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							- /* $Id: osdemo32.c,v 1.1 2003/03/08 19:05:45 brianp Exp $ */
 - 
 - /*
 -  * Test OSMesa with GLfloat color channels.
 -  */
 - 
 - 
 - #include <stdio.h>
 - #include <stdlib.h>
 - #include "GL/osmesa.h"
 - #include "GL/glut.h"
 - 
 - 
 - #define SAVE_TARGA
 - 
 - 
 - #define WIDTH 400
 - #define HEIGHT 400
 - 
 - 
 - 
 - static void render_image( void )
 - {
 -    GLfloat light_ambient[] = { 0.0, 0.0, 0.0, 1.0 };
 -    GLfloat light_diffuse[] = { 1.0, 1.0, 1.0, 1.0 };
 -    GLfloat light_specular[] = { 1.0, 1.0, 1.0, 1.0 };
 -    GLfloat light_position[] = { 1.0, 1.0, 1.0, 0.0 };
 -    GLfloat red_mat[]   = { 1.0, 0.2, 0.2, 1.0 };
 -    GLfloat green_mat[] = { 0.2, 1.0, 0.2, 0.5 };
 -    GLfloat blue_mat[]  = { 0.2, 0.2, 1.0, 1.0 };
 -    GLfloat white_mat[]  = { 1.0, 1.0, 1.0, 1.0 };
 -    GLfloat purple_mat[] = { 1.0, 0.2, 1.0, 1.0 };
 -    GLUquadricObj *qobj = gluNewQuadric();
 - 
 -    glLightfv(GL_LIGHT0, GL_AMBIENT, light_ambient);
 -    glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse);
 -    glLightfv(GL_LIGHT0, GL_SPECULAR, light_specular);
 -    glLightfv(GL_LIGHT0, GL_POSITION, light_position);
 -     
 -    glEnable(GL_LIGHTING);
 -    glEnable(GL_LIGHT0);
 -    glEnable(GL_DEPTH_TEST);
 - 
 -    glMatrixMode(GL_PROJECTION);
 -    glLoadIdentity();
 -    glOrtho(-2.5, 2.5, -2.5, 2.5, -10.0, 10.0);
 -    glMatrixMode(GL_MODELVIEW);
 - 
 -    glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
 - 
 -    glPushMatrix();
 -    glRotatef(20.0, 1.0, 0.0, 0.0);
 - 
 - #if 0
 -    glPushMatrix();
 -    glTranslatef(-0.75, 0.5, 0.0); 
 -    glRotatef(90.0, 1.0, 0.0, 0.0);
 -    glMaterialfv( GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, red_mat );
 -    glutSolidTorus(0.275, 0.85, 20, 20);
 -    glPopMatrix();
 - #endif
 - 
 -    /* red square */
 -    glPushMatrix();
 -    glTranslatef(0.0, -0.5, 0.0); 
 -    glRotatef(90, 1, 0.5, 0);
 -    glScalef(3, 3, 3);
 -    glDisable(GL_LIGHTING);
 -    glColor4f(1, 0, 0, 0.5);
 -    glBegin(GL_POLYGON);
 -    glVertex2f(-1, -1);
 -    glVertex2f( 1, -1);
 -    glVertex2f( 1,  1);
 -    glVertex2f(-1,  1);
 -    glEnd();
 -    glEnable(GL_LIGHTING);
 -    glPopMatrix();
 - 
 - #if 0
 -    /* green square */
 -    glPushMatrix();
 -    glTranslatef(0.0, 0.5, 0.1); 
 -    glDisable(GL_LIGHTING);
 -    glColor3f(0, 1, 0);
 -    glBegin(GL_POLYGON);
 -    glVertex2f(-1, -1);
 -    glVertex2f( 1, -1);
 -    glVertex2f( 1,  1);
 -    glVertex2f(-1,  1);
 -    glEnd();
 -    glEnable(GL_LIGHTING);
 -    glPopMatrix();
 - 
 -    /* blue square */
 -    glPushMatrix();
 -    glTranslatef(0.75, 0.5, 0.3); 
 -    glDisable(GL_LIGHTING);
 -    glColor3f(0, 0, 0.5);
 -    glBegin(GL_POLYGON);
 -    glVertex2f(-1, -1);
 -    glVertex2f( 1, -1);
 -    glVertex2f( 1,  1);
 -    glVertex2f(-1,  1);
 -    glEnd();
 -    glEnable(GL_LIGHTING);
 -    glPopMatrix();
 - #endif
 -    glPushMatrix();
 -    glTranslatef(-0.75, -0.5, 0.0); 
 -    glRotatef(270.0, 1.0, 0.0, 0.0);
 -    glMaterialfv( GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, green_mat );
 -    glColor4f(0,1,0,0.5);
 -    glEnable(GL_BLEND);
 -    glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 -    gluCylinder(qobj, 1.0, 0.0, 2.0, 16, 1);
 -    glDisable(GL_BLEND);
 -    glPopMatrix();
 - 
 -    glPushMatrix();
 -    glTranslatef(0.75, 1.0, 1.0); 
 -    glMaterialfv( GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, blue_mat );
 -    gluSphere(qobj, 1.0, 20, 20);
 -    glPopMatrix();
 - 
 -    glPopMatrix();
 - 
 -    gluDeleteQuadric(qobj);
 - 
 -    {
 -       GLint r, g, b, a;
 -       glGetIntegerv(GL_RED_BITS, &r);
 -       glGetIntegerv(GL_GREEN_BITS, &g);
 -       glGetIntegerv(GL_BLUE_BITS, &b);
 -       glGetIntegerv(GL_ALPHA_BITS, &a);
 -       printf("channel sizes: %d %d %d %d\n", r, g, b, a);
 -    }
 - }
 - 
 - 
 - 
 - static void
 - write_targa(const char *filename, const GLfloat *buffer, int width, int height)
 - {
 -    FILE *f = fopen( filename, "w" );
 -    if (f) {
 -       int i, x, y;
 -       const GLfloat *ptr = buffer;
 -       printf ("osdemo, writing tga file \n");
 -       fputc (0x00, f);	/* ID Length, 0 => No ID	*/
 -       fputc (0x00, f);	/* Color Map Type, 0 => No color map included	*/
 -       fputc (0x02, f);	/* Image Type, 2 => Uncompressed, True-color Image */
 -       fputc (0x00, f);	/* Next five bytes are about the color map entries */
 -       fputc (0x00, f);	/* 2 bytes Index, 2 bytes length, 1 byte size */
 -       fputc (0x00, f);
 -       fputc (0x00, f);
 -       fputc (0x00, f);
 -       fputc (0x00, f);	/* X-origin of Image	*/
 -       fputc (0x00, f);
 -       fputc (0x00, f);	/* Y-origin of Image	*/
 -       fputc (0x00, f);
 -       fputc (WIDTH & 0xff, f);      /* Image Width	*/
 -       fputc ((WIDTH>>8) & 0xff, f);
 -       fputc (HEIGHT & 0xff, f);     /* Image Height	*/
 -       fputc ((HEIGHT>>8) & 0xff, f);
 -       fputc (0x18, f);		/* Pixel Depth, 0x18 => 24 Bits	*/
 -       fputc (0x20, f);		/* Image Descriptor	*/
 -       fclose(f);
 -       f = fopen( filename, "ab" );  /* reopen in binary append mode */
 -       for (y=height-1; y>=0; y--) {
 -          for (x=0; x<width; x++) {
 -             int r, g, b;
 -             i = (y*width + x) * 4;
 -             r = (int) (ptr[i+0] * 255.0);
 -             g = (int) (ptr[i+1] * 255.0);
 -             b = (int) (ptr[i+2] * 255.0);
 -             if (r > 255) r = 255;
 -             if (g > 255) g = 255;
 -             if (b > 255) b = 255;
 -             fputc(b, f); /* write blue */
 -             fputc(g, f); /* write green */
 -             fputc(r, f); /* write red */
 -          }
 -       }
 -    }
 - }
 - 
 - 
 - static void
 - write_ppm(const char *filename, const GLubyte *buffer, int width, int height)
 - {
 -    const int binary = 0;
 -    FILE *f = fopen( filename, "w" );
 -    if (f) {
 -       int i, x, y;
 -       const GLubyte *ptr = buffer;
 -       if (binary) {
 -          fprintf(f,"P6\n");
 -          fprintf(f,"# ppm-file created by osdemo.c\n");
 -          fprintf(f,"%i %i\n", width,height);
 -          fprintf(f,"255\n");
 -          fclose(f);
 -          f = fopen( filename, "ab" );  /* reopen in binary append mode */
 -          for (y=height-1; y>=0; y--) {
 -             for (x=0; x<width; x++) {
 -                i = (y*width + x) * 4;
 -                fputc(ptr[i], f);   /* write red */
 -                fputc(ptr[i+1], f); /* write green */
 -                fputc(ptr[i+2], f); /* write blue */
 -             }
 -          }
 -       }
 -       else {
 -          /*ASCII*/
 -          int counter = 0;
 -          fprintf(f,"P3\n");
 -          fprintf(f,"# ascii ppm file created by osdemo.c\n");
 -          fprintf(f,"%i %i\n", width, height);
 -          fprintf(f,"255\n");
 -          for (y=height-1; y>=0; y--) {
 -             for (x=0; x<width; x++) {
 -                i = (y*width + x) * 4;
 -                fprintf(f, " %3d %3d %3d", ptr[i], ptr[i+1], ptr[i+2]);
 -                counter++;
 -                if (counter % 5 == 0)
 -                   fprintf(f, "\n");
 -             }
 -          }
 -       }
 -       fclose(f);
 -    }
 - }
 - 
 - 
 - 
 - int main( int argc, char *argv[] )
 - {
 -    void *buffer;
 - 
 -    /* Create an RGBA-mode context */
 - #if OSMESA_MAJOR_VERSION * 100 + OSMESA_MINOR_VERSION >= 305
 -    /* specify Z, stencil, accum sizes */
 -    OSMesaContext ctx = OSMesaCreateContextExt( GL_RGBA, 16, 0, 0, NULL );
 - #else
 -    OSMesaContext ctx = OSMesaCreateContext( GL_RGBA, NULL );
 - #endif
 -    if (!ctx) {
 -       printf("OSMesaCreateContext failed!\n");
 -       return 0;
 -    }
 - 
 -    /* Allocate the image buffer */
 -    buffer = malloc( WIDTH * HEIGHT * 4 * sizeof(GLfloat));
 -    if (!buffer) {
 -       printf("Alloc image buffer failed!\n");
 -       return 0;
 -    }
 - 
 -    /* Bind the buffer to the context and make it current */
 -    if (!OSMesaMakeCurrent( ctx, buffer, GL_FLOAT, WIDTH, HEIGHT )) {
 -       printf("OSMesaMakeCurrent failed!\n");
 -       return 0;
 -    }
 -      
 -    render_image();
 - 
 -    if (argc>1) {
 - #ifdef SAVE_TARGA
 -       write_targa(argv[1], buffer, WIDTH, HEIGHT);
 - #else
 -       write_ppm(argv[1], buffer, WIDTH, HEIGHT);
 - #endif
 -    }
 -    else {
 -       printf("Specify a filename if you want to make an image file\n");
 -    }
 - 
 -    printf("all done\n");
 - 
 -    /* free the image buffer */
 -    free( buffer );
 - 
 -    /* destroy the context */
 -    OSMesaDestroyContext( ctx );
 - 
 -    return 0;
 - }
 
 
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