    }
 -    else if (target == GL_FRAGMENT_PROGRAM_ARB) {
 -       printf("    GL_FRAGMENT_PROGRAM_ARB:\n");
 -    }
 -    else {
 -       return; /* something's wrong */
 -    }
 - 
 -    for (i = 0; limits[i].token; i++) {
 -       GetProgramivARB_func(target, limits[i].token, max);
 -       if (glGetError() == GL_NO_ERROR) {
 -          printf("        %s = %d\n", limits[i].name, max[0]);
 -       }
 -    }
 - #endif /* GL_ARB_vertex_program / GL_ARB_fragment_program */
 - }
 - 
 - 
 - /**
 -  * Print interesting limits for vertex/fragment shaders.
 -  */
 - static void
 - print_shader_limits(GLenum target)
 - {
 -    struct token_name {
 -       GLenum token;
 -       const char *name;
 -    };
 - #if defined(GL_ARB_vertex_shader)
 -    static const struct token_name vertex_limits[] = {
 -       { GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB, "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB" },
 -       { GL_MAX_VARYING_FLOATS_ARB, "GL_MAX_VARYING_FLOATS_ARB" },
 -       { GL_MAX_VERTEX_ATTRIBS_ARB, "GL_MAX_VERTEX_ATTRIBS_ARB" },
 -       { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB" },
 -       { GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB" },
 -       { GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB" },
 -       { GL_MAX_TEXTURE_COORDS_ARB, "GL_MAX_TEXTURE_COORDS_ARB" },
 -       { (GLenum) 0, NULL }
 -    };
 - #endif
 - #if defined(GL_ARB_fragment_shader)
 -    static const struct token_name fragment_limits[] = {
 -       { GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB, "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB" },
 -       { GL_MAX_TEXTURE_COORDS_ARB, "GL_MAX_TEXTURE_COORDS_ARB" },
 -       { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB" },
 -       { (GLenum) 0, NULL }
 -    };
 - #endif
 -    GLint max[1];
 -    int i;
 - 
 - #if defined(GL_ARB_vertex_shader)
 -    if (target == GL_VERTEX_SHADER_ARB) {
 -       printf("    GL_VERTEX_SHADER_ARB:\n");
 -       for (i = 0; vertex_limits[i].token; i++) {
 -          glGetIntegerv(vertex_limits[i].token, max);
 -          if (glGetError() == GL_NO_ERROR) {
 -             printf("        %s = %d\n", vertex_limits[i].name, max[0]);
 -          }
 -       }
 -    }
 - #endif
 - #if defined(GL_ARB_fragment_shader)
 -    if (target == GL_FRAGMENT_SHADER_ARB) {
 -       printf("    GL_FRAGMENT_SHADER_ARB:\n");
 -       for (i = 0; fragment_limits[i].token; i++) {
 -          glGetIntegerv(fragment_limits[i].token, max);
 -          if (glGetError() == GL_NO_ERROR) {
 -             printf("        %s = %d\n", fragment_limits[i].name, max[0]);
 -          }
 -       }
 -    }
 - #endif
 - }
 - 
 - 
 - /**
 -  * Print interesting OpenGL implementation limits.
 -  */
 - static void
 - print_limits(const char *extensions)
 - {
 -    struct token_name {
 -       GLuint count;
 -       GLenum token;
 -       const char *name;
 -    };
 -    static const struct token_name limits[] = {
 -       { 1, GL_MAX_ATTRIB_STACK_DEPTH, "GL_MAX_ATTRIB_STACK_DEPTH" },
 -       { 1, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH" },
 -       { 1, GL_MAX_CLIP_PLANES, "GL_MAX_CLIP_PLANES" },
 -       { 1, GL_MAX_COLOR_MATRIX_STACK_DEPTH, "GL_MAX_COLOR_MATRIX_STACK_DEPTH" },
 -       { 1, GL_MAX_ELEMENTS_VERTICES, "GL_MAX_ELEMENTS_VERTICES" },
 -       { 1, GL_MAX_ELEMENTS_INDICES, "GL_MAX_ELEMENTS_INDICES" },
 -       { 1, GL_MAX_EVAL_ORDER, "GL_MAX_EVAL_ORDER" },
 -       { 1, GL_MAX_LIGHTS, "GL_MAX_LIGHTS" },
 -       { 1, GL_MAX_LIST_NESTING, "GL_MAX_LIST_NESTING" },
 -       { 1, GL_MAX_MODELVIEW_STACK_DEPTH, "GL_MAX_MODELVIEW_STACK_DEPTH" },
 -       { 1, GL_MAX_NAME_STACK_DEPTH, "GL_MAX_NAME_STACK_DEPTH" },
 -       { 1, GL_MAX_PIXEL_MAP_TABLE, "GL_MAX_PIXEL_MAP_TABLE" },
 -       { 1, GL_MAX_PROJECTION_STACK_DEPTH, "GL_MAX_PROJECTION_STACK_DEPTH" },
 -       { 1, GL_MAX_TEXTURE_STACK_DEPTH, "GL_MAX_TEXTURE_STACK_DEPTH" },
 -       { 1, GL_MAX_TEXTURE_SIZE, "GL_MAX_TEXTURE_SIZE" },
 -       { 1, GL_MAX_3D_TEXTURE_SIZE, "GL_MAX_3D_TEXTURE_SIZE" },
 -       { 2, GL_MAX_VIEWPORT_DIMS, "GL_MAX_VIEWPORT_DIMS" },
 -       { 2, GL_ALIASED_LINE_WIDTH_RANGE, "GL_ALIASED_LINE_WIDTH_RANGE" },
 -       { 2, GL_SMOOTH_LINE_WIDTH_RANGE, "GL_SMOOTH_LINE_WIDTH_RANGE" },
 -       { 2, GL_ALIASED_POINT_SIZE_RANGE, "GL_ALIASED_POINT_SIZE_RANGE" },
 -       { 2, GL_SMOOTH_POINT_SIZE_RANGE, "GL_SMOOTH_POINT_SIZE_RANGE" },
 - #if defined(GL_ARB_texture_cube_map)
 -       { 1, GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB, "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB" },
 - #endif
 - #if defined(GLX_NV_texture_rectangle)
 -       { 1, GL_MAX_RECTANGLE_TEXTURE_SIZE_NV, "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV" },
 - #endif
 - #if defined(GL_ARB_texture_compression)
 -       { 1, GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB, "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB" },
 - #endif
 - #if defined(GL_ARB_multitexture)
 -       { 1, GL_MAX_TEXTURE_UNITS_ARB, "GL_MAX_TEXTURE_UNITS_ARB" },
 - #endif
 - #if defined(GL_EXT_texture_lod_bias)
 -       { 1, GL_MAX_TEXTURE_LOD_BIAS_EXT, "GL_MAX_TEXTURE_LOD_BIAS_EXT" },
 - #endif
 - #if defined(GL_EXT_texture_filter_anisotropic)
 -       { 1, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT" },
 - #endif
 - #if defined(GL_ARB_draw_buffers)
 -       { 1, GL_MAX_DRAW_BUFFERS_ARB, "GL_MAX_DRAW_BUFFERS_ARB" },
 - #endif
 -       { 0, (GLenum) 0, NULL }
 -    };
 -    GLint i, max[2];
 - 
 -    printf("OpenGL limits:\n");
 -    for (i = 0; limits[i].count; i++) {
 -       glGetIntegerv(limits[i].token, max);
 -       if (glGetError() == GL_NO_ERROR) {
 -          if (limits[i].count == 1)
 -             printf("    %s = %d\n", limits[i].name, max[0]);
 -          else /* XXX fix if we ever query something with more than 2 values */
 -             printf("    %s = %d, %d\n", limits[i].name, max[0], max[1]);
 -       }
 -    }
 - 
 -    /* these don't fit into the above mechanism, unfortunately */
 -    glGetConvolutionParameteriv(GL_CONVOLUTION_2D, GL_MAX_CONVOLUTION_WIDTH, max);
 -    glGetConvolutionParameteriv(GL_CONVOLUTION_2D, GL_MAX_CONVOLUTION_HEIGHT, max+1);
 -    if (glGetError() == GL_NONE) {
 -       printf("    GL_MAX_CONVOLUTION_WIDTH/HEIGHT = %d, %d\n", max[0], max[1]);
 -    }
 - 
 - #if defined(GL_ARB_vertex_program)
 -    if (strstr(extensions, "GL_ARB_vertex_program")) {
 -       print_program_limits(GL_VERTEX_PROGRAM_ARB);
 -    }
 - #endif
 - #if defined(GL_ARB_fragment_program)
 -    if (strstr(extensions, "GL_ARB_fragment_program")) {
 -       print_program_limits(GL_FRAGMENT_PROGRAM_ARB);
 -    }
 - #endif
 - #if defined(GL_ARB_vertex_shader)
 -    if (strstr(extensions, "GL_ARB_vertex_shader")) {
 -       print_shader_limits(GL_VERTEX_SHADER_ARB);
 -    }
 - #endif
 - #if defined(GL_ARB_fragment_shader)
 -    if (strstr(extensions, "GL_ARB_fragment_shader")) {
 -       print_shader_limits(GL_FRAGMENT_SHADER_ARB);
 -    }
 - #endif
 - }
 - 
 - 
 - static void
 - print_screen_info(Display *dpy, int scrnum, Bool allowDirect, GLboolean limits)
 - {
 -    Window win;
 -    int attribSingle[] = {
 -       GLX_RGBA,
 -       GLX_RED_SIZE, 1,
 -       GLX_GREEN_SIZE, 1,
 -       GLX_BLUE_SIZE, 1,
 -       None };
 -    int attribDouble[] = {
 -       GLX_RGBA,
 -       GLX_RED_SIZE, 1,
 -       GLX_GREEN_SIZE, 1,
 -       GLX_BLUE_SIZE, 1,
 -       GLX_DOUBLEBUFFER,
 -       None };
 - 
 -    XSetWindowAttributes attr;
 -    unsigned long mask;
 -    Window root;
 -    GLXContext ctx = NULL;
 -    XVisualInfo *visinfo;
 -    int width = 100, height = 100;
 - 
 -    root = RootWindow(dpy, scrnum);
 - 
 -    visinfo = glXChooseVisual(dpy, scrnum, attribSingle);
 -    if (!visinfo)
 -       visinfo = glXChooseVisual(dpy, scrnum, attribDouble);
 - 
 -    if (visinfo)
 -       ctx = glXCreateContext( dpy, visinfo, NULL, allowDirect );
 - 
 - #ifdef GLX_VERSION_1_3
 -    {
 -       int fbAttribSingle[] = {
 - 	 GLX_RENDER_TYPE,   GLX_RGBA_BIT,
 - 	 GLX_RED_SIZE,      1,
 - 	 GLX_GREEN_SIZE,    1,
 - 	 GLX_BLUE_SIZE,     1,
 - 	 GLX_DOUBLEBUFFER,  GL_TRUE,
 - 	 None };
 -       int fbAttribDouble[] = {
 - 	 GLX_RENDER_TYPE,   GLX_RGBA_BIT,
 - 	 GLX_RED_SIZE,      1,
 - 	 GLX_GREEN_SIZE,    1,
 - 	 GLX_BLUE_SIZE,     1,
 - 	 None };
 -       GLXFBConfig *configs = NULL;
 -       int nConfigs;
 - 
 -       if (!visinfo)
 - 	 configs = glXChooseFBConfig(dpy, scrnum, fbAttribSingle, &nConfigs);
 -       if (!visinfo)
 - 	 configs = glXChooseFBConfig(dpy, scrnum, fbAttribDouble, &nConfigs);
 - 
 -       if (configs) {
 - 	 visinfo = glXGetVisualFromFBConfig(dpy, configs[0]);
 - 	 ctx = glXCreateNewContext(dpy, configs[0], GLX_RGBA_TYPE, NULL, allowDirect);
 - 	 XFree(configs);
 -       }
 -    }
 - #endif
 - 
 -    if (!visinfo) {
 -       fprintf(stderr, "Error: couldn't find RGB GLX visual or fbconfig\n");
 -       return;
 -    }
 - 
 -    if (!ctx) {
 -       fprintf(stderr, "Error: glXCreateContext failed\n");
 -       XFree(visinfo);
 -       return;
 -    }
 - 
 -    attr.background_pixel = 0;
 -    attr.border_pixel = 0;
 -    attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone);
 -    attr.event_mask = StructureNotifyMask | ExposureMask;
 -    mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
 -    win = XCreateWindow(dpy, root, 0, 0, width, height,
 - 		       0, visinfo->depth, InputOutput,
 - 		       visinfo->visual, mask, &attr);
 - 
 -    if (glXMakeCurrent(dpy, win, ctx)) {
 -       const char *serverVendor = glXQueryServerString(dpy, scrnum, GLX_VENDOR);
 -       const char *serverVersion = glXQueryServerString(dpy, scrnum, GLX_VERSION);
 -       const char *serverExtensions = glXQueryServerString(dpy, scrnum, GLX_EXTENSIONS);
 -       const char *clientVendor = glXGetClientString(dpy, GLX_VENDOR);
 -       const char *clientVersion = glXGetClientString(dpy, GLX_VERSION);
 -       const char *clientExtensions = glXGetClientString(dpy, GLX_EXTENSIONS);
 -       const char *glxExtensions = glXQueryExtensionsString(dpy, scrnum);
 -       const char *glVendor = (const char *) glGetString(GL_VENDOR);
 -       const char *glRenderer = (const char *) glGetString(GL_RENDERER);
 -       const char *glVersion = (const char *) glGetString(GL_VERSION);
 -       const char *glExtensions = (const char *) glGetString(GL_EXTENSIONS);
 -       int glxVersionMajor;
 -       int glxVersionMinor;
 -       char *displayName = NULL;
 -       char *colon = NULL, *period = NULL;
 -       
 -       if (! glXQueryVersion( dpy, & glxVersionMajor, & glxVersionMinor )) {
 -          fprintf(stderr, "Error: glXQueryVersion failed\n");
 -          exit(1);
 -       }
 - 
 -       /* Strip the screen number from the display name, if present. */
 -       if (!(displayName = (char *) malloc(strlen(DisplayString(dpy)) + 1))) {
 -          fprintf(stderr, "Error: malloc() failed\n");
 -          exit(1);
 -       }
 -       strcpy(displayName, DisplayString(dpy));
 -       colon = strrchr(displayName, ':');
 -       if (colon) {
 -          period = strchr(colon, '.');
 -          if (period)
 -             *period = '\0';
 -       }
 -       printf("display: %s  screen: %d\n", displayName, scrnum);
 -       free(displayName);
 -       printf("direct rendering: ");
 -       if (glXIsDirect(dpy, ctx)) {
 -          printf("Yes\n");
 -       } else {
 -          if (!allowDirect) {
 -             printf("No (-i specified)\n");
 -          } else if (getenv("LIBGL_ALWAYS_INDIRECT")) {
 -             printf("No (LIBGL_ALWAYS_INDIRECT set)\n");
 -          } else {
 -             printf("No (If you want to find out why, try setting "
 -                    "LIBGL_DEBUG=verbose)\n");
 -          }
 -       }
 -       printf("server glx vendor string: %s\n", serverVendor);
 -       printf("server glx version string: %s\n", serverVersion);
 -       printf("server glx extensions:\n");
 -       print_extension_list(serverExtensions);
 -       printf("client glx vendor string: %s\n", clientVendor);
 -       printf("client glx version string: %s\n", clientVersion);
 -       printf("client glx extensions:\n");
 -       print_extension_list(clientExtensions);
 -       printf("GLX version: %u.%u\n", glxVersionMajor, glxVersionMinor);
 -       printf("GLX extensions:\n");
 -       print_extension_list(glxExtensions);
 -       printf("OpenGL vendor string: %s\n", glVendor);
 -       printf("OpenGL renderer string: %s\n", glRenderer);
 -       printf("OpenGL version string: %s\n", glVersion);
 - #ifdef GL_VERSION_2_0
 -       if (glVersion[0] >= '2' && glVersion[1] == '.') {
 -          char *v = (char *) glGetString(GL_SHADING_LANGUAGE_VERSION);
 -          printf("OpenGL shading language version string: %s\n", v);
 -       }
 - #endif
 - 
 -       printf("OpenGL extensions:\n");
 -       print_extension_list(glExtensions);
 -       if (limits)
 -          print_limits(glExtensions);
 -    }
 -    else {
 -       fprintf(stderr, "Error: glXMakeCurrent failed\n");
 -    }
 - 
 -    glXDestroyContext(dpy, ctx);
 -    XFree(visinfo);
 -    XDestroyWindow(dpy, win);
 - }
 - 
 - 
 - static const char *
 - visual_class_name(int cls)
 - {
 -    switch (cls) {
 -       case StaticColor:
 -          return "StaticColor";
 -       case PseudoColor:
 -          return "PseudoColor";
 -       case StaticGray:
 -          return "StaticGray";
 -       case GrayScale:
 -          return "GrayScale";
 -       case TrueColor:
 -          return "TrueColor";
 -       case DirectColor:
 -          return "DirectColor";
 -       default:
 -          return "";
 -    }
 - }
 - 
 - 
 - static const char *
 - visual_class_abbrev(int cls)
 - {
 -    switch (cls) {
 -       case StaticColor:
 -          return "sc";
 -       case PseudoColor:
 -          return "pc";
 -       case StaticGray:
 -          return "sg";
 -       case GrayScale:
 -          return "gs";
 -       case TrueColor:
 -          return "tc";
 -       case DirectColor:
 -          return "dc";
 -       default:
 -          return "";
 -    }
 - }
 - 
 - static const char *
 - visual_render_type_name(int type)
 - {
 -    switch (type) {
 -       case GLX_RGBA_BIT:
 -          return "rgba";
 -       case GLX_COLOR_INDEX_BIT:
 -          return "ci";
 -       case GLX_RGBA_BIT | GLX_COLOR_INDEX_BIT:
 -          return "rgba|ci";
 -       default:
 -          return "";
 -       }
 - }
 - 
 - static GLboolean
 - get_visual_attribs(Display *dpy, XVisualInfo *vInfo,
 -                    struct visual_attribs *attribs)
 - {
 -    const char *ext = glXQueryExtensionsString(dpy, vInfo->screen);
 -    int rgba;
 - 
 -    memset(attribs, 0, sizeof(struct visual_attribs));
 - 
 -    attribs->id = vInfo->visualid;
 - #if defined(__cplusplus) || defined(c_plusplus)
 -    attribs->klass = vInfo->c_class;
 - #else
 -    attribs->klass = vInfo->class;
 - #endif
 -    attribs->depth = vInfo->depth;
 -    attribs->redMask = vInfo->red_mask;
 -    attribs->greenMask = vInfo->green_mask;
 -    attribs->blueMask = vInfo->blue_mask;
 -    attribs->colormapSize = vInfo->colormap_size;
 -    attribs->bitsPerRGB = vInfo->bits_per_rgb;
 - 
 -    if (glXGetConfig(dpy, vInfo, GLX_USE_GL, &attribs->supportsGL) != 0 ||
 -        !attribs->supportsGL)
 -       return GL_FALSE;
 -    glXGetConfig(dpy, vInfo, GLX_BUFFER_SIZE, &attribs->bufferSize);
 -    glXGetConfig(dpy, vInfo, GLX_LEVEL, &attribs->level);
 -    glXGetConfig(dpy, vInfo, GLX_RGBA, &rgba);
 -    if (rgba)
 -       attribs->render_type = GLX_RGBA_BIT;
 -    else
 -       attribs->render_type = GLX_COLOR_INDEX_BIT;
 -    
 -    glXGetConfig(dpy, vInfo, GLX_DOUBLEBUFFER, &attribs->doubleBuffer);
 -    glXGetConfig(dpy, vInfo, GLX_STEREO, &attribs->stereo);
 -    glXGetConfig(dpy, vInfo, GLX_AUX_BUFFERS, &attribs->auxBuffers);
 -    glXGetConfig(dpy, vInfo, GLX_RED_SIZE, &attribs->redSize);
 -    glXGetConfig(dpy, vInfo, GLX_GREEN_SIZE, &attribs->greenSize);
 -    glXGetConfig(dpy, vInfo, GLX_BLUE_SIZE, &attribs->blueSize);
 -    glXGetConfig(dpy, vInfo, GLX_ALPHA_SIZE, &attribs->alphaSize);
 -    glXGetConfig(dpy, vInfo, GLX_DEPTH_SIZE, &attribs->depthSize);
 -    glXGetConfig(dpy, vInfo, GLX_STENCIL_SIZE, &attribs->stencilSize);
 -    glXGetConfig(dpy, vInfo, GLX_ACCUM_RED_SIZE, &attribs->accumRedSize);
 -    glXGetConfig(dpy, vInfo, GLX_ACCUM_GREEN_SIZE, &attribs->accumGreenSize);
 -    glXGetConfig(dpy, vInfo, GLX_ACCUM_BLUE_SIZE, &attribs->accumBlueSize);
 -    glXGetConfig(dpy, vInfo, GLX_ACCUM_ALPHA_SIZE, &attribs->accumAlphaSize);
 - 
 -    /* get transparent pixel stuff */
 -    glXGetConfig(dpy, vInfo,GLX_TRANSPARENT_TYPE, &attribs->transparentType);
 -    if (attribs->transparentType == GLX_TRANSPARENT_RGB) {
 -      glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_RED_VALUE, &attribs->transparentRedValue);
 -      glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_GREEN_VALUE, &attribs->transparentGreenValue);
 -      glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_BLUE_VALUE, &attribs->transparentBlueValue);
 -      glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_ALPHA_VALUE, &attribs->transparentAlphaValue);
 -    }
 -    else if (attribs->transparentType == GLX_TRANSPARENT_INDEX) {
 -      glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_INDEX_VALUE, &attribs->transparentIndexValue);
 -    }
 - 
 -    /* multisample attribs */
 - #ifdef GLX_ARB_multisample
 -    if (ext && strstr(ext, "GLX_ARB_multisample")) {
 -       glXGetConfig(dpy, vInfo, GLX_SAMPLE_BUFFERS_ARB, &attribs->numMultisample);
 -       glXGetConfig(dpy, vInfo, GLX_SAMPLES_ARB, &attribs->numSamples);
 -    }
 - #endif
 -    else {
 -       attribs->numSamples = 0;
 -       attribs->numMultisample = 0;
 -    }
 - 
 - #if defined(GLX_EXT_visual_rating)
 -    if (ext && strstr(ext, "GLX_EXT_visual_rating")) {
 -       glXGetConfig(dpy, vInfo, GLX_VISUAL_CAVEAT_EXT, &attribs->visualCaveat);
 -    }
 -    else {
 -       attribs->visualCaveat = GLX_NONE_EXT;
 -    }
 - #else
 -    attribs->visualCaveat = 0;
 - #endif
 - 
 -    return GL_TRUE;
 - }
 - 
 - #ifdef GLX_VERSION_1_3
 - 
 - static int
 - glx_token_to_visual_class(int visual_type)
 - {
 -    switch (visual_type) {
 -    case GLX_TRUE_COLOR:
 -       return TrueColor;
 -    case GLX_DIRECT_COLOR:
 -       return DirectColor;
 -    case GLX_PSEUDO_COLOR:
 -       return PseudoColor;
 -    case GLX_STATIC_COLOR:
 -       return StaticColor;
 -    case GLX_GRAY_SCALE:
 -       return GrayScale;
 -    case GLX_STATIC_GRAY:
 -       return StaticGray;
 -    case GLX_NONE:
 -    default:
 -       return None;
 -    }
 - }
 - 
 - static GLboolean
 - get_fbconfig_attribs(Display *dpy, GLXFBConfig fbconfig,
 - 		     struct visual_attribs *attribs)
 - {
 -    int visual_type;
 - 
 -    memset(attribs, 0, sizeof(struct visual_attribs));
 - 
 -    glXGetFBConfigAttrib(dpy, fbconfig, GLX_FBCONFIG_ID, &attribs->id);
 - 
 - #if 0
 -    attribs->depth = vInfo->depth;
 -    attribs->redMask = vInfo->red_mask;
 -    attribs->greenMask = vInfo->green_mask;
 -    attribs->blueMask = vInfo->blue_mask;
 -    attribs->colormapSize = vInfo->colormap_size;
 -    attribs->bitsPerRGB = vInfo->bits_per_rgb;
 - #endif
 - 
 -    glXGetFBConfigAttrib(dpy, fbconfig, GLX_X_VISUAL_TYPE, &visual_type);
 -    attribs->klass = glx_token_to_visual_class(visual_type);
 - 
 -    glXGetFBConfigAttrib(dpy, fbconfig, GLX_BUFFER_SIZE, &attribs->bufferSize);
 -    glXGetFBConfigAttrib(dpy, fbconfig, GLX_LEVEL, &attribs->level);
 -    glXGetFBConfigAttrib(dpy, fbconfig, GLX_RENDER_TYPE, &attribs->render_type);
 -    glXGetFBConfigAttrib(dpy, fbconfig, GLX_DOUBLEBUFFER, &attribs->doubleBuffer);
 -    glXGetFBConfigAttrib(dpy, fbconfig, GLX_STEREO, &attribs->stereo);
 -    glXGetFBConfigAttrib(dpy, fbconfig, GLX_AUX_BUFFERS, &attribs->auxBuffers);
 - 
 -    glXGetFBConfigAttrib(dpy, fbconfig, GLX_RED_SIZE, &attribs->redSize);
 -    glXGetFBConfigAttrib(dpy, fbconfig, GLX_GREEN_SIZE, &attribs->greenSize);
 -    glXGetFBConfigAttrib(dpy, fbconfig, GLX_BLUE_SIZE, &attribs->blueSize);
 -    glXGetFBConfigAttrib(dpy, fbconfig, GLX_ALPHA_SIZE, &attribs->alphaSize);
 -    glXGetFBConfigAttrib(dpy, fbconfig, GLX_DEPTH_SIZE, &attribs->depthSize);
 -    glXGetFBConfigAttrib(dpy, fbconfig, GLX_STENCIL_SIZE, &attribs->stencilSize);
 - 
 -    glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_RED_SIZE, &attribs->accumRedSize);
 -    glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_GREEN_SIZE, &attribs->accumGreenSize);
 -    glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_BLUE_SIZE, &attribs->accumBlueSize);
 -    glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_ALPHA_SIZE, &attribs->accumAlphaSize);
 - 
 -    /* get transparent pixel stuff */
 -    glXGetFBConfigAttrib(dpy, fbconfig,GLX_TRANSPARENT_TYPE, &attribs->transparentType);
 -    if (attribs->transparentType == GLX_TRANSPARENT_RGB) {
 -      glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_RED_VALUE, &attribs->transparentRedValue);
 -      glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_GREEN_VALUE, &attribs->transparentGreenValue);
 -      glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_BLUE_VALUE, &attribs->transparentBlueValue);
 -      glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_ALPHA_VALUE, &attribs->transparentAlphaValue);
 -    }
 -    else if (attribs->transparentType == GLX_TRANSPARENT_INDEX) {
 -      glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_INDEX_VALUE, &attribs->transparentIndexValue);
 -    }
 - 
 -    glXGetFBConfigAttrib(dpy, fbconfig, GLX_SAMPLE_BUFFERS, &attribs->numMultisample);
 -    glXGetFBConfigAttrib(dpy, fbconfig, GLX_SAMPLES, &attribs->numSamples);
 -    glXGetFBConfigAttrib(dpy, fbconfig, GLX_CONFIG_CAVEAT, &attribs->visualCaveat);
 - 
 -    return GL_TRUE;
 - }
 - 
 - #endif
 - 
 - 
 - 
 - static void
 - print_visual_attribs_verbose(const struct visual_attribs *attribs)
 - {
 -    printf("Visual ID: %x  depth=%d  class=%s\n",
 -           attribs->id, attribs->depth, visual_class_name(attribs->klass));
 -    printf("    bufferSize=%d level=%d renderType=%s doubleBuffer=%d stereo=%d\n",
 -           attribs->bufferSize, attribs->level,
 - 	  visual_render_type_name(attribs->render_type),
 -           attribs->doubleBuffer, attribs->stereo);
 -    printf("    rgba: redSize=%d greenSize=%d blueSize=%d alphaSize=%d\n",
 -           attribs->redSize, attribs->greenSize,
 -           attribs->blueSize, attribs->alphaSize);
 -    printf("    auxBuffers=%d depthSize=%d stencilSize=%d\n",
 -           attribs->auxBuffers, attribs->depthSize, attribs->stencilSize);
 -    printf("    accum: redSize=%d greenSize=%d blueSize=%d alphaSize=%d\n",
 -           attribs->accumRedSize, attribs->accumGreenSize,
 -           attribs->accumBlueSize, attribs->accumAlphaSize);
 -    printf("    multiSample=%d  multiSampleBuffers=%d\n",
 -           attribs->numSamples, attribs->numMultisample);
 - #ifdef GLX_EXT_visual_rating
 -    if (attribs->visualCaveat == GLX_NONE_EXT || attribs->visualCaveat == 0)
 -       printf("    visualCaveat=None\n");
 -    else if (attribs->visualCaveat == GLX_SLOW_VISUAL_EXT)
 -       printf("    visualCaveat=Slow\n");
 -    else if (attribs->visualCaveat == GLX_NON_CONFORMANT_VISUAL_EXT)
 -       printf("    visualCaveat=Nonconformant\n");
 - #endif
 -    if (attribs->transparentType == GLX_NONE) {
 -      printf("    Opaque.\n");
 -    }
 -    else if (attribs->transparentType == GLX_TRANSPARENT_RGB) {
 -      printf("    Transparent RGB: Red=%d Green=%d Blue=%d Alpha=%d\n",attribs->transparentRedValue,attribs->transparentGreenValue,attribs->transparentBlueValue,attribs->transparentAlphaValue);
 -    }
 -    else if (attribs->transparentType == GLX_TRANSPARENT_INDEX) {
 -      printf("    Transparent index=%d\n",attribs->transparentIndexValue);
 -    }
 - }
 - 
 - 
 - static void
 - print_visual_attribs_short_header(void)
 - {
 -  printf("   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav\n");
 -  printf(" id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat\n");
 -  printf("----------------------------------------------------------------------\n");
 - }
 - 
 - 
 - static void
 - print_visual_attribs_short(const struct visual_attribs *attribs)
 - {
 -    char *caveat = NULL;
 - #ifdef GLX_EXT_visual_rating
 -    if (attribs->visualCaveat == GLX_NONE_EXT || attribs->visualCaveat == 0)
 -       caveat = "None";
 -    else if (attribs->visualCaveat == GLX_SLOW_VISUAL_EXT)
 -       caveat = "Slow";
 -    else if (attribs->visualCaveat == GLX_NON_CONFORMANT_VISUAL_EXT)
 -       caveat = "Ncon";
 -    else
 -       caveat = "None";
 - #else
 -    caveat = "None";
 - #endif 
 - 
 -    printf("0x%02x %2d %2s %2d %2d %2d %c%c %c  %c %2d %2d %2d %2d %2d %2d %2d",
 -           attribs->id,
 -           attribs->depth,
 -           visual_class_abbrev(attribs->klass),
 -           attribs->transparentType != GLX_NONE,
 -           attribs->bufferSize,
 -           attribs->level,
 -           (attribs->render_type & GLX_RGBA_BIT) ? 'r' : ' ',
 -           (attribs->render_type & GLX_COLOR_INDEX_BIT) ? 'c' : ' ',
 -           attribs->doubleBuffer ? 'y' : '.',
 -           attribs->stereo ? 'y' : '.',
 -           attribs->redSize, attribs->greenSize,
 -           attribs->blueSize, attribs->alphaSize,
 -           attribs->auxBuffers,
 -           attribs->depthSize,
 -           attribs->stencilSize
 -           );
 - 
 -    printf(" %2d %2d %2d %2d %2d %1d %s\n",
 -           attribs->accumRedSize, attribs->accumGreenSize,
 -           attribs->accumBlueSize, attribs->accumAlphaSize,
 -           attribs->numSamples, attribs->numMultisample,
 -           caveat
 -           );
 - }
 - 
 - 
 - static void
 - print_visual_attribs_long_header(void)
 - {
 -  printf("Vis  Vis   Visual Trans  buff lev render DB ste  r   g   b   a  aux dep ste  accum buffers  MS   MS\n");
 -  printf(" ID Depth   Type  parent size el   type     reo sz  sz  sz  sz  buf th  ncl  r   g   b   a  num bufs\n");
 -  printf("----------------------------------------------------------------------------------------------------\n");
 - }
 - 
 - 
 - static void
 - print_visual_attribs_long(const struct visual_attribs *attribs)
 - {
 -    printf("0x%2x %2d %-11s %2d     %2d %2d  %4s %3d %3d %3d %3d %3d %3d",
 -           attribs->id,
 -           attribs->depth,
 -           visual_class_name(attribs->klass),
 -           attribs->transparentType != GLX_NONE,
 -           attribs->bufferSize,
 -           attribs->level,
 -           visual_render_type_name(attribs->render_type),
 -           attribs->doubleBuffer,
 -           attribs->stereo,
 -           attribs->redSize, attribs->greenSize,
 -           attribs->blueSize, attribs->alphaSize
 -           );
 - 
 -    printf(" %3d %4d %2d %3d %3d %3d %3d  %2d  %2d\n",
 -           attribs->auxBuffers,
 -           attribs->depthSize,
 -           attribs->stencilSize,
 -           attribs->accumRedSize, attribs->accumGreenSize,
 -           attribs->accumBlueSize, attribs->accumAlphaSize,
 -           attribs->numSamples, attribs->numMultisample
 -           );
 - }
 - 
 - 
 - static void
 - print_visual_info(Display *dpy, int scrnum, InfoMode mode)
 - {
 -    XVisualInfo theTemplate;
 -    XVisualInfo *visuals;
 -    int numVisuals, numGlxVisuals;
 -    long mask;
 -    int i;
 -    struct visual_attribs attribs;
 - 
 -    /* get list of all visuals on this screen */
 -    theTemplate.screen = scrnum;
 -    mask = VisualScreenMask;
 -    visuals = XGetVisualInfo(dpy, mask, &theTemplate, &numVisuals);
 - 
 -    numGlxVisuals = 0;
 -    for (i = 0; i < numVisuals; i++) {
 -       if (get_visual_attribs(dpy, &visuals[i], &attribs))
 - 	 numGlxVisuals++;
 -    }
 - 
 -    if (numGlxVisuals == 0)
 -       return;
 - 
 -    printf("%d GLX Visuals\n", numGlxVisuals);
 - 
 -    if (mode == Normal)
 -       print_visual_attribs_short_header();
 -    else if (mode == Wide)
 -       print_visual_attribs_long_header();
 - 
 -    for (i = 0; i < numVisuals; i++) {
 -       if (!get_visual_attribs(dpy, &visuals[i], &attribs))
 - 	 continue;
 - 
 -       if (mode == Verbose)
 - 	 print_visual_attribs_verbose(&attribs);
 -       else if (mode == Normal)
 -          print_visual_attribs_short(&attribs);
 -       else if (mode == Wide) 
 -          print_visual_attribs_long(&attribs);
 -    }
 -    printf("\n");
 - 
 -    XFree(visuals);
 - }
 - 
 - #ifdef GLX_VERSION_1_3
 - 
 - static void
 - print_fbconfig_info(Display *dpy, int scrnum, InfoMode mode)
 - {
 -    int numFBConfigs;
 -    struct visual_attribs attribs;
 -    GLXFBConfig *fbconfigs;
 -    int i;
 - 
 -    /* get list of all fbconfigs on this screen */
 -    fbconfigs = glXGetFBConfigs(dpy, scrnum, &numFBConfigs);
 - 
 -    if (numFBConfigs == 0)
 -       return;
 - 
 -    printf("%d GLXFBConfigs:\n", numFBConfigs);
 -    if (mode == Normal)
 -       print_visual_attribs_short_header();
 -    else if (mode == Wide)
 -       print_visual_attribs_long_header();
 - 
 -    for (i = 0; i < numFBConfigs; i++) {
 -       get_fbconfig_attribs(dpy, fbconfigs[i], &attribs);
 - 
 -       if (mode == Verbose) 
 -          print_visual_attribs_verbose(&attribs);
 -       else if (mode == Normal)
 - 	 print_visual_attribs_short(&attribs);
 -       else if (mode == Wide)
 -          print_visual_attribs_long(&attribs);
 -    }
 -    printf("\n");
 - 
 -    XFree(fbconfigs);
 - }
 - 
 - #endif
 - 
 - /*
 -  * Stand-alone Mesa doesn't really implement the GLX protocol so it
 -  * doesn't really know the GLX attributes associated with an X visual.
 -  * The first time a visual is presented to Mesa's pseudo-GLX it
 -  * attaches ancilliary buffers to it (like depth and stencil).
 -  * But that usually only works if glXChooseVisual is used.
 -  * This function calls glXChooseVisual() to sort of "prime the pump"
 -  * for Mesa's GLX so that the visuals that get reported actually
 -  * reflect what applications will see.
 -  * This has no effect when using true GLX.
 -  */
 - static void
 - mesa_hack(Display *dpy, int scrnum)
 - {
 -    static int attribs[] = {
 -       GLX_RGBA,
 -       GLX_RED_SIZE, 1,
 -       GLX_GREEN_SIZE, 1,
 -       GLX_BLUE_SIZE, 1,
 -       GLX_DEPTH_SIZE, 1,
 -       GLX_STENCIL_SIZE, 1,
 -       GLX_ACCUM_RED_SIZE, 1,
 -       GLX_ACCUM_GREEN_SIZE, 1,
 -       GLX_ACCUM_BLUE_SIZE, 1,
 -       GLX_ACCUM_ALPHA_SIZE, 1,
 -       GLX_DOUBLEBUFFER,
 -       None
 -    };
 -    XVisualInfo *visinfo;
 - 
 -    visinfo = glXChooseVisual(dpy, scrnum, attribs);
 -    if (visinfo)
 -       XFree(visinfo);
 - }
 - 
 - 
 - /*
 -  * Examine all visuals to find the so-called best one.
 -  * We prefer deepest RGBA buffer with depth, stencil and accum
 -  * that has no caveats.
 -  */
 - static int
 - find_best_visual(Display *dpy, int scrnum)
 - {
 -    XVisualInfo theTemplate;
 -    XVisualInfo *visuals;
 -    int numVisuals;
 -    long mask;
 -    int i;
 -    struct visual_attribs bestVis;
 - 
 -    /* get list of all visuals on this screen */
 -    theTemplate.screen = scrnum;
 -    mask = VisualScreenMask;
 -    visuals = XGetVisualInfo(dpy, mask, &theTemplate, &numVisuals);
 - 
 -    /* init bestVis with first visual info */
 -    get_visual_attribs(dpy, &visuals[0], &bestVis);
 - 
 -    /* try to find a "better" visual */
 -    for (i = 1; i < numVisuals; i++) {
 -       struct visual_attribs vis;
 - 
 -       get_visual_attribs(dpy, &visuals[i], &vis);
 - 
 -       /* always skip visuals with caveats */
 -       if (vis.visualCaveat != GLX_NONE_EXT)
 -          continue;
 - 
 -       /* see if this vis is better than bestVis */
 -       if ((!bestVis.supportsGL && vis.supportsGL) ||
 -           (bestVis.visualCaveat != GLX_NONE_EXT) ||
 -           (!(bestVis.render_type & GLX_RGBA_BIT) && (vis.render_type & GLX_RGBA_BIT)) ||
 -           (!bestVis.doubleBuffer && vis.doubleBuffer) ||
 -           (bestVis.redSize < vis.redSize) ||
 -           (bestVis.greenSize < vis.greenSize) ||
 -           (bestVis.blueSize < vis.blueSize) ||
 -           (bestVis.alphaSize < vis.alphaSize) ||
 -           (bestVis.depthSize < vis.depthSize) ||
 -           (bestVis.stencilSize < vis.stencilSize) ||
 -           (bestVis.accumRedSize < vis.accumRedSize)) {
 -          /* found a better visual */
 -          bestVis = vis;
 -       }
 -    }
 - 
 -    XFree(visuals);
 - 
 -    return bestVis.id;
 - }
 - 
 - 
 - static void
 - usage(void)
 - {
 -    printf("Usage: glxinfo [-v] [-t] [-h] [-i] [-b] [-display <dname>]\n");
 -    printf("\t-v: Print visuals info in verbose form.\n");
 -    printf("\t-t: Print verbose table.\n");
 -    printf("\t-display <dname>: Print GLX visuals on specified server.\n");
 -    printf("\t-h: This information.\n");
 -    printf("\t-i: Force an indirect rendering context.\n");
 -    printf("\t-b: Find the 'best' visual and print it's number.\n");
 -    printf("\t-l: Print interesting OpenGL limits.\n");
 - }
 - 
 - 
 - int
 - main(int argc, char *argv[])
 - {
 -    char *displayName = NULL;
 -    Display *dpy;
 -    int numScreens, scrnum;
 -    InfoMode mode = Normal;
 -    GLboolean findBest = GL_FALSE;
 -    GLboolean limits = GL_FALSE;
 -    Bool allowDirect = True;
 -    int i;
 - 
 -    for (i = 1; i < argc; i++) {
 -       if (strcmp(argv[i], "-display") == 0 && i + 1 < argc) {
 -          displayName = argv[i + 1];
 -          i++;
 -       }
 -       else if (strcmp(argv[i], "-t") == 0) {
 -          mode = Wide;
 -       }
 -       else if (strcmp(argv[i], "-v") == 0) {
 -          mode = Verbose;
 -       }
 -       else if (strcmp(argv[i], "-b") == 0) {
 -          findBest = GL_TRUE;
 -       }
 -       else if (strcmp(argv[i], "-i") == 0) {
 -          allowDirect = False;
 -       }
 -       else if (strcmp(argv[i], "-l") == 0) {
 -          limits = GL_TRUE;
 -       }
 -       else if (strcmp(argv[i], "-h") == 0) {
 -          usage();
 -          return 0;
 -       }
 -       else {
 -          printf("Unknown option `%s'\n", argv[i]);
 -          usage();
 -          return 0;
 -       }
 -    }
 - 
 -    dpy = XOpenDisplay(displayName);
 -    if (!dpy) {
 -       fprintf(stderr, "Error: unable to open display %s\n", XDisplayName(displayName));
 -       return -1;
 -    }
 - 
 -    if (findBest) {
 -       int b;
 -       mesa_hack(dpy, 0);
 -       b = find_best_visual(dpy, 0);
 -       printf("%d\n", b);
 -    }
 -    else {
 -       numScreens = ScreenCount(dpy);
 -       print_display_info(dpy);
 -       for (scrnum = 0; scrnum < numScreens; scrnum++) {
 -          mesa_hack(dpy, scrnum);
 -          print_screen_info(dpy, scrnum, allowDirect, limits);
 -          printf("\n");
 -          print_visual_info(dpy, scrnum, mode);
 - #ifdef GLX_VERSION_1_3
 -          print_fbconfig_info(dpy, scrnum, mode);
 - #endif
 -          if (scrnum + 1 < numScreens)
 -             printf("\n\n");
 -       }
 -    }
 - 
 -    XCloseDisplay(dpy);
 - 
 -    return 0;
 - }
 
 
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