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- /**************************************************************************
- *
- * Copyright 2007 VMware, Inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
- #ifndef PIPE_DEFINES_H
- #define PIPE_DEFINES_H
-
- #include "p_compiler.h"
-
- #ifdef __cplusplus
- extern "C" {
- #endif
-
- /**
- * Gallium error codes.
- *
- * - A zero value always means success.
- * - A negative value always means failure.
- * - The meaning of a positive value is function dependent.
- */
- enum pipe_error
- {
- PIPE_OK = 0,
- PIPE_ERROR = -1, /**< Generic error */
- PIPE_ERROR_BAD_INPUT = -2,
- PIPE_ERROR_OUT_OF_MEMORY = -3,
- PIPE_ERROR_RETRY = -4
- /* TODO */
- };
-
- enum pipe_blendfactor {
- PIPE_BLENDFACTOR_ONE = 1,
- PIPE_BLENDFACTOR_SRC_COLOR,
- PIPE_BLENDFACTOR_SRC_ALPHA,
- PIPE_BLENDFACTOR_DST_ALPHA,
- PIPE_BLENDFACTOR_DST_COLOR,
- PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE,
- PIPE_BLENDFACTOR_CONST_COLOR,
- PIPE_BLENDFACTOR_CONST_ALPHA,
- PIPE_BLENDFACTOR_SRC1_COLOR,
- PIPE_BLENDFACTOR_SRC1_ALPHA,
-
- PIPE_BLENDFACTOR_ZERO = 0x11,
- PIPE_BLENDFACTOR_INV_SRC_COLOR,
- PIPE_BLENDFACTOR_INV_SRC_ALPHA,
- PIPE_BLENDFACTOR_INV_DST_ALPHA,
- PIPE_BLENDFACTOR_INV_DST_COLOR,
-
- PIPE_BLENDFACTOR_INV_CONST_COLOR = 0x17,
- PIPE_BLENDFACTOR_INV_CONST_ALPHA,
- PIPE_BLENDFACTOR_INV_SRC1_COLOR,
- PIPE_BLENDFACTOR_INV_SRC1_ALPHA,
- };
-
- enum pipe_blend_func {
- PIPE_BLEND_ADD,
- PIPE_BLEND_SUBTRACT,
- PIPE_BLEND_REVERSE_SUBTRACT,
- PIPE_BLEND_MIN,
- PIPE_BLEND_MAX,
- };
-
- enum pipe_logicop {
- PIPE_LOGICOP_CLEAR,
- PIPE_LOGICOP_NOR,
- PIPE_LOGICOP_AND_INVERTED,
- PIPE_LOGICOP_COPY_INVERTED,
- PIPE_LOGICOP_AND_REVERSE,
- PIPE_LOGICOP_INVERT,
- PIPE_LOGICOP_XOR,
- PIPE_LOGICOP_NAND,
- PIPE_LOGICOP_AND,
- PIPE_LOGICOP_EQUIV,
- PIPE_LOGICOP_NOOP,
- PIPE_LOGICOP_OR_INVERTED,
- PIPE_LOGICOP_COPY,
- PIPE_LOGICOP_OR_REVERSE,
- PIPE_LOGICOP_OR,
- PIPE_LOGICOP_SET,
- };
-
- #define PIPE_MASK_R 0x1
- #define PIPE_MASK_G 0x2
- #define PIPE_MASK_B 0x4
- #define PIPE_MASK_A 0x8
- #define PIPE_MASK_RGBA 0xf
- #define PIPE_MASK_Z 0x10
- #define PIPE_MASK_S 0x20
- #define PIPE_MASK_ZS 0x30
- #define PIPE_MASK_RGBAZS (PIPE_MASK_RGBA|PIPE_MASK_ZS)
-
-
- /**
- * Inequality functions. Used for depth test, stencil compare, alpha
- * test, shadow compare, etc.
- */
- enum pipe_compare_func {
- PIPE_FUNC_NEVER,
- PIPE_FUNC_LESS,
- PIPE_FUNC_EQUAL,
- PIPE_FUNC_LEQUAL,
- PIPE_FUNC_GREATER,
- PIPE_FUNC_NOTEQUAL,
- PIPE_FUNC_GEQUAL,
- PIPE_FUNC_ALWAYS,
- };
-
- /** Polygon fill mode */
- enum {
- PIPE_POLYGON_MODE_FILL,
- PIPE_POLYGON_MODE_LINE,
- PIPE_POLYGON_MODE_POINT,
- PIPE_POLYGON_MODE_FILL_RECTANGLE,
- };
-
- /** Polygon face specification, eg for culling */
- #define PIPE_FACE_NONE 0
- #define PIPE_FACE_FRONT 1
- #define PIPE_FACE_BACK 2
- #define PIPE_FACE_FRONT_AND_BACK (PIPE_FACE_FRONT | PIPE_FACE_BACK)
-
- /** Stencil ops */
- enum pipe_stencil_op {
- PIPE_STENCIL_OP_KEEP,
- PIPE_STENCIL_OP_ZERO,
- PIPE_STENCIL_OP_REPLACE,
- PIPE_STENCIL_OP_INCR,
- PIPE_STENCIL_OP_DECR,
- PIPE_STENCIL_OP_INCR_WRAP,
- PIPE_STENCIL_OP_DECR_WRAP,
- PIPE_STENCIL_OP_INVERT,
- };
-
- /** Texture types.
- * See the documentation for info on PIPE_TEXTURE_RECT vs PIPE_TEXTURE_2D
- */
- enum pipe_texture_target
- {
- PIPE_BUFFER,
- PIPE_TEXTURE_1D,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_3D,
- PIPE_TEXTURE_CUBE,
- PIPE_TEXTURE_RECT,
- PIPE_TEXTURE_1D_ARRAY,
- PIPE_TEXTURE_2D_ARRAY,
- PIPE_TEXTURE_CUBE_ARRAY,
- PIPE_MAX_TEXTURE_TYPES,
- };
-
- enum pipe_tex_face {
- PIPE_TEX_FACE_POS_X,
- PIPE_TEX_FACE_NEG_X,
- PIPE_TEX_FACE_POS_Y,
- PIPE_TEX_FACE_NEG_Y,
- PIPE_TEX_FACE_POS_Z,
- PIPE_TEX_FACE_NEG_Z,
- PIPE_TEX_FACE_MAX,
- };
-
- enum pipe_tex_wrap {
- PIPE_TEX_WRAP_REPEAT,
- PIPE_TEX_WRAP_CLAMP,
- PIPE_TEX_WRAP_CLAMP_TO_EDGE,
- PIPE_TEX_WRAP_CLAMP_TO_BORDER,
- PIPE_TEX_WRAP_MIRROR_REPEAT,
- PIPE_TEX_WRAP_MIRROR_CLAMP,
- PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE,
- PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER,
- };
-
- /** Between mipmaps, ie mipfilter */
- enum pipe_tex_mipfilter {
- PIPE_TEX_MIPFILTER_NEAREST,
- PIPE_TEX_MIPFILTER_LINEAR,
- PIPE_TEX_MIPFILTER_NONE,
- };
-
- /** Within a mipmap, ie min/mag filter */
- enum pipe_tex_filter {
- PIPE_TEX_FILTER_NEAREST,
- PIPE_TEX_FILTER_LINEAR,
- };
-
- enum pipe_tex_compare {
- PIPE_TEX_COMPARE_NONE,
- PIPE_TEX_COMPARE_R_TO_TEXTURE,
- };
-
- /**
- * Clear buffer bits
- */
- #define PIPE_CLEAR_DEPTH (1 << 0)
- #define PIPE_CLEAR_STENCIL (1 << 1)
- #define PIPE_CLEAR_COLOR0 (1 << 2)
- #define PIPE_CLEAR_COLOR1 (1 << 3)
- #define PIPE_CLEAR_COLOR2 (1 << 4)
- #define PIPE_CLEAR_COLOR3 (1 << 5)
- #define PIPE_CLEAR_COLOR4 (1 << 6)
- #define PIPE_CLEAR_COLOR5 (1 << 7)
- #define PIPE_CLEAR_COLOR6 (1 << 8)
- #define PIPE_CLEAR_COLOR7 (1 << 9)
- /** Combined flags */
- /** All color buffers currently bound */
- #define PIPE_CLEAR_COLOR (PIPE_CLEAR_COLOR0 | PIPE_CLEAR_COLOR1 | \
- PIPE_CLEAR_COLOR2 | PIPE_CLEAR_COLOR3 | \
- PIPE_CLEAR_COLOR4 | PIPE_CLEAR_COLOR5 | \
- PIPE_CLEAR_COLOR6 | PIPE_CLEAR_COLOR7)
- #define PIPE_CLEAR_DEPTHSTENCIL (PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL)
-
- /**
- * Transfer object usage flags
- */
- enum pipe_transfer_usage
- {
- /**
- * Resource contents read back (or accessed directly) at transfer
- * create time.
- */
- PIPE_TRANSFER_READ = (1 << 0),
-
- /**
- * Resource contents will be written back at transfer_unmap
- * time (or modified as a result of being accessed directly).
- */
- PIPE_TRANSFER_WRITE = (1 << 1),
-
- /**
- * Read/modify/write
- */
- PIPE_TRANSFER_READ_WRITE = PIPE_TRANSFER_READ | PIPE_TRANSFER_WRITE,
-
- /**
- * The transfer should map the texture storage directly. The driver may
- * return NULL if that isn't possible, and the state tracker needs to cope
- * with that and use an alternative path without this flag.
- *
- * E.g. the state tracker could have a simpler path which maps textures and
- * does read/modify/write cycles on them directly, and a more complicated
- * path which uses minimal read and write transfers.
- */
- PIPE_TRANSFER_MAP_DIRECTLY = (1 << 2),
-
- /**
- * Discards the memory within the mapped region.
- *
- * It should not be used with PIPE_TRANSFER_READ.
- *
- * See also:
- * - OpenGL's ARB_map_buffer_range extension, MAP_INVALIDATE_RANGE_BIT flag.
- */
- PIPE_TRANSFER_DISCARD_RANGE = (1 << 8),
-
- /**
- * Fail if the resource cannot be mapped immediately.
- *
- * See also:
- * - Direct3D's D3DLOCK_DONOTWAIT flag.
- * - Mesa's MESA_MAP_NOWAIT_BIT flag.
- * - WDDM's D3DDDICB_LOCKFLAGS.DonotWait flag.
- */
- PIPE_TRANSFER_DONTBLOCK = (1 << 9),
-
- /**
- * Do not attempt to synchronize pending operations on the resource when mapping.
- *
- * It should not be used with PIPE_TRANSFER_READ.
- *
- * See also:
- * - OpenGL's ARB_map_buffer_range extension, MAP_UNSYNCHRONIZED_BIT flag.
- * - Direct3D's D3DLOCK_NOOVERWRITE flag.
- * - WDDM's D3DDDICB_LOCKFLAGS.IgnoreSync flag.
- */
- PIPE_TRANSFER_UNSYNCHRONIZED = (1 << 10),
-
- /**
- * Written ranges will be notified later with
- * pipe_context::transfer_flush_region.
- *
- * It should not be used with PIPE_TRANSFER_READ.
- *
- * See also:
- * - pipe_context::transfer_flush_region
- * - OpenGL's ARB_map_buffer_range extension, MAP_FLUSH_EXPLICIT_BIT flag.
- */
- PIPE_TRANSFER_FLUSH_EXPLICIT = (1 << 11),
-
- /**
- * Discards all memory backing the resource.
- *
- * It should not be used with PIPE_TRANSFER_READ.
- *
- * This is equivalent to:
- * - OpenGL's ARB_map_buffer_range extension, MAP_INVALIDATE_BUFFER_BIT
- * - BufferData(NULL) on a GL buffer
- * - Direct3D's D3DLOCK_DISCARD flag.
- * - WDDM's D3DDDICB_LOCKFLAGS.Discard flag.
- * - D3D10 DDI's D3D10_DDI_MAP_WRITE_DISCARD flag
- * - D3D10's D3D10_MAP_WRITE_DISCARD flag.
- */
- PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE = (1 << 12),
-
- /**
- * Allows the resource to be used for rendering while mapped.
- *
- * PIPE_RESOURCE_FLAG_MAP_PERSISTENT must be set when creating
- * the resource.
- *
- * If COHERENT is not set, memory_barrier(PIPE_BARRIER_MAPPED_BUFFER)
- * must be called to ensure the device can see what the CPU has written.
- */
- PIPE_TRANSFER_PERSISTENT = (1 << 13),
-
- /**
- * If PERSISTENT is set, this ensures any writes done by the device are
- * immediately visible to the CPU and vice versa.
- *
- * PIPE_RESOURCE_FLAG_MAP_COHERENT must be set when creating
- * the resource.
- */
- PIPE_TRANSFER_COHERENT = (1 << 14)
- };
-
- /**
- * Flags for the flush function.
- */
- enum pipe_flush_flags
- {
- PIPE_FLUSH_END_OF_FRAME = (1 << 0),
- PIPE_FLUSH_DEFERRED = (1 << 1),
- PIPE_FLUSH_FENCE_FD = (1 << 2),
- };
-
- /**
- * Flags for pipe_context::dump_debug_state.
- */
- #define PIPE_DUMP_DEVICE_STATUS_REGISTERS (1 << 0)
- #define PIPE_DUMP_CURRENT_STATES (1 << 1)
- #define PIPE_DUMP_CURRENT_SHADERS (1 << 2)
- #define PIPE_DUMP_LAST_COMMAND_BUFFER (1 << 3)
-
- /**
- * Create a compute-only context. Use in pipe_screen::context_create.
- * This disables draw, blit, and clear*, render_condition, and other graphics
- * functions. Interop with other graphics contexts is still allowed.
- * This allows scheduling jobs on a compute-only hardware command queue that
- * can run in parallel with graphics without stalling it.
- */
- #define PIPE_CONTEXT_COMPUTE_ONLY (1 << 0)
-
- /**
- * Gather debug information and expect that pipe_context::dump_debug_state
- * will be called. Use in pipe_screen::context_create.
- */
- #define PIPE_CONTEXT_DEBUG (1 << 1)
-
- /**
- * Whether out-of-bounds shader loads must return zero and out-of-bounds
- * shader stores must be dropped.
- */
- #define PIPE_CONTEXT_ROBUST_BUFFER_ACCESS (1 << 2)
-
- /**
- * Prefer threaded pipe_context. It also implies that video codec functions
- * will not be used. (they will be either no-ops or NULL when threading is
- * enabled)
- */
- #define PIPE_CONTEXT_PREFER_THREADED (1 << 3)
-
- /**
- * Implicit and explicit derivatives after KILL behave as if KILL didn't
- * happen.
- */
- #define PIPE_SCREEN_ENABLE_CORRECT_TGSI_DERIVATIVES_AFTER_KILL (1 << 0)
-
-
- /**
- * Flags for pipe_context::memory_barrier.
- */
- #define PIPE_BARRIER_MAPPED_BUFFER (1 << 0)
- #define PIPE_BARRIER_SHADER_BUFFER (1 << 1)
- #define PIPE_BARRIER_QUERY_BUFFER (1 << 2)
- #define PIPE_BARRIER_VERTEX_BUFFER (1 << 3)
- #define PIPE_BARRIER_INDEX_BUFFER (1 << 4)
- #define PIPE_BARRIER_CONSTANT_BUFFER (1 << 5)
- #define PIPE_BARRIER_INDIRECT_BUFFER (1 << 6)
- #define PIPE_BARRIER_TEXTURE (1 << 7)
- #define PIPE_BARRIER_IMAGE (1 << 8)
- #define PIPE_BARRIER_FRAMEBUFFER (1 << 9)
- #define PIPE_BARRIER_STREAMOUT_BUFFER (1 << 10)
- #define PIPE_BARRIER_GLOBAL_BUFFER (1 << 11)
- #define PIPE_BARRIER_ALL ((1 << 12) - 1)
-
- /**
- * Flags for pipe_context::texture_barrier.
- */
- #define PIPE_TEXTURE_BARRIER_SAMPLER (1 << 0)
- #define PIPE_TEXTURE_BARRIER_FRAMEBUFFER (1 << 1)
-
- /**
- * Resource binding flags -- state tracker must specify in advance all
- * the ways a resource might be used.
- */
- #define PIPE_BIND_DEPTH_STENCIL (1 << 0) /* create_surface */
- #define PIPE_BIND_RENDER_TARGET (1 << 1) /* create_surface */
- #define PIPE_BIND_BLENDABLE (1 << 2) /* create_surface */
- #define PIPE_BIND_SAMPLER_VIEW (1 << 3) /* create_sampler_view */
- #define PIPE_BIND_VERTEX_BUFFER (1 << 4) /* set_vertex_buffers */
- #define PIPE_BIND_INDEX_BUFFER (1 << 5) /* draw_elements */
- #define PIPE_BIND_CONSTANT_BUFFER (1 << 6) /* set_constant_buffer */
- #define PIPE_BIND_DISPLAY_TARGET (1 << 7) /* flush_front_buffer */
- /* gap */
- #define PIPE_BIND_STREAM_OUTPUT (1 << 10) /* set_stream_output_buffers */
- #define PIPE_BIND_CURSOR (1 << 11) /* mouse cursor */
- #define PIPE_BIND_CUSTOM (1 << 12) /* state-tracker/winsys usages */
- #define PIPE_BIND_GLOBAL (1 << 13) /* set_global_binding */
- #define PIPE_BIND_SHADER_BUFFER (1 << 14) /* set_shader_buffers */
- #define PIPE_BIND_SHADER_IMAGE (1 << 15) /* set_shader_images */
- #define PIPE_BIND_COMPUTE_RESOURCE (1 << 16) /* set_compute_resources */
- #define PIPE_BIND_COMMAND_ARGS_BUFFER (1 << 17) /* pipe_draw_info.indirect */
- #define PIPE_BIND_QUERY_BUFFER (1 << 18) /* get_query_result_resource */
-
- /**
- * The first two flags above were previously part of the amorphous
- * TEXTURE_USAGE, most of which are now descriptions of the ways a
- * particular texture can be bound to the gallium pipeline. The two flags
- * below do not fit within that and probably need to be migrated to some
- * other place.
- *
- * It seems like scanout is used by the Xorg state tracker to ask for
- * a texture suitable for actual scanout (hence the name), which
- * implies extra layout constraints on some hardware. It may also
- * have some special meaning regarding mouse cursor images.
- *
- * The shared flag is quite underspecified, but certainly isn't a
- * binding flag - it seems more like a message to the winsys to create
- * a shareable allocation.
- *
- * The third flag has been added to be able to force textures to be created
- * in linear mode (no tiling).
- */
- #define PIPE_BIND_SCANOUT (1 << 19) /* */
- #define PIPE_BIND_SHARED (1 << 20) /* get_texture_handle ??? */
- #define PIPE_BIND_LINEAR (1 << 21)
-
-
- /**
- * Flags for the driver about resource behaviour:
- */
- #define PIPE_RESOURCE_FLAG_MAP_PERSISTENT (1 << 0)
- #define PIPE_RESOURCE_FLAG_MAP_COHERENT (1 << 1)
- #define PIPE_RESOURCE_FLAG_TEXTURING_MORE_LIKELY (1 << 2)
- #define PIPE_RESOURCE_FLAG_SPARSE (1 << 3)
- #define PIPE_RESOURCE_FLAG_DRV_PRIV (1 << 16) /* driver/winsys private */
- #define PIPE_RESOURCE_FLAG_ST_PRIV (1 << 24) /* state-tracker/winsys private */
-
- /**
- * Hint about the expected lifecycle of a resource.
- * Sorted according to GPU vs CPU access.
- */
- enum pipe_resource_usage {
- PIPE_USAGE_DEFAULT, /* fast GPU access */
- PIPE_USAGE_IMMUTABLE, /* fast GPU access, immutable */
- PIPE_USAGE_DYNAMIC, /* uploaded data is used multiple times */
- PIPE_USAGE_STREAM, /* uploaded data is used once */
- PIPE_USAGE_STAGING, /* fast CPU access */
- };
-
- /**
- * Shaders
- */
- enum pipe_shader_type {
- PIPE_SHADER_VERTEX,
- PIPE_SHADER_FRAGMENT,
- PIPE_SHADER_GEOMETRY,
- PIPE_SHADER_TESS_CTRL,
- PIPE_SHADER_TESS_EVAL,
- PIPE_SHADER_COMPUTE,
- PIPE_SHADER_TYPES,
- };
-
- /**
- * Primitive types:
- */
- enum pipe_prim_type {
- PIPE_PRIM_POINTS,
- PIPE_PRIM_LINES,
- PIPE_PRIM_LINE_LOOP,
- PIPE_PRIM_LINE_STRIP,
- PIPE_PRIM_TRIANGLES,
- PIPE_PRIM_TRIANGLE_STRIP,
- PIPE_PRIM_TRIANGLE_FAN,
- PIPE_PRIM_QUADS,
- PIPE_PRIM_QUAD_STRIP,
- PIPE_PRIM_POLYGON,
- PIPE_PRIM_LINES_ADJACENCY,
- PIPE_PRIM_LINE_STRIP_ADJACENCY,
- PIPE_PRIM_TRIANGLES_ADJACENCY,
- PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY,
- PIPE_PRIM_PATCHES,
- PIPE_PRIM_MAX,
- };
-
- /**
- * Tessellator spacing types
- */
- enum pipe_tess_spacing {
- PIPE_TESS_SPACING_FRACTIONAL_ODD,
- PIPE_TESS_SPACING_FRACTIONAL_EVEN,
- PIPE_TESS_SPACING_EQUAL,
- };
-
- /**
- * Query object types
- */
- enum pipe_query_type {
- PIPE_QUERY_OCCLUSION_COUNTER,
- PIPE_QUERY_OCCLUSION_PREDICATE,
- PIPE_QUERY_TIMESTAMP,
- PIPE_QUERY_TIMESTAMP_DISJOINT,
- PIPE_QUERY_TIME_ELAPSED,
- PIPE_QUERY_PRIMITIVES_GENERATED,
- PIPE_QUERY_PRIMITIVES_EMITTED,
- PIPE_QUERY_SO_STATISTICS,
- PIPE_QUERY_SO_OVERFLOW_PREDICATE,
- PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE,
- PIPE_QUERY_GPU_FINISHED,
- PIPE_QUERY_PIPELINE_STATISTICS,
- PIPE_QUERY_TYPES,
- /* start of driver queries, see pipe_screen::get_driver_query_info */
- PIPE_QUERY_DRIVER_SPECIFIC = 256,
- };
-
- /**
- * Conditional rendering modes
- */
- enum pipe_render_cond_flag {
- PIPE_RENDER_COND_WAIT,
- PIPE_RENDER_COND_NO_WAIT,
- PIPE_RENDER_COND_BY_REGION_WAIT,
- PIPE_RENDER_COND_BY_REGION_NO_WAIT,
- };
-
- /**
- * Point sprite coord modes
- */
- enum pipe_sprite_coord_mode {
- PIPE_SPRITE_COORD_UPPER_LEFT,
- PIPE_SPRITE_COORD_LOWER_LEFT,
- };
-
- /**
- * Texture & format swizzles
- */
- enum pipe_swizzle {
- PIPE_SWIZZLE_X,
- PIPE_SWIZZLE_Y,
- PIPE_SWIZZLE_Z,
- PIPE_SWIZZLE_W,
- PIPE_SWIZZLE_0,
- PIPE_SWIZZLE_1,
- PIPE_SWIZZLE_NONE,
- PIPE_SWIZZLE_MAX, /**< Number of enums counter (must be last) */
- };
-
- #define PIPE_TIMEOUT_INFINITE 0xffffffffffffffffull
-
-
- /**
- * Device reset status.
- */
- enum pipe_reset_status
- {
- PIPE_NO_RESET,
- PIPE_GUILTY_CONTEXT_RESET,
- PIPE_INNOCENT_CONTEXT_RESET,
- PIPE_UNKNOWN_CONTEXT_RESET,
- };
-
-
- /**
- * resource_get_handle flags.
- */
- /* Requires pipe_context::flush_resource before external use. */
- #define PIPE_HANDLE_USAGE_EXPLICIT_FLUSH (1 << 0)
- /* Expected external use of the resource: */
- #define PIPE_HANDLE_USAGE_READ (1 << 1)
- #define PIPE_HANDLE_USAGE_WRITE (1 << 2)
- #define PIPE_HANDLE_USAGE_READ_WRITE (PIPE_HANDLE_USAGE_READ | \
- PIPE_HANDLE_USAGE_WRITE)
-
- /**
- * pipe_image_view access flags.
- */
- #define PIPE_IMAGE_ACCESS_READ (1 << 0)
- #define PIPE_IMAGE_ACCESS_WRITE (1 << 1)
- #define PIPE_IMAGE_ACCESS_READ_WRITE (PIPE_IMAGE_ACCESS_READ | \
- PIPE_IMAGE_ACCESS_WRITE)
-
- /**
- * Implementation capabilities/limits which are queried through
- * pipe_screen::get_param()
- */
- enum pipe_cap
- {
- PIPE_CAP_NPOT_TEXTURES,
- PIPE_CAP_TWO_SIDED_STENCIL,
- PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS,
- PIPE_CAP_ANISOTROPIC_FILTER,
- PIPE_CAP_POINT_SPRITE,
- PIPE_CAP_MAX_RENDER_TARGETS,
- PIPE_CAP_OCCLUSION_QUERY,
- PIPE_CAP_QUERY_TIME_ELAPSED,
- PIPE_CAP_TEXTURE_SHADOW_MAP,
- PIPE_CAP_TEXTURE_SWIZZLE,
- PIPE_CAP_MAX_TEXTURE_2D_LEVELS,
- PIPE_CAP_MAX_TEXTURE_3D_LEVELS,
- PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS,
- PIPE_CAP_TEXTURE_MIRROR_CLAMP,
- PIPE_CAP_BLEND_EQUATION_SEPARATE,
- PIPE_CAP_SM3,
- PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS,
- PIPE_CAP_PRIMITIVE_RESTART,
- /** blend enables and write masks per rendertarget */
- PIPE_CAP_INDEP_BLEND_ENABLE,
- /** different blend funcs per rendertarget */
- PIPE_CAP_INDEP_BLEND_FUNC,
- PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS,
- PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT,
- PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT,
- PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER,
- PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER,
- PIPE_CAP_DEPTH_CLIP_DISABLE,
- PIPE_CAP_SHADER_STENCIL_EXPORT,
- PIPE_CAP_TGSI_INSTANCEID,
- PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR,
- PIPE_CAP_FRAGMENT_COLOR_CLAMPED,
- PIPE_CAP_MIXED_COLORBUFFER_FORMATS,
- PIPE_CAP_SEAMLESS_CUBE_MAP,
- PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE,
- PIPE_CAP_MIN_TEXEL_OFFSET,
- PIPE_CAP_MAX_TEXEL_OFFSET,
- PIPE_CAP_CONDITIONAL_RENDER,
- PIPE_CAP_TEXTURE_BARRIER,
- PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS,
- PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS,
- PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME,
- PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS,
- PIPE_CAP_VERTEX_COLOR_UNCLAMPED,
- PIPE_CAP_VERTEX_COLOR_CLAMPED,
- PIPE_CAP_GLSL_FEATURE_LEVEL,
- PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION,
- PIPE_CAP_USER_VERTEX_BUFFERS,
- PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY,
- PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY,
- PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY,
- PIPE_CAP_COMPUTE,
- PIPE_CAP_USER_CONSTANT_BUFFERS,
- PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT,
- PIPE_CAP_START_INSTANCE,
- PIPE_CAP_QUERY_TIMESTAMP,
- PIPE_CAP_TEXTURE_MULTISAMPLE,
- PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT,
- PIPE_CAP_CUBE_MAP_ARRAY,
- PIPE_CAP_TEXTURE_BUFFER_OBJECTS,
- PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT,
- PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY,
- PIPE_CAP_TGSI_TEXCOORD,
- PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER,
- PIPE_CAP_QUERY_PIPELINE_STATISTICS,
- PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK,
- PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE,
- PIPE_CAP_MAX_VIEWPORTS,
- PIPE_CAP_ENDIANNESS,
- PIPE_CAP_MIXED_FRAMEBUFFER_SIZES,
- PIPE_CAP_TGSI_VS_LAYER_VIEWPORT,
- PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES,
- PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS,
- PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS,
- PIPE_CAP_TEXTURE_GATHER_SM5,
- PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT,
- PIPE_CAP_FAKE_SW_MSAA,
- PIPE_CAP_TEXTURE_QUERY_LOD,
- PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET,
- PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET,
- PIPE_CAP_SAMPLE_SHADING,
- PIPE_CAP_TEXTURE_GATHER_OFFSETS,
- PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION,
- PIPE_CAP_MAX_VERTEX_STREAMS,
- PIPE_CAP_DRAW_INDIRECT,
- PIPE_CAP_TGSI_FS_FINE_DERIVATIVE,
- PIPE_CAP_VENDOR_ID,
- PIPE_CAP_DEVICE_ID,
- PIPE_CAP_ACCELERATED,
- PIPE_CAP_VIDEO_MEMORY,
- PIPE_CAP_UMA,
- PIPE_CAP_CONDITIONAL_RENDER_INVERTED,
- PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE,
- PIPE_CAP_SAMPLER_VIEW_TARGET,
- PIPE_CAP_CLIP_HALFZ,
- PIPE_CAP_VERTEXID_NOBASE,
- PIPE_CAP_POLYGON_OFFSET_CLAMP,
- PIPE_CAP_MULTISAMPLE_Z_RESOLVE,
- PIPE_CAP_RESOURCE_FROM_USER_MEMORY,
- PIPE_CAP_DEVICE_RESET_STATUS_QUERY,
- PIPE_CAP_MAX_SHADER_PATCH_VARYINGS,
- PIPE_CAP_TEXTURE_FLOAT_LINEAR,
- PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR,
- PIPE_CAP_DEPTH_BOUNDS_TEST,
- PIPE_CAP_TGSI_TXQS,
- PIPE_CAP_FORCE_PERSAMPLE_INTERP,
- PIPE_CAP_SHAREABLE_SHADERS,
- PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS,
- PIPE_CAP_CLEAR_TEXTURE,
- PIPE_CAP_DRAW_PARAMETERS,
- PIPE_CAP_TGSI_PACK_HALF_FLOAT,
- PIPE_CAP_MULTI_DRAW_INDIRECT,
- PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS,
- PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL,
- PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL,
- PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT,
- PIPE_CAP_INVALIDATE_BUFFER,
- PIPE_CAP_GENERATE_MIPMAP,
- PIPE_CAP_STRING_MARKER,
- PIPE_CAP_SURFACE_REINTERPRET_BLOCKS,
- PIPE_CAP_QUERY_BUFFER_OBJECT,
- PIPE_CAP_QUERY_MEMORY_INFO,
- PIPE_CAP_PCI_GROUP,
- PIPE_CAP_PCI_BUS,
- PIPE_CAP_PCI_DEVICE,
- PIPE_CAP_PCI_FUNCTION,
- PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT,
- PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR,
- PIPE_CAP_CULL_DISTANCE,
- PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES,
- PIPE_CAP_TGSI_VOTE,
- PIPE_CAP_MAX_WINDOW_RECTANGLES,
- PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED,
- PIPE_CAP_VIEWPORT_SUBPIXEL_BITS,
- PIPE_CAP_MIXED_COLOR_DEPTH_BITS,
- PIPE_CAP_TGSI_ARRAY_COMPONENTS,
- PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS,
- PIPE_CAP_TGSI_CAN_READ_OUTPUTS,
- PIPE_CAP_NATIVE_FENCE_FD,
- PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY,
- PIPE_CAP_TGSI_FS_FBFETCH,
- PIPE_CAP_TGSI_MUL_ZERO_WINS,
- PIPE_CAP_DOUBLES,
- PIPE_CAP_INT64,
- PIPE_CAP_INT64_DIVMOD,
- PIPE_CAP_TGSI_TEX_TXF_LZ,
- PIPE_CAP_TGSI_CLOCK,
- PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE,
- PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE,
- PIPE_CAP_TGSI_BALLOT,
- PIPE_CAP_TGSI_TES_LAYER_VIEWPORT,
- PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX,
- PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION,
- PIPE_CAP_POST_DEPTH_COVERAGE,
- PIPE_CAP_BINDLESS_TEXTURE,
- PIPE_CAP_NIR_SAMPLERS_AS_DEREF,
- PIPE_CAP_QUERY_SO_OVERFLOW,
- };
-
- #define PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50 (1 << 0)
- #define PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600 (1 << 1)
-
- enum pipe_endian
- {
- PIPE_ENDIAN_LITTLE = 0,
- PIPE_ENDIAN_BIG = 1,
- #if defined(PIPE_ARCH_LITTLE_ENDIAN)
- PIPE_ENDIAN_NATIVE = PIPE_ENDIAN_LITTLE
- #elif defined(PIPE_ARCH_BIG_ENDIAN)
- PIPE_ENDIAN_NATIVE = PIPE_ENDIAN_BIG
- #endif
- };
-
- /**
- * Implementation limits which are queried through
- * pipe_screen::get_paramf()
- */
- enum pipe_capf
- {
- PIPE_CAPF_MAX_LINE_WIDTH,
- PIPE_CAPF_MAX_LINE_WIDTH_AA,
- PIPE_CAPF_MAX_POINT_WIDTH,
- PIPE_CAPF_MAX_POINT_WIDTH_AA,
- PIPE_CAPF_MAX_TEXTURE_ANISOTROPY,
- PIPE_CAPF_MAX_TEXTURE_LOD_BIAS,
- PIPE_CAPF_GUARD_BAND_LEFT,
- PIPE_CAPF_GUARD_BAND_TOP,
- PIPE_CAPF_GUARD_BAND_RIGHT,
- PIPE_CAPF_GUARD_BAND_BOTTOM
- };
-
- /** Shader caps not specific to any single stage */
- enum pipe_shader_cap
- {
- PIPE_SHADER_CAP_MAX_INSTRUCTIONS, /* if 0, it means the stage is unsupported */
- PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS,
- PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS,
- PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS,
- PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH,
- PIPE_SHADER_CAP_MAX_INPUTS,
- PIPE_SHADER_CAP_MAX_OUTPUTS,
- PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE,
- PIPE_SHADER_CAP_MAX_CONST_BUFFERS,
- PIPE_SHADER_CAP_MAX_TEMPS,
- /* boolean caps */
- PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED,
- PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR,
- PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR,
- PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR,
- PIPE_SHADER_CAP_INDIRECT_CONST_ADDR,
- PIPE_SHADER_CAP_SUBROUTINES, /* BGNSUB, ENDSUB, CAL, RET */
- PIPE_SHADER_CAP_INTEGERS,
- PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS,
- PIPE_SHADER_CAP_PREFERRED_IR,
- PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED,
- PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS,
- PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED, /* all rounding modes */
- PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED,
- PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED,
- PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE,
- PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT,
- PIPE_SHADER_CAP_MAX_SHADER_BUFFERS,
- PIPE_SHADER_CAP_SUPPORTED_IRS,
- PIPE_SHADER_CAP_MAX_SHADER_IMAGES,
- PIPE_SHADER_CAP_LOWER_IF_THRESHOLD,
- PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS,
- };
-
- /**
- * Shader intermediate representation.
- *
- * Note that if the driver requests something other than TGSI, it must
- * always be prepared to receive TGSI in addition to its preferred IR.
- * If the driver requests TGSI as its preferred IR, it will *always*
- * get TGSI.
- *
- * Note that PIPE_SHADER_IR_TGSI should be zero for backwards compat with
- * state trackers that only understand TGSI.
- */
- enum pipe_shader_ir
- {
- PIPE_SHADER_IR_TGSI = 0,
- PIPE_SHADER_IR_LLVM,
- PIPE_SHADER_IR_NATIVE,
- PIPE_SHADER_IR_NIR,
- };
-
- /**
- * Compute-specific implementation capability. They can be queried
- * using pipe_screen::get_compute_param.
- */
- enum pipe_compute_cap
- {
- PIPE_COMPUTE_CAP_ADDRESS_BITS,
- PIPE_COMPUTE_CAP_IR_TARGET,
- PIPE_COMPUTE_CAP_GRID_DIMENSION,
- PIPE_COMPUTE_CAP_MAX_GRID_SIZE,
- PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE,
- PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK,
- PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE,
- PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE,
- PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE,
- PIPE_COMPUTE_CAP_MAX_INPUT_SIZE,
- PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
- PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY,
- PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS,
- PIPE_COMPUTE_CAP_IMAGES_SUPPORTED,
- PIPE_COMPUTE_CAP_SUBGROUP_SIZE,
- PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK,
- };
-
- /**
- * Composite query types
- */
-
- /**
- * Query result for PIPE_QUERY_SO_STATISTICS.
- */
- struct pipe_query_data_so_statistics
- {
- uint64_t num_primitives_written;
- uint64_t primitives_storage_needed;
- };
-
- /**
- * Query result for PIPE_QUERY_TIMESTAMP_DISJOINT.
- */
- struct pipe_query_data_timestamp_disjoint
- {
- uint64_t frequency;
- boolean disjoint;
- };
-
- /**
- * Query result for PIPE_QUERY_PIPELINE_STATISTICS.
- */
- struct pipe_query_data_pipeline_statistics
- {
- uint64_t ia_vertices; /**< Num vertices read by the vertex fetcher. */
- uint64_t ia_primitives; /**< Num primitives read by the vertex fetcher. */
- uint64_t vs_invocations; /**< Num vertex shader invocations. */
- uint64_t gs_invocations; /**< Num geometry shader invocations. */
- uint64_t gs_primitives; /**< Num primitives output by a geometry shader. */
- uint64_t c_invocations; /**< Num primitives sent to the rasterizer. */
- uint64_t c_primitives; /**< Num primitives that were rendered. */
- uint64_t ps_invocations; /**< Num pixel shader invocations. */
- uint64_t hs_invocations; /**< Num hull shader invocations. */
- uint64_t ds_invocations; /**< Num domain shader invocations. */
- uint64_t cs_invocations; /**< Num compute shader invocations. */
- };
-
- /**
- * For batch queries.
- */
- union pipe_numeric_type_union
- {
- uint64_t u64;
- uint32_t u32;
- float f;
- };
-
- /**
- * Query result (returned by pipe_context::get_query_result).
- */
- union pipe_query_result
- {
- /* PIPE_QUERY_OCCLUSION_PREDICATE */
- /* PIPE_QUERY_SO_OVERFLOW_PREDICATE */
- /* PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE */
- /* PIPE_QUERY_GPU_FINISHED */
- boolean b;
-
- /* PIPE_QUERY_OCCLUSION_COUNTER */
- /* PIPE_QUERY_TIMESTAMP */
- /* PIPE_QUERY_TIME_ELAPSED */
- /* PIPE_QUERY_PRIMITIVES_GENERATED */
- /* PIPE_QUERY_PRIMITIVES_EMITTED */
- /* PIPE_DRIVER_QUERY_TYPE_UINT64 */
- /* PIPE_DRIVER_QUERY_TYPE_BYTES */
- /* PIPE_DRIVER_QUERY_TYPE_MICROSECONDS */
- /* PIPE_DRIVER_QUERY_TYPE_HZ */
- uint64_t u64;
-
- /* PIPE_DRIVER_QUERY_TYPE_UINT */
- uint32_t u32;
-
- /* PIPE_DRIVER_QUERY_TYPE_FLOAT */
- /* PIPE_DRIVER_QUERY_TYPE_PERCENTAGE */
- float f;
-
- /* PIPE_QUERY_SO_STATISTICS */
- struct pipe_query_data_so_statistics so_statistics;
-
- /* PIPE_QUERY_TIMESTAMP_DISJOINT */
- struct pipe_query_data_timestamp_disjoint timestamp_disjoint;
-
- /* PIPE_QUERY_PIPELINE_STATISTICS */
- struct pipe_query_data_pipeline_statistics pipeline_statistics;
-
- /* batch queries (variable length) */
- union pipe_numeric_type_union batch[1];
- };
-
- enum pipe_query_value_type
- {
- PIPE_QUERY_TYPE_I32,
- PIPE_QUERY_TYPE_U32,
- PIPE_QUERY_TYPE_I64,
- PIPE_QUERY_TYPE_U64,
- };
-
- union pipe_color_union
- {
- float f[4];
- int i[4];
- unsigned int ui[4];
- };
-
- enum pipe_driver_query_type
- {
- PIPE_DRIVER_QUERY_TYPE_UINT64,
- PIPE_DRIVER_QUERY_TYPE_UINT,
- PIPE_DRIVER_QUERY_TYPE_FLOAT,
- PIPE_DRIVER_QUERY_TYPE_PERCENTAGE,
- PIPE_DRIVER_QUERY_TYPE_BYTES,
- PIPE_DRIVER_QUERY_TYPE_MICROSECONDS,
- PIPE_DRIVER_QUERY_TYPE_HZ,
- PIPE_DRIVER_QUERY_TYPE_DBM,
- PIPE_DRIVER_QUERY_TYPE_TEMPERATURE,
- PIPE_DRIVER_QUERY_TYPE_VOLTS,
- PIPE_DRIVER_QUERY_TYPE_AMPS,
- PIPE_DRIVER_QUERY_TYPE_WATTS,
- };
-
- /* Whether an average value per frame or a cumulative value should be
- * displayed.
- */
- enum pipe_driver_query_result_type
- {
- PIPE_DRIVER_QUERY_RESULT_TYPE_AVERAGE,
- PIPE_DRIVER_QUERY_RESULT_TYPE_CUMULATIVE,
- };
-
- /**
- * Some hardware requires some hardware-specific queries to be submitted
- * as batched queries. The corresponding query objects are created using
- * create_batch_query, and at most one such query may be active at
- * any time.
- */
- #define PIPE_DRIVER_QUERY_FLAG_BATCH (1 << 0)
-
- /* Do not list this query in the HUD. */
- #define PIPE_DRIVER_QUERY_FLAG_DONT_LIST (1 << 1)
-
- struct pipe_driver_query_info
- {
- const char *name;
- unsigned query_type; /* PIPE_QUERY_DRIVER_SPECIFIC + i */
- union pipe_numeric_type_union max_value; /* max value that can be returned */
- enum pipe_driver_query_type type;
- enum pipe_driver_query_result_type result_type;
- unsigned group_id;
- unsigned flags;
- };
-
- struct pipe_driver_query_group_info
- {
- const char *name;
- unsigned max_active_queries;
- unsigned num_queries;
- };
-
- enum pipe_debug_type
- {
- PIPE_DEBUG_TYPE_OUT_OF_MEMORY = 1,
- PIPE_DEBUG_TYPE_ERROR,
- PIPE_DEBUG_TYPE_SHADER_INFO,
- PIPE_DEBUG_TYPE_PERF_INFO,
- PIPE_DEBUG_TYPE_INFO,
- PIPE_DEBUG_TYPE_FALLBACK,
- PIPE_DEBUG_TYPE_CONFORMANCE,
- };
-
-
- #ifdef __cplusplus
- }
- #endif
-
- #endif
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