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							- /*
 -  * Copyright (c) 1993-1997, Silicon Graphics, Inc.
 -  * ALL RIGHTS RESERVED 
 -  * Permission to use, copy, modify, and distribute this software for 
 -  * any purpose and without fee is hereby granted, provided that the above
 -  * copyright notice appear in all copies and that both the copyright notice
 -  * and this permission notice appear in supporting documentation, and that 
 -  * the name of Silicon Graphics, Inc. not be used in advertising
 -  * or publicity pertaining to distribution of the software without specific,
 -  * written prior permission. 
 -  *
 -  * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
 -  * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
 -  * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
 -  * FITNESS FOR A PARTICULAR PURPOSE.  IN NO EVENT SHALL SILICON
 -  * GRAPHICS, INC.  BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
 -  * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
 -  * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
 -  * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
 -  * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC.  HAS BEEN
 -  * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
 -  * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
 -  * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
 -  * 
 -  * US Government Users Restricted Rights 
 -  * Use, duplication, or disclosure by the Government is subject to
 -  * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
 -  * (c)(1)(ii) of the Rights in Technical Data and Computer Software
 -  * clause at DFARS 252.227-7013 and/or in similar or successor
 -  * clauses in the FAR or the DOD or NASA FAR Supplement.
 -  * Unpublished-- rights reserved under the copyright laws of the
 -  * United States.  Contractor/manufacturer is Silicon Graphics,
 -  * Inc., 2011 N.  Shoreline Blvd., Mountain View, CA 94039-7311.
 -  *
 -  * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
 -  */
 - 
 - /*
 -  *  tesswind.c
 -  *  This program demonstrates the winding rule polygon 
 -  *  tessellation property.  Four tessellated objects are drawn, 
 -  *  each with very different contours.  When the w key is pressed, 
 -  *  the objects are drawn with a different winding rule.
 -  */
 - #include <GL/glut.h>
 - #include <stdlib.h>
 - #include <stdio.h>
 - 
 - #ifdef GLU_VERSION_1_2
 - 
 - /* Win32 calling conventions. */
 - #ifndef CALLBACK
 - #define CALLBACK
 - #endif
 - 
 - GLdouble currentWinding = GLU_TESS_WINDING_ODD;
 - int currentShape = 0;
 - GLUtesselator *tobj;
 - GLuint list;
 - 
 - /*  Make four display lists, 
 -  *  each with a different tessellated object. 
 -  */
 - void makeNewLists (void) {
 -    int i;
 -    static GLdouble rects[12][3] = 
 -       {{ 50.0,  50.0, 0.0}, {300.0,  50.0, 0.0}, 
 -        {300.0, 300.0, 0.0}, { 50.0, 300.0, 0.0},
 -        {100.0, 100.0, 0.0}, {250.0, 100.0, 0.0}, 
 -        {250.0, 250.0, 0.0}, {100.0, 250.0, 0.0},
 -        {150.0, 150.0, 0.0}, {200.0, 150.0, 0.0}, 
 -        {200.0, 200.0, 0.0}, {150.0, 200.0, 0.0}};
 -    static GLdouble spiral[16][3] = 
 -       {{400.0, 250.0, 0.0}, {400.0,  50.0, 0.0}, 
 -        { 50.0,  50.0, 0.0}, { 50.0, 400.0, 0.0}, 
 -        {350.0, 400.0, 0.0}, {350.0, 100.0, 0.0}, 
 -        {100.0, 100.0, 0.0}, {100.0, 350.0, 0.0}, 
 -        {300.0, 350.0, 0.0}, {300.0, 150.0, 0.0}, 
 -        {150.0, 150.0, 0.0}, {150.0, 300.0, 0.0}, 
 -        {250.0, 300.0, 0.0}, {250.0, 200.0, 0.0}, 
 -        {200.0, 200.0, 0.0}, {200.0, 250.0, 0.0}};
 -    static GLdouble quad1[4][3] = 
 -       {{ 50.0, 150.0, 0.0}, {350.0, 150.0, 0.0}, 
 -        {350.0, 200.0, 0.0}, { 50.0, 200.0, 0.0}};
 -    static GLdouble quad2[4][3] =
 -       {{100.0, 100.0, 0.0}, {300.0, 100.0, 0.0}, 
 -        {300.0, 350.0, 0.0}, {100.0, 350.0, 0.0}};
 -    static GLdouble tri[3][3] =
 -       {{200.0, 50.0, 0.0}, {250.0, 300.0, 0.0},
 -        {150.0, 300.0, 0.0}};
 -  
 -    gluTessProperty(tobj, GLU_TESS_WINDING_RULE, 
 -                    currentWinding);
 - 
 -    glNewList(list, GL_COMPILE);
 -       gluTessBeginPolygon(tobj, NULL);
 -          gluTessBeginContour(tobj);
 -          for (i = 0; i < 4; i++)
 -             gluTessVertex(tobj, rects[i], rects[i]);
 -          gluTessEndContour(tobj);
 -          gluTessBeginContour(tobj);
 -          for (i = 4; i < 8; i++)
 -             gluTessVertex(tobj, rects[i], rects[i]);
 -          gluTessEndContour(tobj);
 -          gluTessBeginContour(tobj);
 -          for (i = 8; i < 12; i++)
 -             gluTessVertex(tobj, rects[i], rects[i]);
 -          gluTessEndContour(tobj);
 -       gluTessEndPolygon(tobj);
 -    glEndList();
 - 
 -    glNewList(list+1, GL_COMPILE);
 -       gluTessBeginPolygon(tobj, NULL);
 -          gluTessBeginContour(tobj);
 -          for (i = 0; i < 4; i++)
 -             gluTessVertex(tobj, rects[i], rects[i]);
 -          gluTessEndContour(tobj);
 -          gluTessBeginContour(tobj);
 -          for (i = 7; i >= 4; i--)
 -             gluTessVertex(tobj, rects[i], rects[i]);
 -          gluTessEndContour(tobj);
 -          gluTessBeginContour(tobj);
 -          for (i = 11; i >= 8; i--)
 -             gluTessVertex(tobj, rects[i], rects[i]);
 -          gluTessEndContour(tobj);
 -       gluTessEndPolygon(tobj);
 -    glEndList();
 - 
 -    glNewList(list+2, GL_COMPILE);
 -       gluTessBeginPolygon(tobj, NULL);
 -          gluTessBeginContour(tobj);
 -          for (i = 0; i < 16; i++)
 -             gluTessVertex(tobj, spiral[i], spiral[i]);
 -          gluTessEndContour(tobj);
 -       gluTessEndPolygon(tobj);
 -    glEndList();
 - 
 -    glNewList(list+3, GL_COMPILE);
 -       gluTessBeginPolygon(tobj, NULL);
 -          gluTessBeginContour(tobj);
 -          for (i = 0; i < 4; i++)
 -             gluTessVertex(tobj, quad1[i], quad1[i]);
 -          gluTessEndContour(tobj);
 -          gluTessBeginContour(tobj);
 -          for (i = 0; i < 4; i++)
 -             gluTessVertex(tobj, quad2[i], quad2[i]);
 -          gluTessEndContour(tobj);
 -          gluTessBeginContour(tobj);
 -          for (i = 0; i < 3; i++)
 -             gluTessVertex(tobj, tri[i], tri[i]);
 -          gluTessEndContour(tobj);
 -       gluTessEndPolygon(tobj);
 -    glEndList();
 - }
 - 
 - void display (void) {
 -    glClear(GL_COLOR_BUFFER_BIT);
 -    glColor3f(1.0, 1.0, 1.0);
 -    glPushMatrix(); 
 -    glCallList(list);
 -    glTranslatef(0.0, 500.0, 0.0);
 -    glCallList(list+1);
 -    glTranslatef(500.0, -500.0, 0.0);
 -    glCallList(list+2);
 -    glTranslatef(0.0, 500.0, 0.0);
 -    glCallList(list+3);
 -    glPopMatrix(); 
 -    glFlush();
 - }
 - 
 - void CALLBACK beginCallback(GLenum which)
 - {
 -    glBegin(which);
 - }
 - 
 - void CALLBACK errorCallback(GLenum errorCode)
 - {
 -    const GLubyte *estring;
 - 
 -    estring = gluErrorString(errorCode);
 -    fprintf(stderr, "Tessellation Error: %s\n", (char *) estring);
 -    exit(0);
 - }
 - 
 - void CALLBACK endCallback(void)
 - {
 -    glEnd();
 - }
 - 
 - /*  combineCallback is used to create a new vertex when edges
 -  *  intersect.  coordinate location is trivial to calculate,
 -  *  but weight[4] may be used to average color, normal, or texture 
 -  *  coordinate data.
 -  */
 - /* ARGSUSED */
 - void CALLBACK combineCallback(GLdouble coords[3], GLdouble *data[4],
 -                      GLfloat weight[4], GLdouble **dataOut )
 - {
 -    GLdouble *vertex;
 -    vertex = (GLdouble *) malloc(3 * sizeof(GLdouble));
 - 
 -    vertex[0] = coords[0];
 -    vertex[1] = coords[1];
 -    vertex[2] = coords[2];
 -    *dataOut = vertex;
 - }
 - 
 - void init(void) 
 - {
 -    glClearColor(0.0, 0.0, 0.0, 0.0);
 -    glShadeModel(GL_FLAT);    
 - 
 -    tobj = gluNewTess();
 -    gluTessCallback(tobj, GLU_TESS_VERTEX, 
 -                    (GLvoid (CALLBACK*) ()) &glVertex3dv);
 -    gluTessCallback(tobj, GLU_TESS_BEGIN, 
 -                    (GLvoid (CALLBACK*) ()) &beginCallback);
 -    gluTessCallback(tobj, GLU_TESS_END, 
 -                    (GLvoid (CALLBACK*) ()) &endCallback);
 -    gluTessCallback(tobj, GLU_TESS_ERROR, 
 -                    (GLvoid (CALLBACK*) ()) &errorCallback);
 -    gluTessCallback(tobj, GLU_TESS_COMBINE, 
 -                    (GLvoid (CALLBACK*) ()) &combineCallback);
 - 
 -    list = glGenLists(4);
 -    makeNewLists();
 - }
 - 
 - void reshape(int w, int h)
 - {
 -    glViewport(0, 0, (GLsizei) w, (GLsizei) h);
 -    glMatrixMode(GL_PROJECTION);
 -    glLoadIdentity();
 -    if (w <= h)
 -       gluOrtho2D(0.0, 1000.0, 0.0, 1000.0 * (GLdouble)h/(GLdouble)w);
 -    else
 -       gluOrtho2D(0.0, 1000.0 * (GLdouble)w/(GLdouble)h, 0.0, 1000.0);
 -    glMatrixMode(GL_MODELVIEW);
 -    glLoadIdentity();
 - }
 - 
 - /* ARGSUSED1 */
 - void keyboard(unsigned char key, int x, int y)
 - {
 -    switch (key) {
 -       case 'w':
 -       case 'W':
 -          if (currentWinding == GLU_TESS_WINDING_ODD)
 -             currentWinding = GLU_TESS_WINDING_NONZERO;
 -          else if (currentWinding == GLU_TESS_WINDING_NONZERO)
 -             currentWinding = GLU_TESS_WINDING_POSITIVE;
 -          else if (currentWinding == GLU_TESS_WINDING_POSITIVE)
 -             currentWinding = GLU_TESS_WINDING_NEGATIVE;
 -          else if (currentWinding == GLU_TESS_WINDING_NEGATIVE)
 -             currentWinding = GLU_TESS_WINDING_ABS_GEQ_TWO;
 -          else if (currentWinding == GLU_TESS_WINDING_ABS_GEQ_TWO)
 -             currentWinding = GLU_TESS_WINDING_ODD;
 -          makeNewLists();
 -          glutPostRedisplay();
 -          break;
 -       case 27:
 -          exit(0);
 -          break;
 -       default:
 -          break;
 -    }
 - }
 - 
 - int main(int argc, char** argv)
 - {
 -    glutInit(&argc, argv);
 -    glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
 -    glutInitWindowSize(500, 500);
 -    glutCreateWindow(argv[0]);
 -    init();
 -    glutDisplayFunc(display);
 -    glutReshapeFunc(reshape);
 -    glutKeyboardFunc(keyboard);
 -    glutMainLoop();
 -    return 0;  
 - }
 - 
 - #else
 - int main(int argc, char** argv)
 - {
 -     fprintf (stderr, "This program demonstrates the new tesselator API in GLU 1.2.\n");
 -     fprintf (stderr, "Your GLU library does not support this new interface, sorry.\n");
 -     return 0;
 - }
 - #endif
 
 
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