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							- /*
 -  * Copyright (c) 1993-1997, Silicon Graphics, Inc.
 -  * ALL RIGHTS RESERVED 
 -  * Permission to use, copy, modify, and distribute this software for 
 -  * any purpose and without fee is hereby granted, provided that the above
 -  * copyright notice appear in all copies and that both the copyright notice
 -  * and this permission notice appear in supporting documentation, and that 
 -  * the name of Silicon Graphics, Inc. not be used in advertising
 -  * or publicity pertaining to distribution of the software without specific,
 -  * written prior permission. 
 -  *
 -  * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
 -  * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
 -  * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
 -  * FITNESS FOR A PARTICULAR PURPOSE.  IN NO EVENT SHALL SILICON
 -  * GRAPHICS, INC.  BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
 -  * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
 -  * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
 -  * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
 -  * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC.  HAS BEEN
 -  * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
 -  * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
 -  * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
 -  * 
 -  * US Government Users Restricted Rights 
 -  * Use, duplication, or disclosure by the Government is subject to
 -  * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
 -  * (c)(1)(ii) of the Rights in Technical Data and Computer Software
 -  * clause at DFARS 252.227-7013 and/or in similar or successor
 -  * clauses in the FAR or the DOD or NASA FAR Supplement.
 -  * Unpublished-- rights reserved under the copyright laws of the
 -  * United States.  Contractor/manufacturer is Silicon Graphics,
 -  * Inc., 2011 N.  Shoreline Blvd., Mountain View, CA 94039-7311.
 -  *
 -  * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
 -  */
 - 
 - /*
 -  *  font.c
 -  *
 -  *  Draws some text in a bitmapped font.  Uses glBitmap() 
 -  *  and other pixel routines.  Also demonstrates use of 
 -  *  display lists.
 -  */
 - #include <GL/glut.h>
 - #include <stdlib.h>
 - #include <string.h>
 - 
 - GLubyte space[] = 
 - {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
 - 
 - GLubyte letters[][13] = {
 - {0x00, 0x00, 0xc3, 0xc3, 0xc3, 0xc3, 0xff, 0xc3, 0xc3, 0xc3, 0x66, 0x3c, 0x18}, 
 - {0x00, 0x00, 0xfe, 0xc7, 0xc3, 0xc3, 0xc7, 0xfe, 0xc7, 0xc3, 0xc3, 0xc7, 0xfe}, 
 - {0x00, 0x00, 0x7e, 0xe7, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xe7, 0x7e}, 
 - {0x00, 0x00, 0xfc, 0xce, 0xc7, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc7, 0xce, 0xfc}, 
 - {0x00, 0x00, 0xff, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xff}, 
 - {0x00, 0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xc0, 0xc0, 0xc0, 0xff}, 
 - {0x00, 0x00, 0x7e, 0xe7, 0xc3, 0xc3, 0xcf, 0xc0, 0xc0, 0xc0, 0xc0, 0xe7, 0x7e}, 
 - {0x00, 0x00, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xff, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3}, 
 - {0x00, 0x00, 0x7e, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x7e}, 
 - {0x00, 0x00, 0x7c, 0xee, 0xc6, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06}, 
 - {0x00, 0x00, 0xc3, 0xc6, 0xcc, 0xd8, 0xf0, 0xe0, 0xf0, 0xd8, 0xcc, 0xc6, 0xc3}, 
 - {0x00, 0x00, 0xff, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0}, 
 - {0x00, 0x00, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xdb, 0xff, 0xff, 0xe7, 0xc3}, 
 - {0x00, 0x00, 0xc7, 0xc7, 0xcf, 0xcf, 0xdf, 0xdb, 0xfb, 0xf3, 0xf3, 0xe3, 0xe3}, 
 - {0x00, 0x00, 0x7e, 0xe7, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xe7, 0x7e}, 
 - {0x00, 0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfe, 0xc7, 0xc3, 0xc3, 0xc7, 0xfe}, 
 - {0x00, 0x00, 0x3f, 0x6e, 0xdf, 0xdb, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0x66, 0x3c}, 
 - {0x00, 0x00, 0xc3, 0xc6, 0xcc, 0xd8, 0xf0, 0xfe, 0xc7, 0xc3, 0xc3, 0xc7, 0xfe}, 
 - {0x00, 0x00, 0x7e, 0xe7, 0x03, 0x03, 0x07, 0x7e, 0xe0, 0xc0, 0xc0, 0xe7, 0x7e}, 
 - {0x00, 0x00, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0xff}, 
 - {0x00, 0x00, 0x7e, 0xe7, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3}, 
 - {0x00, 0x00, 0x18, 0x3c, 0x3c, 0x66, 0x66, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3}, 
 - {0x00, 0x00, 0xc3, 0xe7, 0xff, 0xff, 0xdb, 0xdb, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3}, 
 - {0x00, 0x00, 0xc3, 0x66, 0x66, 0x3c, 0x3c, 0x18, 0x3c, 0x3c, 0x66, 0x66, 0xc3}, 
 - {0x00, 0x00, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3c, 0x3c, 0x66, 0x66, 0xc3}, 
 - {0x00, 0x00, 0xff, 0xc0, 0xc0, 0x60, 0x30, 0x7e, 0x0c, 0x06, 0x03, 0x03, 0xff}
 - };
 - 
 - GLuint fontOffset;
 - 
 - void makeRasterFont(void)
 - {
 -    GLuint i, j;
 -    glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
 - 
 -    fontOffset = glGenLists (128);
 -    for (i = 0,j = 'A'; i < 26; i++,j++) {
 -       glNewList(fontOffset + j, GL_COMPILE);
 -       glBitmap(8, 13, 0.0, 2.0, 10.0, 0.0, letters[i]);
 -       glEndList();
 -    }
 -    glNewList(fontOffset + ' ', GL_COMPILE);
 -    glBitmap(8, 13, 0.0, 2.0, 10.0, 0.0, space);
 -    glEndList();
 - }
 - 
 - void init(void)
 - {
 -    glShadeModel (GL_FLAT);
 -    makeRasterFont();
 - }
 - 
 - void printString(char *s)
 - {
 -    glPushAttrib (GL_LIST_BIT);
 -    glListBase(fontOffset);
 -    glCallLists((GLsizei) strlen(s), GL_UNSIGNED_BYTE, (GLubyte *) s);
 -    glPopAttrib ();
 - }
 - 
 - /* Everything above this line could be in a library 
 -  * that defines a font.  To make it work, you've got 
 -  * to call makeRasterFont() before you start making 
 -  * calls to printString().
 -  */
 - void display(void)
 - {
 -    GLfloat white[3] = { 1.0, 1.0, 1.0 };
 - 
 -    glClear(GL_COLOR_BUFFER_BIT);
 -    glColor3fv(white);
 - 
 -    glRasterPos2i(20, 60);
 -    printString("THE QUICK BROWN FOX JUMPS");
 -    glRasterPos2i(20, 40);
 -    printString("OVER A LAZY DOG");
 -    glFlush ();
 - }
 - 
 - void reshape(int w, int h)
 - {
 -    glViewport(0, 0, (GLsizei) w, (GLsizei) h);
 -    glMatrixMode(GL_PROJECTION);
 -    glLoadIdentity();
 -    glOrtho (0.0, w, 0.0, h, -1.0, 1.0);
 -    glMatrixMode(GL_MODELVIEW);
 - }
 - 
 - /* ARGSUSED1 */
 - void keyboard(unsigned char key, int x, int y)
 - {
 -    switch (key) {
 -       case 27:
 -          exit(0);
 -    }
 - }
 - 
 - /*  Main Loop
 -  *  Open window with initial window size, title bar, 
 -  *  RGBA display mode, and handle input events.
 -  */
 - int main(int argc, char** argv)
 - {
 -    glutInit(&argc, argv);
 -    glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
 -    glutInitWindowSize(300, 100);
 -    glutInitWindowPosition (100, 100);
 -    glutCreateWindow(argv[0]);
 -    init();
 -    glutReshapeFunc(reshape);
 -    glutKeyboardFunc(keyboard);
 -    glutDisplayFunc(display);
 -    glutMainLoop();
 -    return 0;
 - }
 
 
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