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-
- Mesa 4.1 release notes
-
- <month>, <day>, 2002
-
- PLEASE READ!!!!
-
-
-
- Introduction
- ------------
-
- Mesa uses an even/odd version number scheme like the Linux kernel.
- Even numbered versions (such as 4.0) designate stable releases.
- Odd numbered versions (such as 4.1) designate new developmental releases.
-
-
- New Features in Mesa 4.1
- ------------------------
-
- GL_NV_vertex_program
-
- NVIDIA's vertex programming extension
-
- GL_ARB_window_pos
-
- This is the ARB-approved version of GL_MESA_window_pos
-
- GL_ARB_depth_texture
-
- This is the ARB-approved version of GL_SGIX_depth_texture.
- It allows depth (Z buffer) data to be stored in textures.
- This is used by GL_ARB_shadow
-
- GL_ARB_shadow
- Shadow mapping with depth textures.
- This is the ARB-approved version of GL_SGIX_shadow.
-
- GL_ARB_shadow_ambient
-
- Allows one to specify the luminance of shadowed pixels.
- This is the ARB-approved version of GL_SGIX_shadow_ambient.
-
-
-
- Device Driver Status
- --------------------
-
- A number of Mesa's software drivers haven't been actively maintained for
- some time. We rely on volunteers to maintain many of these drivers.
- Here's the current status of all included drivers:
-
-
- Driver Status
- ---------------------- ---------------------
- XMesa (Xlib) implements OpenGL 1.3
- OSMesa (off-screen) implements OpenGL 1.3
- FX (3dfx Voodoo1/2) implements OpenGL 1.3
- SVGA implements OpenGL 1.3
- Wind River UGL implements OpenGL 1.3
- Windows/Win32 implements OpenGL 1.3
- GGI needs updating
- DOS/DJGPP needs updating
- BeOS needs updating
- Allegro needs updating
- D3D needs updating
- DOS needs updating
-
-
-
- ----------------------------------------------------------------------
- $Id: RELNOTES-4.1,v 1.4 2002/01/04 14:42:35 brianp Exp $
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