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							- 
 - /* Copyright (c) Mark J. Kilgard, 1994. */
 - 
 - /*
 -  * (c) Copyright 1993, Silicon Graphics, Inc.
 -  * ALL RIGHTS RESERVED
 -  * Permission to use, copy, modify, and distribute this software for
 -  * any purpose and without fee is hereby granted, provided that the above
 -  * copyright notice appear in all copies and that both the copyright notice
 -  * and this permission notice appear in supporting documentation, and that
 -  * the name of Silicon Graphics, Inc. not be used in advertising
 -  * or publicity pertaining to distribution of the software without specific,
 -  * written prior permission.
 -  *
 -  * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
 -  * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
 -  * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
 -  * FITNESS FOR A PARTICULAR PURPOSE.  IN NO EVENT SHALL SILICON
 -  * GRAPHICS, INC.  BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
 -  * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
 -  * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
 -  * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
 -  * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC.  HAS BEEN
 -  * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
 -  * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
 -  * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
 -  *
 -  * US Government Users Restricted Rights
 -  * Use, duplication, or disclosure by the Government is subject to
 -  * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
 -  * (c)(1)(ii) of the Rights in Technical Data and Computer Software
 -  * clause at DFARS 252.227-7013 and/or in similar or successor
 -  * clauses in the FAR or the DOD or NASA FAR Supplement.
 -  * Unpublished-- rights reserved under the copyright laws of the
 -  * United States.  Contractor/manufacturer is Silicon Graphics,
 -  * Inc., 2011 N.  Shoreline Blvd., Mountain View, CA 94039-7311.
 -  *
 -  * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
 -  */
 - /*
 -  *  fogindex.c
 -  *  This program demonstrates fog in color index mode.
 -  *  Three cones are drawn at different z values in a linear
 -  *  fog.  32 contiguous colors (from 16 to 47) are loaded
 -  *  with a color ramp.
 -  */
 - #include <stdlib.h>
 - #include <GL/glut.h>
 - 
 - /*  Initialize color map and fog.  Set screen clear color
 -  *  to end of color ramp.
 -  */
 - #define NUM_COLORS 32
 - #define RAMPSTART 16
 - 
 - void
 - myinit(void)
 - {
 -   int i;
 - 
 -   glEnable(GL_DEPTH_TEST);
 -   glDepthFunc(GL_LESS);
 -   for (i = 0; i < NUM_COLORS; i++) {
 -     GLfloat shade;
 -     shade = (GLfloat) (NUM_COLORS - i) / (GLfloat) NUM_COLORS;
 -     glutSetColor(16 + i, shade, shade, shade);
 -   }
 -   glEnable(GL_FOG);
 - 
 -   glFogi(GL_FOG_MODE, GL_LINEAR);
 -   glFogi(GL_FOG_INDEX, NUM_COLORS);
 -   glFogf(GL_FOG_START, 0.0);
 -   glFogf(GL_FOG_END, 4.0);
 -   glHint(GL_FOG_HINT, GL_NICEST);
 -   glClearIndex((GLfloat) (NUM_COLORS + RAMPSTART - 1));
 - }
 - 
 - /*  display() renders 3 cones at different z positions.
 -  */
 - void
 - display(void)
 - {
 -   glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
 -   glPushMatrix();
 -   glTranslatef(-1.0, -1.0, -1.0);
 -   glRotatef(-90.0, 1.0, 0.0, 0.0);
 -   glIndexi(RAMPSTART);
 -   glutSolidCone(1.0, 2.0, 10, 10);
 -   glPopMatrix();
 - 
 -   glPushMatrix();
 -   glTranslatef(0.0, -1.0, -2.25);
 -   glRotatef(-90.0, 1.0, 0.0, 0.0);
 -   glIndexi(RAMPSTART);
 -   glutSolidCone(1.0, 2.0, 10, 10);
 -   glPopMatrix();
 - 
 -   glPushMatrix();
 -   glTranslatef(1.0, -1.0, -3.5);
 -   glRotatef(-90.0, 1.0, 0.0, 0.0);
 -   glIndexi(RAMPSTART);
 -   glutSolidCone(1.0, 2.0, 10, 10);
 -   glPopMatrix();
 -   glFlush();
 - }
 - 
 - void
 - myReshape(int w, int h)
 - {
 -   glViewport(0, 0, w, h);
 -   glMatrixMode(GL_PROJECTION);
 -   glLoadIdentity();
 -   if (w <= h)
 -     glOrtho(-2.0, 2.0, -2.0 * (GLfloat) h / (GLfloat) w,
 -       2.0 * (GLfloat) h / (GLfloat) w, 0.0, 10.0);
 -   else
 -     glOrtho(-2.0 * (GLfloat) w / (GLfloat) h,
 -       2.0 * (GLfloat) w / (GLfloat) h, -2.0, 2.0, 0.0, 10.0);
 -   glMatrixMode(GL_MODELVIEW);
 -   glLoadIdentity();
 - }
 - 
 - static void
 - key(unsigned char k, int x, int y)
 - {
 -   switch (k) {
 -   case 27:  /* Escape */
 -     exit(0);
 -     break;
 -   default:
 -     return;
 -   }
 -   glutPostRedisplay();
 - }
 - 
 - /*  Main Loop
 -  *  Open window with initial window size, title bar,
 -  *  RGBA display mode, depth buffer, and handle input events.
 -  */
 - int
 - main(int argc, char **argv)
 - {
 -   glutInit(&argc, argv);
 -   glutInitDisplayMode(GLUT_SINGLE | GLUT_INDEX | GLUT_DEPTH);
 -   glutCreateWindow(argv[0]);
 -   myinit();
 -   glutReshapeFunc(myReshape);
 -   glutDisplayFunc(display);
 -   glutKeyboardFunc(key);
 -   glutMainLoop();
 -   return 0;             /* ANSI C requires main to return int. */
 - }
 
 
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