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							- /*
 -  * Copyright (c) 1993-1997, Silicon Graphics, Inc.
 -  * ALL RIGHTS RESERVED
 -  * Permission to use, copy, modify, and distribute this software for
 -  * any purpose and without fee is hereby granted, provided that the above
 -  * copyright notice appear in all copies and that both the copyright notice
 -  * and this permission notice appear in supporting documentation, and that
 -  * the name of Silicon Graphics, Inc. not be used in advertising
 -  * or publicity pertaining to distribution of the software without specific,
 -  * written prior permission.
 -  *
 -  * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
 -  * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
 -  * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
 -  * FITNESS FOR A PARTICULAR PURPOSE.  IN NO EVENT SHALL SILICON
 -  * GRAPHICS, INC.  BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
 -  * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
 -  * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
 -  * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
 -  * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC.  HAS BEEN
 -  * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
 -  * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
 -  * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
 -  *
 -  * US Government Users Restricted Rights
 -  * Use, duplication, or disclosure by the Government is subject to
 -  * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
 -  * (c)(1)(ii) of the Rights in Technical Data and Computer Software
 -  * clause at DFARS 252.227-7013 and/or in similar or successor
 -  * clauses in the FAR or the DOD or NASA FAR Supplement.
 -  * Unpublished-- rights reserved under the copyright laws of the
 -  * United States.  Contractor/manufacturer is Silicon Graphics,
 -  * Inc., 2011 N.  Shoreline Blvd., Mountain View, CA 94039-7311.
 -  *
 -  * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
 -  */
 - 
 - /*
 -  *  double.c
 -  *  This is a simple double buffered program.
 -  *  Pressing the left mouse button rotates the rectangle.
 -  *  Pressing the middle mouse button stops the rotation.
 -  */
 - #include <GL/glut.h>
 - #include <stdlib.h>
 - 
 - static GLfloat spin = 0.0;
 - 
 - void display(void)
 - {
 -    glClear(GL_COLOR_BUFFER_BIT);
 -    glPushMatrix();
 -    glRotatef(spin, 0.0, 0.0, 1.0);
 -    glColor3f(1.0, 1.0, 1.0);
 -    glRectf(-25.0, -25.0, 25.0, 25.0);
 -    glPopMatrix();
 - 
 -    glutSwapBuffers();
 - }
 - 
 - void spinDisplay(void)
 - {
 -    spin = spin + 2.0;
 -    if (spin > 360.0)
 -       spin = spin - 360.0;
 -    glutPostRedisplay();
 - }
 - 
 - void init(void)
 - {
 -    glClearColor (0.0, 0.0, 0.0, 0.0);
 -    glShadeModel (GL_FLAT);
 - }
 - 
 - void reshape(int w, int h)
 - {
 -    glViewport (0, 0, (GLsizei) w, (GLsizei) h);
 -    glMatrixMode(GL_PROJECTION);
 -    glLoadIdentity();
 -    glOrtho(-50.0, 50.0, -50.0, 50.0, -1.0, 1.0);
 -    glMatrixMode(GL_MODELVIEW);
 -    glLoadIdentity();
 - }
 - 
 - /* ARGSUSED2 */
 - void mouse(int button, int state, int x, int y)
 - {
 -    switch (button) {
 -       case GLUT_LEFT_BUTTON:
 -          if (state == GLUT_DOWN)
 -             glutIdleFunc(spinDisplay);
 -          break;
 -       case GLUT_MIDDLE_BUTTON:
 -          if (state == GLUT_DOWN)
 -             glutIdleFunc(NULL);
 -          break;
 -       default:
 -          break;
 -    }
 - }
 - 
 - static void
 - key(unsigned char k, int x, int y)
 - {
 -   switch (k) {
 -   case 27:  /* Escape */
 -     exit(0);
 -     break;
 -   default:
 -     return;
 -   }
 -   glutPostRedisplay();
 - }
 - 
 - /*
 -  *  Request double buffer display mode.
 -  *  Register mouse input callback functions
 -  */
 - int main(int argc, char** argv)
 - {
 -    glutInit(&argc, argv);
 -    glutInitDisplayMode (GLUT_DOUBLE | GLUT_RGB);
 -    glutInitWindowSize (250, 250);
 -    glutInitWindowPosition (100, 100);
 -    glutCreateWindow (argv[0]);
 -    init ();
 -    glutDisplayFunc(display);
 -    glutReshapeFunc(reshape);
 -    glutMouseFunc(mouse);
 -    glutKeyboardFunc(key);
 -    glutMainLoop();
 -    return 0;   /* ANSI C requires main to return int. */
 - }
 
 
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