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- /*
- * Copyright © 2009 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
- #include <stdlib.h>
- #include "glsl_symbol_table.h"
- #include "glsl_parser_extras.h"
- #include "glsl_types.h"
- #include "builtin_types.h"
-
-
- static void
- add_types_to_symbol_table(glsl_symbol_table *symtab,
- const struct glsl_type *types,
- unsigned num_types)
- {
- unsigned i;
-
- for (i = 0; i < num_types; i++) {
- symtab->add_type(types[i].name, & types[i]);
- }
- }
-
-
- static void
- generate_110_types(glsl_symbol_table *symtab)
- {
- add_types_to_symbol_table(symtab, builtin_core_types,
- Elements(builtin_core_types));
- add_types_to_symbol_table(symtab, builtin_structure_types,
- Elements(builtin_structure_types));
- add_types_to_symbol_table(symtab, builtin_110_deprecated_structure_types,
- Elements(builtin_110_deprecated_structure_types));
- }
-
-
- static void
- generate_120_types(glsl_symbol_table *symtab)
- {
- generate_110_types(symtab);
-
- add_types_to_symbol_table(symtab, builtin_120_types,
- Elements(builtin_120_types));
- }
-
-
- static void
- generate_130_types(glsl_symbol_table *symtab)
- {
- generate_120_types(symtab);
-
- add_types_to_symbol_table(symtab, builtin_130_types,
- Elements(builtin_130_types));
- }
-
-
- void
- _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state)
- {
- switch (state->language_version) {
- case 110:
- generate_110_types(state->symbols);
- break;
- case 120:
- generate_120_types(state->symbols);
- break;
- case 130:
- generate_130_types(state->symbols);
- break;
- default:
- /* error */
- break;
- }
- }
-
-
- const struct glsl_type *
- _mesa_glsl_get_vector_type(unsigned base_type, unsigned vector_length)
- {
- switch (base_type) {
- case GLSL_TYPE_UINT:
- switch (vector_length) {
- case 1:
- case 2:
- case 3:
- case 4:
- return glsl_uint_type + (vector_length - 1);
- default:
- return glsl_error_type;
- }
- case GLSL_TYPE_INT:
- switch (vector_length) {
- case 1:
- case 2:
- case 3:
- case 4:
- return glsl_int_type + (vector_length - 1);
- default:
- return glsl_error_type;
- }
- case GLSL_TYPE_FLOAT:
- switch (vector_length) {
- case 1:
- case 2:
- case 3:
- case 4:
- return glsl_float_type + (vector_length - 1);
- default:
- return glsl_error_type;
- }
- case GLSL_TYPE_BOOL:
- switch (vector_length) {
- case 1:
- case 2:
- case 3:
- case 4:
- return glsl_bool_type + (vector_length - 1);
- default:
- return glsl_error_type;
- }
- default:
- return glsl_error_type;
- }
- }
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