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- /*
- * Copyright 2019 Valve Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
- #ifndef AC_SHADER_ARGS_H
- #define AC_SHADER_ARGS_H
-
- #include <stdint.h>
- #include <stdbool.h>
-
- #define AC_MAX_INLINE_PUSH_CONSTS 8
-
- enum ac_arg_regfile {
- AC_ARG_SGPR,
- AC_ARG_VGPR,
- };
-
- enum ac_arg_type {
- AC_ARG_FLOAT,
- AC_ARG_INT,
- AC_ARG_CONST_PTR, /* Pointer to i8 array */
- AC_ARG_CONST_FLOAT_PTR, /* Pointer to f32 array */
- AC_ARG_CONST_PTR_PTR, /* Pointer to pointer to i8 array */
- AC_ARG_CONST_DESC_PTR, /* Pointer to v4i32 array */
- AC_ARG_CONST_IMAGE_PTR, /* Pointer to v8i32 array */
- };
-
- struct ac_arg {
- uint8_t arg_index;
- bool used;
- };
-
-
- #define AC_MAX_ARGS 64
- struct ac_shader_args {
- /* Info on how to declare arguments */
- struct {
- enum ac_arg_type type;
- enum ac_arg_regfile file;
- uint8_t offset;
- uint8_t size;
- } args[AC_MAX_ARGS];
-
- uint8_t arg_count;
- uint8_t sgpr_count;
- uint8_t num_sgprs_used;
- uint8_t num_vgprs_used;
-
- struct ac_arg base_vertex;
- struct ac_arg start_instance;
- struct ac_arg draw_id;
- struct ac_arg vertex_id;
- struct ac_arg instance_id;
- struct ac_arg tcs_patch_id;
- struct ac_arg tcs_rel_ids;
- struct ac_arg tes_patch_id;
- struct ac_arg gs_prim_id;
- struct ac_arg gs_invocation_id;
-
- /* PS */
- struct ac_arg frag_pos[4];
- struct ac_arg front_face;
- struct ac_arg ancillary;
- struct ac_arg sample_coverage;
- struct ac_arg prim_mask;
- struct ac_arg persp_sample;
- struct ac_arg persp_center;
- struct ac_arg persp_centroid;
- struct ac_arg linear_sample;
- struct ac_arg linear_center;
- struct ac_arg linear_centroid;
-
- /* CS */
- struct ac_arg local_invocation_ids;
- struct ac_arg num_work_groups;
- struct ac_arg workgroup_ids[3];
- struct ac_arg tg_size;
-
- /* Vulkan only */
- struct ac_arg push_constants;
- struct ac_arg inline_push_consts[AC_MAX_INLINE_PUSH_CONSTS];
- unsigned num_inline_push_consts;
- unsigned base_inline_push_consts;
- struct ac_arg view_index;
- };
-
- void ac_add_arg(struct ac_shader_args *info, enum ac_arg_regfile regfile,
- unsigned registers, enum ac_arg_type type,
- struct ac_arg *arg);
-
- #endif
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