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							- /* errcheck.c */
 - 
 - 
 - /*
 -  * Call this function in your rendering loop to check for GL errors
 -  * during development.  Remove from release code.
 -  *
 -  * Written by Brian Paul and in the public domain.
 -  */
 - 
 - 
 - #include <GL/gl.h>
 - #include <GL/glu.h>
 - #incldue <stdio.h>
 - 
 - 
 - 
 - GLboolean CheckError( const char *message )
 - {
 -    GLenum error = glGetError();
 -    if (error) {
 -       char *err = (char *) gluErrorString( error );
 -       fprintf( stderr, "GL Error: %s at %s\n", err, message );
 -       return GL_TRUE;
 -    }
 -    return GL_FALSE;
 - }
 
 
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