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							- /* aux2glut conversion Copyright (c) Mark J. Kilgard, 1994, 1995 */
 - 
 - /**
 -  * (c) Copyright 1993, Silicon Graphics, Inc.
 -  * ALL RIGHTS RESERVED
 -  * Permission to use, copy, modify, and distribute this software for
 -  * any purpose and without fee is hereby granted, provided that the above
 -  * copyright notice appear in all copies and that both the copyright notice
 -  * and this permission notice appear in supporting documentation, and that
 -  * the name of Silicon Graphics, Inc. not be used in advertising
 -  * or publicity pertaining to distribution of the software without specific,
 -  * written prior permission.
 -  *
 -  * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
 -  * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
 -  * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
 -  * FITNESS FOR A PARTICULAR PURPOSE.  IN NO EVENT SHALL SILICON
 -  * GRAPHICS, INC.  BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
 -  * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
 -  * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
 -  * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
 -  * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC.  HAS BEEN
 -  * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
 -  * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
 -  * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
 -  *
 -  * US Government Users Restricted Rights
 -  * Use, duplication, or disclosure by the Government is subject to
 -  * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
 -  * (c)(1)(ii) of the Rights in Technical Data and Computer Software
 -  * clause at DFARS 252.227-7013 and/or in similar or successor
 -  * clauses in the FAR or the DOD or NASA FAR Supplement.
 -  * Unpublished-- rights reserved under the copyright laws of the
 -  * United States.  Contractor/manufacturer is Silicon Graphics,
 -  * Inc., 2011 N.  Shoreline Blvd., Mountain View, CA 94039-7311.
 -  *
 -  * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
 -  */
 - /**
 -  *  surface.c
 -  *  This program draws a NURBS surface in the shape of a
 -  *  symmetrical hill.
 -  */
 - #include <stdlib.h>
 - #include <GL/glut.h>
 - 
 - GLfloat ctlpoints[4][4][3];
 - int showPoints = 0;
 - 
 - GLUnurbsObj *theNurb;
 - 
 - /*
 -  *  Initializes the control points of the surface to a small hill.
 -  *  The control points range from -3 to +3 in x, y, and z
 -  */
 - void init_surface(void)
 - {
 -     int u, v;
 -     for (u = 0; u < 4; u++) {
 - 	for (v = 0; v < 4; v++) {
 - 	    ctlpoints[u][v][0] = 2.0*((GLfloat)u - 1.5);
 - 	    ctlpoints[u][v][1] = 2.0*((GLfloat)v - 1.5);
 - 
 - 	    if ( (u == 1 || u == 2) && (v == 1 || v == 2))
 - 		ctlpoints[u][v][2] = 7.0;
 - 	    else
 - 		ctlpoints[u][v][2] = -3.0;
 - 	}
 -     }
 - }
 - 
 - /*  Initialize material property and depth buffer.
 -  */
 - void myinit(void)
 - {
 -     GLfloat mat_diffuse[] = { 0.7, 0.7, 0.7, 1.0 };
 -     GLfloat mat_specular[] = { 1.0, 1.0, 1.0, 1.0 };
 -     GLfloat mat_shininess[] = { 100.0 };
 - 
 -     glClearColor (0.0, 0.0, 0.0, 1.0);
 -     glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse);
 -     glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular);
 -     glMaterialfv(GL_FRONT, GL_SHININESS, mat_shininess);
 - 
 -     glEnable(GL_LIGHTING);
 -     glEnable(GL_LIGHT0);
 -     glDepthFunc(GL_LESS);
 -     glEnable(GL_DEPTH_TEST);
 -     glEnable(GL_AUTO_NORMAL);
 -     glEnable(GL_NORMALIZE);
 - 
 -     init_surface();
 - 
 -     theNurb = gluNewNurbsRenderer();
 -     gluNurbsProperty(theNurb, GLU_SAMPLING_TOLERANCE, 25.0);
 -     gluNurbsProperty(theNurb, GLU_DISPLAY_MODE, GLU_FILL);
 - 
 -     glMatrixMode(GL_MODELVIEW);
 -     glLoadIdentity();
 -     glTranslatef (0.0, 0.0, -5.0);
 - }
 - 
 - void display(void)
 - {
 -     GLfloat knots[8] = {0.0, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 1.0};
 -     int i, j;
 - 
 -     glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
 - 
 -     glPushMatrix();
 -     glRotatef(330.0, 1.,0.,0.);
 -     glScalef (0.25, 0.25, 0.25);
 - 
 -     gluBeginSurface(theNurb);
 -     gluNurbsSurface(theNurb,
 - 	    8, knots,
 - 	    8, knots,
 - 	    4 * 3,
 - 	    3,
 - 	    &ctlpoints[0][0][0],
 - 	    4, 4,
 - 	    GL_MAP2_VERTEX_3);
 -     gluEndSurface(theNurb);
 - 
 -     if(showPoints) {
 -     glPointSize(5.0);
 -     glDisable(GL_LIGHTING);
 -     glColor3f(1.0, 1.0, 0.0);
 -     glBegin(GL_POINTS);
 -     for(i=0;i<4;i++) {
 -       for(j=0;j<4;j++) {
 - 	glVertex3f(ctlpoints[i][j][0], ctlpoints[i][j][1], ctlpoints[i][j][2]);
 -       }
 -     }
 -     glEnd();
 -     glEnable(GL_LIGHTING);
 -     }
 - 
 -     glPopMatrix();
 -     glutSwapBuffers();
 - }
 - 
 - void reshape(int w, int h)
 - {
 -     glViewport(0, 0, w, h);
 -     glMatrixMode(GL_PROJECTION);
 -     glLoadIdentity();
 -     gluPerspective (45.0, (GLdouble)w/(GLdouble)h, 3.0, 8.0);
 - 
 -     glMatrixMode(GL_MODELVIEW);
 - }
 - 
 - void
 - menu(int value)
 - {
 -     switch (value) {
 -     case 0:
 -     case 1:
 -         showPoints = value;
 - 	break;
 -     case 2:
 -         gluNurbsProperty(theNurb, GLU_DISPLAY_MODE, GLU_FILL);
 - 	break;
 -     case 3:
 -         gluNurbsProperty(theNurb, GLU_DISPLAY_MODE, GLU_OUTLINE_POLYGON);
 - 	break;
 -     }
 -     glutPostRedisplay();
 - }
 - 
 - int down = 0, lastx;
 - 
 - /* ARGSUSED1 */
 - void
 - motion(int x, int y)
 - {
 -     if (down) {
 -         glRotatef(lastx - x, 0, 1, 0);
 -         lastx = x;
 -         glutPostRedisplay();
 -     }
 - }
 - 
 - /* ARGSUSED3 */
 - void
 - mouse(int button, int state, int x, int y)
 - {
 -     if (button == GLUT_LEFT_BUTTON) {
 -         if (state == GLUT_DOWN) {
 -             lastx = x;
 -             down = 1;
 -         } else {
 -             down = 0;
 -         }
 -     }
 - }
 - 
 - static void
 - key(unsigned char k, int x, int y)
 - {
 -   switch (k) {
 -   case 27:  /* Escape */
 -     exit(0);
 -     break;
 -   default:
 -     return;
 -   }
 -   glutPostRedisplay();
 - }
 - 
 - /* Main Loop */
 - int
 - main(int argc, char** argv)
 - {
 -     glutInit(&argc, argv);
 -     glutInitDisplayMode(GLUT_DEPTH | GLUT_DOUBLE | GLUT_RGB);
 -     glutCreateWindow(argv[0]);
 -     myinit();
 -     glutReshapeFunc(reshape);
 -     glutDisplayFunc(display);
 -     glutCreateMenu(menu);
 -     glutAddMenuEntry("Show control points", 1);
 -     glutAddMenuEntry("Hide control points", 0);
 -     glutAddMenuEntry("Solid", 2);
 -     glutAddMenuEntry("Wireframe", 3);
 -     glutAttachMenu(GLUT_RIGHT_BUTTON);
 -     glutMouseFunc(mouse);
 -     glutMotionFunc(motion);
 -     glutKeyboardFunc(key);
 -     glutMainLoop();
 -     return 0;             /* ANSI C requires main to return int. */
 - }
 
 
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