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- <HTML>
-
- <TITLE>Mesa fbdev/DRI Environment</TITLE>
-
- <BODY text="#000000" bgcolor="#55bbff" link="#111188">
-
- <center><H1>Mesa fbdev/DRI Drivers</H1></center>
-
-
- <H1>1. Introduction</H1>
-
- <p>
- The fbdev/DRI sub-project within Mesa brings hardware accelerated OpenGL
- rendering to the Linux fbdev environment.
- The X Window System / XFree86 is not needed.
- </p>
-
- <p>
- Basically, the <a href="http://dri.sf.net/">DRI</a> drivers for hardware
- accelerated OpenGL for XFree86 have been ported to fbdev so that X is
- not needed.
- This means fbdev/DRI works in full-screen mode only.
- </p>
-
- <p>
- DRI driver writers may find this simplified environment easier to work in,
- compared to the full XFree86/DRI environment.
- </p>
-
- <p>
- Much of the work for this project has been done by Jon Smirl and
- Keith Whitwell.
- </p>
-
- <p>
- To use fbdev/DRI, you'll need a Linux 2.4 or 2.6 kernel.
- </p>
-
- <p>
- The fbdev/DRI Mesa code is in the Mesa CVS trunk (to be released as Mesa
- 5.1 in the future).
- </p>
-
-
- <h1>2. Compilation</h1>
-
- <p>
- Assuming you're starting with a fresh Mesa CVS checkout, do the following:
- </p>
- <pre>
- cd Mesa-newtree
- cp Makefile.X11 Makefile # or use a symlink
- make linux-solo
- </pre>
-
- <p>
- When this is finished, check the <code>Mesa-newtree/lib</code> directory
- to verify that the following files were made:
- </p>
-
- <ul>
- <li><code>libGL.so.1.2</code> - the client-side OpenGL library
- (and a few symlinks to it).
- <li><code>libGLU.so.1.1</code> - the GLU library (and a few symlinks to it).
- <li><code>libglut.so.3.7</code> - the GLUT library (and a few symlinks to it).
- <li><code>mga_dri.so</code> - DRI driver for Matrox G200/G400 cards.
- <li><code>r128_dri.so</code> - DRI driver for ATI Rage 128 cards.
- <li><code>r200_dri.so</code> - DRI driver for ATI R200 Radeon cards.
- <li><code>radeon_dri.so</code> - DRI driver for original ATI Radeon cards.
- <li><code>fb_dri.so</code> - software-only fbdev driver.
- <li><code>miniglx.conf</code> - configuration file for the MiniGLX interface
- </ul>
-
-
- <h1>3. Using fbdev/DRI</h1>
-
- <p>
- If XFree86 is currently running, exit/stop the X server so you're
- working from the console.
- </p>
-
-
- <h2>3.1 Kernel Modules</h2>
-
- <p>
- You'll need to load kernel modules specific to your graphics hardware.
- The following kernel modules should be included with your kernel.
- </p>
-
-
- <p>
- If you have ATI Radeon/R200 hardware, run as root:
- </p>
- <pre>
- modprobe agpgart # the AGP GART module
- modprobe radeonfb # the Radeon fbdev driver
- modprobe radeon # the Radeon DRI kernel module
- </pre>
-
- <p>
- If you have ATI Rage 128 hardware, run as root:
- </p>
- <pre>
- modprobe agpgart # the AGP GART module
- modprobe aty128fb # the Rage 128 fbdev driver
- modprobe r128 # the Rage 128 DRI kernel module
- </pre>
-
- <p>
- If you have Matrox G200/G400 hardware, run as root:
- </p>
- <pre>
- modprobe agpgart # the AGP GART module
- modprobe mgafb # the Matrox fbdev driver
- modprobe mga # the Matrox DRI kernel module
- </pre>
-
- <p>
- Then run <code>lsmod</code> to be sure the modules are loaded.
- For a Radeon card, you should see something like this:
- </p>
- <pre>
- Module Size Used by Not tainted
- radeon 110308 0 (unused)
- radeonfb 21900 0 (unused)
- agpgart 43072 1
- </pre>
-
-
- <h2>3.2 Configuration File</h2>
-
- <p>
- The <code>Mesa-newtree/lib/miniglx.conf</code> file should be installed
- in <code>/etc/</code>.
- </p>
-
- <p>
- Edit <code>/etc/miniglx.conf</code> to be sure it's set up correctly
- for your hardware.
- Comments in the file explain the options.
- </p>
-
-
- <h2>3.3 Running fbdev/DRI Programs</h2>
-
- <p>
- Make sure your LD_LIBRARY_PATH environment variable is set to the
- <code>Mesa-newtree/lib/</code> directory.
- </p>
-
- <p>
- Change to the <code>Mesa-newtree/progs/miniglx/</code> directory and
- start the sample_server program in the background:
- </p>
- <pre>
- ./sample_server &
- </pre>
-
- <p>
- Then try running the <code>miniglxtest</code> program:
- </p>
- <pre>
- ./miniglxtest
- </pre>
- <p>
- You should see a rotating quadrilateral which changes color as it rotates.
- It will exit automatically after a bit.
- </p>
-
- <p>
- If you run other tests in the miniglx/ directory, you may want to run
- them from a remote shell so that you can stop them with ctrl-C.
- </p>
-
-
-
- <h1>4.0 Troubleshooting</h1>
-
- <p>
- If you try to run miniglxtest and get the following:
- </p>
- <pre>
- [miniglx] failed to probe chipset
- connect: Connection refused
- server connection lost
- </pre>
- <p>
- It means that the sample_server process is not running.
- </p>
-
-
-
-
- <h1>5.0 Programming Information</h1>
-
- <p>
- The full OpenGL API is available with fbdev/DRI.
- </p>
-
- <p>
- OpenGL/Mesa is interfaced to fbdev via the <a href="MiniGLX.html">MiniGLX</a>
- interface.
- MiniGLX is a subset of Xlib and GLX API functions which provides just
- enough functionality to setup OpenGL rendering and respond to simple
- input events.
- </p>
-
- <p>
- Since MiniGLX is a subset of the usual Xlib and GLX APIs, programs written
- to the MiniGLX API can also be run on full Xlib/GLX implementations.
- This allows some degree of flexibility for software development and testing.
- </p>
-
- <p>
- However, the MiniGLX API is not binary-compatible with full Xlib/GLX.
- Some of the structures are different and some macros/functions work
- differently.
- See the <code>GL/miniglx.h</code> header file for details.
- </p>
-
-
- </body>
- </html>
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