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José Fonseca 58b401315b progs: Ignore derived files. 15 年之前
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.gitignore progs: Ignore derived files. 15 年之前
GreatLakesBiplaneHP.mtl progs/objviewer: Wavefront .obj file loader/viewer demo 16 年之前
GreatLakesBiplaneHP.obj progs/objviewer: Wavefront .obj file loader/viewer demo 16 年之前
Makefile progs/objviewer: Wavefront .obj file loader/viewer demo 16 年之前
README.txt objviewer: mouse/keyboard info in README file 16 年之前
alpine_down.rgb progs/objviewer: Wavefront .obj file loader/viewer demo 16 年之前
alpine_east.rgb progs/objviewer: Wavefront .obj file loader/viewer demo 16 年之前
alpine_north.rgb progs/objviewer: Wavefront .obj file loader/viewer demo 16 年之前
alpine_south.rgb progs/objviewer: Wavefront .obj file loader/viewer demo 16 年之前
alpine_up.rgb progs/objviewer: Wavefront .obj file loader/viewer demo 16 年之前
alpine_west.rgb progs/objviewer: Wavefront .obj file loader/viewer demo 16 年之前
bobcat.mtl progs/objviewer: Wavefront .obj file loader/viewer demo 16 年之前
bobcat.obj progs/objviewer: Wavefront .obj file loader/viewer demo 16 年之前
buddha.obj progs/objviewer: Wavefront .obj file loader/viewer demo 16 年之前
bunny.obj progs/objviewer: Wavefront .obj file loader/viewer demo 16 年之前
glm.c progs/objviewer: Wavefront .obj file loader/viewer demo 16 年之前
glm.h progs/objviewer: Wavefront .obj file loader/viewer demo 16 年之前
glmdraw.c objview: clean up drawing VBO code 16 年之前
objview.c objview: check GL version/extension 16 年之前
skybox.c objviewer: remove disabled code 16 年之前
skybox.h progs/objviewer: Wavefront .obj file loader/viewer demo 16 年之前

README.txt


This .obj viewer is based on the "smooth" program by Nate Robins
found in the Kilgard GLUT package.

The alpine sky box textures come from http://www.hazelwhorley.com/skyboxtex3_bitmaps.html

The bunny.obj and buddha.obj models come from Stanford.

The GreatLakesBiplaneHP.obj model comes from http://www.sharecg.com/v/25978/3D-Model/Great-Lakes-Biplane-Model

The bobcat.obj model comes from http://www.sharecg.com/v/24771/3D-Model/Bobcat,3d-studio-and-wavefront-objects

The .obj file reader code in glm.c isn't perfect. Not all .obj files are
parsed correctly. There are often mistakes in material-to-triangle assignments.


Mouse:
Left = rotate
Middle = scale
Right = menu

Keyboard:
See pop-up menu for keyboard shortcuts, or press 'h'.