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- /* $Id: cva.c,v 1.1 2000/11/01 03:14:12 gareth Exp $ */
-
- /*
- * Trivial CVA test, good for testing driver fastpaths (especially
- * indexed vertex buffers if they are supported).
- *
- * Gareth Hughes
- * November 2000
- */
-
- #include <stdlib.h>
- #include <stdio.h>
- #include <string.h>
- #define GL_GLEXT_LEGACY
- #include <GL/glut.h>
-
-
- GLfloat verts[][4] = {
- { 0.25, 0.25, 0.0, 0.0 },
- { 0.75, 0.25, 0.0, 0.0 },
- { 0.25, 0.75, 0.0, 0.0 },
- };
-
- GLubyte color[][4] = {
- { 0xff, 0x00, 0x00, 0x00 },
- { 0x00, 0xff, 0x00, 0x00 },
- { 0x00, 0x00, 0xff, 0x00 },
- };
-
- GLuint indices[] = { 0, 1, 2 };
-
- GLboolean compiled = GL_TRUE;
-
-
- void init( void )
- {
- glClearColor( 0.0, 0.0, 0.0, 0.0 );
- glShadeModel( GL_SMOOTH );
-
- glEnable( GL_DEPTH_TEST );
-
- glEnableClientState( GL_VERTEX_ARRAY );
- glEnableClientState( GL_COLOR_ARRAY );
-
- glMatrixMode( GL_PROJECTION );
- glLoadIdentity();
- glOrtho( 0.0, 1.0, 0.0, 1.0, -1.0, 1.0 );
- glMatrixMode( GL_MODELVIEW );
-
- glVertexPointer( 3, GL_FLOAT, sizeof(verts[0]), verts );
- glColorPointer( 4, GL_UNSIGNED_BYTE, 0, color );
-
- #ifdef GL_EXT_compiled_vertex_array
- if ( compiled ) {
- glLockArraysEXT( 0, 3 );
- }
- #endif
- }
-
- void display( void )
- {
- glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
-
- glDrawElements( GL_TRIANGLES, 3, GL_UNSIGNED_INT, indices );
-
- glFlush();
- }
-
- void keyboard( unsigned char key, int x, int y )
- {
- switch ( key ) {
- case 27:
- exit( 0 );
- break;
- }
- }
-
- int main( int argc, char **argv )
- {
- char *string;
-
- glutInit( &argc, argv );
- glutInitDisplayMode( GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH );
- glutInitWindowSize( 250, 250 );
- glutInitWindowPosition( 100, 100 );
- glutCreateWindow( "CVA Test" );
-
- /* Make sure the server supports GL 1.2 vertex arrays.
- */
- string = (char *) glGetString( GL_VERSION );
-
- if ( !strstr( string, "1.2" ) ) {
- fprintf( stderr, "This program requires OpenGL 1.2 vertex arrays.\n" );
- exit( -1 );
- }
-
- /* See if the server supports compiled vertex arrays.
- */
- string = (char *) glGetString( GL_EXTENSIONS );
-
- if ( !strstr( string, "GL_EXT_compiled_vertex_array" ) ) {
- fprintf( stderr, "Compiled vertex arrays not supported by this renderer.\n" );
- compiled = GL_FALSE;
- }
-
- init();
-
- glutDisplayFunc( display );
- glutKeyboardFunc( keyboard );
- glutMainLoop();
-
- return 0;
- }
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