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- Name
-
- MESA_set_3dfx_mode
-
- Name Strings
-
- GLX_MESA_set_3dfx_mode
-
- Contact
-
- Brian Paul (brian 'at' mesa3d.org)
-
- Status
-
- Shipping since Mesa 2.6 in February, 1998.
-
- Version
-
- Last Modified Date: 8 June 2000
-
- Number
-
- ???
-
- Dependencies
-
- OpenGL 1.0 or later is required.
- GLX 1.0 or later is required.
-
- Overview
-
- The Mesa Glide driver allows full-screen rendering or rendering into
- an X window. The glXSet3DfxModeMESA() function allows an application
- to switch between full-screen and windowed rendering.
-
- IP Status
-
- Open-source; freely implementable.
-
- Issues
-
- None.
-
- New Procedures and Functions
-
- GLboolean glXSet3DfxModeMESA( GLint mode );
-
- New Tokens
-
- GLX_3DFX_WINDOW_MODE_MESA 0x1
- GLX_3DFX_FULLSCREEN_MODE_MESA 0x2
-
- Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors)
-
- The Mesa Glide device driver allows either rendering in full-screen
- mode or rendering into an X window. An application can switch between
- full-screen and window rendering with the command:
-
- GLboolean glXSet3DfxModeMESA( GLint mode );
-
- <mode> may either be GLX_3DFX_WINDOW_MODE_MESA to indicate window
- rendering or GLX_3DFX_FULLSCREEN_MODE_MESA to indicate full-screen mode.
-
- GL_TRUE is returned if <mode> is valid and the operation completed
- normally. GL_FALSE is returned if <mode> is invalid or if the Glide
- driver is not being used.
-
- Note that only one drawable and context can be created at any given
- time with the Mesa Glide driver.
-
- GLX Protocol
-
- None since this is a client-side extension.
-
- Errors
-
- None.
-
- New State
-
- None.
-
- Revision History
-
- 8 June 2000 - initial specification
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