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- /*
- * Copyright 2009 Marek Olšák <maraeo@gmail.com>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE. */
-
- #include "r300_context.h"
- #include "r300_texture.h"
-
- #include "util/u_format.h"
-
- static void r300_blitter_save_states(struct r300_context* r300)
- {
- util_blitter_save_blend(r300->blitter, r300->blend_state.state);
- util_blitter_save_depth_stencil_alpha(r300->blitter, r300->dsa_state.state);
- util_blitter_save_stencil_ref(r300->blitter, &(r300->stencil_ref));
- util_blitter_save_rasterizer(r300->blitter, r300->rs_state.state);
- util_blitter_save_fragment_shader(r300->blitter, r300->fs.state);
- util_blitter_save_vertex_shader(r300->blitter, r300->vs_state.state);
- util_blitter_save_viewport(r300->blitter, &r300->viewport);
- util_blitter_save_clip(r300->blitter, &r300->clip);
- util_blitter_save_vertex_elements(r300->blitter, r300->velems);
- /* XXX this crashes the driver
- util_blitter_save_vertex_buffers(r300->blitter, r300->vertex_buffer_count,
- r300->vertex_buffer); */
- }
-
- /* Clear currently bound buffers. */
- static void r300_clear(struct pipe_context* pipe,
- unsigned buffers,
- const float* rgba,
- double depth,
- unsigned stencil)
- {
- /* XXX Implement fastfill.
- *
- * If fastfill is enabled, a few facts should be considered:
- *
- * 1) Zbuffer must be micro-tiled and whole microtiles must be
- * written.
- *
- * 2) ZB_DEPTHCLEARVALUE is used to clear a zbuffer and Z Mask must be
- * equal to 0.
- *
- * 3) For 16-bit integer buffering, compression causes a hung with one or
- * two samples and should not be used.
- *
- * 4) Fastfill must not be used if reading of compressed Z data is disabled
- * and writing of compressed Z data is enabled (RD/WR_COMP_ENABLE),
- * i.e. it cannot be used to compress the zbuffer.
- * (what the hell does that mean and how does it fit in clearing
- * the buffers?)
- *
- * - Marek
- */
-
- struct r300_context* r300 = r300_context(pipe);
- struct pipe_framebuffer_state* fb =
- (struct pipe_framebuffer_state*)r300->fb_state.state;
-
- r300_blitter_save_states(r300);
-
- util_blitter_clear(r300->blitter,
- fb->width,
- fb->height,
- fb->nr_cbufs,
- buffers, rgba, depth, stencil);
- }
-
- /* Copy a block of pixels from one surface to another using HW. */
- static void r300_hw_copy_region(struct pipe_context* pipe,
- struct pipe_resource *dst,
- struct pipe_subresource subdst,
- unsigned dstx, unsigned dsty, unsigned dstz,
- struct pipe_resource *src,
- struct pipe_subresource subsrc,
- unsigned srcx, unsigned srcy, unsigned srcz,
- unsigned width, unsigned height)
- {
- struct r300_context* r300 = r300_context(pipe);
- struct r300_textures_state* state =
- (struct r300_textures_state*)r300->textures_state.state;
-
- /* Yeah we have to save all those states to ensure this blitter operation
- * is really transparent. The states will be restored by the blitter once
- * copying is done. */
- r300_blitter_save_states(r300);
- util_blitter_save_framebuffer(r300->blitter, r300->fb_state.state);
-
- util_blitter_save_fragment_sampler_states(
- r300->blitter, state->sampler_state_count,
- (void**)state->sampler_states);
-
- util_blitter_save_fragment_sampler_views(
- r300->blitter, state->sampler_view_count,
- (struct pipe_sampler_view**)state->sampler_views);
-
- /* Do a copy */
- util_blitter_copy_region(r300->blitter, dst, subdst, dstx, dsty, dstz,
- src, subsrc, srcx, srcy, srcz, width, height,
- TRUE);
- }
-
- /* Copy a block of pixels from one surface to another. */
- static void r300_resource_copy_region(struct pipe_context *pipe,
- struct pipe_resource *dst,
- struct pipe_subresource subdst,
- unsigned dstx, unsigned dsty, unsigned dstz,
- struct pipe_resource *src,
- struct pipe_subresource subsrc,
- unsigned srcx, unsigned srcy, unsigned srcz,
- unsigned width, unsigned height)
- {
- enum pipe_format old_format = dst->format;
- enum pipe_format new_format = old_format;
-
- if (dst->format != src->format) {
- debug_printf("r300: Implementation error: Format mismatch in %s\n"
- " : src: %s dst: %s\n", __FUNCTION__,
- util_format_short_name(src->format),
- util_format_short_name(dst->format));
- debug_assert(0);
- }
-
- if (!pipe->screen->is_format_supported(pipe->screen,
- old_format, src->target,
- src->nr_samples,
- PIPE_BIND_RENDER_TARGET |
- PIPE_BIND_SAMPLER_VIEW, 0) &&
- util_format_is_plain(old_format)) {
- switch (util_format_get_blocksize(old_format)) {
- case 1:
- new_format = PIPE_FORMAT_I8_UNORM;
- break;
- case 2:
- new_format = PIPE_FORMAT_B4G4R4A4_UNORM;
- break;
- case 4:
- new_format = PIPE_FORMAT_B8G8R8A8_UNORM;
- break;
- case 8:
- new_format = PIPE_FORMAT_R16G16B16A16_UNORM;
- break;
- default:
- debug_printf("r300: surface_copy: Unhandled format: %s. Falling back to software.\n"
- "r300: surface_copy: Software fallback doesn't work for tiled textures.\n",
- util_format_short_name(old_format));
- }
- }
-
- if (old_format != new_format) {
- dst->format = new_format;
- src->format = new_format;
-
- r300_texture_reinterpret_format(pipe->screen,
- dst, new_format);
- r300_texture_reinterpret_format(pipe->screen,
- src, new_format);
- }
-
- r300_hw_copy_region(pipe, dst, subdst, dstx, dsty, dstz,
- src, subsrc, srcx, srcy, srcz, width, height);
-
- if (old_format != new_format) {
- dst->format = old_format;
- src->format = old_format;
-
- r300_texture_reinterpret_format(pipe->screen,
- dst, old_format);
- r300_texture_reinterpret_format(pipe->screen,
- src, old_format);
- }
- }
-
- /* Fill a region of a surface with a constant value. */
- static void r300_resource_fill_region(struct pipe_context *pipe,
- struct pipe_resource *dst,
- struct pipe_subresource subdst,
- unsigned dstx, unsigned dsty, unsigned dstz,
- unsigned width, unsigned height,
- unsigned value)
- {
- struct r300_context *r300 = r300_context(pipe);
-
- r300_blitter_save_states(r300);
- util_blitter_save_framebuffer(r300->blitter, r300->fb_state.state);
-
- util_blitter_fill_region(r300->blitter, dst, subdst,
- dstx, dsty, dstz, width, height, value);
- }
-
- void r300_init_blit_functions(struct r300_context *r300)
- {
- r300->context.clear = r300_clear;
- r300->context.resource_copy_region = r300_resource_copy_region;
- r300->context.resource_fill_region = r300_resource_fill_region;
- }
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