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- /* $Id: polygon.c,v 1.6 1999/11/08 15:28:08 brianp Exp $ */
-
- /*
- * Mesa 3-D graphics library
- * Version: 3.1
- *
- * Copyright (C) 1999 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
- /* $XFree86: xc/lib/GL/mesa/src/polygon.c,v 1.3 1999/04/04 00:20:29 dawes Exp $ */
-
- #ifdef PC_HEADER
- #include "all.h"
- #else
- #ifndef XFree86Server
- #include <assert.h>
- #include <stdlib.h>
- #include <stdio.h>
- #include <string.h>
- #else
- #include "GL/xf86glx.h"
- #endif
- #include "context.h"
- #include "image.h"
- #include "enums.h"
- #include "macros.h"
- #include "polygon.h"
- #include "types.h"
- #endif
-
-
-
- void gl_CullFace( GLcontext *ctx, GLenum mode )
- {
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCullFace");
-
- if (MESA_VERBOSE&VERBOSE_API)
- fprintf(stderr, "glCullFace %s\n", gl_lookup_enum_by_nr(mode));
-
- if (mode!=GL_FRONT && mode!=GL_BACK && mode!=GL_FRONT_AND_BACK) {
- gl_error( ctx, GL_INVALID_ENUM, "glCullFace" );
- return;
- }
-
- ctx->Polygon.CullFaceMode = mode;
- ctx->NewState |= NEW_POLYGON;
-
- if (ctx->Driver.CullFace)
- ctx->Driver.CullFace( ctx, mode );
- }
-
-
-
- void gl_FrontFace( GLcontext *ctx, GLenum mode )
- {
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glFrontFace");
-
- if (MESA_VERBOSE&VERBOSE_API)
- fprintf(stderr, "glFrontFace %s\n", gl_lookup_enum_by_nr(mode));
-
- if (mode!=GL_CW && mode!=GL_CCW) {
- gl_error( ctx, GL_INVALID_ENUM, "glFrontFace" );
- return;
- }
-
- ctx->Polygon.FrontFace = mode;
- ctx->Polygon.FrontBit = (GLboolean) (mode == GL_CW);
- ctx->NewState |= NEW_POLYGON;
-
- if (ctx->Driver.FrontFace)
- ctx->Driver.FrontFace( ctx, mode );
- }
-
-
-
- void gl_PolygonMode( GLcontext *ctx, GLenum face, GLenum mode )
- {
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glPolygonMode");
-
- if (MESA_VERBOSE&VERBOSE_API)
- fprintf(stderr, "glPolygonMode %s %s\n",
- gl_lookup_enum_by_nr(face),
- gl_lookup_enum_by_nr(mode));
-
- if (face!=GL_FRONT && face!=GL_BACK && face!=GL_FRONT_AND_BACK) {
- gl_error( ctx, GL_INVALID_ENUM, "glPolygonMode(face)" );
- return;
- }
- else if (mode!=GL_POINT && mode!=GL_LINE && mode!=GL_FILL) {
- gl_error( ctx, GL_INVALID_ENUM, "glPolygonMode(mode)" );
- return;
- }
-
- if (face==GL_FRONT || face==GL_FRONT_AND_BACK) {
- ctx->Polygon.FrontMode = mode;
- }
- if (face==GL_BACK || face==GL_FRONT_AND_BACK) {
- ctx->Polygon.BackMode = mode;
- }
-
- /* Compute a handy "shortcut" value: */
- ctx->TriangleCaps &= ~DD_TRI_UNFILLED;
- ctx->Polygon.Unfilled = GL_FALSE;
-
- if (ctx->Polygon.FrontMode!=GL_FILL || ctx->Polygon.BackMode!=GL_FILL) {
- ctx->Polygon.Unfilled = GL_TRUE;
- ctx->TriangleCaps |= DD_TRI_UNFILLED;
- }
-
- ctx->NewState |= (NEW_POLYGON | NEW_RASTER_OPS);
-
- if (ctx->Driver.PolygonMode) {
- (*ctx->Driver.PolygonMode)( ctx, face, mode );
- }
- }
-
-
-
- /*
- * NOTE: stipple pattern has already been unpacked.
- */
- void gl_PolygonStipple( GLcontext *ctx, const GLuint pattern[32] )
- {
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glPolygonStipple");
-
- if (MESA_VERBOSE&VERBOSE_API)
- fprintf(stderr, "glPolygonStipple\n");
-
- MEMCPY( ctx->PolygonStipple, pattern, 32 * 4 );
-
- if (ctx->Polygon.StippleFlag) {
- ctx->NewState |= NEW_RASTER_OPS;
- }
- }
-
-
-
- void gl_GetPolygonStipple( GLcontext *ctx, GLubyte *dest )
- {
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glPolygonOffset");
-
- if (MESA_VERBOSE&VERBOSE_API)
- fprintf(stderr, "glGetPolygonStipple\n");
-
- gl_pack_polygon_stipple( ctx, ctx->PolygonStipple, dest );
- }
-
-
-
- void gl_PolygonOffset( GLcontext *ctx,
- GLfloat factor, GLfloat units )
- {
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glPolygonOffset");
-
- if (MESA_VERBOSE&VERBOSE_API)
- fprintf(stderr, "glPolygonOffset %f %f\n", factor, units);
-
- ctx->Polygon.OffsetFactor = factor;
- ctx->Polygon.OffsetUnits = units;
- }
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