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- /*
- * Copyright 2009 Nicolai Hähnle <nhaehnle@gmail.com>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE. */
-
- #ifndef RADEON_COMPILER_H
- #define RADEON_COMPILER_H
-
- #include "main/mtypes.h"
- #include "shader/prog_instruction.h"
-
- #include "memory_pool.h"
-
- #define R300_PFS_MAX_ALU_INST 64
- #define R300_PFS_MAX_TEX_INST 32
- #define R300_PFS_MAX_TEX_INDIRECT 4
- #define R300_PFS_NUM_TEMP_REGS 32
- #define R300_PFS_NUM_CONST_REGS 32
-
- #define R500_PFS_MAX_INST 512
- #define R500_PFS_NUM_TEMP_REGS 128
- #define R500_PFS_NUM_CONST_REGS 256
-
-
- #define STATE_R300_WINDOW_DIMENSION (STATE_INTERNAL_DRIVER+0)
- #define STATE_R300_TEXRECT_FACTOR (STATE_INTERNAL_DRIVER+1)
-
-
- /**
- * Stores state that influences the compilation of a fragment program.
- */
- struct r300_fragment_program_external_state {
- struct {
- /**
- * If the sampler is used as a shadow sampler,
- * this field is:
- * 0 - GL_LUMINANCE
- * 1 - GL_INTENSITY
- * 2 - GL_ALPHA
- * depending on the depth texture mode.
- */
- GLuint depth_texture_mode : 2;
-
- /**
- * If the sampler is used as a shadow sampler,
- * this field is (texture_compare_func - GL_NEVER).
- * [e.g. if compare function is GL_LEQUAL, this field is 3]
- *
- * Otherwise, this field is 0.
- */
- GLuint texture_compare_func : 3;
- } unit[16];
- };
-
-
-
- struct r300_fragment_program_node {
- int tex_offset; /**< first tex instruction */
- int tex_end; /**< last tex instruction, relative to tex_offset */
- int alu_offset; /**< first ALU instruction */
- int alu_end; /**< last ALU instruction, relative to alu_offset */
- int flags;
- };
-
- /**
- * Stores an R300 fragment program in its compiled-to-hardware form.
- */
- struct r300_fragment_program_code {
- struct {
- int length; /**< total # of texture instructions used */
- GLuint inst[R300_PFS_MAX_TEX_INST];
- } tex;
-
- struct {
- int length; /**< total # of ALU instructions used */
- struct {
- GLuint inst0;
- GLuint inst1;
- GLuint inst2;
- GLuint inst3;
- } inst[R300_PFS_MAX_ALU_INST];
- } alu;
-
- struct r300_fragment_program_node node[4];
- int cur_node;
- int first_node_has_tex;
-
- /**
- * Remember which program register a given hardware constant
- * belongs to.
- */
- struct prog_src_register constant[R300_PFS_NUM_CONST_REGS];
- int const_nr;
-
- int max_temp_idx;
- };
-
-
- struct r500_fragment_program_code {
- struct {
- GLuint inst0;
- GLuint inst1;
- GLuint inst2;
- GLuint inst3;
- GLuint inst4;
- GLuint inst5;
- } inst[R500_PFS_MAX_INST];
-
- int inst_offset;
- int inst_end;
-
- /**
- * Remember which program register a given hardware constant
- * belongs to.
- */
- struct prog_src_register constant[R500_PFS_NUM_CONST_REGS];
- int const_nr;
-
- int max_temp_idx;
- };
-
- struct rX00_fragment_program_code {
- union {
- struct r300_fragment_program_code r300;
- struct r500_fragment_program_code r500;
- } code;
-
- GLboolean writes_depth;
-
- /* attribute that we are sending the WPOS in */
- gl_frag_attrib wpos_attr;
- /* attribute that we are sending the fog coordinate in */
- gl_frag_attrib fog_attr;
- };
-
- struct rc_instruction {
- struct rc_instruction * Prev;
- struct rc_instruction * Next;
- struct prog_instruction I;
- };
-
- struct rc_program {
- /**
- * Instructions.Next points to the first instruction,
- * Instructions.Prev points to the last instruction.
- */
- struct rc_instruction Instructions;
-
- GLbitfield InputsRead;
- GLbitfield ShadowSamplers; /**< Texture units used for shadow sampling. */
- };
-
- struct radeon_compiler {
- struct memory_pool Pool;
- struct rc_program Program;
- GLboolean Debug;
- };
-
- void rc_init(struct radeon_compiler * c);
- void rc_destroy(struct radeon_compiler * c);
-
- struct r300_fragment_program_compiler {
- struct radeon_compiler Base;
- struct rX00_fragment_program_code *code;
- struct gl_program *program;
- struct r300_fragment_program_external_state state;
- GLboolean is_r500;
- };
-
- GLboolean r3xx_compile_fragment_program(struct r300_fragment_program_compiler* c);
-
- #endif /* RADEON_COMPILER_H */
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