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- Name
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- MESA_copy_sub_buffer
-
- Name Strings
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- GLX_MESA_copy_sub_buffer
-
- Contact
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- Brian Paul (brian 'at' mesa3d.org)
-
- Status
-
- Shipping since Mesa 2.6 in February, 1998.
-
- Version
-
- Last Modified Date: 8 June 2000
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- Number
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- 215
-
- Dependencies
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- OpenGL 1.0 or later is required.
- GLX 1.0 or later is required.
-
- Overview
-
- The glxCopySubBufferMESA() function copies a rectangular region
- of the back color buffer to the front color buffer. This can be
- used to quickly repaint 3D windows in response to expose events
- when the back color buffer cannot be damaged by other windows.
-
- IP Status
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- Open-source; freely implementable.
-
- Issues
-
- None.
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- New Procedures and Functions
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- void glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable,
- int x, int y, int width, int height );
-
- New Tokens
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- None.
-
- Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors)
-
- Add to section 3.3.10 Double Buffering:
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- The function
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- void glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable,
- int x, int y, int width, int height );
-
- may be used to copy a rectangular region of the back color buffer to
- the front color buffer. This can be used to quickly repaint 3D windows
- in response to expose events when the back color buffer cannot be
- damaged by other windows.
-
- <x> and <y> indicates the lower-left corner of the region to copy and
- <width> and <height> indicate the size in pixels. Coordinate (0,0)
- corresponds to the lower-left pixel of the window, like glReadPixels.
-
- GLX Protocol
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- None at this time. The extension is implemented in terms of ordinary
- Xlib protocol inside of Mesa.
-
- Errors
-
- None.
-
- New State
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- None.
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- Revision History
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- 8 June 2000 - initial specification
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