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Carl Worth 828686d4eb glsl/glcpp: Drop extra, final newline from most output 11 years ago
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tests glsl/glcpp: Drop extra, final newline from most output 11 years ago
.gitignore glcpp: Add back tests/*.out to .gitignore 12 years ago
README glcpp: Update README for new support of __LINE__ and __FILE__. 13 years ago
glcpp-lex.l glsl/glcpp: Drop extra, final newline from most output 11 years ago
glcpp-parse.y glsl/glcpp: Drop extra, final newline from most output 11 years ago
glcpp.c glcpp: Rename the variable used to enable debugging. 11 years ago
glcpp.h glsl/glcpp: Drop extra, final newline from most output 11 years ago
pp.c glcpp: Resolve implicit GLSL version to 100 if the API is ES. 11 years ago

README

glcpp -- GLSL "C" preprocessor

This is a simple preprocessor designed to provide the preprocessing
needs of the GLSL language. The requirements for this preprocessor are
specified in the GLSL 1.30 specification availble from:

http://www.opengl.org/registry/doc/GLSLangSpec.Full.1.30.10.pdf

This specification is not precise on some semantics, (for example,
#define and #if), defining these merely "as is standard for C++
preprocessors". To fill in these details, I've been using a draft of
the C99 standard as available from:

http://www.open-std.org/jtc1/sc22/wg14/www/docs/n1256.pdf

Any downstream compiler accepting output from glcpp should be prepared
to encounter and deal with the following preprocessor macros:

#line
#pragma
#extension

All other macros will be handled according to the GLSL specification
and will not appear in the output.

Known limitations
-----------------
A file that ends with a function-like macro name as the last
non-whitespace token will result in a parse error, (where it should be
passed through as is).