| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657 | 
							- 
 - See the OpenGL ARB enum registry at http://www.opengl.org/registry/api/enum.spec
 - 
 - Blocks allocated to Mesa:
 -        0x8750-0x875F
 -        0x8BB0-0x8BBF
 - 
 - 
 - GL_MESA_packed_depth_stencil
 - 	GL_DEPTH_STENCIL_MESA            0x8750
 - 	GL_UNSIGNED_INT_24_8_MESA        0x8751
 - 	GL_UNSIGNED_INT_8_24_REV_MESA    0x8752
 - 	GL_UNSIGNED_SHORT_15_1_MESA      0x8753
 - 	GL_UNSIGNED_SHORT_1_15_REV_MESA  0x8754
 - 
 - GL_MESA_trace.spec:
 - 	GL_TRACE_ALL_BITS_MESA           0xFFFF
 - 	GL_TRACE_OPERATIONS_BIT_MESA     0x0001
 - 	GL_TRACE_PRIMITIVES_BIT_MESA     0x0002
 - 	GL_TRACE_ARRAYS_BIT_MESA         0x0004
 - 	GL_TRACE_TEXTURES_BIT_MESA       0x0008
 - 	GL_TRACE_PIXELS_BIT_MESA         0x0010
 - 	GL_TRACE_ERRORS_BIT_MESA         0x0020
 - 	GL_TRACE_MASK_MESA               0x8755
 - 	GL_TRACE_NAME_MESA               0x8756
 - 
 - MESA_ycbcr_texture.spec:
 - 	GL_YCBCR_MESA                    0x8757
 - 	GL_UNSIGNED_SHORT_8_8_MESA       0x85BA /* same as Apple's */
 - 	GL_UNSIGNED_SHORT_8_8_REV_MESA   0x85BB /* same as Apple's */
 - 
 - GL_MESA_pack_invert.spec
 - 	GL_PACK_INVERT_MESA              0x8758
 - 
 - GL_MESA_shader_debug.spec: (obsolete)
 -         GL_DEBUG_OBJECT_MESA             0x8759
 -         GL_DEBUG_PRINT_MESA              0x875A
 -         GL_DEBUG_ASSERT_MESA             0x875B
 - 
 - GL_MESA_program_debug.spec: (obsolete)
 - 	GL_FRAGMENT_PROGRAM_CALLBACK_MESA      0x????
 - 	GL_VERTEX_PROGRAM_CALLBACK_MESA        0x????
 - 	GL_FRAGMENT_PROGRAM_POSITION_MESA      0x????
 - 	GL_VERTEX_PROGRAM_POSITION_MESA        0x????
 - 	GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x????
 - 	GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x????
 - 	GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA   0x????
 - 	GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA   0x????
 - 
 - GL_MESAX_texture_stack:
 - 	GL_TEXTURE_1D_STACK_MESAX            0x8759
 - 	GL_TEXTURE_2D_STACK_MESAX            0x875A
 - 	GL_PROXY_TEXTURE_1D_STACK_MESAX      0x875B
 - 	GL_PROXY_TEXTURE_2D_STACK_MESAX      0x875C
 - 	GL_TEXTURE_1D_STACK_BINDING_MESAX    0x875D
 - 	GL_TEXTURE_2D_STACK_BINDING_MESAX    0x875E
 
 
  |