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							- 
 - /* Copyright (c) Mark J. Kilgard, 1994. */
 - 
 - /*
 -  * (c) Copyright 1993, Silicon Graphics, Inc.
 -  * ALL RIGHTS RESERVED
 -  * Permission to use, copy, modify, and distribute this software for
 -  * any purpose and without fee is hereby granted, provided that the above
 -  * copyright notice appear in all copies and that both the copyright notice
 -  * and this permission notice appear in supporting documentation, and that
 -  * the name of Silicon Graphics, Inc. not be used in advertising
 -  * or publicity pertaining to distribution of the software without specific,
 -  * written prior permission.
 -  *
 -  * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
 -  * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
 -  * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
 -  * FITNESS FOR A PARTICULAR PURPOSE.  IN NO EVENT SHALL SILICON
 -  * GRAPHICS, INC.  BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
 -  * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
 -  * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
 -  * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
 -  * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC.  HAS BEEN
 -  * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
 -  * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
 -  * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
 -  *
 -  * US Government Users Restricted Rights
 -  * Use, duplication, or disclosure by the Government is subject to
 -  * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
 -  * (c)(1)(ii) of the Rights in Technical Data and Computer Software
 -  * clause at DFARS 252.227-7013 and/or in similar or successor
 -  * clauses in the FAR or the DOD or NASA FAR Supplement.
 -  * Unpublished-- rights reserved under the copyright laws of the
 -  * United States.  Contractor/manufacturer is Silicon Graphics,
 -  * Inc., 2011 N.  Shoreline Blvd., Mountain View, CA 94039-7311.
 -  *
 -  * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
 -  */
 - /*
 -  *  stroke.c
 -  *  This program demonstrates some characters of a
 -  *  stroke (vector) font.  The characters are represented
 -  *  by display lists, which are given numbers which
 -  *  correspond to the ASCII values of the characters.
 -  *  Use of glCallLists() is demonstrated.
 -  */
 - #include <stdlib.h>
 - #include <string.h>
 - #include <GL/glut.h>
 - 
 - #define PT 1
 - #define STROKE 2
 - #define END 3
 - 
 - typedef struct charpoint {
 -     GLfloat   x, y;
 -     int    type;
 - } CP;
 - 
 - CP Adata[] = {
 -     { 0, 0, PT}, {0, 9, PT}, {1, 10, PT}, {4, 10, PT},
 -     {5, 9, PT}, {5, 0, STROKE}, {0, 5, PT}, {5, 5, END}
 - };
 - 
 - CP Edata[] = {
 -     {5, 0, PT}, {0, 0, PT}, {0, 10, PT}, {5, 10, STROKE},
 -     {0, 5, PT}, {4, 5, END}
 - };
 - 
 - CP Pdata[] = {
 -     {0, 0, PT}, {0, 10, PT},  {4, 10, PT}, {5, 9, PT}, {5, 6, PT},
 -     {4, 5, PT}, {0, 5, END}
 - };
 - 
 - CP Rdata[] = {
 -     {0, 0, PT}, {0, 10, PT},  {4, 10, PT}, {5, 9, PT}, {5, 6, PT},
 -     {4, 5, PT}, {0, 5, STROKE}, {3, 5, PT}, {5, 0, END}
 - };
 - 
 - CP Sdata[] = {
 -     {0, 1, PT}, {1, 0, PT}, {4, 0, PT}, {5, 1, PT}, {5, 4, PT},
 -     {4, 5, PT}, {1, 5, PT}, {0, 6, PT}, {0, 9, PT}, {1, 10, PT},
 -     {4, 10, PT}, {5, 9, END}
 - };
 - 
 - /*  drawLetter() interprets the instructions from the array
 -  *  for that letter and renders the letter with line segments.
 -  */
 - void drawLetter(CP *l)
 - {
 -     glBegin(GL_LINE_STRIP);
 -     for (;;) {
 - 	switch (l->type) {
 - 	    case PT:
 - 		glVertex2fv(&l->x);
 - 		break;
 - 	    case STROKE:
 - 		glVertex2fv(&l->x);
 - 		glEnd();
 - 		glBegin(GL_LINE_STRIP);
 - 		break;
 - 	    case END:
 - 		glVertex2fv(&l->x);
 - 		glEnd();
 - 		glTranslatef(8.0, 0.0, 0.0);
 - 		return;
 - 	}
 - 	l++;
 -     }
 - }
 - 
 - /*  Create a display list for each of 6 characters	*/
 - void myinit (void)
 - {
 -     GLuint base;
 - 
 -     glShadeModel (GL_FLAT);
 - 
 -     base = glGenLists (128);
 -     glListBase(base);
 -     glNewList(base+'A', GL_COMPILE); drawLetter(Adata); glEndList();
 -     glNewList(base+'E', GL_COMPILE); drawLetter(Edata); glEndList();
 -     glNewList(base+'P', GL_COMPILE); drawLetter(Pdata); glEndList();
 -     glNewList(base+'R', GL_COMPILE); drawLetter(Rdata); glEndList();
 -     glNewList(base+'S', GL_COMPILE); drawLetter(Sdata); glEndList();
 -     glNewList(base+' ', GL_COMPILE); glTranslatef(8.0, 0.0, 0.0); glEndList();
 - }
 - 
 - char *test1 = "A SPARE SERAPE APPEARS AS";
 - char *test2 = "APES PREPARE RARE PEPPERS";
 - 
 - void printStrokedString(char *s)
 - {
 -     GLsizei len = (GLsizei) strlen(s);
 -     glCallLists(len, GL_BYTE, (GLbyte *)s);
 - }
 - 
 - void display(void)
 - {
 -     glClear(GL_COLOR_BUFFER_BIT);
 -     glColor3f(1.0, 1.0, 1.0);
 -     glPushMatrix();
 -     glScalef(2.0, 2.0, 2.0);
 -     glTranslatef(10.0, 30.0, 0.0);
 -     printStrokedString(test1);
 -     glPopMatrix();
 -     glPushMatrix();
 -     glScalef(2.0, 2.0, 2.0);
 -     glTranslatef(10.0, 13.0, 0.0);
 -     printStrokedString(test2);
 -     glPopMatrix();
 -     glFlush();
 - }
 - 
 - static void reshape(GLsizei w, GLsizei h)
 - {
 -     glViewport(0, 0, w, h);
 -     glMatrixMode(GL_PROJECTION);
 -     glLoadIdentity();
 -     glOrtho(0.0, (GLdouble)w, 0.0, (GLdouble)h, -1.0, 1.0);
 -     glMatrixMode(GL_MODELVIEW);
 -     glLoadIdentity();
 - }
 - 
 - static void
 - key(unsigned char k, int x, int y)
 - {
 -   switch (k) {
 -   case 27:  /* Escape */
 -     exit(0);
 -     break;
 -   default:
 -     return;
 -   }
 -   glutPostRedisplay();
 - }
 - 
 - /*  Main Loop
 -  *  Open window with initial window size, title bar,
 -  *  RGBA display mode, and handle input events.
 -  */
 - int main(int argc, char** argv)
 - {
 -     glutInit(&argc, argv);
 -     glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
 -     glutInitWindowSize (440, 120);
 -     glutCreateWindow (argv[0]);
 -     myinit ();
 -     glutDisplayFunc(display);
 -     glutReshapeFunc(reshape);
 -     glutKeyboardFunc(key);
 -     glutMainLoop();
 -     return 0;             /* ANSI C requires main to return int. */
 - }
 
 
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