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- /**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
- /**
- * \brief Clipping stage
- *
- * \author Keith Whitwell <keith@tungstengraphics.com>
- */
-
-
- #include "util/u_memory.h"
- #include "util/u_math.h"
-
- #include "pipe/p_shader_tokens.h"
-
- #include "draw_vs.h"
- #include "draw_pipe.h"
-
-
- #ifndef IS_NEGATIVE
- #define IS_NEGATIVE(X) ((X) < 0.0)
- #endif
-
- #ifndef DIFFERENT_SIGNS
- #define DIFFERENT_SIGNS(x, y) ((x) * (y) <= 0.0F && (x) - (y) != 0.0F)
- #endif
-
- #ifndef MAX_CLIPPED_VERTICES
- #define MAX_CLIPPED_VERTICES ((2 * (6 + PIPE_MAX_CLIP_PLANES))+1)
- #endif
-
-
-
- struct clipper {
- struct draw_stage stage; /**< base class */
-
- /* Basically duplicate some of the flatshading logic here:
- */
- boolean flat;
- uint num_color_attribs;
- uint color_attribs[4]; /* front/back primary/secondary colors */
-
- float (*plane)[4];
- };
-
-
- /* This is a bit confusing:
- */
- static INLINE struct clipper *clipper_stage( struct draw_stage *stage )
- {
- return (struct clipper *)stage;
- }
-
-
- #define LINTERP(T, OUT, IN) ((OUT) + (T) * ((IN) - (OUT)))
-
-
- /* All attributes are float[4], so this is easy:
- */
- static void interp_attr( float *fdst,
- float t,
- const float *fin,
- const float *fout )
- {
- fdst[0] = LINTERP( t, fout[0], fin[0] );
- fdst[1] = LINTERP( t, fout[1], fin[1] );
- fdst[2] = LINTERP( t, fout[2], fin[2] );
- fdst[3] = LINTERP( t, fout[3], fin[3] );
- }
-
- static void copy_colors( struct draw_stage *stage,
- struct vertex_header *dst,
- const struct vertex_header *src )
- {
- const struct clipper *clipper = clipper_stage(stage);
- uint i;
- for (i = 0; i < clipper->num_color_attribs; i++) {
- const uint attr = clipper->color_attribs[i];
- COPY_4FV(dst->data[attr], src->data[attr]);
- }
- }
-
-
-
- /* Interpolate between two vertices to produce a third.
- */
- static void interp( const struct clipper *clip,
- struct vertex_header *dst,
- float t,
- const struct vertex_header *out,
- const struct vertex_header *in )
- {
- const unsigned nr_attrs = clip->stage.draw->vs.num_vs_outputs;
- const unsigned pos_attr = clip->stage.draw->vs.position_output;
- unsigned j;
-
- /* Vertex header.
- */
- {
- dst->clipmask = 0;
- dst->edgeflag = 0; /* will get overwritten later */
- dst->pad = 0;
- dst->vertex_id = UNDEFINED_VERTEX_ID;
- }
-
- /* Clip coordinates: interpolate normally
- */
- {
- interp_attr(dst->clip, t, in->clip, out->clip);
- }
-
- /* Do the projective divide and insert window coordinates:
- */
- {
- const float *pos = dst->clip;
- const float *scale = clip->stage.draw->viewport.scale;
- const float *trans = clip->stage.draw->viewport.translate;
- const float oow = 1.0f / pos[3];
-
- dst->data[pos_attr][0] = pos[0] * oow * scale[0] + trans[0];
- dst->data[pos_attr][1] = pos[1] * oow * scale[1] + trans[1];
- dst->data[pos_attr][2] = pos[2] * oow * scale[2] + trans[2];
- dst->data[pos_attr][3] = oow;
- }
-
- /* Other attributes
- */
- for (j = 0; j < nr_attrs; j++) {
- if (j != pos_attr)
- interp_attr(dst->data[j], t, in->data[j], out->data[j]);
- }
- }
-
-
- static void emit_poly( struct draw_stage *stage,
- struct vertex_header **inlist,
- unsigned n,
- const struct prim_header *origPrim)
- {
- struct prim_header header;
- unsigned i;
-
- const ushort edge_first = DRAW_PIPE_EDGE_FLAG_2;
- const ushort edge_middle = DRAW_PIPE_EDGE_FLAG_0;
- const ushort edge_last = DRAW_PIPE_EDGE_FLAG_1;
-
- /* later stages may need the determinant, but only the sign matters */
- header.det = origPrim->det;
- header.flags = DRAW_PIPE_RESET_STIPPLE | edge_first | edge_middle;
- header.pad = 0;
-
- for (i = 2; i < n; i++, header.flags = edge_middle) {
- header.v[0] = inlist[i-1];
- header.v[1] = inlist[i];
- header.v[2] = inlist[0]; /* keep in v[2] for flatshading */
-
- if (i == n-1)
- header.flags |= edge_last;
-
- if (0) {
- const struct draw_vertex_shader *vs = stage->draw->vs.vertex_shader;
- uint j, k;
- debug_printf("Clipped tri:\n");
- for (j = 0; j < 3; j++) {
- for (k = 0; k < vs->info.num_outputs; k++) {
- debug_printf(" Vert %d: Attr %d: %f %f %f %f\n", j, k,
- header.v[j]->data[k][0],
- header.v[j]->data[k][1],
- header.v[j]->data[k][2],
- header.v[j]->data[k][3]);
- }
- }
- }
-
- stage->next->tri( stage->next, &header );
- }
- }
-
- static INLINE float
- dot4(const float *a, const float *b)
- {
- return (a[0]*b[0] +
- a[1]*b[1] +
- a[2]*b[2] +
- a[3]*b[3]);
- }
-
-
- /* Clip a triangle against the viewport and user clip planes.
- */
- static void
- do_clip_tri( struct draw_stage *stage,
- struct prim_header *header,
- unsigned clipmask )
- {
- struct clipper *clipper = clipper_stage( stage );
- struct vertex_header *a[MAX_CLIPPED_VERTICES];
- struct vertex_header *b[MAX_CLIPPED_VERTICES];
- struct vertex_header **inlist = a;
- struct vertex_header **outlist = b;
- unsigned tmpnr = 0;
- unsigned n = 3;
- unsigned i;
-
- inlist[0] = header->v[0];
- inlist[1] = header->v[1];
- inlist[2] = header->v[2];
-
- while (clipmask && n >= 3) {
- const unsigned plane_idx = ffs(clipmask)-1;
- const float *plane = clipper->plane[plane_idx];
- struct vertex_header *vert_prev = inlist[0];
- float dp_prev = dot4( vert_prev->clip, plane );
- unsigned outcount = 0;
-
- clipmask &= ~(1<<plane_idx);
-
- inlist[n] = inlist[0]; /* prevent rotation of vertices */
-
- for (i = 1; i <= n; i++) {
- struct vertex_header *vert = inlist[i];
-
- float dp = dot4( vert->clip, plane );
-
- if (!IS_NEGATIVE(dp_prev)) {
- outlist[outcount++] = vert_prev;
- }
-
- if (DIFFERENT_SIGNS(dp, dp_prev)) {
- struct vertex_header *new_vert = clipper->stage.tmp[tmpnr++];
- outlist[outcount++] = new_vert;
-
- if (IS_NEGATIVE(dp)) {
- /* Going out of bounds. Avoid division by zero as we
- * know dp != dp_prev from DIFFERENT_SIGNS, above.
- */
- float t = dp / (dp - dp_prev);
- interp( clipper, new_vert, t, vert, vert_prev );
-
- /* Force edgeflag true in this case:
- */
- new_vert->edgeflag = 1;
- } else {
- /* Coming back in.
- */
- float t = dp_prev / (dp_prev - dp);
- interp( clipper, new_vert, t, vert_prev, vert );
-
- /* Copy starting vert's edgeflag:
- */
- new_vert->edgeflag = vert_prev->edgeflag;
- }
- }
-
- vert_prev = vert;
- dp_prev = dp;
- }
-
- {
- struct vertex_header **tmp = inlist;
- inlist = outlist;
- outlist = tmp;
- n = outcount;
- }
- }
-
- /* If flat-shading, copy color to new provoking vertex.
- */
- if (clipper->flat && inlist[0] != header->v[2]) {
- if (1) {
- inlist[0] = dup_vert(stage, inlist[0], tmpnr++);
- }
-
- copy_colors(stage, inlist[0], header->v[2]);
- }
-
-
-
- /* Emit the polygon as triangles to the setup stage:
- */
- if (n >= 3)
- emit_poly( stage, inlist, n, header );
- }
-
-
- /* Clip a line against the viewport and user clip planes.
- */
- static void
- do_clip_line( struct draw_stage *stage,
- struct prim_header *header,
- unsigned clipmask )
- {
- const struct clipper *clipper = clipper_stage( stage );
- struct vertex_header *v0 = header->v[0];
- struct vertex_header *v1 = header->v[1];
- const float *pos0 = v0->clip;
- const float *pos1 = v1->clip;
- float t0 = 0.0F;
- float t1 = 0.0F;
- struct prim_header newprim;
-
- while (clipmask) {
- const unsigned plane_idx = ffs(clipmask)-1;
- const float *plane = clipper->plane[plane_idx];
- const float dp0 = dot4( pos0, plane );
- const float dp1 = dot4( pos1, plane );
-
- if (dp1 < 0.0F) {
- float t = dp1 / (dp1 - dp0);
- t1 = MAX2(t1, t);
- }
-
- if (dp0 < 0.0F) {
- float t = dp0 / (dp0 - dp1);
- t0 = MAX2(t0, t);
- }
-
- if (t0 + t1 >= 1.0F)
- return; /* discard */
-
- clipmask &= ~(1 << plane_idx); /* turn off this plane's bit */
- }
-
- if (v0->clipmask) {
- interp( clipper, stage->tmp[0], t0, v0, v1 );
-
- if (clipper->flat)
- copy_colors(stage, stage->tmp[0], v0);
-
- newprim.v[0] = stage->tmp[0];
- }
- else {
- newprim.v[0] = v0;
- }
-
- if (v1->clipmask) {
- interp( clipper, stage->tmp[1], t1, v1, v0 );
- newprim.v[1] = stage->tmp[1];
- }
- else {
- newprim.v[1] = v1;
- }
-
- stage->next->line( stage->next, &newprim );
- }
-
-
- static void
- clip_point( struct draw_stage *stage,
- struct prim_header *header )
- {
- if (header->v[0]->clipmask == 0)
- stage->next->point( stage->next, header );
- }
-
-
- static void
- clip_line( struct draw_stage *stage,
- struct prim_header *header )
- {
- unsigned clipmask = (header->v[0]->clipmask |
- header->v[1]->clipmask);
-
- if (clipmask == 0) {
- /* no clipping needed */
- stage->next->line( stage->next, header );
- }
- else if ((header->v[0]->clipmask &
- header->v[1]->clipmask) == 0) {
- do_clip_line(stage, header, clipmask);
- }
- /* else, totally clipped */
- }
-
-
- static void
- clip_tri( struct draw_stage *stage,
- struct prim_header *header )
- {
- unsigned clipmask = (header->v[0]->clipmask |
- header->v[1]->clipmask |
- header->v[2]->clipmask);
-
- if (clipmask == 0) {
- /* no clipping needed */
- stage->next->tri( stage->next, header );
- }
- else if ((header->v[0]->clipmask &
- header->v[1]->clipmask &
- header->v[2]->clipmask) == 0) {
- do_clip_tri(stage, header, clipmask);
- }
- }
-
- /* Update state. Could further delay this until we hit the first
- * primitive that really requires clipping.
- */
- static void
- clip_init_state( struct draw_stage *stage )
- {
- struct clipper *clipper = clipper_stage( stage );
-
- clipper->flat = stage->draw->rasterizer->flatshade ? TRUE : FALSE;
-
- if (clipper->flat) {
- const struct draw_vertex_shader *vs = stage->draw->vs.vertex_shader;
- uint i;
-
- clipper->num_color_attribs = 0;
- for (i = 0; i < vs->info.num_outputs; i++) {
- if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_COLOR ||
- vs->info.output_semantic_name[i] == TGSI_SEMANTIC_BCOLOR) {
- clipper->color_attribs[clipper->num_color_attribs++] = i;
- }
- }
- }
-
- stage->tri = clip_tri;
- stage->line = clip_line;
- }
-
-
-
- static void clip_first_tri( struct draw_stage *stage,
- struct prim_header *header )
- {
- clip_init_state( stage );
- stage->tri( stage, header );
- }
-
- static void clip_first_line( struct draw_stage *stage,
- struct prim_header *header )
- {
- clip_init_state( stage );
- stage->line( stage, header );
- }
-
-
- static void clip_flush( struct draw_stage *stage,
- unsigned flags )
- {
- stage->tri = clip_first_tri;
- stage->line = clip_first_line;
- stage->next->flush( stage->next, flags );
- }
-
-
- static void clip_reset_stipple_counter( struct draw_stage *stage )
- {
- stage->next->reset_stipple_counter( stage->next );
- }
-
-
- static void clip_destroy( struct draw_stage *stage )
- {
- draw_free_temp_verts( stage );
- FREE( stage );
- }
-
-
- /**
- * Allocate a new clipper stage.
- * \return pointer to new stage object
- */
- struct draw_stage *draw_clip_stage( struct draw_context *draw )
- {
- struct clipper *clipper = CALLOC_STRUCT(clipper);
- if (clipper == NULL)
- goto fail;
-
- if (!draw_alloc_temp_verts( &clipper->stage, MAX_CLIPPED_VERTICES+1 ))
- goto fail;
-
- clipper->stage.draw = draw;
- clipper->stage.point = clip_point;
- clipper->stage.line = clip_first_line;
- clipper->stage.tri = clip_first_tri;
- clipper->stage.flush = clip_flush;
- clipper->stage.reset_stipple_counter = clip_reset_stipple_counter;
- clipper->stage.destroy = clip_destroy;
-
- clipper->plane = draw->plane;
-
- return &clipper->stage;
-
- fail:
- if (clipper)
- clipper->stage.destroy( &clipper->stage );
-
- return NULL;
- }
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