Clone of mesa.
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  1. /* $Id: cva.c,v 1.3 2000/11/30 03:06:56 gareth Exp $ */
  2. /*
  3. * Trivial CVA test, good for testing driver fastpaths (especially
  4. * indexed vertex buffers if they are supported).
  5. *
  6. * Gareth Hughes
  7. * November 2000
  8. */
  9. #include <stdlib.h>
  10. #include <stdio.h>
  11. #include <string.h>
  12. #define GL_GLEXT_LEGACY
  13. #include <GL/glut.h>
  14. GLfloat verts[][4] = {
  15. { -0.5, -0.5, -2.0, 0.0 },
  16. { 0.5, -0.5, -2.0, 0.0 },
  17. { -0.5, 0.5, -2.0, 0.0 },
  18. { 0.5, 0.5, -2.0, 0.0 },
  19. };
  20. GLubyte color[][4] = {
  21. { 0xff, 0x00, 0x00, 0x00 },
  22. { 0x00, 0xff, 0x00, 0x00 },
  23. { 0x00, 0x00, 0xff, 0x00 },
  24. { 0xff, 0xff, 0xff, 0x00 },
  25. };
  26. GLuint indices[] = { 0, 1, 2, 3 };
  27. GLboolean compiled = GL_TRUE;
  28. GLboolean doubleBuffer = GL_TRUE;
  29. void init( void )
  30. {
  31. glClearColor( 0.0, 0.0, 0.0, 0.0 );
  32. glShadeModel( GL_SMOOTH );
  33. glFrontFace( GL_CCW );
  34. glCullFace( GL_BACK );
  35. glEnable( GL_CULL_FACE );
  36. glEnable( GL_DEPTH_TEST );
  37. glEnableClientState( GL_VERTEX_ARRAY );
  38. glEnableClientState( GL_COLOR_ARRAY );
  39. glMatrixMode( GL_PROJECTION );
  40. glLoadIdentity();
  41. glFrustum( -1.0, 1.0, -1.0, 1.0, 2.0, 10.0 );
  42. glMatrixMode( GL_MODELVIEW );
  43. glLoadIdentity();
  44. glVertexPointer( 3, GL_FLOAT, sizeof(verts[0]), verts );
  45. glColorPointer( 4, GL_UNSIGNED_BYTE, 0, color );
  46. #ifdef GL_EXT_compiled_vertex_array
  47. if ( compiled ) {
  48. glLockArraysEXT( 0, 4 );
  49. }
  50. #endif
  51. }
  52. void display( void )
  53. {
  54. glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
  55. glDrawElements( GL_TRIANGLES, 3, GL_UNSIGNED_INT, indices );
  56. glFlush();
  57. if ( doubleBuffer ) {
  58. glutSwapBuffers();
  59. }
  60. }
  61. void keyboard( unsigned char key, int x, int y )
  62. {
  63. switch ( key ) {
  64. case 27:
  65. exit( 0 );
  66. break;
  67. }
  68. glutPostRedisplay();
  69. }
  70. GLboolean args( int argc, char **argv )
  71. {
  72. GLint i;
  73. doubleBuffer = GL_TRUE;
  74. for ( i = 1 ; i < argc ; i++ ) {
  75. if ( strcmp( argv[i], "-sb" ) == 0 ) {
  76. doubleBuffer = GL_FALSE;
  77. } else if ( strcmp( argv[i], "-db" ) == 0 ) {
  78. doubleBuffer = GL_TRUE;
  79. } else {
  80. fprintf( stderr, "%s (Bad option).\n", argv[i] );
  81. return GL_FALSE;
  82. }
  83. }
  84. return GL_TRUE;
  85. }
  86. int main( int argc, char **argv )
  87. {
  88. GLenum type;
  89. char *string;
  90. glutInit( &argc, argv );
  91. if ( args( argc, argv ) == GL_FALSE ) {
  92. exit( 1 );
  93. }
  94. type = GLUT_RGB | GLUT_DEPTH;
  95. type |= ( doubleBuffer ) ? GLUT_DOUBLE : GLUT_SINGLE;
  96. glutInitDisplayMode( type );
  97. glutInitWindowSize( 250, 250 );
  98. glutInitWindowPosition( 100, 100 );
  99. glutCreateWindow( "CVA Test" );
  100. /* Make sure the server supports GL 1.2 vertex arrays.
  101. */
  102. string = (char *) glGetString( GL_VERSION );
  103. if ( !strstr( string, "1.2" ) ) {
  104. fprintf( stderr, "This program requires OpenGL 1.2 vertex arrays.\n" );
  105. exit( -1 );
  106. }
  107. /* See if the server supports compiled vertex arrays.
  108. */
  109. string = (char *) glGetString( GL_EXTENSIONS );
  110. if ( !strstr( string, "GL_EXT_compiled_vertex_array" ) ) {
  111. fprintf( stderr, "Compiled vertex arrays not supported by this renderer.\n" );
  112. compiled = GL_FALSE;
  113. }
  114. init();
  115. glutDisplayFunc( display );
  116. glutKeyboardFunc( keyboard );
  117. glutMainLoop();
  118. return 0;
  119. }